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Post by Mossy on Apr 22, 2010 9:14:35 GMT -5
So I'm wondering which sniper rifle is the "best" from an objective standpoint. I hear a lot of arguments about how the M24 is the best, but that the M95 is nice because it can damage light vehicles, but it's ROF really screws you on follow up shots.
From what I've read from Den's damage chart, the bolt action rifles are all basically identical now. The semi autos appear to be the same.
So is the deciding factor personal preference or is there a nuance of a particular rifle I've missed?
You are my bro, bro.
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Post by jackson on Apr 22, 2010 9:29:58 GMT -5
PC or console?
PC: I think the GOL has the least amount of sway on PCs, so that's probably best. Don't quote me on that.
Console: The patch hasn't released yet. But when it does, there is no sway, so the M24 allows the fastest follow up shot.
For both: The semi-autos definitely aren't the same. Without magnum, they are basically identical. With magnum, the T88 takes 3 shots to kill at range, the SVU still takes 4.
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Post by dragoneye on Apr 22, 2010 9:36:32 GMT -5
They are pretty much identical now, yeah. In the end it boils down to two of the bolt actions, though. (The only two with any appreciable difference.)
The GOL is still the most accurate rifle, though its only really noticeable with a 12x scope, and the GOL has -no- scope sway. Use this for headfarming.
On the other hand, the SV98 has a slightly faster RoF, and a 10 round clip instead of 5...-- but it has the MOST scope sway. It can make snapping headshots very annoying. Probably better to use with an ACOG or standard sight.
m24 is unfortunately now just a crappy GOL with some scope sway and less accuracy, and the m95 is just craptacular-- with a significantly slower RoF and scoping speeds. It can deal some damage to vehicles, and can puncture certain materials... but that gimick doesn't come close to justifying the drop in performance compared to the lighter bolt-actions.
Jackson: Do you have any source for confirmation on that? Den's stats page says that the SVU should be doing more damage at range than the T88.
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Post by jackson on Apr 22, 2010 9:42:45 GMT -5
Jackson: Do you have any source for confirmation on that? Den's stats page says that the SVU should be doing more damage at range than the T88. Yeah, Den's chart. T88 min damage: 28 x1.25 (magnum) = 35 = 3 shots to kill SVU min damage: 25 x1.25 (magnum) = 31.3 = 4 shots to kill EDIT: Ok, so the SVU holds it's max damage out a little further. So its 2 hit kill range (with magnum) is further than the T88. But really, 60m isn't that far in this game, especially for sniping. So maybe with anything but a red dot or ACOG and "assualt" sniping, the T88 is better. So SVU up close, T88 at range.
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Post by dragoneye on Apr 22, 2010 9:43:44 GMT -5
Aha! Very nice find. I didn't notice that the minimum damages were different. So the T88 is better over range, and the SVU is better close up.
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Post by massteron on Apr 22, 2010 11:25:15 GMT -5
For console, the best bolt action is the SV98. Has the largest clip and fastest reload time compared to the other bolt actions. In regular, all three guns are 2 shot kills at a distance, so go with the SV98.
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Post by Mossy on Apr 22, 2010 11:42:27 GMT -5
PC or console? PC: I think the GOL has the least amount of sway on PCs, so that's probably best. Don't quote me on that. Console: The patch hasn't released yet. But when it does, there is no sway, so the M24 allows the fastest follow up shot. For both: The semi-autos definitely aren't the same. Without magnum, they are basically identical. With magnum, the T88 takes 3 shots to kill at range, the SVU still takes 4. I play the PC version. I noticed that I was seeing a lot more people with the GOL than with the M24 or the M95. Makes sense; it's really accurate, and I actually find that if I use the default or 12x scopes, I'm actually a much better shot than with the M24's mildot scope. The mildots actually throw me off. I generally play rather aggressively, using the RDS so I never paid much attention to the scopes anyhow.
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Post by cheshire on Apr 22, 2010 12:25:32 GMT -5
I could be wrong, but the GOL seems far and away the best on PC. Least sway, OHK headshots at any range, VERY quick ADS time, insanely accurate.
To be fair, it has shit magazine size and mediocre reload. That said, it still seems far and away better than any of the others. The whole "bullet always goes where I'm aiming" thing somehow matters a lot to me while sniping, and none of the other sniper rifles can make that claim to the degree the GOL can.
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Post by chyros on Apr 23, 2010 10:50:16 GMT -5
For console, the best bolt action is the SV98. Has the largest clip and fastest reload time compared to the other bolt actions. In regular, all three guns are 2 shot kills at a distance, so go with the SV98. The times you will kill someone in one shot to the body because they were hurt enough for the bullet to kill can be felt, though. A weaker minimum damage will show as less wounded kills.
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Post by individual on Apr 23, 2010 22:44:34 GMT -5
So I'm wondering which sniper rifle is the "best" from an objective standpoint. I hear a lot of arguments about how the M24 is the best, but that the M95 is nice because it can damage light vehicles, but it's ROF really screws you on follow up shots. From what I've read from Den's damage chart, the bolt action rifles are all basically identical now. The semi autos appear to be the same. So is the deciding factor personal preference or is there a nuance of a particular rifle I've missed? You are my bro, bro. Depends entirely on the range. It's like the MW2 sniper rifles, where there's a dichotomy between spamming many weak shots up close vs. precise, powerful but slow OHKs at long range. Close range<-->Long range VSS, SVU, T88, SV98, M24, GOL, M95
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Post by w4gasm on Apr 24, 2010 1:38:02 GMT -5
SV98 SV98 SV98 ! especially after the proposed patch.... let me tell you why.
