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Post by individual on Nov 30, 2009 22:34:47 GMT -5
There's a new glitch going around.
1. Take out a javelin. 2. Take out semtex. 3. Switch to javelin (but hold down the RB or whatever it is on your platform) 4. Insta-kill at close range!!!
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Post by individual on Nov 30, 2009 22:43:16 GMT -5
Also, it counts as a javelin kill. Apparently, it causes the javelin (which has a pretty big kill radius) to detonate at close range, as soon as the carrier is dead.
Although it's a glitch, I don't think it's too big of a problem and think it's actually humorous enough that I hope they don't patch it soon.
The person doesn't explode if you don't kill them, so it's simply a matter of noticing, "OMG, there's the guy with the javelin again... better not kill him (or back up first)"...
It's hilarious to see people kill people using this glitch from close range. There's a massive explosion, lol.
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Post by individual on Nov 30, 2009 23:06:56 GMT -5
It works with any of the launchers. Even the Stingers I've been told, although I've only seen it so far with the Javelin and the AT4-HS.
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Post by bradqqqqq on Dec 1, 2009 0:35:15 GMT -5
It works with any of the launchers. Even the Stingers I've been told, although I've only seen it so far with the Javelin and the AT4-HS. Works with all of them even stinger. It works with a thumper you just drop a dud grenade. You can use anything but a frag as an equip for this.
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Post by morris on Dec 1, 2009 1:07:14 GMT -5
This is bona-fide crap, and anybody doing it should be shot. And I don't mean "shot in the game", I mean "shot in the face". The real one. The one you eat pie with. Yeah. That one.
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Post by johrjives on Dec 1, 2009 4:54:24 GMT -5
This glitch is hilarious...suprisingly entertaining.
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Post by morris on Dec 1, 2009 11:44:04 GMT -5
It becomes significantly less hilarious when you're trying to play Domination and three guys on the other team are dashing madly around the map exploding.
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mdnl
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Post by mdnl on Dec 1, 2009 11:55:09 GMT -5
It might be funny one time but the more it happens the more game breaking it becomes.
Hopefully IW patch all these little glitches soon.
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Post by mrdude1228 on Dec 1, 2009 12:35:26 GMT -5
Youtube video for the curious who haven't seen it yet:
[stolen from gamefaqs]
Possibly worth noting this person still lost, despite gettings tons of near-flag kills as well as melee ones. Of course, s/he isn't exactly playing tactically either.
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Post by ecomni on Dec 1, 2009 13:39:52 GMT -5
The person doesn't explode if you don't kill them, so it's simply a matter of noticing, "OMG, there's the guy with the javelin again... better not kill him (or back up first)"... Still sounds bad. Then it's a matter of trying to kill him before he gets in that huge blast range or trying to outrun him when he is and he's trying to knife you. I imagine that this is even worse on close quarters maps like Favela. I imagine this won't lead to amazing K/D ratios, but that'll get old and annoying really really fast if it catches on.
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Post by necromas on Dec 1, 2009 14:00:19 GMT -5
Eh, easier to avoid this than a guy with akimbo 1887s.
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Post by morris on Dec 1, 2009 15:13:50 GMT -5
The fact that you say that tells me you don't actually have any experience with the problem. Let me break it down for you. It's not easy to avoid at all, and it requires no skill whatsoever to get kills with. At least Akimbo-1887 guy actually has to see you and shoot you first to get you.
If there are two or three of you, and 1887 guy kills one of you, he dies before he can reload. If a Javelin-Glitcher runs up to three of you, and one of you kills him, you ALL die.
If Javelin-Glitcher runs past you without seeing you and you shoot him in the back, you still die. If Jav-Glitcher comes around a corner and you knife him before he can react, you still die. If Jav-Glitcher jumps off a roof on you and kills himself, you still die. AND, even worse, the Jav-Glitcher's kill radius when he dies is just as big as the range of Akimbo-1887's.
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Post by individual on Dec 1, 2009 15:21:34 GMT -5
I agree it's more annoying than 1887s, but they're not invincible... I've had people kill me either from behnd cover or from a distance. With a blast shield, too, it's probably a bit weaker.
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Post by dchoi41 on Dec 1, 2009 21:51:37 GMT -5
Maybe Infinity Ward did it on purpose to legitimize blast shields.
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Post by individual on Dec 1, 2009 22:20:32 GMT -5
I think Treyarch sent ninjas that snuck this code in when Infinity Ward wasn't looking.
