|
Post by Ishbane on Jan 25, 2011 6:01:18 GMT -5
Can someone do the cool Thundergun effect for me?!?!?! Can do.
|
|
|
Post by Ishbane on Jan 24, 2011 7:24:03 GMT -5
Its one of the worst guns for Touch football. Not a One-Shot-Kill, and low RPM. Whats touch football? CoD's easy mode.
|
|
|
Post by Ishbane on Jan 23, 2011 15:04:59 GMT -5
Tac Mask unpro is useful as it protects you from your own Novas. I like to Nova Gas a bomb before I plant/defuse it myself as a ghetto smokescreen. I have no idea if it actually helps. Sometimes I throw one into a choke and I then I hate to run through for some reason, there it helps. That. Some people nade like crazy when you throw a smoke at a flag/bomb/dom spot, why else would it be there if not to cover someone's presence. People rarely expect someone in a nova cloud. Also usually keeps them away from said spots.
|
|
|
Post by Ishbane on Jan 23, 2011 13:04:16 GMT -5
Nah, the basic version is only good for Nova Gas, making it essentially useless until you unlock the Pro version. Someone hasn't been planting/defusing enough bombs lately...
|
|
|
Post by Ishbane on Jan 23, 2011 6:52:05 GMT -5
So the green is ACOG? What about Rapid Fire? And how in the world are you going to do it for something like the AK-74u, with Rapid Fire, Grip, and ACOG? And then what about the combinations of those attachments? I don't think it'll look so hot. Simple: I won't. Tried different artistic approaches with added RF and it wasn't readable anymore. It's not that much of an impact anyway, even when paired with an ACOG.
|
|
|
Post by Ishbane on Jan 22, 2011 19:54:42 GMT -5
No change.
|
|
|
Post by Ishbane on Jan 22, 2011 19:37:58 GMT -5
>Implying enough people ever get tacmask pro for 3arc to care
|
|
|
Post by Ishbane on Jan 22, 2011 19:33:45 GMT -5
( firerate * 3 + 0.2 ) is the time it takes from the beginning of one burst to the beginning of the next 60 / ( firerate * 3 + 0.2 ) equals the rpm if the gun were to fire only one shot during above said time, hence the final times 3.
Edit: gosh darn golly gee whiz, Deninja'd.
|
|
|
Post by Ishbane on Jan 22, 2011 14:41:24 GMT -5
Yes, that would explain Den's calculations (M16: 450).
60 / ( firerate * 3 + 0.2 ) * 3
|
|
|
Post by Ishbane on Jan 22, 2011 13:40:38 GMT -5
-PaP FAL is 3-Round Burst, but maintain the same firetime. This makes the RPM much lower, and therefore the DPS much lower. However, I could have made a mistake in my calculations. My mistake, correct formula: 60 / ( firerate * 2 + 0.2 ) * 3
|
|
|
Post by Ishbane on Jan 21, 2011 21:19:23 GMT -5
I'm currently running a dual too (at 4.0GHz though), everything maxed, vsync at 60fps. There are people with i7s not being able to run the game in an acceptable way. It's simply shoddy programming. The consolized background loader was proof enough.
|
|
|
Post by Ishbane on Jan 21, 2011 17:30:06 GMT -5
|
|
|
Post by Ishbane on Jan 21, 2011 14:21:59 GMT -5
Just because you CAN compile on a 133MHz system doesn't mean you should have to. =) After trying to work on a 2.66GHz (single core) AMD notebook, i can't agree more.
|
|
|
Post by Ishbane on Jan 21, 2011 10:47:26 GMT -5
|
|
|
Post by Ishbane on Jan 21, 2011 6:48:49 GMT -5
|
|
|
Post by Ishbane on Jan 20, 2011 20:59:32 GMT -5
edit: or is that already part of the red ring diagrams? Yes. Although my formula's differing.
|
|
|
Post by Ishbane on Jan 20, 2011 17:43:12 GMT -5
Well, we can always Den-ify memes.
|
|
|
Post by Ishbane on Jan 20, 2011 14:40:53 GMT -5
The least they could do is link to the Xanga page so people can see all of the information for themselves... and then they'd have a chance at clicking that little "Message Board" link so we can assimilate them into... errr.... incorporate.... umm... welcome them to the collecti-... bros. Yes, welcome them to the brollective. Dude, it'll be like /b/ and gaia all over again. Do you really want all those unenlightened to post three pages of threads per day about a) asking for stats they could've read in Den's charts b) how 'noob' [ gun/ perk/ playstyle they died three times in a row to] is or c) LWAL I MAED THIS VID LIEK 75-3 ON NUKETOWN (dom, of course)
|
|
|
Post by Ishbane on Jan 19, 2011 20:58:05 GMT -5
I had a simple standard of quality - I don't care what the game looks like. My philosophy: I paid for those textures and bling bling, pump it to the max! Had to compromise by lowering the resolution until about four years ago. UT2k4's been fun in 640x480.
