Post by sweetwater on Aug 27, 2013 20:35:53 GMT -5
I've watched some footage of it; it plays a lot like Conviction. Limited pistol rounds are back, more gadgets, guard dogs, and the multiplayer might keep you around for a couple more hours. Nothing too ground-breaking as far as I can tell; I'd probably wait until it goes on sale before getting it.
Conviction + Non-lethal options + Much more open level design + Decent graphics + Corner takedowns + Sprinting and MUTHAFUGGN CROUCH SPRINTING + A lot more content + Spies vs Mercs - Black and white stealth indicator - Annoying enemy dialogue
It's Conviction (which I feel had some great design choices regarding controls in spite of its many massive flaws) but with most of the shittiness removed. Even Ghosting on Perfectionist I think it's way too easy but it handles like a dream and really immerses you in the spy/spec ops feel in a way that Conviction completely failed to. The story is terrible (not nearly as bad as Conviction's) and of course Ironside is gone (Sam is now the most boring character in existence and also seems like he's 35, not 60), but the gameplay is quite fun. All in all I was very impressed with it.
Spies vs Mercs can be pretty dang fun if you have a team but there is a lot of balancing and spawn trapping to be fixed, hard.
If you had even the slightest degree of appreciation for Conviction or if you are a big fan of older entries in the series I highly recommend it.
(goal is to kill many enemy players while not being killed by them)
Tom Clancy, you will be missed. For me, this is like the day that Billy Mays died. Time to go read a bunch of books.
A Weltanschauung of Joie de vivre. "Ah, you miserable creatures! You who think that you are so great! You who judge humanity to be so small! You who wish to reform everything! Why don't you reform yourselves? That task would be sufficient enough." - Frédéric Bastiat Always looking for le mot juste.
Marvel4: "The random direction scale view kick"
May 31, 2019 14:02:25 GMT -5
probaddie: Yeah. And the direction your point of aim is kicked in is exactly the compass direction from which you were shot. Total deflection in degrees is damage * bg_viewKickScale. The time to recover (no matter the amount of kick) is 0.5 seconds.
Jun 7, 2019 6:37:20 GMT -5
probaddie: Was gonna post about this at some point, but... meh?
Jun 7, 2019 6:37:47 GMT -5
probaddie: Oh yeah. That random bit doesn't seem to work, btw.
Jun 7, 2019 7:15:35 GMT -5
drdoom: How the hell did u find all this stuff out?
Jun 7, 2019 11:20:39 GMT -5
probaddie: Handtesting and maffs.
Jun 8, 2019 16:25:04 GMT -5
drdoom: Hitscan gone in MW?
Aug 2, 2019 11:08:11 GMT -5
prioc: only for marshmallow gun
Aug 6, 2019 21:15:21 GMT -5