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Post by Megaqwerty on Apr 19, 2015 14:13:36 GMT -5
Custom emblems are cool in that occasionally you'll see someone has master the art of layers and has an incredibly cool emblem. Emphasis on occasionally. Usually, it's just cannabis and penis references.
I like pre-made images a la IW since the rarer and harder ones to earn are distinctive and you know what the individual had to do to earn it.
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Will
True Bro
K/D below 1.0
Posts: 1,309
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Post by Will on Apr 19, 2015 15:39:23 GMT -5
You mean mastered the art of following a Youtube tutorial, right?
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Post by ChloeB42 (Alexcalibur42) on Apr 19, 2015 16:57:45 GMT -5
A lot of the premade ones were garbage too, the only real advantage of the pre-made emblems is that they're actual images. I think titles do just as well with showing accomplishments. Besides custom emblems still requires some of them to be unlocked anyway, so you can still show things off. And even if the ones you create yourself aren't original or creative, there's still more options and more personalized emblems. I'd rather have to deal with custom 420 blaze it emblems with some really great custom emblems than premade 420 blaze it emblems with the same premade emblems as everyone else.
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Post by LeGitBeeSting on Apr 19, 2015 17:16:53 GMT -5
I have an idea. Why not both?
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Post by bucket415 on Apr 20, 2015 15:25:53 GMT -5
Ah, nostalgia, what a great way to "forget" that the old games had connection issues. Nostalgia, like playing them all within the past few months. The old games were not lag free, but did not suffer from "lag comp", where player A is 1 second ahead of player B on the same server. The amount of unfair deaths, where you literally had ZERO chance to survive, because you were being shot at before you even knew the other player had rounded the corner, went up 100 fold once BLOPS was launched. Something major changed in either the game code or within their server system. They won't admit it, but the new game's connection is completely different from the old ones. Its not nostalgia, its a fact.
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Post by ChloeB42 (Alexcalibur42) on Apr 20, 2015 16:30:31 GMT -5
You're right, MW2, W@W and CoD4 suffered from teleportation, rubberbanding and all that shit. It's also easier to say there were less 'unfair' deaths because most people ran stopping power and most guns were 2-3 HK at most ranges. AW makes it so much more noticeable because a lot of guns are 4-5 HK at most ranges.
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Post by bucket415 on Apr 21, 2015 9:36:50 GMT -5
Considering its your job to have chemicals tested on you to see if they cause cancer, I doubt you'd be successful.
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Post by Disgruntled Jigglypuff on Apr 21, 2015 10:54:48 GMT -5
im gonna sue one of you to pay for my cancer treatment CoD 3 is best CoD of all ever
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Post by Megaqwerty on Apr 22, 2015 13:46:34 GMT -5
CoD 3 would be the worst CoD if it weren't for AW.
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Post by illram on Apr 26, 2015 2:52:56 GMT -5
If they could get rid of the aimbots and wallhacks on MW3 on PC that'd be super duper. Then once they're done actually supporting games they're still charging $40 for, maybe they can think about remastering old IP.
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Post by Megaqwerty on Apr 26, 2015 12:40:21 GMT -5
You could try AlterIW.
...looked it up. It's dead. Sorry, bro.
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Post by illram on Apr 26, 2015 12:57:46 GMT -5
I mean there was literally someone on MW3 last night (seemingly following me from lobby to lobby, just my luck) whose name was "Add Me For Hacks." With a scrolling clan tag that said [buymyhax]...
This was only one of the four that were on last night in various games. Three aimbots and one bullet sponge. At one point both were in one game. Since the player population is so low it's difficult to just quickly rejoin another game, you just keep getting put in the same lobby.
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Post by reanasar on Jun 19, 2015 14:07:23 GMT -5
I would say most CoD games are fairly balanced apart from a couple of things in each game. It's really easy to change some of these things anyways.
But these "cod x is the best" topics are just people speaking from their heart and not really their brain. Reasons like "because you played with frends every dai" or "because it was da most fun" or "because you think it was the best balanced even though it wasn't and you have no idea what you're talking about" doesn't matter. Many variable circumstances in each person will entitle each to their own.
From a business point of view... why would they do remaster ONE game. That's already limiting their customer base. The only good idea for any of this remastery that I've seen posted here is to make a compilation "best of" incorporating all of the Call of Duty games. Whoever suggested that, kudos to you best idea I've heard.
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asasa
True Bro
fuck
Posts: 4,255
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Post by asasa on Jun 19, 2015 16:10:51 GMT -5
Yeah, except every cod should be a best of by default.. thats kinda how a series builds upon itself. Only since AW has come out are there actually potentially varied iterations like exos and non-exo, or whatever.
