qupie
True Bro
Posts: 12,400
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EMP
Nov 18, 2009 2:02:57 GMT -5
Post by qupie on Nov 18, 2009 2:02:57 GMT -5
ok, so what does it exactly do? I know it takes away your crosshair and radar. but does also make your red dot from the RDS disapear for example? would be awesome ;D, and does it take down enemy air support? have only seen it a couple of times, only had it once myself Im thinking setting my killstreaks to harier, AC and EMP, but not really sure the EMP is worth it... What do you guys think?
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EMP
Nov 18, 2009 5:16:29 GMT -5
Post by cptmacmillan on Nov 18, 2009 5:16:29 GMT -5
Think of it like this: everything that is conceivably electric stops working for your enemy. One thing to note is it does knock out your own air support. And just fyi, kills gotten with an ac130 won't count towards an EMP so you'll be a sitting duck for 40 seconds basically.
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EMP
Nov 18, 2009 6:16:15 GMT -5
Post by individual on Nov 18, 2009 6:16:15 GMT -5
It knocks out RDS, holographic sights, thermal sights, and any active killstreak bonuses for the enemy, for a short period of time.
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qupie
True Bro
Posts: 12,400
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EMP
Nov 18, 2009 9:15:14 GMT -5
Post by qupie on Nov 18, 2009 9:15:14 GMT -5
Think of it like this: everything that is conceivably electric stops working for your enemy. One thing to note is it does knock out your own air support. And just fyi, kills gotten with an ac130 won't count towards an EMP so you'll be a sitting duck for 40 seconds basically. why do you think that? I really think it does...
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EMP
Nov 18, 2009 11:25:37 GMT -5
Post by imrlybord7 on Nov 18, 2009 11:25:37 GMT -5
Yeah, macmillan is way wrong. The only time kills don't count toward your streak is if you get them from a care package.
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EMP
Nov 18, 2009 15:43:18 GMT -5
Post by ssog on Nov 18, 2009 15:43:18 GMT -5
The EMP is also the only way to stop a Tactical Nuke if the other team launches it. Although any situation where one person has a 25 kill streak and a player on the other team has a 15 kill streak would undoubtedly be hella rare.
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EMP
Nov 18, 2009 18:17:50 GMT -5
Post by cptmacmillan on Nov 18, 2009 18:17:50 GMT -5
No, they don't. While trying to get a nuke one game I tried tactical loitering up on the silly top floor of a building that gives you view of half the map with a SP LMG, using Pavelow/AC130/Nuke. I got 9 kills, called in Pavelow, and just lied low hoping it would get me my AC130 without exposing myself further... it got way more than 2 kills, and no AC130 at any point. I got 2 more the regular way, then the AC130 got me past 25-0. But I still couldn't call in a nuke.
tldr test it yourself before you say I'm wrong. Certain killstreaks do _not_ count, regardless of whether or not you got them yourself.
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EMP
Nov 18, 2009 19:02:55 GMT -5
Post by nogert on Nov 18, 2009 19:02:55 GMT -5
tldr test it yourself before you say I'm wrong. Certain killstreaks do _not_ count, regardless of whether or not you got them yourself. Killstreaks do count towards your killstreaks. However, the normal attack copter and pave low are currently glitched and don't add to your killstreaks. Other, non-care package, killstreaks do add; I got a nuke this way.
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EMP
Nov 18, 2009 19:07:41 GMT -5
Post by cptmacmillan on Nov 18, 2009 19:07:41 GMT -5
You know, that makes sense. My AC130 simply didn't get me far enough past 25-0 to make up for the kills by the Pavelow then. Didn't think about that before.
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EMP
Nov 19, 2009 3:07:13 GMT -5
Post by kcpwnsgman on Nov 19, 2009 3:07:13 GMT -5
One thing I noticed with the F2000 red dot, is that it didn't go out when an EMP hit us.
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EMP
Nov 19, 2009 12:12:11 GMT -5
Post by individual on Nov 19, 2009 12:12:11 GMT -5
One thing I noticed with the F2000 red dot, is that it didn't go out when an EMP hit us. Are you sure it was an enemy EMP and not a friendly one?]
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eLantern
True Bro
"Oh, cruel fate, to be thusly boned! Ask not for whom the bone bones, it bones for thee!" - Bender
Posts: 10,761
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EMP
Nov 19, 2009 14:01:53 GMT -5
Post by eLantern on Nov 19, 2009 14:01:53 GMT -5
Does the MARS sight get knocked out too? I imagine it would.
