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Post by 1avatar1 on Jan 21, 2011 18:09:29 GMT -5
BOps has been boring me lately and i was getting annoyed with the terrible weapon design. So feeling nostalgic i put in my MW disc and started up Apart from a few hacked lobbies (Screw you Darkmagiic) I thoroughly enjoyed it. I saw almost every weapon being used, loved the different map layouts and did not at all mind the lack of random gadgets. So i ask you, would you go back? what did you miss and what did you hate. Would you like anything from MW1 to be brought forward? Happy posting Bros
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Post by nimrod6134 on Jan 21, 2011 18:14:26 GMT -5
NIGHT VISION.
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Post by ParaGoombaSlayer on Jan 21, 2011 18:50:19 GMT -5
Played it today. Probably going to ditch Black Ops for CoD 4. Apart from the occasional random 'nade, or point blank Barrett spray fail (I'm right next to you and I miss every shot?! FUUUUUUUUUUUUUUUUU-) there isn't as much stupid bull doo-doo.
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Post by goods on Jan 21, 2011 18:54:35 GMT -5
If you're bored with black ops, I would seriously recommend playing ground war. I hated GW in MW2 but its pretty good in this game because then the game is actually exciting. I went through the same phase as you did (went back to CoD 4 like 2 weeks ago) but now I love black ops because of Ground War.
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scorp
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Post by scorp on Jan 21, 2011 18:56:29 GMT -5
Can't stand CoD4 anymore.
Hosts...hosts with M16 RDS SP...lack luster perk design, and for some reason I get terrible lag. Sometimes it'll be 3 shots to kill sometimes I'll spray 20 with only 3 hitting though my sights were straight on the guy the whole time. I actually get worse lag on CoD4 than BO so...Oh and I forget to mention Martrydom.
-_-
When none of that foxtrotting **** happens it's pretty great. Better balanced weapon classes, great look, feel, sound, maps.
But that's like 3% of the time.
CoD4 makes me wish I had a PC. Trying to out gun people with bad lag and all that bul doo-doo makes me cry.
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dog
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Post by dog on Jan 21, 2011 19:03:30 GMT -5
CoD4 makes me wish I had a PC. Trying to out gun people with bad lag and all that bul doo-doo makes me cry. Man, CoD4 PC is still infested with AK47 noobs using Noobing Power and Noob Impact. There's almost no way to outgun that setup than to use it yourself.
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scorp
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Post by scorp on Jan 21, 2011 19:08:55 GMT -5
Forgot that the weapon balance was even arguably worse on the PC version. :3
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Post by ParaGoombaSlayer on Jan 21, 2011 19:12:13 GMT -5
Is it just me, or did all of the good players leave CoD 4? I played a few rounds today, everyone was a bad sniper. Whatever, more food for my golden M1014. Also, LOLOLOLOLOLOL @ chaining helicopters together. Seriously, put down the god gosh darn golly gee whiz sniper rifle and pick up an LMG or RPG and shoot the gosh darn golly gee whiz thing down already.
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Post by duckcall00 on Jan 21, 2011 19:33:50 GMT -5
I play it occasionally, but can't stand the ZEUS GRENADES!!!
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Post by pooneega on Jan 21, 2011 19:47:09 GMT -5
Sometimes it'll be 3 shots to kill sometimes I'll spray 20 with only 3 hitting though my sights were straight on the guy the whole time. You have to lead the guy you're shooting at with your bullets in COD4. Before you start a game in COD4 you have to look at ur bar connection. 3 bars you have to lead the character model a lil bit. 2 bars you have to lead the guy a good amount. 1 bar just leave the lobby Lag detection for hit boxes in COD4 was... pretty inexistant in my opinion. I understand what you mean but once you get the feel for that then the game gets ALOT less frustrating. Cuz as stated before most of the people on there pretty much suck now . Over winter break I had a nice lil COD4 stint to get the golden guns on all the classes. In most lobbies I was able to average about 8-10 headshots a game... should say plenty about the people I was playing against...
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Post by Contrary on Jan 22, 2011 2:16:07 GMT -5
Going back to CoD4 was interesting. It felt elemental to me. The guns were balanced nicely, and the map design was just immaculate. However there were a lot of little things I didn't like. Little class variation. There weren't any cool and wacky classes that you could use. And grenades. Jesus Christ grenades. Foxtrotting doo-doo they were like personal Javelin missiles that you could launch instantly. gosh darn golly gee whiz and the map design was very deliberate so placement grenades are easier.
I think it's very zen and very agreeable to play. BUt ultimately a begin to miss the wackiness of MW2 and BO.