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Post by Megaqwerty on Jun 19, 2015 16:32:51 GMT -5
Activision CEO says he is open to remastering CoD4 and/or Black Ops 1. But not W@W or MW2 or whatever those other CoDs were. He just really counts the money. From a business point of view... why would they do remaster ONE game. That's already limiting their customer base. The only good idea for any of this remastery that I've seen posted here is to make a compilation "best of" incorporating all of the Call of Duty games. Whoever suggested that, kudos to you best idea I've heard. Well, it would replace the annual CoD and thus would compromise nothing. I suggested CoD All-Stars here, but it's not an original idea. Hell, the Chinese only Call of Duty Online practically is this.
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Post by ChloeB42 (Alexcalibur42) on Jun 19, 2015 20:46:33 GMT -5
Hmm, I wonder if MW2 is a no go because of the whole lawsuit and settlement? I can see why W@W isn't a possibility either, it was a flop as far as Activision is concerned.
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Post by reanasar on Jun 20, 2015 12:27:23 GMT -5
The games in question all have a 100-200 milisecond 'broken camera' delay built right into the engine, on top of the usual compensation and lag that goes along with variable online play connection. I'm under the impression that MW2 simply does not have this extra artificial delay. Perhaps they put it in so that campers are at a disadvantage? It's a dumb reason, but the only plausible one I can think of besides 'they're lazy Foxtrots and the delay was a mistake'. I still laugh when people mention it because they don't understand anything. Camera's aren't broken... It's just input lag. I think Treyarch was/is well aware of this because in the official tournament the host was never a player. It was always like this before too (the host not being a player, not the input lag), but still. Didn't exist in any other game to this extent.
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Post by reanasar on Jun 20, 2015 14:00:11 GMT -5
Its not input lag...there were clear delays in actions between two players on splitscreen. Input lag changes the time of the initial action but not time between seeing something occur for one player and then another. The entire point of playing on LAN is for a lag free environment. Anything between players should be unnoticably small. If they seriously cant achieve that then having lan tournaments is a total waste. I used "input lag" and "artificial lag" interchangeably because in this case, it's happening as apart of a system. You can never be lag free and LAN is as close to it as you can get. As long as the host of the LAN isn't a player then there isn't any noticeable lag. Only the host has that "artificial" or as I call it input lag. I've never seen a real LAN where the host was a player, even before black ops 2.
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pachiderm
True Bro
Chewing some serious leaves
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Post by pachiderm on Jun 21, 2015 21:52:46 GMT -5
Its not input lag...there were clear delays in actions between two players on splitscreen. Input lag changes the time of the initial action but not time between seeing something occur for one player and then another. The entire point of playing on LAN is for a lag free environment. Anything between players should be unnoticably small. If they seriously cant achieve that then having lan tournaments is a total waste. I used "input lag" and "artificial lag" interchangeably because in this case, it's happening as apart of a system. You can never be lag free and LAN is as close to it as you can get. As long as the host of the LAN isn't a player then there isn't any noticeable lag. Only the host has that "artificial" or as I call it input lag. I've never seen a real LAN where the host was a player, even before black ops 2. I'm beginning to suspect you don't know what input lag is.
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Post by Pegasus Actual on Jun 21, 2015 21:58:03 GMT -5
If they start working on MW2 remaster, how much input lag until it's ready? Infinity Ward will probably have to input lag at least 9 months I should think that's kind of a lot of input lag but maybe they can try a LAN.
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PSIII
True Bro
Is a Contender
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Post by PSIII on Jun 22, 2015 10:21:29 GMT -5
Hmm, I wonder if MW2 is a no go because of the whole lawsuit and settlement? I can see why W@W isn't a possibility either, it was a flop as far as Activision is concerned. Are CoD4 and MW2 in different boats because of the lawsuit? As for re-releasing old games, Activision clearly needs to not focus on one but do a few. Do the entire MW franchise. Microsoft did it with Halo. Both CoD4 and MW2 desperately need it in my opinion.
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Post by hard1ine on Jun 22, 2015 13:53:19 GMT -5
As for re-releasing old games, Activision clearly needs to not focus on one but do a few. Do the entire MW franchise. Microsoft did it with Halo. Both CoD4 and MW2 desperately need it in my opinion. A Modern Warfare collection would basically print money. Fix the flaws with all 3 games, update the graphics, and call it a day. I sincerely hope this is what IW is doing after Ghosts became so unpopular with the community.
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