maxprestige 15
0 rank_pfc rank_prestige01 rank_prestige02 rank_prestige03 rank_prestige04 rank_prestige05 rank_prestige06 rank_prestige07 rank_prestige08 rank_prestige09 rank_prestige10 rank_prestige11 rank_prestige12 rank_prestige13 rank_prestige14 rank_prestige15
Has Vahn said anything about the max prestige level?
He said there will be 10, so those last 5 may remain unused.
Oh and Shotgun fans should see this:
REFERENCE WEAPON_KSG_DESC
LANG_ENGLISH "Pump action slug shotgun. Fires a single slug for high damage at longer ranges."
The KSG might be my favourite weapon in Black Ops 2
And some more weapon info
REFERENCE WEAPON_JUDGE_DESC
LANG_ENGLISH "Double-action revolver pistol. Fires 28 ga shotgun shells."
Shotgun pistol, yeah!
---------------------------------------
REFERENCE WEAPON_NS2000
LANG_ENGLISH "NS2000"
REFERENCE WEAPON_NS2000_DESC
LANG_ENGLISH "Airburst Shotgun. Slug detonates at a fixed distance from point of fire. Useful at short range."
So the Neostead 2000 is in the game and fires an airburst projectile
---------------------------------------
REFERENCE WEAPON_GM6LYNX_DESC
LANG_ENGLISH "Semi-Automatic High calbire Sniper Rifle. Effective at long range"
An anti-materiel sniper rifle (notice the type lol) -
en.wikipedia.org/wiki/Gepard_anti-materiel_rifle---------------------------------------
Guns that are in the singleplayer from the original Black Ops era
Barrett M82
FN FAL
Galil
Olympia
Dragunov
RPD
Browning HP
M60
Uzi
AKS-74u
MP5k
AK-47
M16A1
---------------------------------------
REFERENCE WEAPON_PEACEMAKER
LANG_ENGLISH "Colt Peacemaker"
REFERENCE WEAPON_PEACEMAKER_DESC
LANG_ENGLISH "Single Action revolver. Effective at short range"
Don't know what this is IRL
---------------------------------------
REFERENCE WEAPON_FIVESEVEN_DW
LANG_ENGLISH "Five-seven Dual Wield"
REFERENCE WEAPON_FIVESEVEN_DW_DESC
LANG_ENGLISH "Dual Wielded Pistol with High ammo capacity"
REFERENCE WEAPON_FIVESEVEN
LANG_ENGLISH "Five-seven"
REFERENCE WEAPON_FIVESEVEN_DESC
LANG_ENGLISH "Semi-automatic pistol. Versatile and strong overall with a large magazine."
Five-SeveN is in the game (and from the looks of it the dual-wield and single are completely different weapons)
---------------------------------------
Some guns that probably aren't in the multiplayer (i.e. cut)
REFERENCE WEAPON_DESERTTAC
LANG_ENGLISH "Desert Tactical"
REFERENCE WEAPON_BEOWULF
LANG_ENGLISH ".50 Beowulf"
REFERENCE WEAPON_M4
LANG_ENGLISH "M4"
REFERENCE WEAPON_PT638
LANG_ENGLISH "PT638 PRO"
REFERENCE WEAPON_RX4STORM_STEADYAIM
LANG_ENGLISH "RX4Storm Extended Stock"
---------------------------------------
LMGs also get a sway reduction attachement
REFERENCE WEAPON_MK48_SWAYREDUC
LANG_ENGLISH "Mk 48 Cheek Pad"
---------------------------------------
HK416's ingame name is "M27"
REFERENCE WEAPON_HK416_DUALOPTIC
LANG_ENGLISH "M27 Hybrid Optic"
REFERENCE WEAPON_HK416_EXTBARREL
LANG_ENGLISH "M27 Long Barrel"
REFERENCE WEAPON_HK416_EXTCLIP
LANG_ENGLISH "M27 Extended Clip"
---------------------------------------
REFERENCE WEAPON_AS50_DESC
LANG_ENGLISH "Semi automatic sniper rifle. Deadly from the chest up, with moderate recoil."
REFERENCE WEAPON_AS50_ACOG
LANG_ENGLISH "XPR-50 ACOG"
AS-50 is in, ingame name is XPR-50
---------------------------------------
Not sure is this has come up before, a mid-damage semi-auto rifle (like the G3 in Cod4)
REFERENCE WEAPON_SA58_DESC
LANG_ENGLISH "Semi-automatic assault rifle. Light recoil with moderate damage."
