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Post by joe8beast on Jan 5, 2012 2:11:50 GMT -5
Robert Bowling tweeted to someone this when they mentioned the Striker being OP (i think, im not keen on how twitter works, i only use it for CoD) twitter.com/#!/fourzerotwo the guy he tweeted to was "Brodizzleee" "Assassin (No nerf), Striker (possible nerf), FMG9 (probable nerf), mp9 (No), Type 95 (possible nerf), Shotguns (possible buff)" Thank god they acknowledge the "nerfs" werent very effective for the T95 and FMG and i thank god the striker is getting some attention, i knew it was a sleeper OP gun from the moment i got it to the good levels, it is way too strong for how fast it can shoot atleast the AA12 suffers from terrible range and small clip size
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Post by shaktazuki on Jan 5, 2012 2:25:50 GMT -5
Having an opinion is great.
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Post by joe8beast on Jan 5, 2012 2:29:17 GMT -5
so we got trolls posting on these forums now? thats a shame
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wittyscorpion
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Posts: 8,598
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Post by wittyscorpion on Jan 5, 2012 2:32:54 GMT -5
Based on my experience for the past months, FMG9 akimbo and Striker are very popular as for every game I played I can see multiple players using them.
However I have not seen Type 95 much. Is that the case in general or just in Ground War ?(I mainly play Ground War as I am leveling up weapons and Ground War seems to be the best playlist for that purpose)
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Post by joe8beast on Jan 5, 2012 2:45:11 GMT -5
I see lots of T95s when i play TDM and Dom, not so much in GW and DZ, but in all those gametypes, FMGs and Strikers are always abundant, luckily half of the ppl using the striker dont have Emags and Damage yet
(if you want to level guns, play DZ, camp the spawns with SMGs and Shotguns, or camp the point with ARs/LMGs, its really fast paced and requires some patience until you learn each maps spawns so you can avoid getting spawnkilled, leveled up every SMG to 31 playing DZ and got 3 shotguns up to atleast 28 playing it)
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Post by shaktazuki on Jan 5, 2012 2:48:02 GMT -5
so we got trolls posting on these forums now? thats a shame I don't wish to denigrate your opinion. I disagree with it. I think the Striker is just right as is, and the other shotguns should be made as useful. As this is a religious discussion - inherently subjective - I'll just say "having an opinion is great." Because it's a value call and you have a right to your values.
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wittyscorpion
True Brorange
All warfare is based on deception.
Posts: 8,598
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Post by wittyscorpion on Jan 5, 2012 2:56:36 GMT -5
I see lots of T95s when i play TDM and Dom, not so much in GW and DZ, but in all those gametypes, FMGs and Strikers are always abundant, luckily half of the ppl using the striker dont have Emags and Damage yet (if you want to level guns, play DZ, camp the spawns with SMGs and Shotguns, or camp the point with ARs/LMGs, its really fast paced and requires some patience until you learn each maps spawns so you can avoid getting spawnkilled, leveled up every SMG to 31 playing DZ and got 3 shotguns up to atleast 28 playing it) Thanks for the tips on DZ. I was playing DZ to practice my Sniper skills, but have not tried to use other weapons in that game mode.
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Post by bedlam36 on Jan 5, 2012 3:10:14 GMT -5
Based on my experience for the past months, FMG9 akimbo and Striker are very popular as for every game I played I can see multiple players using them. However I have not seen Type 95 much. Is that the case in general or just in Ground War ?(I mainly play Ground War as I am leveling up weapons and Ground War seems to be the best playlist for that purpose) People don't like 3 round burst guns, in general. Doesn't mean it couldn't use some retweaking...
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Post by bedlam36 on Jan 5, 2012 3:12:22 GMT -5
On topic, I'd be shocked if Robert Trolling and company really did what most shotty users want, and nerf the Striker while buffing the other shotties. That would be amazing, however, I don't have much confidence that they will do it right, if at all.
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Post by Disgruntled Jigglypuff on Jan 5, 2012 3:23:03 GMT -5
I am glad that they are considering buffing the Shotguns. But it saddens me that they consider nerfing the Striker. Simply because it is the best does not make it OP, it just means the others need a buff.
