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Post by confuzzled on Nov 19, 2012 22:38:45 GMT -5
Yeah its called "methods that win games" Cod is far more about the decisions you make than it is about your skill in combat. Especially for those on console with p2p hosting and aim assist This whole "If you do this, you're bad" mentality thats come with this user influx is annoying as hell. You know how you know if you're bad? If you lose. What if I choose to run around with a ballistic knife only some games? Does that mean you are a better player because you got more wins since you are using more efficient classes more of the time? Winning is important but some people value style and fun over meaningless COD stats.
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Post by confuzzled on Nov 19, 2012 22:45:12 GMT -5
What if I choose to run around with a ballistic knife only some games? Does that mean you are a better player because you got more wins since you are using more efficient classes more of the time? Winning is important but some people value style and fun over meaningless COD stats. Okay but I wasn't arguing over something being for "style" or "fun" I was just saying that a person isn't bad because they use tactics that work, no matter what the guy thinks is "cheap" <_< don't pull words out of my mouth, especially ones that I didn't say. Fair enough.
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asasa
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Post by asasa on Nov 19, 2012 22:49:13 GMT -5
What if I choose to run around with a ballistic knife only some games? Does that mean you are a better player because you got more wins since you are using more efficient classes more of the time? Winning is important but some people value style and fun over meaningless COD stats. Okay but I wasn't arguing over something being for "style" or "fun" I was just saying that a person isn't bad because they use tactics that work, no matter what the guy thinks is "cheap" <_< don't pull words out of my mouth, especially ones that I didn't say. Its a lack of confidence in your skill to choose the "best" class. That or just a sore loser. Of course in ultra competitive matches theres nothing wrong with using the best stuff... but in a regular match? Its a bit pathetic.
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Post by confuzzled on Nov 19, 2012 23:06:44 GMT -5
Okay but I wasn't arguing over something being for "style" or "fun" I was just saying that a person isn't bad because they use tactics that work, no matter what the guy thinks is "cheap" <_< don't pull words out of my mouth, especially ones that I didn't say. Its a lack of confidence in your skill to choose the "best" class. That or just a sore loser. Of course in ultra competitive matches theres nothing wrong with using the best stuff... but in a regular match? Its a bit pathetic. Not everyone plays as much as everyone else so when they do play they want to win/ get lots of kills. Using the most optimal build/weapons makes sense. But for some COD players like me who play a lot I want to use classes that take lots of practice and ingenuity to makework... But yeah, I dislike the 90% of mp7 users on mw3. Try harders are boring and get chastised as such...."I remember using the mp7 the first month the game was out..." But the Betty provides GREAT balance. It's a retard rushing meta game right now. Lightweight plus smg....people spamming 20 Betty's a game like me are doing the game a favor in the long run.
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Post by I Am Hollywood5 on Nov 19, 2012 23:16:39 GMT -5
You mean to tell me that we didn't learn our lesson back in MW2 when a player could sit in a room that had only 2 entryways and cover both of them with claymore simultaneously and just keep restocking them over and over and over?
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Post by toad on Nov 19, 2012 23:30:25 GMT -5
Back on betties... They work great for throwing into rooms / through windows where someone is sniping or locked down in. They go off almost immediately and the enemy gets rather upset.
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asasa
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Post by asasa on Nov 19, 2012 23:32:34 GMT -5
Its a lack of confidence in your skill to choose the "best" class. That or just a sore loser. Of course in ultra competitive matches theres nothing wrong with using the best stuff... but in a regular match? Its a bit pathetic. Jesus christ dude. I'm not fuc king saying that it makes you some sort of "noble" player or some crap. And who the hell prides themself in being an upstanding member of Cod? Trust me, nobody care's if they're impressing you or not, asasa. But thats not the point. ALL I AM SAYING is that playing like that doesn't make someone a bad player. So? I just want to say that people who use the OP classes are pathetic ;D
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Post by confuzzled on Nov 19, 2012 23:34:53 GMT -5
Back on betties... They work great for throwing into rooms / through windows where someone is sniping or locked down in. They go off almost immediately and the enemy gets rather upset. They give tons of information on enemy location along with shock charges which is great considering footsteps are horrendous and awareness/dead silence are pure garbage... I've killed a few people with direct impacts too which is good for lulz...