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EMP
Nov 20, 2009 1:00:07 GMT -5
Post by imrlybord7 on Nov 20, 2009 1:00:07 GMT -5
Of course it does.
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EMP
Nov 20, 2009 7:49:34 GMT -5
Post by kcpwnsgman on Nov 20, 2009 7:49:34 GMT -5
One thing I noticed with the F2000 red dot, is that it didn't go out when an EMP hit us. Are you sure it was an enemy EMP and not a friendly one?] screen was fuzzy and no hud, my TMP with a holographic didn't work one thing that shouldn't be effected but is is the ACOG, there are no electronics in ACOGs I'm pretty sure it was a bug and may have been situational like the cod4 silenced G3 knife glitch
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qupie
True Bro
Posts: 12,400
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EMP
Nov 20, 2009 12:14:46 GMT -5
Post by qupie on Nov 20, 2009 12:14:46 GMT -5
or that is the advantage of holo above red dot we have been searching for
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EMP
Nov 22, 2009 16:20:52 GMT -5
Post by kcpwnsgman on Nov 22, 2009 16:20:52 GMT -5
or that is the advantage of holo above red dot we have been searching for holographics still use batteries and would be effected by EMP and most likely are
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toysrme
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Posts: 1,339
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EMP
Nov 22, 2009 16:21:36 GMT -5
Post by toysrme on Nov 22, 2009 16:21:36 GMT -5
anyone else not bothered by emp?
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EMP
Nov 23, 2009 0:13:43 GMT -5
Post by imrlybord7 on Nov 23, 2009 0:13:43 GMT -5
I actually like the removal of the dot, makes it easier to see. The only reason I ever use RDS/Holo is because the sheet of glass gives you clear sight around the target. But I hate the blurry screen from EMP.
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eLantern
True Bro
"Oh, cruel fate, to be thusly boned! Ask not for whom the bone bones, it bones for thee!" - Bender
Posts: 10,761
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EMP
Nov 24, 2009 1:13:13 GMT -5
Post by eLantern on Nov 24, 2009 1:13:13 GMT -5
The EMP doesn't allow you to call in kill streaks rewards, so yes it does bother me.
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EMP
Nov 26, 2009 14:23:23 GMT -5
Post by a huge rooster on Nov 26, 2009 14:23:23 GMT -5
Are you sure it was an enemy EMP and not a friendly one?] screen was fuzzy and no hud, my TMP with a holographic didn't work one thing that shouldn't be effected but is is the ACOG, there are no electronics in ACOGs I'm pretty sure it was a bug and may have been situational like the cod4 silenced G3 knife glitch I can confirm this. My F2000 with red dot sight was unaffected by an EMP. Maybe because it's classified as a MARS sight and so was overlooked when coding the EMP or something?
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EMP
Nov 26, 2009 15:24:01 GMT -5
Post by dchoi41 on Nov 26, 2009 15:24:01 GMT -5
Red marker dot on your screen lets you run around like you don't care, with respect to optics. I never took mine off from CoD4 quick scoping days. Helps coping with bad irons, too.
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EMP
Nov 28, 2009 5:16:06 GMT -5
Post by tural on Nov 28, 2009 5:16:06 GMT -5
The EMP is also the only way to stop a Tactical Nuke if the other team launches it. Although any situation where one person has a 25 kill streak and a player on the other team has a 15 kill streak would undoubtedly be hella rare. The EMP actually does not stop a nuke. Have a look at the mw2_gsc_rip_1.1/maps/mp/killstreaks/_emp.gsc file to view its effects. It only takes out the following: heli in level.helis - Destroys Attack Helicopters, Pave Lows, and Harriers littleBird in level.littleBird - Destroys Chopper Gunners turret in level.turrets - Destroys Sentry Guns rocket in level.rockets - Destroys airborne rockets uav in level.uavModels - Destroys UAVs and Counter UAVs level.ac130player - Destroys AC-130s You can also check these videos: Or test it yourself in a private match. EMP does not stop a nuke, it is not even programmed for that purpose, so unless the game becomes sentient, it won't be doing so.
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EMP
Nov 30, 2009 13:06:16 GMT -5
Post by ecomni on Nov 30, 2009 13:06:16 GMT -5
EMP also doesn't disable the use of lock-on for Stinger missiles.