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mannon
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Post by mannon on Dec 2, 2009 2:26:07 GMT -5
I suppose a dedicated Jav-Glitcher could be really annoying if he had an SMG primary and marathon + lightweight. He has to die to make it work so simply trading 1:1 doesn't do him a whole lot of good or you all that much harm, besides annoyance. But if he's fast enough you can't really get away from him and he can get back to your team quick after respawn.
Still though, as long as you can keep him from getting too many of you at a time, I think you could minimize the harm to your team and take advantage of the other team basically being down a man since he keeps suiciding.
heh Apparently we have a new class in MW... the suicide bomber. Blast shields for everyone. ;p
On the other hand it would be pretty funny to see him coming and pop him when he's next to his own team, though team damage is reduced. Is it reduced in HC too? I know you take damage, but he's dying anyway so he won't care.
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Post by ssog on Dec 2, 2009 3:50:21 GMT -5
I suppose a dedicated Jav-Glitcher could be really annoying if he had an SMG primary and marathon + lightweight. He has to die to make it work so simply trading 1:1 doesn't do him a whole lot of good or you all that much harm, besides annoyance. But if he's fast enough you can't really get away from him and he can get back to your team quick after respawn. Still though, as long as you can keep him from getting too many of you at a time, I think you could minimize the harm to your team and take advantage of the other team basically being down a man since he keeps suiciding. heh Apparently we have a new class in MW... the suicide bomber. Blast shields for everyone. ;p On the other hand it would be pretty funny to see him coming and pop him when he's next to his own team, though team damage is reduced. Is it reduced in HC too? I know you take damage, but he's dying anyway so he won't care. Jav-Glitching is actually devastatingly effective. Jav-glitchers will actually almost always end up with a better than 1:1 k/d ratio, because not only are they getting a kill for every death, they're also getting multikills *AND* knife kills. I saw a guy today go 61-34 in Ground War.
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Post by ecomni on Dec 2, 2009 9:22:22 GMT -5
People are simply using bad theory against this, making unrealistic assumptions. You can say "just stay away from him" and whatever, but there is simply no way that this will happen on every map in the game. If you can't stop people running with Akimbo 1887, how would you expect to do the same with this? And even in the Youtube vids, each one is basically telling you to use the standard "run around stabbing people" class, but instead of a tacknife, you use a Jav. But now, if someone gets the drop on him before him can stab them, they die anyway, plus anyone else around. And there is no friendly-fire damage, so killing him while he's close to his own team does nothing.
Even in theory, I saw that this was bad. But in actual practice, I see that this is awful. I'd say out of every 5 matches I played, 2 had at least one glitcher. And the glitcher finished above even every match with lots of kills. Like I theorized, no amazing K/D ratios, but he was at or near the top of total kills in the end. The worse performance a glitcher had was on relatively-open Afghan, and he still finished one kill above even. And he even had the game-winning kill to boot.
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Post by individual on Dec 2, 2009 12:40:23 GMT -5
I suppose a dedicated Jav-Glitcher could be really annoying if he had an SMG primary and marathon + lightweight. He has to die to make it work so simply trading 1:1 doesn't do him a whole lot of good or you all that much harm, besides annoyance. But if he's fast enough you can't really get away from him and he can get back to your team quick after respawn. Still though, as long as you can keep him from getting too many of you at a time, I think you could minimize the harm to your team and take advantage of the other team basically being down a man since he keeps suiciding. heh Apparently we have a new class in MW... the suicide bomber. Blast shields for everyone. ;p On the other hand it would be pretty funny to see him coming and pop him when he's next to his own team, though team damage is reduced. Is it reduced in HC too? I know you take damage, but he's dying anyway so he won't care. Lightweight isn't as useful as Danger Close... Javelin base damage * 1.4 > How close you can get in with lightweight The best javelicide class IMO is: -Marathon -Danger Close -Commando (because you can still knife before you die)
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Post by individual on Dec 2, 2009 12:42:01 GMT -5
I suppose a dedicated Jav-Glitcher could be really annoying if he had an SMG primary and marathon + lightweight. He has to die to make it work so simply trading 1:1 doesn't do him a whole lot of good or you all that much harm, besides annoyance. But if he's fast enough you can't really get away from him and he can get back to your team quick after respawn. Still though, as long as you can keep him from getting too many of you at a time, I think you could minimize the harm to your team and take advantage of the other team basically being down a man since he keeps suiciding. heh Apparently we have a new class in MW... the suicide bomber. Blast shields for everyone. ;p On the other hand it would be pretty funny to see him coming and pop him when he's next to his own team, though team damage is reduced. Is it reduced in HC too? I know you take damage, but he's dying anyway so he won't care. Jav-Glitching is actually devastatingly effective. Jav-glitchers will actually almost always end up with a better than 1:1 k/d ratio, because not only are they getting a kill for every death, they're also getting multikills *AND* knife kills. I saw a guy today go 61-34 in Ground War. Yep! Also, I think blast shield is pretty useless, since javelins do like 1000 damage (I think that's what Den said?). If you use danger close, that would make it 1400 up close... So, even several feet away, it would knock right through blast shields.
