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Post by illram on Jan 31, 2017 0:01:45 GMT -5
It's too big, in addition to the confusing routes.
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Post by kylet357 on Jan 31, 2017 8:39:40 GMT -5
I think I was wrong about the Warden, still takes 4 missiles or 3 + half an LMG clip. It's harder to take down than a Thor, which makes no sense to me. If you have a variant of the RAW that has increased killstreak damage, just less than a magazine will take down a Warden.
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haoz
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Post by haoz on Jan 31, 2017 23:02:39 GMT -5
easy anti-killstreak class:
RAW: suppressor, ram servo rocket launcher jammer grenade blind eye, dexterity, coldblooded, and engineer
You can also use the RAW incision which has killstreak damage and then replace ram servo with quickdraw or something, but the Incision's scorestreak damage bonus is not as good as ram servo (can't have both).
2 hits to the warden + 10-15 ram servo bullets is enough.
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PSIII
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Post by PSIII on Feb 2, 2017 23:26:02 GMT -5
What a pile of shit game. So tried HTDM. Not half bad. Except one thing. Did you know there's a fucking mini sentry gun for a payload? One that's better than the actual sentry gun (although the killstreak one is a piece of shit)? I've never seen that thing once or knew it existed until HTDM. It's the most imbalanced thing I've ever seen. And it keeps on killing. Not even a high enough level to use it myself.
*Edit*
Got it and tried it for one match. Just might be the one thing to make HTDM never be standard. It does NOT disappear when you die, and since it's a gayload, it gets the bonus points with every kill. And they last a long time and you can have more than one on the map.
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Post by illram on Feb 2, 2017 23:58:47 GMT -5
It's pretty annoying in HTDM but, it is super easy to kill. About 5 bullets or one jammer grenade does it.
I'm liking HTDM, makes the challenges much easier. I would have killed for something like this in BO3 during my Hero camo grind...
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PSIII
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Post by PSIII on Feb 3, 2017 1:41:13 GMT -5
Not enough people use EMPs. And I never get a chance for any bullets. They seem to snap on someone instantly, unlike the a shock and vulture.
Tried Combat Focus. Makes Wardens fast to get. Need to try UAVs and CUAVs along with the airdrop. Have both out, 40 points every time someone else gets a kill. Cheap as fuck.
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banana
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Post by banana on Feb 3, 2017 18:41:10 GMT -5
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Post by lustindarkness on Feb 3, 2017 21:30:59 GMT -5
Mauler – Mammoth: Slower Aim Down Sights and reduced movement speed
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banana
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Post by banana on Feb 4, 2017 9:51:06 GMT -5
Mauler – Mammoth: Slower Aim Down Sights and reduced movement speed Don't worry, just use the man o war trait and put Elo on which changes the ads time to 0.24
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Post by lustindarkness on Feb 4, 2017 13:09:19 GMT -5
Mauler – Mammoth: Slower Aim Down Sights and reduced movement speed Don't worry, just use the man o war trait and put Elo on which changes the ads time to 0.24 Oh yeah, Merc Reactive Armor and Man-at-Arms. I've had good success with Elo, Foregrip, Qickdraw, Suppressor, Ghost, Dexterity, Hardwired or Dead Silence.
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Post by illram on Feb 4, 2017 15:24:28 GMT -5
The Hornet is amazing. It's my favorite classic weapon by far. Absolutely shreds people at close range, it's almost unfair. Better than it was in MW2 maybe (it's the g18 right?).
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Post by kylet357 on Feb 5, 2017 12:49:34 GMT -5
yee Hailstorm is pretty good too. Especially the variant that was given out for free over Christmas (the one that has the auto-burst so you don't have to pull the trigger each time for each burst).
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Post by iw5000 on Feb 11, 2017 19:35:46 GMT -5
What psIII said earlier
Shame on anyone applauding anything those pencil necked douchebags did.
We waited FOUR months for leaderboards....and what did we get? The best those dickheads could do was top 15 on your friends list. And the reason? So they could hide the total player count from us.