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Post by chip sandwich on Jan 22, 2011 2:45:20 GMT -5
Last time I went on CoD 4 it was full of noobs. more food for my golden M1014. I pretty much did that on all maps except Bog, playing FFA, my least favorite game mode. There's still M16s, MP5s and AK47s with SP everywhere, but most of the people there are on 1 month free accounts or some crap so they can get to level 55 with a different KDR to their first account. Whatever, so long as they don't have Frag x3. M1014 is secks. Digital and Golden for teh winzorz. Also, the color and sound scheme for CoD 4 is fucking fantastic. The multiplayer lobby with it's foreboding but not too overly dramatic music and a fairly dark shade of grey... it really feels like a behind the scenes special forces shooter, as opposed to the Michael Bay explosions and Eagleland and excessive use of midday sun, mohawks and skull masks. It manages to be bleak without resorting to brown and bloom.
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Post by pooneega on Jan 22, 2011 6:06:07 GMT -5
Last time I went on CoD 4 it was full of noobs. more food for my golden M1014. Whatever, so long as they don't have Frag x3. Wetwork. The whole other team running 3x frag. Frustration much? Theres alot less crap to deal with in COD4 and the best maps for choppers also have stationary turrets to shoot em down on. Except for Bog and Wetwork lol. COD4 = greatness besides the class variety. But perks never make the man so just pick SP and extreme conditioning/dead silence n call it a day
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Post by daftpunk on Jan 22, 2011 7:39:10 GMT -5
I went back to cod4 recently as well and was disappointed..
The good - weapons and maps
The bad - stopping power, martyrdom, jugg , etc grenade / skill tube spam city quickscoping arseholes horrible lag no launchers to take down aircraft Its like an old girlfriend sometimes theres no going back....
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Post by 418Y on Jan 22, 2011 7:41:22 GMT -5
People always bitch about new CODs telling how COD4 was awesome... But they always forget about Juggernout, M16, 3 nades and Martyrdoom. I find Black Ops far better than COD4, the only issue being Second Chance. COD4 is awesome yeah, if you play promod. Otherwise is not that good in pub matches imho...
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Post by natsuterran on Jan 22, 2011 9:53:38 GMT -5
I really don't see the fascination with Cod 4. It's still the next best Cod to me, but I find Black Ops superior in most ways. I'm not bored of BO at all and I have enough game time put in to be 15th prestige and then some (two accounts). The game gets more fun each time I play it.
Black Ops Pros - Complete Stat Tracking. ABSURDLY important - Better perk balance. All I can say is I have at least one class with every perk used. I always play to win and don't find anything useless or redundant. - Killstreaks are much more fun. - Theater (minor advantage) -Host Migration
- Essentially more health due to no SP. I prefer more health than less because most bad players can shoot me in the back but their aim is everywhere and I can finish them. I sometimes have games on Black Ops where over the course of 3-4 games I will not have died once...at all. I'll go 23-0 then 17-0 then 28-0 etc. That could not come close to happening on any other cod. This game rewards gun skill much more because of this phenomenon.
- Perfect map design. This one is largely opinion. I really love all of BO's maps. The only one I sometimes don't like is Summit. But I think Trey is so much better at map design. Most popular tactical loitering spots have sneaky ninja ways of entering from behind. There are many jumps that are extremely hidden and I am still learning things about these maps. Who knew you could jump onto top war room from the outer bridge in Summit? Who knew you could scale the walls of that 3rd story building on Cracked?
The IW maps are nice sometimes. Most everyone loves Crash, Vacant, Backlot, Strike, etc. But there are some maps that I simply don't want to play on under any circumstances. Wasteland is unplayable to me. Same with Creek, Wetwork, Countdown, Shipment, Bog(if OpFor) Rundown, Quarry and maybe a couple more. Most of those maps I just don't want to play at all and will turn the xbox off. No Treyarch-made map has ever left me wanting to back out of the lobby. Firing Range is pretty much the best map in FPS history. I would still play BO if that was the only map in the game.
Cod4 Pros
-Lovely Sniping -Balanced weapons -Variety in weapons -Very fast pace -Not as much lag -Earn red tiger camo -No cheap things like motion sensors.
In my opinion Black Ops wins but it is kind of close.
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scorp
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Post by scorp on Jan 22, 2011 11:44:51 GMT -5
"-Not as much lag." Edit: Wait you're on the PC amirate? Grrr.
