|
Post by vaskemiddelet on Aug 10, 2011 9:25:07 GMT -5
That is all.
|
|
Den
He's That Guy
Posts: 4,294,967,295
|
Post by Den on Aug 10, 2011 11:30:45 GMT -5
Not likely from me. I have no personal interest in another simulation/realism shooter.
However, since it is supposed to be released with an SDK, looking up the data yourself should be easy enough. Maybe someone else on these boards can put a chart together.
|
|
|
Post by atretributioner on Sept 4, 2011 4:06:09 GMT -5
Does this mean you will (if possible) do charts for the Respawn Entertainment space shooter?
|
|
|
Post by raraavis on Sept 10, 2011 6:26:51 GMT -5
Steam forums are abuzz with great deal of anxiety, hoping for a second or third round of delays to the release version thanks to technical issues (optimization, crashing, very stringent Punkbuster bans) with the game & server browser not to mention the ability of SMGs to crowd out the use of other guns. The release is in 48hrs so it seems unlikely. In the tradition of Brink, Crysis 2, and Dead Island, I would strongly recommend waiting at least two to three weeks before purchasing to see how it ranks among other games. This doesn't look like a space shooter to me--its going to contemporary in its setting and tone. The grungy color palette of the waterfront and industrial building demonstrates the spirit of the project.
|
|
|
Post by SheWolf on Sept 14, 2011 14:56:02 GMT -5
ok, played it. seems pretty awesome. finally a shooter with some depth, one that isn't consolized and dumbed down to the core (no ofense intended, console bros). second world war as scenario though is as used up as they come though.
and yes, our enigmatic overlord is of course right: another realism shooter. it's getting old.
still, pretty awesome game, in my oppinion.
|
|
|
Post by SheWolf on Sept 17, 2011 9:54:51 GMT -5
brief analysis: weapon balance is pretty broken as of now. the devs sayd there will be a fix to it shortly, but as it is the mkb 42 is what the ppsh41 was back in the day in cod1. there is virtually no reason to use anything else, if you can get one. exept that thing, everything else seems fine.
i'm currently fiddeling arround with the gamefiles in an attemt to extract the weapon data from the code, but so far to no avail. if anyone is still interested by the time i get somewhere, i'll see if i can throw it together in some simple chart.
|
|
|
Post by SheWolf on Sept 26, 2011 18:16:27 GMT -5
t-t-t-t-tripple-post!
unfortunately i've given up on my endavour. i'm getting nowhere in my search for data. maybe someone less incompetent than me could boast some actual results some day.
it's not all that important anyway, since the usual shooter-logic does not apply in this game. you shoot anything nazi-shaped. if you hit it, it stops being nazi-shaped and starts being dead. in the rare cases it doesn't, you shoot it again.
|
|
mannon
True Bro
wordy bastard PSN:mannonc Steam:mannonc XB:BADmannon
Posts: 15,371
|
Post by mannon on Oct 4, 2011 11:17:05 GMT -5
SheWolfI mostly play on console, due largely to lack of having a badass computer. (Though I now have a much improved computer.) I have to say that I do not take any offense at the statement at all. In fact I would VERY much like if console games got a bit less consolized as well. For example WHY THE FUCK can't we have fully customizable controls? It is available in some, few games, such as Fallout 3. But it is sorely lacking in shooters. What the holy fuck is wrong with being able to remap my controls instead of having to use whatever preprogrammed layouts have been provided by our beloved comrades? Pisses me off to the N'th degree and really makes me wish I had a programmable controller. Though if I did reprogram it I'd prolly get all screwed up because the prompts would be all wrong. ;3 Yay we have good 1st person shooters on console now, but unfortunately they are often dumbed down in lots of silly ways. We need console games to inherit MORE from PC games, not the other way around. The games industry gets a nice big middle finger for me on that issue. ;3
|
|
|
Post by ParaGoombaSlayer on Oct 13, 2011 17:10:02 GMT -5
Yeah, the sturmgewehr is probably overpowered (haven't used it yet, but it seems like a death machine), but the weapons don't really need to be balanced with each other. There is a reason why 30 people can be riflemen and only 3 can be elite riflemen or whatever. So it could be the most OP thing in the game, but if only 3-4 people out of 30 are allowed to use it I don't see much of a problem.
As long as it isn't OP in comparison to the Soviet unlocks. What do the Russians get in the way of unlocks anyways? Sticks and rocks, lol?
|
|
|
Post by SheWolf on Oct 13, 2011 17:31:04 GMT -5
they get the avt40, which is utter doo-doo -.- it's really just the semiauto rifle with a fullauto option that sucks. too much recoil, magazine too small. everyone who uses it just switches to semiauto right away and uses it like the semiauto tokarev.
|
|
|
Post by SheWolf on Apr 24, 2014 15:05:01 GMT -5
RO2 will be yours forever, for free, if you download it today. You can even play Rising Storm with it, though only as a rifleman.
|
|
|
Post by SheWolf on Apr 24, 2014 15:05:14 GMT -5
crap, doublepost. sorry.
|
|
|
Post by SheWolf on Apr 24, 2014 15:58:01 GMT -5
for the duration, rising storm is completely free. however, every owner of RO2 can play RS at any time too. Just only as rifleman class. During this free period you get to play as everything, as if you owned RS.
|
|