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Post by justrelirandom on Jul 7, 2010 20:13:02 GMT -5
Ok recently i have just watched a WingsOfRedemption video. he stumbles across 2 boosters in a FFA , then he asks why they boost and one kid says : Fall camo adds damage to your guns. I bet there's a ton of stupid stuff out there like this. Share a story!.
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Post by thefuzzychickensz on Jul 7, 2010 22:25:00 GMT -5
Silencers reduce recoil.
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Dissentia
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Post by Dissentia on Jul 8, 2010 2:30:35 GMT -5
FMJ increases bullet damage.
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dog
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Post by dog on Jul 8, 2010 3:32:30 GMT -5
- Juggernaut increases health - HC mode increases weapon damage - Steady aim reduces recoil - Steady aim reduces sway
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Post by chyros on Jul 8, 2010 4:01:14 GMT -5
Red dot sights have a purpose other than challenges.
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niteshadex
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Post by niteshadex on Jul 8, 2010 4:21:15 GMT -5
Silencers work (Cough MG4 M9) Red Dots are more accurate than iron sights (Cough Raffica FAL) You can get a Nuke from Care packages (Excluding hacks) Akimbo is a useful attachment for SMGs. Model 1887 is balanced. Commando is balanced. Scrambler is a good perk The game is more balanced than CoD4. There isnt host advantage.
Oh i could go on and on.
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mdnl
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Post by mdnl on Jul 8, 2010 5:36:49 GMT -5
I know they don't but it certainly seems like it with no muzzle flash getting in your way.
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Post by chyros on Jul 8, 2010 6:15:18 GMT -5
-there is recoil on most assault rifles -the AK-47 has noticeable sway -sniper scopes are useful -there is any degree of weapon balance in the game -the ACR has a weakness of some kind -hip spread is a balance element
The above ones I find the most hilarious xD .
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toysrme
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Post by toysrme on Jul 8, 2010 6:33:41 GMT -5
yesterday, UMP was good because it does 49 damage. WA2k is a weak gun WA2k is a cheap sniper (from someone using the massively auto-aimed intervention + commando pro) Barrett does 1.1x chest damage because it can't one hit kill silenced+stopping power prompting this video
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Post by htobor on Jul 8, 2010 6:37:07 GMT -5
-sniper scopes are useful this one is quite funny. Sniper rifles have 10x scopes and in this game it must have like 4x, like a real acog. For this reason sniper kids railgun and other ppl can outake a sniper easy, since they are never far away, because the scope doens't zoom that much. Want good scopes play Americas Army =P
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mdnl
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Post by mdnl on Jul 8, 2010 6:54:16 GMT -5
Really a Sniper attachment should have been a zoom scope that has 3 5 and 10x zoom, or at the very least just a 10x scope to attach.
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Post by justrelirandom on Jul 8, 2010 9:43:49 GMT -5
I thought sniper scopes had 4.2x scope on this game. Anyway i was having fun with my akimbo mini uzi's one day and this 6 man clan on dom pulls out the infamous OMA DC Commando Noobtube kit , after winning the game they call me out for being cheap. next game i swap to a scavenger TAR and they call me out for being try hard after losing the game , and before the third game starts they all back out .
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Post by justrelirandom on Jul 8, 2010 9:54:14 GMT -5
Also i'm still quite convinced that for the TAR the silencer does reduce recoil , i did some testing on the walls and i must post them up sometime.
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Post by htobor on Jul 8, 2010 10:12:05 GMT -5
I thought sniper scopes had 4.2x scope on this game. exactly my point... real life scopes are 10x and real life acogs are 4x.
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qupie
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Post by qupie on Jul 8, 2010 15:15:39 GMT -5
those would be useless, because the maps are not big enough. in war, a sniper and a SMG swat dude are never meant to meat, in this game they do. that is why they had to make some changes.... would you have prefered 10x zoom? then ADS aiming would be F*cked up
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Post by chyros on Jul 8, 2010 15:47:10 GMT -5
those would be useless, because the maps are not big enough. in war, a sniper and a SMG swat dude are never meant to meat, in this game they do. that is why they had to make some changes.... would you have prefered 10x zoom? then ADS aiming would be F*cked up This. There are no ranges in the game at which you can't easily see someone in ADS that you could with a scope. All the scope gives you is a longer ADS time and a smaller FOV, in other words it's crap.