Those dicks are more concerned about lying about player counts than they are about giving you something that was always in the game every prior version. Again, it's not like we need this information, but seeing their response shows you just how concerned they are about our experience with the product. They don't give a single fuck about you. Unless you are one of the retards spending money on DLC trash.
ACTIVISION should be embarrassed by what this game has become.
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Post by iw5000 on Feb 11, 2017 19:38:28 GMT -5
And one more thing.
Just played six games of Dom solo. Four of the six games, couldn't even get a full team to play with. 4v5, 3v5, etc
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banana
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Post by banana on Feb 12, 2017 22:29:45 GMT -5
IW >> BO3 gameplay wise
BO3 >>>> IW design wise
IW > BO3 as a whole
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Post by illram on Feb 12, 2017 22:50:33 GMT -5
Meh, game's alright. I don't get the zealous hatred. Still scratches the COD itch despite its many annoying flaws. At its core this is the same game, every year.
Now that I am used to the maps, I think some of them are better than BO3's best. I do think BO3 was overall better.
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Post by lustindarkness on Feb 12, 2017 23:08:16 GMT -5
2017 COD supposedly will be boots on the ground. COD fans won't be happy with it anyway. Just the way it is.
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Post by GodMars on Feb 13, 2017 8:31:10 GMT -5
2017 COD supposedly will be boots on the ground. COD fans won't be happy with it anyway. Just the way it is. They'll be happy... up until p2w guns are introduced after the dev studio promised not to.
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Slick
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Post by Slick on Feb 13, 2017 8:59:13 GMT -5
IW >> BO3 gameplay wise BO3 >>>> IW design wise IW > BO3 as a whole Wow, cod really is dead. Only reflex monkeys with deep pockets or mom's credit card could ever love the bastardization of cod that is IW and AW.
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banana
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Post by banana on Feb 13, 2017 16:10:50 GMT -5
whats this even supposed to mean BO3 is very colorful. IW is very gray IW >> BO3 gameplay wise BO3 >>>> IW design wise IW > BO3 as a whole Wow, cod really is dead. Only reflex monkeys with deep pockets or mom's credit card could ever love the bastardization of cod that is IW and AW. IW and AW are light years better than cod 4. I reget paying extra for that overhyped game
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Post by hard1ine on Feb 14, 2017 23:11:21 GMT -5
Infinite Warfare is literally a carbon copy of Black Ops 3. Neo-IW is so incompetent that they couldn't come up with an original multiplayer mode.
IW has never been a competent developer, CoD4 was a fluke, and West/Zampella intentionally tried to ruin the franchise by releasing MW2's alpha build as the finished game.
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Post by iw5000 on Feb 15, 2017 7:08:41 GMT -5
Meh, game's alright. I don't get the zealous hatred. Still scratches the COD itch despite its many annoying flaws. At its core this is the same game, every year. The hatred is justified. These game managers and designers are deliberately withholding items from the game, for the sole purpose of trying to hide how many people are playing it. Think on that. While the items aren't vital to the playing experience, what AAA title has ever done that? It's ludicrous. It goes to illustrate just how little this game cares about its player base, its customers/clients. This game is nothing more than a shiny clone of BO3, pushed out to try to get people to spend money on COD points and other gaming loot lottery items.
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Post by iw5000 on Feb 15, 2017 7:21:14 GMT -5
That's not saying much.
Infinite Warfare SHOULD be better than MW4. IW has a huge advantage of being made nine years after MW4. Technology is better. Processing is better. TVs and monitors are better. Networking and bandwidth is better. Everything is better. Including later games. And with that, the IW developers have the advantage of copying prior games like BO3. To which they did.
It's a given that IW should be better, seeing how each game builds on the successes of the versions before it, while adding its own fresh ideas.
