Deleted
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Post by Deleted on Jan 28, 2014 15:37:21 GMT -5
Maverick has 50 max damage and fires at 652 RPM
Shitstorms incoming. *grabs popcorn*
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Post by doug5421 on Jan 28, 2014 16:24:37 GMT -5
Is the Maverick really 2 shot? For how long in range?
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Post by doug5421 on Jan 28, 2014 16:38:01 GMT -5
Good point. Hope to hear details soon.
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Slick
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Taking the piss
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Post by Slick on Jan 28, 2014 16:55:00 GMT -5
Regardless of how far the 2 hit kill actually is, it is no doubt a top tier weapon with a very dominant combination of damage and rpm, this is the first true pay to win dlc weapon.
At the very least, this reduces your effective Marksman options to Mav, or SVU.
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wwaa
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PC / PS4 / X1
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Post by wwaa on Jan 28, 2014 16:58:30 GMT -5
Another 2HK rifle w/ decent RoF ?
Just great, maybe I'll buy this DLC?
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Post by I Am Hollywood5 on Jan 28, 2014 16:59:17 GMT -5
I have a feeling it's like the MSBS with 0.9/0.8 multipliers to the limbs, but even then it still makes the AK-12 and R5 totally useless. They might as well just remove those guns from the game completely now.
Drift0r said it's a 3-5 kill and in most of the footage I saw it was a 3HK up close but I did see occasional 2HKs. So it's gotta be 2-shots to the torso only or something like that.
The sniper version is also stupidly OP.
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Post by I Am Hollywood5 on Jan 28, 2014 17:09:44 GMT -5
.
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42
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Bingo Bango Bongo
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Post by 42 on Jan 28, 2014 17:13:11 GMT -5
Why do you keep it from the community? What do you gain from that? Smug feeling Except it's Marvel who told Mousey not to tell. Check your facts. There are plenty of logical reasons not to; one of them might be because the information is not fully complete. As you said yourself, this 2HK might only apply to shots to the torso and head. It's not uncommon to verify findings to make sure they are of the utmost accuracy.
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Deleted
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Post by Deleted on Jan 28, 2014 17:16:21 GMT -5
I got to tell it because I'm a cool guy and a main character.
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42
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Bingo Bango Bongo
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Post by 42 on Jan 28, 2014 17:17:29 GMT -5
I got to tell it because I'm a cool guy and a main character. Most main characters have at least 1000 posts. There's other characteristics, but from that alone you don't qualify. Expect to get killed off mid story. At this point you're more of a red-shirt than anything.
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banana
True Banana
Zoro > Law
Posts: 1,577
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Post by banana on Jan 28, 2014 18:26:33 GMT -5
Maverick has 50 max damage and fires at 652 RPM Shitstorms incoming. *grabs popcorn* <-- there's words thereWait till driftor's viewers get a hold of this. Frequent irc user is a more major quality because I play favorites. So I lose?
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exxtrooper
True Bro
Who the fuck is Mousey
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Post by exxtrooper on Jan 28, 2014 18:42:14 GMT -5
I'm the main antagonist.
Seriously the fuck is this.
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exxtrooper
True Bro
Who the fuck is Mousey
Posts: 398
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Post by exxtrooper on Jan 28, 2014 19:31:08 GMT -5
I feel horrible for recognizing where your current profile picture is from.
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Deleted
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Post by Deleted on Jan 28, 2014 19:55:29 GMT -5
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Post by ChloeB42 (Alexcalibur42) on Jan 28, 2014 20:01:34 GMT -5
Only ever ventured to /a/ once because of an /ak/ thread on /k/. Never again.
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qupie
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Post by qupie on Jan 29, 2014 7:32:14 GMT -5
Anyone tested some range/multipliers yet? I have a feeling it must have a real close 2hk range, or some pretty low multipliers, because I can't really get this gun to work...
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wittyscorpion
True Brorange
All warfare is based on deception.
Posts: 8,598
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Post by wittyscorpion on Jan 29, 2014 12:56:37 GMT -5
I a) played with this weapon myself, b) got into gun fight on the receiving end, and c) watched streaming from PWNSTARZdotCOM (fast forward to 6 hour 40 minutes mark for DLC) quite a bit, and below are my impressions: 1) it is definitely not an OP weapon. For medium range on the short side I still do better with Honey Badger, and for medium range on the long side there are many options that are still better; 2) the weapon is interesting enough to provide novelty. IMHO as an DLC gun it is significantly better than Peacekeeper in BO2; 3) Experimented with burst attachment for one game. Feels terrible. 4) Experimented with semi attachment in Squad (veteran difficulty) for a few games. Feels "good", but did not look into whether it is 2HK max, I suspect it is because I was able to win gun fights against "veteran" AIs that I thought I would otherwise lose; In a nutshell: I think that they did it as an DLC gun just right. If you don't buy DLC, you are not losing out "competitively"; if you buy the DLC, the gun is interesting enough so you won't regret it.