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Post by ParaGoombaSlayer on Jan 22, 2011 16:10:15 GMT -5
Going back to CoD4 was interesting. It felt elemental to me. The guns were balanced nicely, and the map design was just immaculate. However there were a lot of little things I didn't like. Little class variation. There weren't any cool and wacky classes that you could use. And grenades. Jesus Christ grenades. Foxtrotting doo-doo they were like personal Javelin missiles that you could launch instantly. gosh darn golly gee whiz and the map design was very deliberate so placement grenades are easier. I think it's very zen and very agreeable to play. BUt ultimately a begin to miss the wackiness of MW2 and BO. I think MW2 takes the cake for wacky classes. Want to run around knifing? Launching tubes? Riot Shield C4 whoring? Run and gun extended magazines AA-12 madness? You can still make some wacky CoD 4 classes though. Stopping Power Silenced Skorpion can full auto people across the map while being the best long range silent weapon. The M60 is pretty good if you can deal with it's iron sights. The shotguns are usable (More M1014 than W1200, since you actually need to be accurate with the W1200) and they offer you the best perk variety. Bomb Squad + UAV Jammer + Dead Silence and an SMG or Shotgun is always fun. Bandolier + Steady Aim + Stopping Power Barrett, anyone?
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Post by mw0swedeking on Jan 22, 2011 20:26:20 GMT -5
I also went back to CoD4 for the last couple of days.
Even now I'm liking it better than Black Ops despite hacked lobbies, juggernaut (I get that it's balanced, but I still don't like it), nades, and last stand. But there isn't a lot of variety there either, so I'm not sure how long my nostalgia will carry me.
My experience (console) with connection has been better than Blops. I get connected to games faster, more people have 4 bars, when I get 3 bars it doesn't seem that bad, game lobbies stay full...
In playing CoD4 I have missed -Theater -Stat Tracking -Game winning Kill cams -Custom killstreaks -Stinger Missiles -MW2s perk system -And by now I've just seen way too much of the CoD4 maps, so I miss the MW2 maps (The CoD4 DLC maps are horrible, too)... never really liked any 3arc maps except Firing Range.
Probably some other stuff but I can't remember.
There are a lot of people sniping, but I like CoD4 sniping anyway, so it means I can join in I guess. And yeah, pretty much everyone I've played has been horrible, so that helps make it funner.
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Post by ParaGoombaSlayer on Jan 22, 2011 22:55:26 GMT -5
I'm not big on sniping, but I do like to do it once and a while. Also, what is with this M40 fetish? The Barrett is pretty much a better gun, unless you want the ACOG, of course.
1.) I don't have a problem with Juggernaut. It's less annoying to me than Stopping Power is. Every time I hear someone complain about Juggernaut while they're using Stopping Power, I just want to bash my head in.
2.) 3x 'nades isn't the problem, it's the grenades themselves. WaW did grenades right, IMO, and I wouldn't have had a problem if 3x grenades was in WaW.
3.) The RPD with grip is better. I do agree that the M16 could have used a little nerfing, but it isn't much worse than the AK-47 or other weapons. Plus, it isn't very good in close range, despite what some people say, hip firing burst weapons is inconsistent and over rated.
4.) Agreed on Martyrdom. Luckily it's kind of rare to see it in TDM, which is the game mode I usually play. It's atrocious in Head Quarters though.
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Post by dconnorz on Jan 22, 2011 23:05:43 GMT -5
cod4 map design is infinitely better then Black Ops. In CoD4, after 2 full years of playing that game I was still finding new areas actually offer a view into another area perfectly. In Black Ops, the maps are for retards. There is nothing to learn, the "secret spots" are so obvious it's just lame.
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niteshadex
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Post by niteshadex on Jan 22, 2011 23:40:25 GMT -5
In CoD4, every spot can be seen from every spots other spot. The maps are very dynamic. In BO, everything is flat, or windows. Example: Villa and Havanah.
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Post by Disgruntled Jigglypuff on Jan 23, 2011 0:33:57 GMT -5
Just a little quick question for the PC players. Are there still any 50 player Shipment servers?
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aranshada
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Post by aranshada on Jan 23, 2011 0:35:37 GMT -5
I haven't seen one in recent days, but I typically go for servers that don't include Shipment in the rotation, or I just sit out that round. I also don't play with a player limit higher than 32 - just too many players for most of the maps.
Although, I wouldn't doubt that one still exists. And if it doesn't, I can put one up. =)
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Post by Disgruntled Jigglypuff on Jan 23, 2011 0:40:19 GMT -5
I haven't seen one in recent days, but I typically go for servers that don't include Shipment in the rotation, or I just sit out that round. I also don't play with a player limit higher than 32 - just too many players for most of the maps. Although, I wouldn't doubt that one still exists. And if it doesn't, I can put one up. =) I'm just wondering because they seem fun... if you can get out of the spawn trap.