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mannon
True Bro
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Posts: 15,371
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EMP
Nov 30, 2009 14:38:58 GMT -5
Post by mannon on Nov 30, 2009 14:38:58 GMT -5
I remember in SP losing the holographic reticle and I rather liked it better. That reticle just gets in the way and blocks vision right where you don't want it to. Anyway I noticed that despite the lack of any reticle the ADS snap was still dead on so it was actually better like that.
As for the dot on the tv, that does sound useful, although you should keep in mind that your sights are not always pointed right at the center of the screen. When your gun idles it will actually move around some and I think the kick from getting hit as well as the recoil will also throw off the alignment of your dot.
Personally that would also drive me crazy unless it was a sticker I could take off when not playing MW2. heh I think I'll just stick to the in game sights. Though I would love to have some sort of crosshairs when I have my riot shield up so I can confidently switch to a pistol or toss a knife without waiting for the crosshairs to come up. But meh, I'll get used to it. I've done okay so far.
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EMP
Nov 30, 2009 18:26:29 GMT -5
Post by Aphoristic on Nov 30, 2009 18:26:29 GMT -5
EMP disables... Killstreaks, ability to call in killstreaks, RDS, Holo, ACOG, Thermal, Javelin (but not Stingers).
Oh and Pave Lows and Sentries are glitched. The Sentry seems to count when it wants to? I'm not sure, but the Pave Low is backwards and only counts when it comes from a crate and not when you call it normally. Everythign else is normal.
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EMP
Dec 1, 2009 0:53:05 GMT -5
Post by dchoi41 on Dec 1, 2009 0:53:05 GMT -5
As for the dot on the tv, that does sound useful, although you should keep in mind that your sights are not always pointed right at the center of the screen. When your gun idles it will actually move around some and I think the kick from getting hit as well as the recoil will also throw off the alignment of your dot. Personally that would also drive me crazy unless it was a sticker I could take off when not playing MW2. heh I think I'll just stick to the in game sights. Though I would love to have some sort of crosshairs when I have my riot shield up so I can confidently switch to a pistol or toss a knife without waiting for the crosshairs to come up. But meh, I'll get used to it. I've done okay so far. I use a dry erase marker dot, which I can just wipe off if I need to get rid of it. But idling in MW2 is way down from CoD4, except when using ACOGs, which you can't even quick scope with anymore, or the AK47, but overall it works very well for me. That split second you get from knowing exactly where your ADS point is while you're raising it can make all the difference in face to face confrontations.
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qupie
True Bro
Posts: 12,400
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EMP
Dec 1, 2009 5:06:26 GMT -5
Post by qupie on Dec 1, 2009 5:06:26 GMT -5
is it the same for every gun then? even with and without Red dot?
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EMP
Dec 1, 2009 6:29:59 GMT -5
Post by dchoi41 on Dec 1, 2009 6:29:59 GMT -5
I've used the same dot for every gun in CoD4 and MW2, with irons or dot sights. It's basically the dead center of the screen, so it probably works for a lot of other FPS games. It's not reliable when guns idle away a la CoD4's M4, or sniper rifles and ACOGs and stuff, but you can just ignore the dot in those cases.
In CoD4, the ACOG always came up centered and then idled from there, so if you practiced the timing, you could always hit (i.e. with the M40 for a one hit kill). In MW2, though, it seems like the ACOG idling is always going, so it's well off point by the time you raise it. Combined with the reverse grip effect beating the dead horse that is precision, I only use ACOGs to get to thermal.
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mannon
True Bro
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Posts: 15,371
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EMP
Dec 1, 2009 6:57:32 GMT -5
Post by mannon on Dec 1, 2009 6:57:32 GMT -5
Yeah I've shot many a foo before my sights were scoped both with acog and thermal. I've noticed that the snap happens as soon as you start to sight, well before the animation finishes and you actually have your sights. Though the snap to target is cut way down in MP so it's not exactly reliable.
I'm curious about when exactly it switches from cone fire to precision fire. I know it snaps onto my target before the sights are up, but is it still using the hip fire cone or is it actually precise already, just without being able to see the sights yet?
At a guess from my own experience I'd say the latter, but I think for game balance it prolly really should be the former. Either way it's useful information.
BTW just because I don't see it mentioned heartbeat sensors are also deactivated by EMP. I got EMPed tonight.
Even lose most of the damn hud...
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