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Post by toad on Nov 19, 2012 23:38:24 GMT -5
Back on betties... They work great for throwing into rooms / through windows where someone is sniping or locked down in. They go off almost immediately and the enemy gets rather upset. They give tons of information on enemy location along with shock charges which is great considering footsteps are horrendous and awareness/dead silence are pure garbage... I've killed a few people with direct impacts too which is good for lulz... Ah! haha. I've got a few hitmarkers with direct impact, but never a kill. I'll keep trying.
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Lexapro
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Post by Lexapro on Nov 19, 2012 23:42:49 GMT -5
Only scrubs use all 10 pts in pick 10. You're not a scrub are you?
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asasa
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Post by asasa on Nov 19, 2012 23:42:56 GMT -5
I dont care, since no thing is really "officially" overpowered - yet.
And its still new. So I just mean I hate tryhards using the ACR in MW3 6 months after release.
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Post by I Am Hollywood5 on Nov 19, 2012 23:44:07 GMT -5
I had a lot of fun using the akimbro FMG9s in MW3. Doesn't mean I didn't feel a piece of my soul die.
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asasa
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Post by asasa on Nov 19, 2012 23:57:54 GMT -5
Bahahaha, tryh4rd becomes smart player.
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Post by confuzzled on Nov 20, 2012 0:01:13 GMT -5
I had a lot of fun using the akimbro FMG9s in MW3. Doesn't mean I didn't feel a piece of my soul die. It's okay bro, they were balanced after their 4th nerf 5 months into the game...
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Post by confuzzled on Nov 20, 2012 0:01:45 GMT -5
I believe I am up to 506 now... Lol
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Post by bobo on Nov 20, 2012 2:34:23 GMT -5
Yeah its called "methods that win games" Cod is far more about the decisions you make than it is about your skill in combat. Especially for those on console with p2p hosting and aim assist This whole "If you do this, you're bad" mentality thats come with this user influx is annoying as hell. You know how you know if you're bad? If you lose. Now tactical loitering should be called "methods that win games" lol. I understand decision making, that's not the discussion here. I guess I'm fine with my mentality being annoying. I'd rather see it from my perspective than from the perspective of the annoying bad players that play this game. And if you actually think you're bad when you lose at COD, then that's fine and dandy! Everyone is allowed to be wrong about things
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Post by bobo on Nov 20, 2012 2:51:26 GMT -5
Player with bad aim and slow reflexes "locks down" a room with his crutch nade load out while he use mind bullets camps ads'ing at a high traffic area. Never seen that one before? So the game is only made for people with great reflexes or people who can wiggle their thumbs with a little more precision than someone else? You act like you actually have some sort of talent or skill if you can wiggle your thumbs better than someone else. Trust me, it doesn't make you special or cool. Playing tactically and utilizing all the tools available to you is being a bad player? Oh wait, only running around like a complete retard ( the most UNREALISTIC thing you can do in a game like this) is the only legitimate strategy? If every room didn't follow the mw3 standard of having 3-4 entrances you wouldn't need this. If you could actually hear someone with 80 lbs of equipment sprinting across a creaky wooden floor behind you, then you wouldn't need replenishing betties.... This game will never have a huge skill gap where quick twitch reactions win the vast majority of the time. There's plenty of ways to get kills without beating someone with quick twitch skills. I'm fine with that...to a point. The point where too many bad players are given too many sissy ways to play...that's the point. Blops 2 is not at, and probably won't reach MW2 levels, so I'm somewhat satisfied with the direction. But I would tweak a few things to raise the skill gap a bit more. I'm not calling myself elite or trying to brag, I'm not that good. But if I get beat, I want it more often than not happening cause I felt the other guy truly outplayed me. And I don't care if anyone thinks I'm cool or special...or a retard lol. But yes there is a skill gap. If someone can "wiggle their fingers to play better" than someone else, they have more skill there. You really don't get that?
