Post by theclumsygoalie on Mar 5, 2013 14:34:42 GMT -5
Since you're new you should start out as medic. They get the most points out of the 4 classes since you have the defib pads and the health pack, and you'll stay alive longer. Try to keep your heath at 100% before you get into any engagement, so frequently toss down health packs. Just play the game mode Rush to begin with, since its fairly straightforward with constant action. Conquest it very spread out and it can take you a while to get in a fight, and TDM is generally a huge clusterf*ck, especially when you don't know the maps.
Stay close to your squad, you get more points for assisting them than you would other teammates.
Tap fire when shooting unless extremely close range, guns aren't as easy to control than in COD.
All other general FPS rules apply, use cover, flank, etc.
Last Edit: Mar 5, 2013 15:52:07 GMT -5 by theclumsygoalie
-Don't play TDM -Spot first, then shoot -Learn to burst fire -Stick with your squad -Don't play a class unless you intend to play their role (protip: Recon's role is not sniping) -Switch classes as the situation demands -Don't get hung up on using the "best" weapons. Use what you're comfortable with. -PTFO -Have fun
thanks for the tips, guys. i will give it a go tonight. I am intrigued by this medic class. I think it sounds kinda fun to be in a support role at least to learn at first. I often play defense on COD, throwing down 2x Trophy systems, in Domination to help out teammates / secure an area. You'd be surprised by how much this help, but how little teamwork there are in matches.
Anyways, i'll report back tomm. I don't think i'll be totally screwed cuz i know FPS games, this one just sounds like its a little different.
How much customization is there on classes? can you basically build your own, like on COD? i know total newbie questions. i'll have many more, trust me.
report after 1st night of play (reactions from a 3 yr+ sole COD fan - never player battlefield)
1st reactions: this is closer REAL battle Just the whole package is more realistic. I am not saying that is better or worse, just true. The sounds of guys, the way the environments look, getting shot and getting blurred vision, actually falling down when you die and the sound kinda fading out until you return....is less videogamey.
Levels: i played on a warehouse level that felt like a typical COD level. But it seemed the enemies were harder to spot and also harder to know when you killed a guy.
My favorite level was a game of domination out in the oil refinery / fields. I was blown away by the scope of this level. I could climb oil refinery towers like 8 stories up. Also, the scale of this landscape was insane. It was before i figured out i could spawn where i wanted so i ran across the barren wasteland. still had fun exploring levels.
oh yeah i was an engineer, so snuck up on a tank, used my blowtorch and exploded it. That was fun.
Prob the biggest oh crap this is awesome moment was when i saw an open helicopeter, jumped in and tried to pilot it (another dude jumped in too) I got up in the air and realized i had no idea how to fly a chopper. i was pretty high up and got hit by a rocket. Sounds got all crazy i realized that the thing was about to blow. I hit "O" to try to jump out, just figured i would die, but at least i'd see some cool stuff on the way down...NO! i got a parachute! WTF?!
so i engage that by "X" and then can control my flight pattern on the chute. i land on the ground and see my chopper fall to a burning pile just 30 yards from me as i run past it, see a guy in a jeep who stops for me and i jump in as the gunner
i can see this game really getting better when i learn tactics, level up my guns / attachments, learn the levels (and the rules) etc.
Oh yeah and i learned that i am a badass at flying the jets. Those are sick. It is like a game in itself. i was doing fly-bys through the refinery towers, buzzing fools. I played a lot of Ace Combat back in the day so jet control is in my DNA. helicopters, not so much.
i tried the campaign but like any FPS shooter, it just felt like a different game. Didnt help me out much.
Anyways, i'll be playing for a while. If you all want to help a Newbie out, feel free to add me. i got a mic.
Marvel4: "The random direction scale view kick"
May 31, 2019 14:02:25 GMT -5
probaddie: Yeah. And the direction your point of aim is kicked in is exactly the compass direction from which you were shot. Total deflection in degrees is damage * bg_viewKickScale. The time to recover (no matter the amount of kick) is 0.5 seconds.
Jun 7, 2019 6:37:20 GMT -5
probaddie: Was gonna post about this at some point, but... meh?
Jun 7, 2019 6:37:47 GMT -5
probaddie: Oh yeah. That random bit doesn't seem to work, btw.
Jun 7, 2019 7:15:35 GMT -5
drdoom: How the hell did u find all this stuff out?
Jun 7, 2019 11:20:39 GMT -5
probaddie: Handtesting and maffs.
Jun 8, 2019 16:25:04 GMT -5
drdoom: Hitscan gone in MW?
Aug 2, 2019 11:08:11 GMT -5
prioc: only for marshmallow gun
Aug 6, 2019 21:15:21 GMT -5