The SV98 has the highest ROF of the bolt action rifles, and a 10 shot clip.
It sights are also more useful than the other rifles... It has several ^ notches in a column under the center of the cross-hair. In long distance sniping you can use these notches to judge how much bullet drop you need to compensate for... and adjust that exact amount for each successive shot.
I almost hate giving advice to the over-abundance of snipers in BBC2....
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Post by zuluzuluzulu on Apr 24, 2010 13:36:55 GMT -5
M24. Has the best scope zoom, mildots, fairly good RoF, fairly good reload speed, and currently always 2 shot kills on consoles.
When the patch lands and all snipers get nerfed to 50 damage at range, it will STILL be better than the SV98 because of it's prowess at both close and far, whereas the scope on the SV98 is limited to farther range combat where the M24 can still shine.
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Post by jprussell on Apr 24, 2010 14:41:33 GMT -5
On the other hand, the SV98 has a slightly faster RoF, and a 10 round clip instead of 5...-- but it has the MOST scope sway. It can make snapping headshots very annoying. Probably better to use with an ACOG or standard sight. m24 is unfortunately now just a crappy GOL with some scope sway and less accuracy, and the m95 is just craptacular-- with a significantly slower RoF and scoping speeds. It can deal some damage to vehicles, and can puncture certain materials... but that gimick doesn't come close to justifying the drop in performance compared to the lighter bolt-actions. It should be noted that the SV98 only has the most scope sway *when crouched*. The SV98, M24, and M95 all have the same amount of scope sway when standing, it's just that the SV98 sees the least gain in stability from crouching. I would actually describe the M24 as a crappy SV98. The GOL at least has the meaningful disadvantage of a slower chambering speed. The one and only disadvantage the SV98 has to the M24 is the greater scope sway when crouched, and the difference isn't terribly meaningful (scope sway when standing is 1; when crouched, the M24 has .75 and the SV98 has .8). The GOL only has the advantage of no scope sway, while the SV98 has a faster chambering speed, faster reload, 5 more rounds in the clip, and 5 more rounds in total. M24. Has the best scope zoom, mildots, fairly good RoF, fairly good reload speed, and currently always 2 shot kills on consoles. When the patch lands and all snipers get nerfed to 50 damage at range, it will STILL be better than the SV98 because of it's prowess at both close and far, whereas the scope on the SV98 is limited to farther range combat where the M24 can still shine. There is no difference in the scope zoom of the different rifles. They all have a 4.75x magnification. The notion that different rifles have different magnification levels was a misunderstanding of variables in the files.
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Post by kaos on Apr 25, 2010 1:34:56 GMT -5
Dunno about you guys but I seem to have a lot more luck quick scoping with the m24 than with any other bolt actions. The m24 is a headshot magnet for me and I seem to find the GOL to be too accurate :/
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Post by Danthemanpr on Apr 27, 2010 13:08:35 GMT -5
They're pretty balanced. The main difference, honestly, is the sights.
m24: The lines are very thin, so it's easy to line up headshots. SV98: Chevron sights, which can throw people off. I personally like them. GOL: The sights have very thick lines; I find it more difficult to line up headshots with this thing. M95: M24 style sights, but with slightly thicker lines.
I don't think the patch changed the dynamics very much. Headshots were always a one-hit-kill, and body shots were always two-hit-kills at long range.
I also don't think that there is an objective "best". In the hands of an unskilled player, I would say the GOL provides the most user-friendly experience. I can say that the M95 is the objective "worse" as of the last patch.
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Post by calstap on Apr 27, 2010 14:22:14 GMT -5
M95 doesnt kill in one shot to head if enemy is having body armor and you dont have magnum.
M95 HS multiplier 2.0 Other bolt actions 3.25
Cmon dice, wtf is this. Most powerful gun in game deals lowest damage of bolt action snipers after patch.
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Post by cheshire on Apr 28, 2010 10:50:13 GMT -5
My sniping experience is limited to getting silver on each gun after this patch on PC, and I can't understand why anyone would take anything but a GOL or that full-auto one for hybrid sniping/recon roles. The Semi-auto sniper rifles massively improved ROF underwhelmed the [cutesy language edit] out of me. You can't fire at anyone far away any faster than you can with the bolt action rifles because even though the sights settle down almost instantly on the SVU/T88, the actual shot will go wild if you don't wait another second. Add to that the need for multiple headshots to kill, and I cried my way through the semi-auto's and flew through the 50 kills on the bolt actions, especially the GOL.
That said, this is almost like talking about another game, considering Snipers are really playing a mini-game that only really affects other snipers. Thankfully you see more and more Recon players actually doing something useful for the team, and finding them with shotguns, tommy guns, and more importantly, Motion Sensors at the front line isn't a photo-worthy discovery anymore.
THAT said, last night I played Rush on one server with an enemy team that (no exaggeration) was more than half snipers, who never managed to set a bomb at either site even once, game after game, or stop us for more than 30 points before blowing up both theirs and advancing.
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