REFERENCE WEAPON_SA58_REFLEX
LANG_ENGLISH "SA-58 Reflex"
---------------------------------------
This thing sounds cool
REFERENCE WEAPON_TITUS
LANG_ENGLISH "Titus 6 AB"
REFERENCE WEAPON_TITUS_DESC
LANG_ENGLISH "Intelligent Airburst Grenade Launcher that detonates after detecting nearby enemies"
REFERENCE WEAPON_TITUS6
LANG_ENGLISH "Titus-6 Buckshot"
REFERENCE WEAPON_TITUS6_EXPLOSIVE
LANG_ENGLISH "Titus-6 Explosive Flechette"
---------------------------------------
lol if these were in the game it would be hilarious
REFERENCE WEAPON_BEARTRAP
LANG_ENGLISH "Animal Trap"
REFERENCE WEAPON_TAZER_KNUCKLES
LANG_ENGLISH "Taser Knuckles"
---------------------------------------
Some attachments
REFERENCE WEAPON_LPS
LANG_ENGLISH "LPS" - Low Power Scope
REFERENCE STATS_MILESTONE_BAYONET_KILLS
LANG_ENGLISH "Bayonet Kills"
REFERENCE STATS_TYPE_HP
LANG_ENGLISH "Hollow Points"
REFERENCE STATS_TYPE_SADDLE
LANG_ENGLISH "Saddle" - WTF?!
---------------------------------------
There are lots of perks in the file, but I won't mention them because they probably would have been refined into other perks, excet these, which I found interesting
REFERENCE PERKS_SPEC_ACCESSBRUTEFORCE
LANG_ENGLISH "Brute Force"
REFERENCE PERKS_SPEC_ACCESSBRUTEFORCE_DESC
LANG_ENGLISH "Your great strength allows you to access where others have none."
REFERENCE PERKS_SPEC_ACCESSLOCKBREAKER
LANG_ENGLISH "Lock Breaker"
REFERENCE PERKS_SPEC_ACCESSLOCKBREAKER_DESC
LANG_ENGLISH "Locks are no barrier to you."
REFERENCE PERKS_SPEC_ACCESSINTRUDER
LANG_ENGLISH "Intruder"
REFERENCE PERKS_SPEC_ACCESSINTRUDER_DESC
LANG_ENGLISH "Create your own means of entry with your tools."
REFERENCE PERKS_SPEC_INCREASEDBULLETDMG
LANG_ENGLISH "FMJ"
REFERENCE PERKS_SPEC_INCREASEDBULLETDMG_DESC
LANG_ENGLISH "You do more damage with all bullet weapons."
---------------------------------------
Different tiers of dogs
REFERENCE KILLSTREAK_DOGS_LVL2_DESC
LANG_ENGLISH "8 Attack Dogs that hunt the enemy down."
REFERENCE KILLSTREAK_DOGS_LVL3_DESC
LANG_ENGLISH "12 Attack Dogs that hunt the enemy down."