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Post by xiuhua on Nov 20, 2012 4:12:20 GMT -5
This game will never have a huge skill gap where quick twitch reactions win the vast majority of the time. There's plenty of ways to get kills without beating someone with quick twitch skills. I'm fine with that...to a point. The point where too many bad players are given too many sissy ways to play...that's the point. Blops 2 is not at, and probably won't reach MW2 levels, so I'm somewhat satisfied with the direction. But I would tweak a few things to raise the skill gap a bit more. I'm not calling myself elite or trying to brag, I'm not that good. But if I get beat, I want it more often than not happening cause I felt the other guy truly outplayed me. And I don't care if anyone thinks I'm cool or special...or a retard lol. I would increase recoil greatly, decrease the effect of aim assist, and increase TTKs by decreasing damage. Sounds like you'd like Battlefield, though it has more of a tactical focus. Something like Alliance of Valiant Arms has great amounts of recoil, and, therefore, require great amounts of control. Blacklight Retribution relies less on map knowledge and more on 'how will I kill these three enemies with this 3KO semi-auto sniper rifle, take the flag, and safely run back to base?'. The heavy assault rifle receiver in this game has recoil similar to a sniper rifle in a CoD game, despite being fully automatic. In a larger sense, you'd like Savage 2 and S4 League, where everything is based off of skill (though it is much more than twitch - it is also the rate of memorization of patterns and the very unconscious understanding of the enemy's movements - otherwise trained with hard work). In these games, it is not uncommon for a pro player to fight four at a time and win. It is even possible to fight 23 at a time and win, depending on game mechanics. CoD, at least in its recent forms, is actually very casual. The skill curve is very small relative to other games. As in, the difference between the extreme ends (professional vs. novice) is small when compared to other games. In a sense, CoD is a game to simply have 'fun', whether by victory through supposed 'questionable' means or with a 'code of honor', it is not a game that requires great skill to take down an enemy. And - I doubt that CoD will become more difficult. Rather, the opposite is true. CoD will become more casual, as to appeal to a greater player base.
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asasa
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Post by asasa on Nov 20, 2012 12:04:53 GMT -5
Yey, everyone camp CoD will be teh fun then! Hardcore tactical loitering = Scared noob Blind Rushing = Overconfident noob
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asasa
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Post by asasa on Nov 20, 2012 13:33:20 GMT -5
No, but its a fair generalization. Most campers suck, or else lack confidence that they can reach their goal without tactical loitering.some goals may be higher than others, obviously.
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Post by TheHawkNY on Nov 20, 2012 13:55:57 GMT -5
If you're running Betties + Scavenger, toss your Betty towards the enemy tag as you go to collect it, as you'll resupply anyway (assuming you killed the enemy with your gun). If you get killed while grabbing the tag you have a good chance of getting the revenge kill.
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asasa
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Post by asasa on Nov 20, 2012 16:03:57 GMT -5
"fair generalization" my ass. Excuse me for not leaving my entire game up to the connection gods So... you fit my description perfectly. You're scared.
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Post by Disgruntled Jigglypuff on Nov 20, 2012 20:22:40 GMT -5
Geist bro nerf didn't stop campers.
