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Post by individual on Nov 18, 2009 0:32:20 GMT -5
Obviously, you can aim down sights with the Rapid Fire attachment. But Rapid Fire seems different from Double Tap in previous games, in that it doesn't seem to affect recoil as much...
So, what's the difference? Are Rapid Fire and Akimbo BOTH 2x rate of fire? Why use one over the other?
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qupie
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Post by qupie on Nov 18, 2009 1:41:22 GMT -5
IMO rapid fire is even worse for your recoil then double tap mayb it is because all the guns have like no recoil now, but I have a feeling rapid fire really messes it up, with the MP5 or UMP for example. I prefer no attachment over rapid fire... Never been to keen on akimbo, but never REALLy tried it... I guess if you want akimbo you can better take a shotty? but Im not to sure about that... What gun are you talking about btw?
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Post by individual on Nov 18, 2009 2:47:07 GMT -5
IMO rapid fire is even worse for your recoil then double tap mayb it is because all the guns have like no recoil now, but I have a feeling rapid fire really messes it up, with the MP5 or UMP for example. I prefer no attachment over rapid fire... Never been to keen on akimbo, but never REALLy tried it... I guess if you want akimbo you can better take a shotty? but Im not to sure about that... What gun are you talking about btw? The SMGs. You can use akimbo and rapid fire (or both) on either. I'm asking: What's the difference between an SMG with Akimbo vs. an SMG with Rapid fire?
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Post by cptmacmillan on Nov 18, 2009 5:13:43 GMT -5
Rapid fire is 1.33x the fire rate. The Akimbo will double your fire rate, give you twice as many bullets, and fuck up your ability to kill beyond 10 feet. If I'm going to pick one, I'll go with Rapid Fire because it helps your ttk at all ranges instead of helping your ttk in the place where you beat everything else already and decreasing it to forever everywhere else.
I imagine Rapid Fire + Akimbo would have the funniest ttk in the game at 5 feet.
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Post by individual on Nov 18, 2009 6:18:43 GMT -5
Using it just now, Akimbo seems to significantly reduce hip accuracy (that is, it increases hip spread). Like you say, it seems to be useless...
With one exception: The Ranger shotgun and Model 1887 are crazy with Akimbo. You're supposed to fire from the hip with shotguns anyway, so using Akimbo with them doesn't seem to hurt their accuracy much, but actually increases their lethality range (not how far the pellets go, but how far they can go and still kill).
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qupie
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Post by qupie on Nov 18, 2009 9:19:14 GMT -5
IMO rapid fire is even worse for your recoil then double tap mayb it is because all the guns have like no recoil now, but I have a feeling rapid fire really messes it up, with the MP5 or UMP for example. I prefer no attachment over rapid fire... Never been to keen on akimbo, but never REALLy tried it... I guess if you want akimbo you can better take a shotty? but Im not to sure about that... What gun are you talking about btw? The SMGs. You can use akimbo and rapid fire (or both) on either. I'm asking: What's the difference between an SMG with Akimbo vs. an SMG with Rapid fire? I know, but the effective killing range of a akimbo weapon is like the same as a shotguns so that is why I said, get a shotty it is free anyway... Killed allot of akimbo P90 guys with my striker my time to kill is 0 (just when I pull the trigger), theirs is a bit of time... just get a good primairy weapon (smg or Asault or whatever you want) and a shotty is as effective as akimbo (so you wont have to use it on your primary) that is what I said
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Post by imrlybord7 on Nov 18, 2009 9:44:20 GMT -5
Akimbo sucks unless you are using a medium/long range weapon (LMG without Steady Aim) and want machine pistols instead of a shotty.
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Post by ssog on Nov 18, 2009 15:42:27 GMT -5
The other somewhat nice feature of Akimbo Automatics is that, if you fire them one at a time, you can reload them one at a time, too. For instance, if you fire just the left one until it's completely out, then you'll just reload the left one, leaving your right one free to fire throughout the reloading animation. The result is that you can actually keep up an uninterrupted stream of bullets until you finally run out of ammo. Not that it's all that much use, but it looks sexy and it's fun to do.
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Post by robesh on Nov 18, 2009 18:06:34 GMT -5
So does Akimbo on Machine Pistols increase hip spread?
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Post by individual on Nov 18, 2009 18:31:34 GMT -5
Den, on the Xbox 360 at least, akimbo DOES increase hip fire spread with the Pistols, although it's not as ridiculous as with the SMGs.
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qupie
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Post by qupie on Nov 19, 2009 6:12:56 GMT -5
somebody tried the last shotty with akimbo yet? it is awesome (H)
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acidsnow
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Post by acidsnow on Nov 20, 2009 13:31:18 GMT -5
Yeah, the last shotty with Akimbo is a disgusting! It retains enough accuracy and has a great range - it's a very effective killing weapon.
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toysrme
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Post by toysrme on Nov 20, 2009 22:06:26 GMT -5
1887 ungodly with akimbo, anything else fail. idk maybe DE or M93 would be alright???
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Post by individual on Nov 21, 2009 0:39:28 GMT -5
Hey, I've just found that the P90 with Akimbo works very well. I suspect the Ump might be OK too.
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Post by imrlybord7 on Nov 21, 2009 0:50:43 GMT -5
If by "works very well" you mean "is as good at close range as two SMGs should be but sucks otherwise," then yes, I agree.
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toysrme
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Post by toysrme on Nov 21, 2009 1:00:05 GMT -5
lol in the last 20 min i got a 3 kill streak on a guy. he tried dual P90's i famasd him, picked up a UMP45 (out of ammo, dont even like that gun) took him down dual rangers, then dual P90s all in within 1 big box length so... as fair a fight as u gunna get.
akimbo = majorfail!