---------------------------------------
REFERENCE KILLSTREAK_EARNED_MOBILESPAWN
LANG_ENGLISH "Press ^3[{+actionslot 4}]^7 for Mobile Spawn"
REFERENCE KILLSTREAK_MOBILESPAWN_NOT_AVAILABLE
LANG_ENGLISH "Mobile Spawn not available"
REFERENCE KILLSTREAK_MOBILESPAWN_INBOUND
LANG_ENGLISH "Mobile Spawn inbound"
Mobile spawns as a killstreak
---------------------------------------
All the maps
REFERENCE PRESENCE_MP_CARRIER
LANG_ENGLISH "Carrier"
REFERENCE PRESENCE_MP_DOCKSIDE
LANG_ENGLISH "Cargo"
REFERENCE PRESENCE_MP_DRONE
LANG_ENGLISH "Drone"
REFERENCE PRESENCE_MP_EXPRESS
LANG_ENGLISH "Express"
REFERENCE PRESENCE_MP_HIJACKED
LANG_ENGLISH "Hijacked"
REFERENCE PRESENCE_MP_LA
LANG_ENGLISH "Aftermath"
REFERENCE PRESENCE_MP_MELTDOWN
LANG_ENGLISH "Meltdown"
REFERENCE PRESENCE_MP_NIGHTCLUB
LANG_ENGLISH "Nightclub"
REFERENCE PRESENCE_MP_OVERFLOW
LANG_ENGLISH "Overflow"
REFERENCE PRESENCE_MP_RAID
LANG_ENGLISH "Raid"
REFERENCE PRESENCE_MP_SLUMS
LANG_ENGLISH "Slums"
REFERENCE PRESENCE_MP_SOCOTRA
LANG_ENGLISH "Socotra"
REFERENCE PRESENCE_MP_TURBINE
LANG_ENGLISH "Turbine"
REFERENCE PRESENCE_MP_VILLAGE
LANG_ENGLISH "Village"
REFERENCE PRESENCE_ANGOLA
LANG_ENGLISH "Angola"
REFERENCE PRESENCE_BLACKOUT
LANG_ENGLISH "Command Center"
REFERENCE PRESENCE_HAITI
LANG_ENGLISH "Haiti"
REFERENCE PRESENCE_KARMA
LANG_ENGLISH "Karma"
REFERENCE PRESENCE_LA
LANG_ENGLISH "Los Angeles"
REFERENCE PRESENCE_MONSOON
LANG_ENGLISH "Monsoon"
REFERENCE PRESENCE_PAKISTAN
LANG_ENGLISH "Pakistan"
REFERENCE PRESENCE_PANAMA
LANG_ENGLISH "Panama"
REFERENCE PRESENCE_YEMEN
LANG_ENGLISH "Yemen"
REFERENCE PRESENCE_AFGHANISTAN
LANG_ENGLISH "Afghanistan"
REFERENCE PRESENCE_SO_AFGHANISTAN
LANG_ENGLISH "Afghanistan"
REFERENCE PRESENCE_SO_CARRIER
LANG_ENGLISH "Carrier"
REFERENCE PRESENCE_SO_DOCKSIDE
LANG_ENGLISH "Dockside"
REFERENCE PRESENCE_SO_DRONE
LANG_ENGLISH "Drone"
REFERENCE PRESENCE_SO_OVERFLOW
LANG_ENGLISH "Overflow"
REFERENCE PRESENCE_SO_SOCOTRA
LANG_ENGLISH "Socotra"
REFERENCE PRESENCE_ZM_TRANSIT
LANG_ENGLISH "Transit" - Zombie Map
---------------------------------------
Mention of War gametype?
REFERENCE PRESENCE_TWAR
LANG_ENGLISH "War"
REFERENCE MPUI_WAR
LANG_ENGLISH "War"
REFERENCE MPUI_WAR_CUSTOM
LANG_ENGLISH "War (Custom)"
And some new gametypes
REFERENCE MPUI_RESISTANCE_CUSTOM_CAPS
LANG_ENGLISH "RESISTANCE (CUSTOM)"
REFERENCE MPUI_AQUISITION
LANG_ENGLISH "Aquisition"
REFERENCE MPUI_SQUADWARFARE
LANG_ENGLISH "Squad Warfare"
REFERENCE MPUI_ONSLAUGHT
LANG_ENGLISH "Onslaught"
REFERENCE MPUI_LB_FLAG_RUSH
LANG_ENGLISH "&&1 Flag Rush &&2"
REFERENCE MPUI_LB_WAYPOINT_FLAG_RUSH
LANG_ENGLISH "&&1 Waypoint Flag Rush &&2"
---------------------------------------
Zombie Gametypes
REFERENCE PRESENCE_ZCLASSIC
LANG_ENGLISH "Classic"
REFERENCE PRESENCE_ZSTANDARD
LANG_ENGLISH "Survival"
REFERENCE PRESENCE_ZRACE
LANG_ENGLISH "Race"
REFERENCE PRESENCE_ZMEAT
LANG_ENGLISH "Meat"
REFERENCE PRESENCE_ZNML
LANG_ENGLISH "No Man's Land"
---------------------------------------
....
REFERENCE MPUI_LAST_STAND
LANG_ENGLISH "Second Chance!"
---------------------------------------
REFERENCE MPUI_GAMETYPE_BAN
LANG_ENGLISH "You have been banned from this game type for team killing. Play more Free-for-all to unlock again."
