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Post by slashdolo on Mar 11, 2009 0:47:42 GMT -5
I remember long ago you used to bash 30 Health Mode for its easiness to get kills, imbalances and general campy gameplay. Has your opinion changed or do you still consider it "easycore?" ;D
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Den
He's That Guy
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Post by Den on Mar 11, 2009 1:49:46 GMT -5
The manly game mode for manly men is OldSchool.
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qupie
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Post by qupie on Mar 11, 2009 10:14:48 GMT -5
The problem with 30 HP mode is IMO that it is more hide and seek then a shooter....
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Post by ssog on Mar 11, 2009 16:41:10 GMT -5
The problem with 30 HP mode is IMO that it is more hide and seek then a shooter.... Yeah. It's a problem when a game mode encourages tactical planning over moving randomly to encourage a bunch of heads-up 1vs1 scenarios to be determined by reflex more than anything.
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Post by imrlybord7 on Mar 11, 2009 16:42:15 GMT -5
Den, I would appreciate a serious response. And if that was serious, I'M LEAVING.
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qupie
True Bro
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Post by qupie on Mar 11, 2009 18:16:22 GMT -5
The problem with 30 HP mode is IMO that it is more hide and seek then a shooter.... Yeah. It's a problem when a game mode encourages tactical planning over moving randomly to encourage a bunch of heads-up 1vs1 scenarios to be determined by reflex more than anything. yeah, it would be really cool if that happend... the problem is, the only thing peaple do is hide... and sure, In real-life I would hide to, because I can only die once... but in a game I think it is fun to just play... I think tactical loitering is far to easy in HC, and i'm sorry but in public it really is more of, who gets the best hiding place then any tactic whatsoever... Other then that, in 100HP you can still fight tactical and set a plan, it is actually what you should do if you use a rifle or oter suppert fire for your SMG guy. The problem is maybe allot of peaple only go in with their SMG and see where they end. But that is not persee how it should be played... In HC you don't really have a choice, because when you got trough the first 3 kills and get a recon you'll get killed by the 4th guy who was hiding.... but hey, that is really tactical, letting 3 of your teammates die so you can hide and get a kill....
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Post by slashdolo on Mar 11, 2009 19:32:19 GMT -5
The problem with 30 HP mode is IMO that it is more hide and seek then a shooter.... Yeah. It's a problem when a game mode encourages tactical planning over moving randomly to encourage a bunch of heads-up 1vs1 scenarios to be determined by reflex more than anything. That's the purpose of the different weapon classes and perks in 100 health mode, to give you an advantage in "reflexes" depending on what range you are in. Even if an assault rifle user fires upon a shotgun user first in close quarters and has better reflexes, the shotgun will usually win as it only takes one shot in close quarters to drop the enemy. Now take perks into consideration; the shotgun user could have Juggernaut to give him even more of an advantage even if the AR user fires first. If an SMG user starts tagging a sniper or LMG user long range, even though the SMG shot first, the SMG user will usually still die due to the low damage and high kick of an SMG at long range. This is where tactics come in, and sticking to advantageous areas in the map for your weapon of choice, either long, medium or close range is the key to victory. In 30 Health Mode, everything kills in one, or at most two hits, so every weapon is essentially the same and the high rate of fire, low damage weapons usually dominate. Plus, no killcam + easy one-two bullet kills = more UAV Jammer campers who can pick off anyone at any range extremely easily while never being detected. Like someone said, it becomes a game of who has the best hiding spot and not who has the best aim, reflexes, knowledge and tactics like in 100 health mode. Bottom line, I personally don't believe hitting someone in the toe from a super secret hiding place and killing them in one bullet is a measurement of skill or tactics.
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Post by ssog on Mar 11, 2009 22:49:26 GMT -5
My experiences are probably atypical, because I never play without a large group of friends. I wouldn't say we're exceptional gamers, but we are all exceptional communicators. In that case, HC is all about tactics. It's about holding points, relaying enemy movement, discussing where you were killed from and where the bullets came from to determine where the enemy is probably tactical loitering (because when you die in HC, the direction that the camera rolls in is the direction that the bullets came from, sort of a poor man's killcam), then working together in a coordinated manner to root out campers and use their spots against them (either by trapping them or by taking them for ourselves). Softcore negates a large amount of the positioning advantages available in Hardcore and tips the balance more in the favor of the players with the quicker trigger fingers or better aims. Which isn't unfair- both of those are skills and players should be rewarded accordingly- it's just that tactical loitering and communicating and coordinating are also skills, and should be rewarded. There's a place for both playlists.
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iKONIG
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Post by iKONIG on Mar 12, 2009 3:33:59 GMT -5
I gotta say that hardcore isnt what its all cracked up to be,(trust me, i used to be hooked on it!!) How is hardcore real life when a Deagle or Six shooter can be more deadly,accurate, and deadly then a M4 Carbine or a AK47 with a red dot sight on it AY?!?!? Im sure it wasnt like that back in the day when MP40s that shoot 9mm rounds kill when you get shot at the very tip of you toe, Oh Damn!! I forgot to mention to stop at ya local half way store to pick up a pack of 'stopping power' on the way out!!
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Den
He's That Guy
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Post by Den on Mar 12, 2009 3:45:31 GMT -5
Stopping Power's all sold out, would you like to try some Eavesdropping?
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Post by ssog on Mar 12, 2009 17:23:09 GMT -5
I gotta say that 30 Health Mode isnt what its all cracked up to be,(trust me, i used to be hooked on it!!) How is 30 Health Mode real life when a Deagle or Six shooter can be more deadly,accurate, and deadly then a M4 Carbine or a AK47 with a red dot sight on it AY?!?!? Im sure it wasnt like that back in the day when MP40s that shoot 9mm rounds kill when you get shot at the very tip of you toe, Oh gosh darn golly gee whiz!! I forgot to mention to stop at ya local half way store to pick up a pack of 'stopping power' on the way out!! The game was never about realism. I mean, I bet it sure wasn't like that back in the day when you got shot in the face with an AK47 and then 10 seconds later magically reappeared in a random location on the battlefield in perfect working condition, was it? Realism is far less important to me than balance. Quasi-realism is much appreciated, but actual realism? Overrated.
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Post by imrlybord7 on Mar 12, 2009 23:19:13 GMT -5
Nothing in CoD was ever intended to be realistic. Maybe a 50 health mode would be more realistic, but still, CoD just isn't a realistic game.
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