cmck
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Post by cmck on Jul 3, 2012 13:06:10 GMT -5
An easy way to fix spelling errors is to make two of the same docs. One that can't be edited and one that we can edit out spelling mistakes. By keeping two docs you also make sure we don't change any numbers, but I'm under the assumption that that won't happen. Oh and that would allow us to sort them into lists of our choosing to display the data better as well? Good idea or redundant extra work?
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probaddie
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Post by probaddie on Jul 3, 2012 13:06:16 GMT -5
On the mp7 do you use a 25% increase for rapid fire? Yes. I know there's a bit of controversy here as to what exactly happens to each gun when RF is slapped on, but it's just easier to assume a 1.25 multiplier for what I'm doing.
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probaddie
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Post by probaddie on Jul 3, 2012 13:10:35 GMT -5
An easy way to fix spelling errors is to make two of the same docs. One that can't be edited and one that we can edit out spelling mistakes. By keeping two docs you also make sure we don't change any numbers, but I'm under the assumption that that won't happen. Oh and that would allow us to sort them into lists of our choosing to display the data better as well? Good idea or redundant extra work? I think it'd be more work than simply fixing the error in my own weapon list I made on my computer. Once it's fixed here (and on the doc) its fixed forever. As for rearranging the lists on your own: I thought there was nothing stopping anyone from copying the documents for themselves. Am I wrong?
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banana
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Post by banana on Jul 3, 2012 13:29:08 GMT -5
Mg36 kick+grip isnt red
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cmck
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Post by cmck on Jul 3, 2012 13:29:19 GMT -5
^I have no idea. I just like to occasionally share the idle thoughts that pass through my head. And I would assume having to fix spelling errors is a tedious waste of time if they already understood what you meant the first time around.
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banana
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Post by banana on Jul 3, 2012 13:30:59 GMT -5
^I have no idea. I just like to occasionally share the idle thoughts that pass through my head. And I would assume having to fix spelling errors is a tedious waste of time if they already understood what you meant the first time around. Im guessing you meant probaddies post
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banana
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Post by banana on Jul 3, 2012 13:38:32 GMT -5
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cmck
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Post by cmck on Jul 3, 2012 13:42:51 GMT -5
I did mean probaddies post. My carat (?) is bad at pointing today.
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probaddie
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Post by probaddie on Jul 3, 2012 13:48:24 GMT -5
Fixed. They do if they are fired at the same rate, which was part of the OP's question in that thread. But the Barret can be fired at up to 1200 RPM -- my charts assume a rate-of-fire of 625 RPM -- and the AS50 can only be fired at 200 RPM at most. That breaks the deadlock.
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banana
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Post by banana on Jul 3, 2012 16:56:02 GMT -5
Oh yeah nvm then
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probaddie
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Post by probaddie on Jul 10, 2012 10:04:55 GMT -5
So, in light of what was discovered in the "How does GunKick work?" thread, my work here needs revising. In that thread, we discovered that two different accelerations are applied to the gun (ViewKick) during the gun's deflection and re-centering. This affects the trajectory of the gun and thus the probability density function I use to measure the recoil of each gun. So, the eight draft will account for the revision and will be up in the next couple of days.
Edit: Clarified that this applies to ViewKick.
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banana
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Post by banana on Jul 10, 2012 12:43:35 GMT -5
How about increasing the semi automatic rate of fire to 750
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Post by Marvel4 on Jul 10, 2012 13:41:48 GMT -5
You can't consistently shoot that fast. 750 RPM are 12.5 shots per second!
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banana
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Post by banana on Jul 10, 2012 18:42:43 GMT -5
You can't consistently shoot that fast. 750 RPM are 12.5 shots per second! I know for a fact i can consistently shoot faster than the cm901 but I'm not sure about any other guns
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probaddie
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Post by probaddie on Jul 13, 2012 22:33:45 GMT -5
You can't consistently shoot that fast. 750 RPM are 12.5 shots per second! I know for a fact i can consistently shoot faster than the cm901 but I'm not sure about any other guns I've got my code ready to fire out the eight draft of my recoil chart, so expect that soon. It accounts for the two different accelerations applied to the gun during deflection and re-centering, and it will affect some rankings. But does anyone know how to get in contact with Mark Rubin via e-mail? I know I could use twitter but asking for the GunKick data with a 140 character request seems like I'm asking on a whim.
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mmacola
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Post by mmacola on Jul 14, 2012 3:09:24 GMT -5
I just know one thing: Contact them when they're online. Sending a message when they're off will quickly disappear among other hundreds of messages.
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probaddie
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Post by probaddie on Jul 14, 2012 22:49:09 GMT -5
I just know one thing: Contact them when they're online. Sending a message when they're off will quickly disappear among other hundreds of messages. Okay, I guess Twitter will have to do. I'll wait until Monday to give it a shot. And here is the eighth draft: Black Ops, Unbiased statistic: docs.google.com/spreadsheet/ccc?key=0AnFeORnwotj_dGNZNkNtWTdMWFJfRi1LVWdEXzZIcFE#gid=0Black Ops, Vertically Biased Statistic: docs.google.com/spreadsheet/ccc?key=0AnFeORnwotj_dHN2T01Pb25zdm5naEM3YWY2RTdUZFE#gid=0MW3, Unbiased statistic: docs.google.com/spreadsheet/ccc?key=0AnFeORnwotj_dEhubGRTUXpBNmtHVmFLSGVFdWdLd0E#gid=0MW3, Vertically Biased statistic: docs.google.com/spreadsheet/ccc?key=0AnFeORnwotj_dDVNNTdDWUUxT0NzRUVrT3FCdXcxdnc#gid=0What's New in Version 8: - This draft takes into account the different accelerations that are applied to the gun during deflection and re-centering (see for evidence of this phenomenon). Because of this, all the guns now have a lower measurement, as the guns do not deflect as far as we had originally thought. The ranking of some guns have changed.