|
|
|
Post by Ishbane on Jan 18, 2011 10:56:35 GMT -5
How is modeling real-life situations stupid? For example, its hard to figure out where someone is shooting at you from with a silencer, due to the reduced muzzle flash and a quieter sound. CoD games attempt to simulate that fact with silencers. Sure, you have to make sacrifices to realism for gameplay purposes: in CoD silenced weapons have much worse range and thus deal less damage more often then when unsilenced, for example, when in reality the very concept of hitpoints doesn't even exist. But that doesn't mean certain levels of realism, or increasing realism in a game, leads to worse gameplay, although it might. Silenced weapons are usually used in tandem with subsonic ammuntion, resulting in slower muzzle velocity decreasing range and lessening the impact.
|
|
|
Post by Ishbane on Jan 17, 2011 11:24:33 GMT -5
20 / ( firerate * 3 + 0.2 )
|
|
|
Post by Ishbane on Jan 16, 2011 15:03:57 GMT -5
That's prolly because you have to keep yourself from sprintin to not cancel the reload animation.
|
|
|
Post by Ishbane on Jan 16, 2011 11:31:33 GMT -5
100%
|
|
|
Post by Ishbane on Jan 15, 2011 10:51:58 GMT -5
The announcer usually has way too many things to say in way too little time. It's really bad in Domination when every time someone touches B for a 10th of a second before dying the announcers says "Enemy taking bravo!". Then of course you notice you just lost A as he says "Enemy taking alpha!", "We lost alpha". Reminds me of Uprising: Join or Die. "Our citadel - at - C - 9 is under att- Our citadel - at - C - 9 - destroyed - by K-SAT attack!"
|
|
|
Post by Ishbane on Jan 14, 2011 6:56:34 GMT -5
You should replace white with a greyish color, less straining on the eye.
|
|
|
Post by Ishbane on Jan 13, 2011 14:04:33 GMT -5
Is the recoil pattern scaled accurately with the iron sight pictures?
|
|
|
Post by Ishbane on Jan 13, 2011 10:39:04 GMT -5
Tools? Not so much. All I have is this program called Paintbrush (Like Paint but for Macs.) Then I just copied and pasted. Do you have any recommendations on "tools" I could use if I were to take on this task. Maybe something so when I type it doesn't antialias. How do you make the chart? And how do you find out what the PaP RDS reticule looks like? And the name once the weapon is PaP? How do you convert 3000 units of range to however many meters? These are the zombie files I am using www.megaupload.com/?d=YZQ591FQI'm curently using Paint.NET[ since PS3 decided to freak out on me. For those other infos check The Call of Duty Wiki. You can't take it for granted, but it's better than nothing. And ask Den. Nitpicky, but as long as we're being all anal OCD, what reasoning is there for the order of the columns? Just wondering. I've kind of grown on them as they are now, but there should be some order to it. The columns have been sorted by relevance, from most interesting to who cares. That being said, i should switch ADS and PATTERN.
|
|
|
Post by Ishbane on Jan 12, 2011 17:14:13 GMT -5
Now, you'll hardly notice this (since it's only about 1px difference on the chart), but closely examine the Enfield, FAMAS, Steyr AUG, Colt Commando and HK G11. All of those 5 feature a rail attachment system and have been equipped with similar iron sights. They are all ghost rings, with three types of front sights. The rear sight (ring) of the FAMAS and Steyr AUG is significantly larger than that of the others. The Steyr AUG additionally sports a slightly larger front sight. This is due to the placement on the rail, some are closer to the eye and some more distant, also affecting size of surrounding crap.
|
|
|
Post by Ishbane on Jan 12, 2011 17:11:39 GMT -5
Eh, tried zombie a while ago. Unprobable, considering that i barely get to play MP.
Why don't you try to make one? You got the files, and apparently the tools. Keep it all pixel, no antialiasing. Handdraw instead of typing if necessary.
|
|
|
Post by Ishbane on Jan 12, 2011 15:23:11 GMT -5
Make sure to account for iron sight inaccuracy on some of the guns. Had no data on that. Edit: You wouldn't be able to make it out on this chart anyway. I'll leave that to someone else.
|
|