Yet here we are. What have the IW developers added to the mix? Nothing. Not one single thing. Well, they did add more options for the players to spend extra money on loot items. Yay for IW, more ways to get into kid's pants. Props. What else? Nothing. In fact, they gave you less with how they never finished putting in the theater mode, have the profile editor still sitting there saying "coming soon", and deliberately wrecked the leaderboards so as to manipulate and hide player population counts.
It's all pretty disgusting. And worse yet, there are still lap dogs out there slobbering all over IW's nuts.
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Post by illram on Feb 15, 2017 14:59:49 GMT -5
I'm not going to defend the leaderboard stuff or any of that really, I agree the devs seem for whatever reason content with releasing unfinished and/or plain sloppy work when it comes to the UI and stat tracking features. Plus the gameplay issues that are more glaringly obvious in this title than in others like the frame rate drops that are basically just ignored. Or the very annoying new status quo of just dropping gamemodes or limiting them to one week. I mean I can go on and on with IW's issues, many of which are systemic issues with the COD business model and would have been unthinkable just 5 years ago in a AAA title.
With all that said though very few COD titles really innovate much, and while IW is kind of a new low in that regard I never buy a COD expecting much more than a basic refresh of the core game. Which, despite all of the annoyances and flaws and bugs and connection issues and everything else...Is still fun. I think Treyarch is now (ironically) the dev with the most leeway to try new stuff owing to their huge recent successes. In the development cycle I kind of now expect infinity wards game to be a lamer copy of whatever came out the year prior, and sledgehammer to just generally disappoint me in new and previously unknown ways.
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Post by illram on Mar 2, 2017 13:16:09 GMT -5
Well I will continue talking to myself in here about IW I guess. The new afghan remake is fun, seems like a much bigger copy. The movement dynamics are the reason I think, as they must necessitate opening things up, making walls super tall, etc. But it's still fun. Only played one other so far. Noire, which seems large and complicated as all IW maps do now at first.
They continue to add small UI elements like medal counts, the ability to rotate your character around in the lobby, a taunt selection at the end of the match, and other after thoughts that really look like after thoughts in that they are sort of sloppy and ugly looking in their implementation sometimes. But, nice to see them adding stuff, sloppy or not.
Player count with the DLC last night was awful. Could barely get in a non DLC map TDM game. Hopefully this was a function of me downloading it immediately at 9pm PST from the store rather than waiting for the game to prompt me. At some point I also hope they figure out how to merge the player population who did and did not get the DLCs like BO3 eventually seemed to do.
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Slick
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Post by Slick on Mar 2, 2017 15:56:18 GMT -5
At some point I also hope they figure out how to merge the player population who did and did not get the DLCs like BO3 eventually seemed to do. News to me. They've done this before, but it was awful in WaW. Why do you think the player bases were merged?
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Post by lustindarkness on Mar 2, 2017 17:00:22 GMT -5
Just curious. How many of us still play IW? I still do, mostly enjoy it and been doing pretty well at it.
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banana
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Post by banana on Mar 3, 2017 8:16:03 GMT -5
I still play
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Post by godzilla on Mar 3, 2017 13:37:05 GMT -5
I think I'm done with IW. Most of the people that I played BO3 with didn't like IW, and the ones that did like IW grinded it into the ground and have moved on. I don't like IW enough to solo it, and the former group of friends just went back to BO3, so I'm playing BO3 for a second year.
I did pretty well in IW, but I didn't enjoy the pace of the game. I always felt like I had to have a cup of coffee before playing since IW rewards hyper-aggression in a way that BO3 didn't. Synaptic in particular didn't sit well with me because you don't have to think about positioning and smarts when your boost meter recharges instantly, and if you've screwed up super hard, just mash your bumpers to rewind and get a free reload in. BO3 had Afterburner but it wasn't spammy in the same way, plus you had to make a decision between the 3 powerful sound perks in that game (Awareness/DS/Blast Suppressor) if you were a jetpacker. I don't think pubs should be balanced because of the competitive scene - especially in CoD - but there's a reason why Synaptic is just flat banned in IW comp.
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Post by kylet357 on Mar 3, 2017 14:47:13 GMT -5
I play when I can
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