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Post by johrjives on Dec 2, 2009 12:42:37 GMT -5
I had to try this once I heard about it. In all honesty, I've only seen 2 people besides myself using this glitch. I'm sure its only a matter of time, but anyway...
If your using danger close you will kill people like 50 feet away...the range is crazy. Also the damage seems to go through walls and floors, as I've killed many people I didnt see or werent in the same room as me. Unless its a very open map, you are pretty much guaranteed at least one kill everytime you die using the glitch. In small, cramped maps you cannot get away from it, your teamate could kill the glitcher and if your within 50 feet...boom. Its funny because some people would "wise up" to it...they would try to run or back into a corner not doing anything, letting you stab them. They should actually base a class around this concept, or a perk..."martyrdom pro" haha.
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Post by chyros on Dec 2, 2009 14:12:00 GMT -5
Jav-Glitching is actually devastatingly effective. Jav-glitchers will actually almost always end up with a better than 1:1 k/d ratio, because not only are they getting a kill for every death, they're also getting multikills *AND* knife kills. I saw a guy today go 61-34 in Ground War. Yep! Also, I think blast shield is pretty useless, since javelins do like 1000 damage (I think that's what Den said?). If you use danger close, that would make it 1400 up close... So, even several feet away, it would knock right through blast shields. 1000 to vehicles, not players (probably more against vehicles, too). I strongly suspect the Javelin does 300 damage on the ground, since I'm finding a lot of damage values up to the upper 290's in the MP log.
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Post by individual on Dec 2, 2009 15:03:33 GMT -5
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Post by individual on Dec 2, 2009 20:55:28 GMT -5
Officials from Xbox and IW have both said they're banning people doing the javelin glitch.
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Post by mannon on Dec 2, 2009 21:24:30 GMT -5
Good. I was right about it being a pain in headquarters games... I didn't know just how big the kill radius was. 'tis a beyotch... Blast Shield would still cut id down, but in close quarters that won't help.
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Post by bradqqqqq on Dec 3, 2009 0:31:13 GMT -5
Officials from Xbox and IW have both said they're banning people doing the javelin glitch. There is banning for all glitches.
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Post by individual on Dec 3, 2009 1:23:43 GMT -5
Officials from Xbox and IW have both said they're banning people doing the javelin glitch. There is banning for all glitches. Yeah, but it's not very common. Although they've also said this too -- that it's nothing specific for MW2 -- it wouldn't surprise me if they were lying and actually take their BIGGEST title more seriously than the less popular games. BTW, I just met one of the biggest assholes ever. Him and like 2 other buddies were doing the javelin glitch... One of them was talking about how he already had 600 kills, but was only going to put it away after getting 1000. They kept talking about how many kills they were getting, etc.. I told them to STFU. They started trying to troll me.
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mannon
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Post by mannon on Dec 3, 2009 1:30:13 GMT -5
I think I'm just going to start dropping games when people abuse the glitch since we can't vote them out I'll just vote with my feet. See how many kills they get when the other team just leaves. Staying in the game will do nothing but get them more kills anyway, so better to deny them the only way I can.
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Post by johrjives on Dec 3, 2009 2:46:24 GMT -5
Im not defending the glitchers but, they shouldnt be banning people for using something that is programmed into the game. Its not "cheating"...no 3rd party programs are being used. Its IW problem and their responsibility to fix it. "Here, we will put this in the game and its easy to do, but dont use it!!!"
Oh and if you want to leave the games here is the way to do it, dont just quit. Sign out of your profile...it wont record any stats/kills/challenges etc. So if you really wanted to you could just sign out everytime you were losing and you would never take a loss. This is good to use when it puts you in laggy games or games where you join and the other team has a uav, 2 helicopters and needs like 3 kills to win.
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Post by playn on Dec 3, 2009 2:47:35 GMT -5
^^ does that work for PSN as well
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