- These measurements can no longer be compared with psijaka's recoil plots. This is because, as far as I can tell, his plots assume a constant acceleration whereas my charts account for the two different accelerations.
Interesting notes: - The King is dead; long live the King. The MW3 ACR manages to beat out the M4A1 in the unbiased chart this time around (not by much). So it apparently has high damage and the best recoil if you subscribe to the unbiased chart. So yeah.
- lol CM901. Foxtrotting hopeless.
- The MW3 LMG class is still as Foxtroted as ever. gosh darn golly gee whiz I want those GunKick numbers.
- Looks like the biased statistic doesn't love the G36C as much this time around. That's a thing.
- The Black Ops charts take into account the true upward vertical recoil number (adsViewKickPitchMax) of the M14. Marvel4 discovered that the minimum vertical kick is actually 40, not -40. The biased statistic still adores the M14 but the unbiased statistic kinda likes the FAL a bit more now by comparison.
I think the only thing to do now is to incorporate GunKick into the code. I can get the GunKick numbers for Black Ops and use those for testing. I know GunKick won't affect the BO results much, but there are a few cases where GunKick is significant so it'll provide a good test for the changes. And as always, I like feedback.
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banana
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Post by banana on Jul 14, 2012 22:57:15 GMT -5
Where can you get the black ops gunkick numbers?
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probaddie
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Post by probaddie on Jul 14, 2012 23:04:07 GMT -5
Where can you get the black ops gunkick numbers? I thought those gun files were unencrypted, so they'd be sitting somewhere in the /main folder. Right? (Goes off to check...) Edit: Yep, found 'em. Damn you scared me!
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Post by Marvel4 on Jul 14, 2012 23:07:13 GMT -5
main\iw_00.iwd\weapons\mp
Some values may be outdated, however.
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probaddie
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Post by probaddie on Jul 14, 2012 23:08:36 GMT -5
main\iw_00.iwd\weapons\mp Some values may be outdated, however. Really? Those files weren't changed when the game itself was updated (e.g. during the FAMAS nerf)?
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banana
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Post by banana on Jul 14, 2012 23:22:03 GMT -5
Those recoil charts make the Enfield seem like a top tier weapon: low recoil, fast ads time, and good damage/ fire rate. I'm definitely going to try it out a lot more ( with my trusty cz75 extended mags obviously )
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Post by Marvel4 on Jul 14, 2012 23:23:03 GMT -5
main\iw_00.iwd\weapons\mp Some values may be outdated, however. Really? Those files weren't changed when the game itself was updated (e.g. during the FAMAS nerf)? Unfortunately not. I'm currently testing some weapons to find more secrets like the multipliers on sniper rifles.
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probaddie
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Post by probaddie on Jul 15, 2012 1:00:19 GMT -5
Really? Those files weren't changed when the game itself was updated (e.g. during the FAMAS nerf)? Unfortunately not. I'm currently testing some weapons to find more secrets like the multipliers on sniper rifles. Are you... really? What. The. Fucking. Hell. But where else does the game read the variables for each gun?!
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Post by Marvel4 on Jul 15, 2012 1:08:01 GMT -5
I think they're in common_mp.ff.
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probaddie
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Post by probaddie on Jul 15, 2012 1:18:45 GMT -5
Those recoil charts make the Enfield seem like a top tier weapon: low recoil, fast ads time, and good damage/ fire rate. I'm definitely going to try it out a lot more ( with my trusty cz75 extended mags obviously ) It's always been a good weapon -- the fact that its recoil is identical with the Galil's is not news to anyone here -- but its always been outclassed by the Galil for the fact that its damage is 35-25 compared to the Galil's 40-30. The only thing the Enfield has over the Galil is its CenterSpeed with an Infrared Scope on (it maintains a 1500 CenterSpeed when equipped with it). So, if you love the IR Scope, use Enfield. Otherwise, keep the Galil.
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probaddie
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Post by probaddie on Jul 15, 2012 1:21:01 GMT -5
I think they're in common_mp.ff. I think you're right. I think this is the telling line of garbled nonsense that validates your theory: Kidding . Damn encryption...
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Post by Marvel4 on Jul 15, 2012 1:43:24 GMT -5
The only thing the Enfield has over the Galil is its CenterSpeed with an Infrared Scope on (it maintains a 1500 CenterSpeed when equipped with it). The Enfield also has a faster ADS (0.2 seconds vs 0.25 seconds).
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probaddie
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Post by probaddie on Jul 15, 2012 2:01:58 GMT -5
The only thing the Enfield has over the Galil is its CenterSpeed with an Infrared Scope on (it maintains a 1500 CenterSpeed when equipped with it). The Enfield also has a faster ADS (0.2 seconds vs 0.25 seconds). Oh, and that. Missed that somehow...
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mmacola
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Post by mmacola on Jul 15, 2012 3:47:20 GMT -5
The only thing the Enfield has over the Galil is its CenterSpeed with an Infrared Scope on (it maintains a 1500 CenterSpeed when equipped with it). The Enfield also has a faster ADS (0.2 seconds vs 0.25 seconds). Also a cool all right-handed reload. Awesomely unique.
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