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Post by joe8beast on Jan 5, 2012 3:27:09 GMT -5
so we got trolls posting on these forums now? thats a shame I don't wish to denigrate your opinion. I disagree with it. I think the Striker is just right as is, and the other shotguns should be made as useful. As this is a religious discussion - inherently subjective - I'll just say "having an opinion is great." Because it's a value call and you have a right to your values. have you even leveled the other shotguns up? The SPAS, USAS, and AA12 are all incredibly useful and not underpowered, the Model 1887 lags behind with its inconsistency since it doesnt get the Emags buff (i have played extensively with all 5 of these, have not even bothered with the KSG) and i can say the Striker is way too strong for how fast it fires, its basically a SPAS without the pump, it needs lower range, lower ROF, or lower damage to make it on par with other high level shotguns, its got huge advantages over every other shotgun that makes it overshadow the other by FAR its Magazine is WAY larger than any other shotguns its range is just as effective as a SPAS, without the pump action its ROF is slightly behind the AA12, but is also complimented with an increased range over the AA12 its not "buff the other shotguns to make them into Strikers" do you realize how overpowered the other shotguns would be if they got even more buffs beyond Emags and Damage? granted they are awful before those, and the striker is the only decent shotgun before the attatchments, it still outshines even the good shotguns at high level
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Post by Disgruntled Jigglypuff on Jan 5, 2012 3:31:41 GMT -5
I don't wish to denigrate your opinion. I disagree with it. I think the Striker is just right as is, and the other shotguns should be made as useful. As this is a religious discussion - inherently subjective - I'll just say "having an opinion is great." Because it's a value call and you have a right to your values. have you even leveled the other shotguns up? The SPAS, USAS, and AA12 are all incredibly useful and not underpowered, the Model 1887 lags behind with its inconsistency since it doesnt get the Emags buff (i have played extensively with all 5 of these, have not even bothered with the KSG) and i can say the Striker is way too strong for how fast it fires, its basically a SPAS without the pump, it needs lower range, lower ROF, or lower damage to make it on par with other high level shotguns, its got huge advantages over every other shotgun that makes it overshadow the other by FAR its Magazine is WAY larger than any other shotguns its range is just as effective as a SPAS, without the pump action its ROF is slightly behind the AA12, but is also complimented with an increased range over the AA12 its not "buff the other shotguns to make them into Strikers" do you realize how overpowered the other shotguns would be if they got even more buffs beyond Emags and Damage? granted they are awful before those, and the striker is the only decent shotgun before the attatchments, it still outshines even the good shotguns at high level Consider this.: Would you believe that the Striker is OP if a majority of the maps were open with very long sight lines? It seems to me that people believe Shotguns are "OP" because they dominate CQC, but they are built, or rather, meant to do that. It is only a problem when almost every map is nothing but a claustrophobic clusterFoxtrot. Even then, control your engagement distance and he is toast.
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Champ
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Post by Champ on Jan 5, 2012 3:38:49 GMT -5
I don't have much confidence that they will do it right, if at all. Yep, me either. They might increase reload speed and drop time and say SHOTGUNS BUFFED YO!
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Post by llednik on Jan 5, 2012 3:40:58 GMT -5
I don't Agree with a striker nerf but I'll take it if it means buffing the other shotguns.
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Post by shaktazuki on Jan 5, 2012 3:41:53 GMT -5
Even I get raped while using the Striker from time to time. And forget about using it on Interchange or Village (unless you're playing against Team Stupid).
Even Dome is a gosh darn foxtrotting challenge - a little too much room allows for SMGs to rule.
Killerpuffball and I seem to see eye-to-eye on the issues involved here.
That the Striker is what it is with mags and damage allows me to use something other than Steady Aim for perk 3. If it were less, then to make it functional it would require Steady Aim; how many other weapons require the use of a specific perk to make the weapon functional? Why would anyone USE a weapon that required the sacrifice of a perk slot in order to make kills? As it is, I have to play in a very specific manner (details omitted) to make full use of the Striker.
And yeah, I have used the USAS12; got it up to level 28. The levelling process on the USAS12 was the single most torturous thing I have done in a game for over a decade. I won't bother with the rest, which I am reliably informed are actually WORSE.