---------------------------------------
REFERENCE MPUI_RCRACE
LANG_ENGLISH "RC Car Race"
REFERENCE MPUI_RCRACE_CAPS
LANG_ENGLISH "RC CAR RACE"
REFERENCE MPUI_NVC
LANG_ENGLISH "Assassins vs. Cowboys"
REFERENCE MPUI_NVC_CAPS
LANG_ENGLISH "ASSASSINS VS. COWBOYS"
REFERENCE MPUI_NINJAS
LANG_ENGLISH "Assassins"
REFERENCE MPUI_COWBOYS
LANG_ENGLISH "Cowboys"
REFERENCE MPUI_PARA
LANG_ENGLISH "Paranoid"
REFERENCE MPUI_PARA_CAPS
LANG_ENGLISH "PARANOID"
REFERENCE MPUI_WDOM
LANG_ENGLISH "World Domination"
REFERENCE MPUI_WDOM_CAPS
LANG_ENGLISH "WORLD DOMINATION"
REFERENCE MPUI_RPS
LANG_ENGLISH "Rock, Paper, Scissors"
REFERENCE MPUI_RPS_CAPS
LANG_ENGLISH "ROCK, PAPER, SCISSORS"
REFERENCE MPUI_OB
LANG_ENGLISH "Oddball"
More gametypes
---------------------------------------
Camos
REFERENCE MPUI_DIGITAL
LANG_ENGLISH "Digital"
REFERENCE MPUI_DESERT_BROWN
LANG_ENGLISH "Desert Brown"
REFERENCE MPUI_ARMY_GREEN
LANG_ENGLISH "Army Green"
REFERENCE MPUI_RED_TIGER
LANG_ENGLISH "Red Tiger"
REFERENCE MPUI_BLUE_TIGER
LANG_ENGLISH "Blue Tiger"
---------------------------------------
From the look of the code, old black ops 1 maps are being used for combat training
REFERENCE MPUI_DESC_MAP_ARRAY
LANG_ENGLISH "Snow covered landscape. Good for snipers and long range firefights."
REFERENCE MPUI_DESC_MAP_CRACKED
LANG_ENGLISH "Streets of Vietnam. Close engagements in and out of war-torn buildings."
REFERENCE MPUI_DESC_MAP_CRISIS
LANG_ENGLISH "Hidden missile facility in Cuba. Intense indoor and outdoor battles."
REFERENCE MPUI_DESC_MAP_FIRINGRANGE
LANG_ENGLISH "Military practice facility. Hectic Domination games."
REFERENCE MPUI_DESC_MAP_DUGA
LANG_ENGLISH "Soviet intelligence station. Fantastic Headquarters matches."
REFERENCE MPUI_DESC_MAP_HANOI
LANG_ENGLISH "Fight in the infamous prison camp. Fierce Capture the Flag matches."
REFERENCE MPUI_DESC_MAP_CAIRO
LANG_ENGLISH "Cuban city. An abundance of tactical street fights."
REFERENCE MPUI_DESC_MAP_HAVOC
LANG_ENGLISH "Great vertical gameplay along a river valley in Vietnam."
REFERENCE MPUI_DESC_MAP_COSMODROME
LANG_ENGLISH "Battle at the launch pad of this cosmodrome. Perfect for any game mode."
REFERENCE MPUI_DESC_MAP_NUKED
LANG_ENGLISH "Nuclear testing grounds. Lots of fast paced action."
REFERENCE MPUI_DESC_MAP_RADIATION
LANG_ENGLISH "Uranium processing plant. Excellent objective gameplay."
REFERENCE MPUI_DESC_MAP_MOUNTAIN
LANG_ENGLISH "Research facility on a snowy mountain. Fight from all angles."
REFERENCE MPUI_DESC_MAP_VILLA
LANG_ENGLISH "Cuban estate. Good corridors for long range firefights."
REFERENCE MPUI_DESC_MAP_RUSSIANBASE
LANG_ENGLISH "Abandoned Soviet base. Perfect for team games."
------------------------------------------------------------
HD Textures for PS3?
REFERENCE MENU_PS3_INSTALL_CAPS
LANG_ENGLISH "INSTALL"
REFERENCE MENU_PS3_INSTALL_PRESENT
LANG_ENGLISH "Textures have already been installed to your HDD."
------------------------------------------------------------
PC Mod support?
REFERENCE MENU_MODS
LANG_ENGLISH "Mods"
REFERENCE MENU_MODSWITHCOLON
LANG_ENGLISH "Mods:"