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42
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Post by 42 on Jan 29, 2014 13:18:25 GMT -5
The 2HK range is only about knife range.
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wittyscorpion
True Brorange
All warfare is based on deception.
Posts: 8,598
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Post by wittyscorpion on Jan 29, 2014 13:55:36 GMT -5
The 2HK range is only about knife range. I suspect that with semi attachment the range is a bit longer. Can somebody test?
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Post by I Am Hollywood5 on Jan 29, 2014 14:18:04 GMT -5
I honestly wouldn't mind it being a 2Hk out to about the MSBS 2HK range, but only to the upper torso. I still dont see a reason to use it over the SC-2010.
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Post by -3055- on Jan 29, 2014 17:25:49 GMT -5
It'd be nice to have an AR version of the ameli at 500 rpm. Or 750 rpm with crazy high recoil
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Post by r00stad00ks on Jan 29, 2014 19:40:21 GMT -5
Did some messing around today with it and it looks like the 2 hit is about 7 and a half meters tops and after wall testing it looks to have more recoil with a grip then the remington without a grip and about the same as the ak but it's less predictable. When I say the same as the ak I mean the amount of spread the pattern is more similar to the ameli. All in all this thing is ok but the remington is still a generally better AR.
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banana
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Zoro > Law
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Post by banana on Jan 29, 2014 22:58:19 GMT -5
The stats are up and with muzzle brake it seems to be a 7.4 m 2hk (don't quote me on this) Maverick grip + muzzle break seems to be the best set-up. I'd use it over the sc2010. The sniper has less recoil, moves faster, higher fire rate, less idle than the lynx (idk about the leg multipliers)
Wouldn't say pay to win but they are definitely high to top tier
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Post by MastaQ on Jan 30, 2014 0:22:34 GMT -5
-banana
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probaddie
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You're triggering my intelligence
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Post by probaddie on Jan 30, 2014 0:27:17 GMT -5
The stats are up and with muzzle brake it seems to be a 7.4 m 2hk (don't quote me on this) Maverick grip + muzzle break seems to be the best set-up. I'd use it over the sc2010. The sniper has less recoil, moves faster, higher fire rate, less idle than the lynx (idk about the leg multipliers) Wouldn't say pay to win but they are definitely high to top tier With Muzzle Brake, it's a 2HK out to 307 units (7.80 m) whenever both bullets strike the body or head or you strike the head and a limb. Otherwise, it's at least a 3HK.
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qupie
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Post by qupie on Jan 30, 2014 5:06:47 GMT -5
Very short 2 hk range only to the body, yeah, no thanks... In close firefights I tent to spray a little more. I think I can count the number of 2 hk I got on one hand. On long range it is clearly outclassed by at least 75% of the other AR, and on close range, I would still prefer a higher ROF over a chance of a 2hk really close range. Or use the shotgun attachment.
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Post by I Am Hollywood5 on Jan 31, 2014 14:38:33 GMT -5
Yeah IW was very conservative with this weapon, which is highly unusual for them... the IW of old days would have given this thing a 2HK to the foot out to 30 meters. I guess I'd prefer it to be underpowered than overpowered, but hopefully they give it a little buff in the future. If it's only a 2HK when both shots are body shots, then I think it's fair to have a 15-20 meter range.
Or they could have made this thing a 550 RPM 50-30 damage gun with good range, high recoil, and a 20-round mag, and it would feel a lot different than the AK12 or R5. But that's just what I would have done
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wittyscorpion
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All warfare is based on deception.
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Post by wittyscorpion on Jan 31, 2014 15:50:06 GMT -5
Has anybody got a chance to test 2HK range for semi attachment and burst attachment?
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42
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Post by 42 on Jan 31, 2014 16:04:23 GMT -5
Has anybody got a chance to test 2HK range for semi attachment and burst attachment? From Marvel's thread Ghost Fire Mode Attachments which is on the first page of Hey Den Semi-Automatic (AK-12, R5 RGP, MSBS and Maverick): Fire Time * 1.3 Viewkick * 1.1 Centerspeed * 0.85 Damage Multipliers: Head and Neck: 1.4 Upper Torso and Lower Torso: 1.1 Burst Fire (AK-12, R5 RGP and Maverick): Range * 0.75 Hipspread * 1.2 Viewkick * 1.15 Centerspeed * 0.85 Damage Multipliers: Head and Neck: 1.4 Upper Torso and Lower Torso: 1.1
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banana
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Post by banana on Jan 31, 2014 17:32:20 GMT -5
I take it back I'd rather use the sc-2010; 7.8 m is shorter than I thought.
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