Just some random changes I've tested over the past few months. Tell me whatcha think?
Download hereI've dug up an ancient mod long abandoned by the competitive community, and stuff in my custom changes (Den might find some of these familiar ;D).
Other changes aside, here's a summary of the weapon changes:
- all 20 dmg weapons will now only need to fire 1 more bullet to kill a person wearing Juggernaut instead of the usual 2.
- Any guns with Red Dot Sight will not zoom in from the default fov of 65. (except for G36c, coz the iron sight is horrible)
- Both shotgun have their mobility increased, spread reduced when aiming down the sights, and carries 1 extra shot per clip.
- W1200 have minimum damage increased so that a burst of 8 pellets could kill at max distance. Penetration increased.
- Idling on M16, LMGs, and mini uzi.
- Due to suggestions I've received, I've made some pretty retarded changes and made Uzi the new console W@W MP40. Hopefully its balanced though. =/
- Clipsize on G3 and M14 increased.
- M249 and RPD have increased recoil.
- All LMGs will share ammo with weapons that chambers the same cartridge.
- Uzi and P90 with hip spread of assault rifle's.
- G36c min damage increased so that it won't lose damage over distance (except for silencer). With silencer, G36c will have slightly less recoil.
- Reduced recoil on MP44.
- Skorpion's reload time synchronized with the animation.
- Reduced sway on both bolt-action rifles while increased the one on M21.
- M1911 now deals 40-30 dmg.
- Frag grenade reduced throw distance.
- Grenade Launcher increased min activation range.
Elaborated version of the change log is in the mod.