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Post by joe8beast on Jan 5, 2012 4:00:32 GMT -5
have you even leveled the other shotguns up? The SPAS, USAS, and AA12 are all incredibly useful and not underpowered, the Model 1887 lags behind with its inconsistency since it doesnt get the Emags buff (i have played extensively with all 5 of these, have not even bothered with the KSG) and i can say the Striker is way too strong for how fast it fires, its basically a SPAS without the pump, it needs lower range, lower ROF, or lower damage to make it on par with other high level shotguns, its got huge advantages over every other shotgun that makes it overshadow the other by FAR its Magazine is WAY larger than any other shotguns its range is just as effective as a SPAS, without the pump action its ROF is slightly behind the AA12, but is also complimented with an increased range over the AA12 its not "buff the other shotguns to make them into Strikers" do you realize how overpowered the other shotguns would be if they got even more buffs beyond Emags and Damage? granted they are awful before those, and the striker is the only decent shotgun before the attatchments, it still outshines even the good shotguns at high level Consider this.: Would you believe that the Striker is OP if a majority of the maps were open with very long sight lines? It seems to me that people believe Shotguns are "OP" because they dominate CQC, but they are built, or rather, meant to do that. It is only a problem when almost every map is nothing but a claustrophobic clusterFoxtrot. Even then, control your engagement distance and he is toast. the Striker has the best effective range over all the shotguns because of its high ROF, high range and high clip size, you play it more like you would play a steady aimed SMG than a shotgun, you dont have to close nearly as much distance with a striker than you do with other shotguns to ensure an easy kill I'm having a hard time trying to think of a way to word the problem with the striker in a way everyone can understand, so bear with me The Striker does not have to close nearly as much distance to ensure kills as every other shotgun, its ROF forgives its "shotgun range" making it extremely effective at the distances every single other shotgun would not 0hk (AA12) or you gamble your presence with your low ROF shotguns on a possible kill. If they even tried to Par up all the shotguns to the striker we would have MW2 1887 Akimbo range on all the pumps, and the AA12 would end up fighting the Striker for spammy dominance im not saying shotguns are in general OP, because the SPAS and USAS high level are the epitome of shotguns, they reward accuracy with insta kill longshots, and the striker basically hands out longshots for pulling the trigger 4 times as fast as you can, WHILE still rewarding better aimed shots at the same distances, i'll say it, its noob friendly, it doesnt punish less accurate shots nearly as much as every other shotgun
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Post by KingVaroon on Jan 5, 2012 6:08:04 GMT -5
I don't have much confidence that they will do it right, if at all. Yep, me either. They might increase reload speed and drop time and say SHOTGUNS BUFFED YO! LMAO! I'm gonna laugh from sadness if this happens..
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slowriot
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Post by slowriot on Jan 5, 2012 6:15:21 GMT -5
those tweets are really promising, im not only glad to hear about the type 95/fmg9 possible nerfs, but very happy to hear that the mp9(and hopefully the mp7)will not be touched. the shotgun situation is a mess and i hope they make it right in the end.
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wwaa
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Post by wwaa on Jan 5, 2012 6:35:49 GMT -5
Assassin (No nerf) - GOOD FMG9 (probable nerf) – GOOD mp9 (No) – GOOD Type 95 (possible nerf) – OMG NO!!
No cares abt shotguns.
The only really good news is FMG9 nerf - I saw many good players quitting if anemies overusing fmg akimbos… Even yesterday, Domination on Mission, game was balanced until top enemy player left, we easily won, but it was too easy and much less adrenaline and fun…
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Post by countcracula on Jan 5, 2012 9:00:05 GMT -5
Every time I encounter an enemy with akimbo anything, it's always the FMG9.
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Post by mastermarth on Jan 5, 2012 9:21:43 GMT -5
Considering they are supposed to be fixing the Extended Mags glitch, this "buff" could be a way to balance the Shotguns to make up for the loss of pellets. I doubt it, but I like the possibility! Sucks that the Striker might get nerfed, but at the same time, if the Shotgun buff will probably (hopefully) balance it out. Don't care about Assassin, FMG9 I'm glad for and Type95 I can understand.
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Post by cashmoves on Jan 5, 2012 9:24:05 GMT -5
the community is ridiculous sometimes...
the t95 is NOT overpowered. yet, I was in a game of s&d where I heard a kid say" t95 t95, backout". their party of 4 just straight quit. wtf?
had three guys quit bc I went 4-0 on a round with barrett + acog. they actually complained that I was NOT railgunning... Haha imagine that!
people still whine about fmg9 but I think they are fine now. no consistent long range kills anymore.
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bravo2zero
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I'm super excited guys
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Post by bravo2zero on Jan 5, 2012 9:48:58 GMT -5
The Striker is not that overpowered really, leave it alone! If your running any shotty then your confined to skulking around choke points and buildings for the most part. Out in the open your a sitting duck for anyone with half decent aim.