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Post by individual on Nov 21, 2009 2:02:29 GMT -5
If by "works very well" you mean "is as good at close range as two SMGs should be but sucks otherwise," then yes, I agree. There's no doubt that there is lots of wasted ammo with Akimbo. That is obvious. However, it occurred to me that with some SMGs, you're going to be spraying most of the time anyway. So, I figured I would try to use Akimbo with the SMG that seems to have the best hip fire accuracy the P90, and see how it works. It works well because it increases the distance you can spray and makes spraying up close more deadly. Because you don't have to aim down the sights, can do all sorts of acrobatics like leaping off of rooftops, strafing back and forth, etc., to mess with the enemy's aim. Also, for the same reason, you are more likely to hit the enemy first, at which point, it doesn't matter that an akimbo weapon takes a fraction of a section longer to kill... The fact that you're hitting them first means the enemy's arm is being smacked around by taking damage and their screen is covered in blood splatters, so you can effectively spray at a pretty good range... The Akimbo P90 is about as good as the Akimbo Model 1887.
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qupie
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Post by qupie on Nov 21, 2009 6:47:16 GMT -5
NO WAY if you meet another spray and prayer, you could end up dead with the P90 (you need 4 or 5 hits) if you meet somebody with the model 1887 and you hit, he is just dead and there is no worry's (killed allot of SMG guys with my tar with stoppin power while wanted to kill me with him akimbo weapons, I even think it is a better "SMG" then all reall SMG's
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Post by imrlybord7 on Nov 21, 2009 12:40:55 GMT -5
The P90 does not have better hip accuracy than the other SMGs. Damage per second would be far and away the most important factor in choosing which SMG to Akimbo.
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Post by revolution on Nov 22, 2009 15:38:57 GMT -5
btw i dont think double tap made your RoF double, it was increased by 150%,(I think, i am not sure about rapid fire)
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toysrme
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Post by toysrme on Nov 22, 2009 16:22:59 GMT -5
DT = -25% time between firing (or +33% fire rate, same result either way you look at it)
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Post by individual on Nov 22, 2009 22:33:07 GMT -5
For those of you that hate on Akimbo... With handguns, at least... Try firing left-right-left-right, etc., instead of at the same time. Firing left-right, etc., allows you to have a more steady stream of fire instead of "two shots" (recover from recoil) "two shots" (recover from recoil), effectively increasing the ROF.
You might be able to do something similar with burst-firing dual SMGs...
I think Akimbo is hard to use, but you guys seem to underestimate its usefulness. At close range, it's more deadly but at long range, it's still effective if you aim directly at the target, sort of like the shotgun attachment...
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Post by imrlybord7 on Nov 23, 2009 0:10:21 GMT -5
Firing both at the same time still doubles your ROF in pretty much the exact same way. The only time what you are describing is useful is to increase your chances of getting a hit with 2 needlers in Halo 2.
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Post by necromas on Nov 23, 2009 21:17:04 GMT -5
Rapid fire is nice for the SMGs because you can beat assault rifles and normal SMGs at close range, and even with the recoil penalty, you can still make accurate distance shots with controlled bursts.
Akimbo is nice with the 1887s, you can one hit kill enemies far enough away that they would take a lot of spraying to kill with akimbo SMGs, and if they are close enough you only have to fire one shotgun and still have the other ready to fire at the next target.
Firing akimbo SMGs in controlled bursts does not help your accuracy much, they will still hit some random location within your gigantic crosshairs, and even though your crosshairs get a little bigger when you fire on full auto they are so huge initially that it hardly makes a difference.
IF you have akimbo 1887s unlocked, I just don't see the point in taking akimbo SMGs, because the 1887s just plain outclass them at the kind of close ranges the SMGs work at, and they only take up a secondary weapon slot.
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Post by mw0swedeking on Nov 25, 2009 1:25:36 GMT -5
i tried akimbo MP5ks with rapid fire, and that drove me crazy. They have to be REALLY close to you, otherwise your bullets basically curve around people. So now I just use MP5k (silenced, cold blooded, scavenger pro, claymores) as my capture the flag defense class, best use I've found for it, and not bad on offense either. Get awesome kdrs that way.
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Post by talon1579 on Dec 7, 2009 15:30:53 GMT -5
Akimbo P90s/rapid fire is the only SMG worth akimboing due to its huge magazine - you cant run out of ammo so just keep spraying. Use it with stopping power, steady aim and sleight of hand.
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toysrme
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Post by toysrme on Dec 7, 2009 20:17:35 GMT -5
<- is not very big on burst firing most weapons as their recoil is so manageable/non-existant in full auto in this game.
that being said, burst firing TMP's together with SP+SA is an easy 2 kill streak in core at a manageable range of 1-1.5 box lengths. you can hose down 1 player easily enough at 1.5 box lengths also if you wig out
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Post by cptmacmillan on Dec 8, 2009 2:10:30 GMT -5
I wouldn't even say the P90 is really worth using, it's just funny. Barring a lucky spread or knife range it will take a longer ttk than most weapons.
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Post by killeraslox on Dec 8, 2009 14:41:59 GMT -5
Pistol Akimbo = YES Shotty Akimbo = YES SMG Akimbo = No. Machine Pistol Akimbo = No.
So actually, everything that's fully auto is a big no, and SMG's are better with Rapid Fire than Akimbo. And SMG's are close to medium range, using Akimbo it has about the effective kill distance of a Shotgun. Magnum Akimbo owns. And USP .45 isn't bad either.
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toysrme
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Post by toysrme on Dec 8, 2009 18:32:20 GMT -5
TMP akimbo owns.
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