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Post by natsuterran on Jan 23, 2011 1:24:05 GMT -5
cod4 map design is infinitely better then Black Ops. In CoD4, after 2 full years of playing that game I was still finding new areas actually offer a view into another area perfectly. In Black Ops, the maps are for retards. There is nothing to learn, the "secret spots" are so obvious it's just lame. I feel like it's the exact opposite. I'm still to this day learning some amazing overview points on BO maps that make me flip out. Let's take Firing Range for example. The common spots are top barn, top construction, and inside the trailer. We all know those. But there are all kinds of ways to get quirky advantages and unexpected sightlines as well. Near the construction there is a square camo net. If the explosive barrel is still intact, you can stand on it and peer through the camo net in such a way that you are 100% invisible to enemies coming up jungle path but you can see them clearly. Another is right off the Op 40 spawn in TDM or Dom. If you head into barracks and jump on the back wall table, you can snipe someone in the enemy's spawn in under 3 seconds after the game started. Just 3 freaking seconds. It works everytime before they can even possibly leave their spawn. This spot can be used later to snipe people in lower construction window. The sheer amount of anti camper setups sets up an interesting pace. Guy tactical loitering top barn? Climb up on sandbags and walk across the beam. Climb on boxes and climb in the window. Climb on tire rack and climb in. Go to stairs and climb past the claymore. Etc. Guy tactical loitering top construction? Climb up the ladder or climb up the box on the side. Or even leap up there from Guard tower. Guy at the wooden L around the back trailer? From bathroom spawn, go to the car on the edge and you can barely clip his head off without him knowing. Seriously, I have like 20+ days put into Black Ops and I am still finding new and innovative ati-tactical loitering spots as well as various sightlines for holding positions in an unexpected way. It's a steady mix of "too good to pass up" spots like the wooden L at Mid ramp on Firing Range, leading to Barn. you can camp that thing against a team spawning at shooting range and coming up the middle like crazy. Then you have the less obvious spots like in Jungle. Small bridge to village shack/cliff. Large bridge shack to fork in the river. Or on Summit. There's a good sightline to kill all the people in top war room. Just go to thin bridge and climb the barrels and pallets. you can then see everyone in there tactical loitering the doorways. Climb catwalk in war room and you can look through the top war room entry door from Black Ops spawn point. In demolition, tactical loitering in war room main floor you can see people taking sidewinder path attempting to plant A throught he side windows. All I can say is there are a ton of spots and routes on BO maps that are very easy to go unnoticed. The way I play maps changes every week and I feel like I'm making steady improvement. I never felt this way in the modern warfare titles. It was always painfully obvious how you had to play each and every map from the get go. All the days I spent on those games and my strategies never altered whatsoever like I am with BO.
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Post by mw0swedeking on Jan 23, 2011 2:37:42 GMT -5
As far as the maps go for me. Every time a map comes up in Black Ops that isn't Firing Range, I say something along the lines of, "I don't want to play this map." And even Firing Range gets boring pretty quick.
In MW2 the only map I remember having that kinda reaction too was Estate. CoD4, I've played all the maps way too much, but I think I'd still rather play most of them than Cracked or Villa or something.
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Post by natsuterran on Jan 23, 2011 9:12:04 GMT -5
That's strange. I wonder what it is that makes us like certain maps. Villa is probably my second favorite map under Firing Range. IW maps just don't do it for me. There's really not a single one where I just go "YES!!" when it comes up in rotation. In BO the ones that do that for me are FR, Villa, WMD, Array, Crisis, Jungle, and Havana. The only IW to ever get me excited is like Crash or something. And even then I only liked it for the chance to set up the blue building spawn trap.
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Post by dconnorz on Jan 23, 2011 12:58:24 GMT -5
natsuterran: the difference is how those power-play spots work. In CoD4, they'll be a very narrow irregular view that opens up to part of a hot spot. Black Ops doesn't play with that at all. In Black Ops, they say "HEY, CAMPER CAMP RIGHT HERE, AND THEN EVERYONE ELSE CLIMB THE WINDOW!!!" In MW2, instead of having the only option to climb through a damn window to get to a camper, bullet penetration was so good it was just like whatever, save me some time. If I had a capture card I could show you what I really mean, like on backlot, there's one of those wooden windows with small holes in it, and if you stand on the couch, and you plant the bomb to your right, you can watch the B bomb from the window perfectly. In CoD4 they make you work for the better play, but I can't see anything like this happening in Black Ops, FFS they wouldn't even let me stand on a couch in Black Ops. The other major problem with map design is the design of every single room. In CoD4, they weren't afraid to put a desk or a table or a box a player could stand behind, or add something else to the room. In Black Ops, each room is just that, a room with absolutely nothing inside, and game-play really quickly degenerates to the exact same thing every encounter.
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dog
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Post by dog on Jan 23, 2011 13:20:19 GMT -5
COD4 is awesome yeah, if you play promod. Ugh! "Pro"mod... can't believe they've tried to port that crap to Black Ops as well. >.>
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