Den
He's That Guy
Posts: 4,294,967,295
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Post by Den on Nov 23, 2010 18:06:32 GMT -5
Well isn't that something.And if you don't wanna wait ten minutes for SWFCabin to realize you're talking to it, have a not-flash picture... The eventual Black Ops Flash. Click on the weapon class, get the gun list. Click on the gun, get the chart at the bottom. All that empty space will eventually be full of any changes made to that weapon from attachments. And then embedded twice so you can compare. Now if only there were a more reliable and not slow place to put .swf files online. Imageshack stopped allowing .swf years ago, and the only one I can find that allows - or at least doesn't flip out when I use - direct embedding is SWFCabin.
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n1gh7
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Post by n1gh7 on Nov 23, 2010 18:25:44 GMT -5
4chan?
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niteshadex
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Xbox GT: The Beastly 117
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Post by niteshadex on Nov 23, 2010 18:52:12 GMT -5
Technically, but lets not go there.
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mdnl
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www.youtube.com/NEILoRFCo
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Post by mdnl on Nov 23, 2010 20:08:53 GMT -5
Everythings so small it hurts my eyes lol
Apart from that it's great and look forward to the dual embeds.
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Post by glshane on Nov 23, 2010 20:21:42 GMT -5
awesome.
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Post by blablabity on Nov 23, 2010 22:31:31 GMT -5
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brandon7s
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XBox: Rune Gladius
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Post by brandon7s on Nov 23, 2010 23:24:59 GMT -5
Stinkin' awesome, Den. I haven't had any problem with it running slow, by the way. Works great for me.
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Post by verify on Nov 24, 2010 0:08:46 GMT -5
Den continues to deliver!
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Post by Corax on Nov 24, 2010 2:43:14 GMT -5
Hey Den, is it possible to include the "fire delay after sprint" numbers?
This looks awesome. Great work as always.
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Post by corwinwarner on Nov 24, 2010 4:25:22 GMT -5
Great job Den! As usual...
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Post by ][nquisitor Mateo on Nov 24, 2010 4:55:53 GMT -5
I want your babies!
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zeebo
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Posts: 10,064
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Post by zeebo on Nov 24, 2010 12:09:18 GMT -5
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Post by jalebi on Nov 24, 2010 13:22:02 GMT -5
Could you not upload it to googlepages for example, and then hotlink directly to the swf? I think that would work.
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dog
True Bro
woof
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Post by dog on Nov 24, 2010 14:37:06 GMT -5
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Den
He's That Guy
Posts: 4,294,967,295
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Post by Den on Nov 26, 2010 11:59:12 GMT -5
Okay, so I got this example. Clicky on the attachment and it will modify the chart below with bright green. Leaving out any attachments that don't do anything to the stats, like the dots. They're kinda organized into four specific columns. Leftmost being ammo-related Second accuracy/recoil related. Third Damage/Firetime Related. Last is spread/idle/zoom. Still lots of empty space for particular pairings of attachments like Grip+ACOG that change differently when combined. Even with the handful of exclusive combos, that would leave a lot of empty space. I've yet to actually start on the whole attachment button thing since I'm unsure of how to lay it out and my Flash actionscript experience is barely beyond making buttons that gotoAndStop so I'm not at the stage of making some kind of attachment combo selection script. Condensing it to mitigate the empty space causes other problems due to current layouts. Also, Plunder apparently really doesn't like hotlinking, so that's not gonna work.
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Post by ethanwashere on Nov 26, 2010 18:17:44 GMT -5
Yay!
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n1gh7
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Post by n1gh7 on Nov 26, 2010 19:19:18 GMT -5
Add idle column to make things wider? gives you a bit more horizontal space so you can have all the weapons side by side?
Remember that each gun doesn't have all the attachments. And I think that you should show all the different possible combinations as clicky button things.
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Den
He's That Guy
Posts: 4,294,967,295
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Post by Den on Dec 2, 2010 11:40:35 GMT -5
Everything's set up.Now I just gotta fill in the rest of the blanks (only the MP5k and Skorpion have their attachment changes up) and block out the attachments that don't exist on certain weapons. Can't turn back now, that would require moving about 450 objects around or just remaking it all.
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dog
True Bro
woof
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Post by dog on Dec 2, 2010 19:25:05 GMT -5
Everything's set up.Now I just gotta fill in the rest of the blanks (only the MP5k and Skorpion have their attachment changes up) and block out the attachments that don't exist on certain weapons. Can't turn back now, that would require moving about 450 objects around or just remaking it all. Awesome!
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Den
He's That Guy
Posts: 4,294,967,295
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Post by Den on Dec 13, 2010 23:09:22 GMT -5
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Post by wnmnkh on Dec 13, 2010 23:24:57 GMT -5
You forgot specte has silencer, otherwise looking good. Can't wait to see finished version.
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Post by themccannman on Dec 14, 2010 0:46:28 GMT -5
So i saw that the L96 has a 1.5x everywhere except legs, this isn't adapted to the most recent patch is it?
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spry
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On PC
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Post by spry on Dec 16, 2010 17:54:08 GMT -5
Am I the only one who prefers a plain old printout?
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Post by guy on Dec 16, 2010 17:57:28 GMT -5
So i saw that the L96 has a 1.5x everywhere except legs, this isn't adapted to the most recent patch is it? PC has yet to get the patch, so Den hasnt been able to extract the most recent changes.
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spry
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On PC
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Post by spry on Dec 16, 2010 17:59:40 GMT -5
Yesterday PC did get a performance patch so that the game runs.
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n1gh7
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Post by n1gh7 on Dec 17, 2010 1:17:24 GMT -5
I would like the non flash copy too...
Also, Den, I think you may want to change this part of your explanation on how to read the chart. Just for clarity.
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