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Post by htobor on Jul 8, 2010 17:08:50 GMT -5
those would be useless, because the maps are not big enough. in war, a sniper and a SMG swat dude are never meant to meat, in this game they do. that is why they had to make some changes.... would you have prefered 10x zoom? then ADS aiming would be F*cked up Derail. Overgrown. Wasteland. Quarry. In part: Rundown, Highrise. Estate. These are maps where you can have an actual sniper role. The closer ones are work for an DMR, Designated Marksmanship Rifle, a moded assault rifle with longer barrel. semi-auto fire for a guy following the team and not a lone wolf. Lets see some videos... SNIPER: Americas Army 2; M82 .50cal Barret 10x scope (check the zoom factor, ignore the guy talking) videoDMR: Americas Army 3; M16 with Acog 4x scope. (shame on you MW2 sniper scopes) videoSo the best thing MW2 has on sniping are actually the ghillie suits ^^ The "railgun" thing is something really stupid, since it's not using a weapon in the intended role and taking advantage of the auto aim of the game. Sure the game example i gave, ppl also do it ( video), but there are no crossair and you really have to laser hit the target for it to work. You can't jump while aiming down the sights (try it at home). And you can't spam bullets with the barret, because you can't maintain a proper sight after a shot (it hurts the eye =D). Anyway i guess ppl have alot of fun with the way the game is now. Just saying... The things i see ppl doing and bragging it's not being an advanced marksman, it's quake 3 arena...and the Railgun is more of a badass than an intervention. Cheers
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xeros612
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Post by xeros612 on Jul 8, 2010 20:06:46 GMT -5
-Silencers make your gun weaker. -Quickscoping and noscoping are proper sniper conduct. -The game isn't laggy at all. -The game isn't unbalanced, you're unbalanced. -The PC community wasn't ostracized at all.
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Post by thefuzzychickensz on Jul 8, 2010 23:06:39 GMT -5
Since MW1(maybe before then? idk) CoD's only been the "Russian" kind of sniping. Anyway, suppressors do allow one to be more accurate (prefer RDS+Suppressor than RDS+EM on a Vector. Not that I use it for serious gameplay lulz), but it doesn't reduce recoil. xD
I remember seeing nukes from care packages when I first played...guess I got into a hacked lobby. .-.
Oh. Using Bling on the 1887s makes it ever so leet, lol.
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Post by htobor on Jul 8, 2010 23:29:49 GMT -5
Barrett does 1.1x chest damage because it can't one hit kill silenced+stopping power prompting this video Stopping Power is not used in that video, it's Hardline, so it won't do 1h-kill. Only in the end of the video, it will be SP and then it kills =)
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mdnl
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Post by mdnl on Jul 9, 2010 5:37:15 GMT -5
Barrett does 1.1x chest damage because it can't one hit kill silenced+stopping power prompting this video Stopping Power is not used in that video, it's Hardline, so it won't do 1h-kill. Only in the end of the video, it will be SP and then it kills =) I think it was him who made the video and he did it like that to show SP with a silencer was a OHK.
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Post by roguehunter on Jul 9, 2010 14:18:33 GMT -5
this is largely true though.
snipers and lmg's get straight damage reductions, so it's absolutely true.
more commonly used ar's and smg's get a range penalty, which in effect means that the gun does less damage in the range that some/many firefights take place. somewhat true.
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Post by thefuzzychickensz on Jul 9, 2010 15:46:54 GMT -5
Shotguns have little-no range with silencers.
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xeros612
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Post by xeros612 on Jul 11, 2010 13:35:07 GMT -5
this is largely true though. snipers and lmg's get straight damage reductions, so it's absolutely true. more commonly used ar's and smg's get a range penalty, which in effect means that the gun does less damage in the range that some/many firefights take place. somewhat true. That is true, but the person whom I heard that false rumor from(Good ol' Hutch) spoke of it about a UMP using it. thefuzzychickensz, "Russian style sniping"?
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mdnl
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Post by mdnl on Jul 11, 2010 18:04:46 GMT -5
this is largely true though. snipers and lmg's get straight damage reductions, so it's absolutely true. more commonly used ar's and smg's get a range penalty, which in effect means that the gun does less damage in the range that some/many firefights take place. somewhat true. That is true, but the person whom I heard that false rumor from(Good ol' Hutch) spoke of it about a UMP using it. thefuzzychickensz, "Russian style sniping"? Maybe he meant snipers who rush?
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Post by hobbert on Jul 11, 2010 21:34:51 GMT -5
That is true, but the person whom I heard that false rumor from(Good ol' Hutch) spoke of it about a UMP using it. thefuzzychickensz, "Russian style sniping"? Maybe he meant snipers who rush? possibly something about iRussialots. he rushed with a sniper
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n1gh7
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Post by n1gh7 on Jul 11, 2010 22:55:10 GMT -5
Why is everyone is Moscow in a hurry? Because they're Russian! ;D ;D /badjoke
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Post by thefuzzychickensz on Jul 11, 2010 23:02:43 GMT -5
Although the SVD is labeled as a "Sniper Rifle", their definition of "sniping" is very different from ours. As for us we use the term "sniping" for long-distance killing, rather than mid-long range. The SVD, as far as I recall, is better as a suppressive tool for designated marksmen (however, without sustained fire xP) than it is for actual sniping.
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