LEAVE THE STRIKER ALONE.
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Post by mastermarth on Jan 5, 2012 10:10:48 GMT -5
the community is ridiculous sometimes... the t95 is NOT overpowered. yet, I was in a game of s&d where I heard a kid say" t95 t95, backout". their party of 4 just straight quit. wtf? had three guys quit bc I went 4-0 on a round with barrett + acog. they actually complained that I was NOT railgunning... Haha imagine that! T95 is not OP, but it could receive slight modifications. I loved the G11 in Black Ops and loved the Type95 when I was using it Prestige 0, but I can see that a 2hk with that RPM could be a little much... Not anywhere near OP level or "Oh shit! Back out!" level. Railgunning? WTH is Railgunning? The Striker is not that overpowered really, leave it alone! If your running any shotty then your confined to skulking around choke points and buildings for the most part. Out in the open your a sitting duck for anyone with half decent aim. LEAVE THE STRIKER ALONE. As I said in my post: If all Shotguns are getting a buff, they might be nerfing the Striker to bring it back down. Basically: 100% (current) -15% (nerf) +15% (the all Shotgun buff) = 100%
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Post by iw5000 on Jan 5, 2012 10:46:11 GMT -5
[ Consider this.: Would you believe that the Striker is OP if a majority of the maps were open with very long sight lines? It seems to me that people believe Shotguns are "OP" because they dominate CQC, but they are built, or rather, meant to do that. It is only a problem when almost every map is nothing but a claustrophobic clusterFoxtrot. Even then, control your engagement distance and he is toast. This ^^^ I truly believe most of the people griping about 'overpowered' Strikers (and overpowered guns in general) just don't understand the above. The very simple concept of controlling 'range' when having your shootouts. I think you are getting a lot of twinkies running around with sniper rifles, and they are jacked off because the shotties keep killing them. Duh. As said, the shotties, the striker, should be crushing them every ..single...time. A great example of this is on the map 'Seatown'. Keep to the sides, I can use a M16 or T95 and simply destroy the hordes of Striker fanboys running around looking for kills. Go into the maze of streets on the interior? Uhhh....things get dicey now. If i don't get a huge jump on the encounter, i'm toast. And this is how balance works in gameplay. I truly wish people would just tone down the whining about always wanting to nerf this, buff that, etc...Learn how each gun works, and spend the time learning to understand, how to control your range in encounters. THAT will be more productive and help people play better.....as opposed to waiting for Robert Bowling to nerf the guns you don't like.
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aequinox
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Post by aequinox on Jan 5, 2012 10:51:02 GMT -5
^Railgunning is an automatic filter for q*ickscoping.
OT, I'd say the MW3 Striker is generally more powerful* than the MW2 Spas, and we all know MW2 had high powered weapons.
*Edit: Or at least much (much) more forgiving to the point of appearing overpowered.
Sent from my SAMSUNG-SGH-I897 using ProBoards
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Post by cashmoves on Jan 5, 2012 10:55:12 GMT -5
had three guys quit bc I went 4-0 on a round with barrett + acog. they actually complained that I was NOT railgunning... Haha imagine that! Railgunning? WTH is Railgunning? you have a lot of posts so im not sure... are you being serious or am I missing your humor, as to railgunning?
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mmacola
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Post by mmacola on Jan 5, 2012 11:05:40 GMT -5
OT, I'd say the MW3 Striker is generally more powerful* than the MW2 Spas, and we all know MW2 had high powered weapons. It's not more powerful, but it's more overpowered. The shotguns in MW2 were ALL powerful, but it was balanced (IMHO). In MW3, the Striker is greatly stronger than the other shotties. The MW2 SPAS stopping powered killed in 2-4 pellets, way stronger than the striker in both games. The striker, however, received no nerf when it came to MW3.
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Post by matttehman on Jan 5, 2012 11:07:04 GMT -5
^Railgunning is an automatic filter for q*ickscoping. OT, I'd say the MW3 Striker is generally more powerful* than the MW2 Spas, and we all know MW2 had high powered weapons. *Edit: Or at least much (much) more forgiving to the point of appearing overpowered. Sent from my SAMSUNG-SGH-I897 using ProBoards denkirson.proboards.com/index.cgi?board=general&action=display&thread=3308&page=1There is a chart that shows otherwise.
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Post by -3055- on Jan 5, 2012 11:32:34 GMT -5
I also don't know what railgunning is... what do you mean by automatic filter for qs-ing ?
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