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Post by bobo on Nov 20, 2012 22:46:14 GMT -5
This game will never have a huge skill gap where quick twitch reactions win the vast majority of the time. There's plenty of ways to get kills without beating someone with quick twitch skills. I'm fine with that...to a point. The point where too many bad players are given too many sissy ways to play...that's the point. Blops 2 is not at, and probably won't reach MW2 levels, so I'm somewhat satisfied with the direction. But I would tweak a few things to raise the skill gap a bit more. I'm not calling myself elite or trying to brag, I'm not that good. But if I get beat, I want it more often than not happening cause I felt the other guy truly outplayed me. And I don't care if anyone thinks I'm cool or special...or a retard lol. I would increase recoil greatly, decrease the effect of aim assist, and increase TTKs by decreasing damage. Sounds like you'd like Battlefield, though it has more of a tactical focus. Something like Alliance of Valiant Arms has great amounts of recoil, and, therefore, require great amounts of control. Blacklight Retribution relies less on map knowledge and more on 'how will I kill these three enemies with this 3KO semi-auto sniper rifle, take the flag, and safely run back to base?'. The heavy assault rifle receiver in this game has recoil similar to a sniper rifle in a CoD game, despite being fully automatic. In a larger sense, you'd like Savage 2 and S4 League, where everything is based off of skill (though it is much more than twitch - it is also the rate of memorization of patterns and the very unconscious understanding of the enemy's movements - otherwise trained with hard work). In these games, it is not uncommon for a pro player to fight four at a time and win. It is even possible to fight 23 at a time and win, depending on game mechanics. CoD, at least in its recent forms, is actually very casual. The skill curve is very small relative to other games. As in, the difference between the extreme ends (professional vs. novice) is small when compared to other games. In a sense, CoD is a game to simply have 'fun', whether by victory through supposed 'questionable' means or with a 'code of honor', it is not a game that requires great skill to take down an enemy. And - I doubt that CoD will become more difficult. Rather, the opposite is true. CoD will become more casual, as to appeal to a greater player base. I think I'd like somewhere in between BF and COD, but smaller maps and more fast paced like COD. I don't have a PC that will play games, so that greatly reduces my options I know. I stick with COD since many of my friends play it. In that sense, it's a lot of fun. I guess I want a nice balance between a "fun" game and a "skilled" game, and I know my opinion of what that is is going to be different than some others. I agree this game will always lean towards the fun side more, I don't rage at that fact...too much lol.
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Post by bobo on Nov 20, 2012 22:48:56 GMT -5
Now tactical loitering should be called "methods that win games" lol. I understand decision making, that's not the discussion here. I guess I'm fine with my mentality being annoying. I'd rather see it from my perspective than from the perspective of the annoying bad players that play this game. And if you actually think you're bad when you lose at COD, then that's fine and dandy! Everyone is allowed to be wrong about things Sure it can be called that. If you rush in like a blind ape and die to a camper, that's your problem. I mean theres always two solutions. Change your playstyle, or complain on the internet. Amazingly, one of those doesn't solve your problem. Ok, I'll change my play style to match the campers. Here goes. We both spawn. We find our hiding spots and set up with shock charges, betties, whatever-camper-tools. 10 minutes goes by. Game over. It's a Draw. AWESOME!!! I'm not bad because I didn't lose...
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Post by Megaqwerty on Nov 20, 2012 23:12:06 GMT -5
Do you really think that with campers is to just sprint into a room and spray? Running and gunning is always the answer.
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Lexapro
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Post by Lexapro on Nov 20, 2012 23:31:52 GMT -5
So Bobo, which overpowered SMG do you use as a crutch?
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Post by kirbyderby on Nov 20, 2012 23:37:43 GMT -5
If [mousey] actually thinks you're bad when you lose at COD, then that's fine and dandy! Everyone is allowed to be wrong about things You're no exception.
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Post by bobo on Nov 21, 2012 3:45:02 GMT -5
You're assuming that the only way to deal with campers is to do it yourself. Do you really think that with campers is to just sprint into a room and spray? What about grenades? Flashes? Stuns? Launchers? Am I the only one who has no trouble using explosives? I mean the semtex is the greatest device ever introduced to cod Imo. I mean if you make a class with no offensive equipment on it, then its a very camper weak class and you're stuck dealing with that sort of thing. Oh no, I have an anti camper class with semtex and other helpful things. And of course the game has counters to that (flakjacket, tacmask, etc). But if it's a good camper, there are many ways they still get the cheap upper hand. If I simply try to avoid a known tactical loitering area (and there's usually too many of those imo), I may run around for days finding no action. Map design, so many headglitch cover spots, nades, perks, a bit too little recoil, too fast ttk, so many things add up to making the game a bit too camper friendly and a bit too punishing to those going on the offensive.
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Post by bobo on Nov 21, 2012 3:51:44 GMT -5
So Bobo, which overpowered SMG do you use as a crutch? First tell me which SMG is OP, I haven't found it. I constantly change my classes and don't stick with one gun or even class of guns. Playing with all the guns is one of the biggest draws of this game to me, and also why I found this site for gun info. But for arguments sake, would you say tactical loitering with all the tactical loitering tools COD gives bad players is generally equal in crutch terms to using an "OP" Blops 2 SMG?
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