Post by didjeridu on Nov 26, 2012 15:14:37 GMT -5
Full notes: battlelog.battlefield.com/bf3/news/view/2832654788585875743/
Based on detailed community feedback and data analysis we have made some minor weapon tweaks to recoil and accuracy. The goal of these tweaks, and the overall goal in Battlefield 3, is to give each weapon a unique feel and competitive performance to other weapons of a similar type.
M416: First shot and horizontal recoil slightly increased. This should make the choice between M16 and M416 more interesting again.
L85A2: Slightly reduced horizontal recoil.
AUG: first shot recoil slightly to increase weapon controllability.
FAMAS: Slightly reduced horizontal recoil.
G53: Vertical recoil reduced to make this weapon more controllable.
QBZ-95B: Slightly reduced horizontal recoil.
LSAT: Hip accuracy has been increased to highlight the weapon’s role as a highly mobile LMG.
Type88 LMG: Recoil has been decreased to make it a viable option when compared to the M249.
M5K: Increased horizontal recoil and decreased vertical recoil to focus this weapon as a high damage, low control PDW.
UMP45: Decreased fully automatic fire to differentiate this weapon from the PP2000.
MP412: Increased its accuracy to better distinguish it from the .44 Magnum.
M26: Increased aimed accuracy to be in line with the other shotguns.
Fixed the MTAR’s range not being correctly reduced when equipped with the sound suppressor.
Fixed a bug where suppressive fire had reduced effect on the M16 and M5K when compared with other weapons.
Fixed a bug where the M5K’s Flash Suppressor had no effect on accuracy.
Fixed the L86A2 Heavy Barrel’s hip accuracy penalty being far larger than other weapons.
Fixed an issue with the Mk3 shotgun’s ACOG being low resolution.
---------------------------------------------------------------------------------------------
Thoughts? I want to see hard numbers first, but it looks okay.
M416 nerf was necessary. Depending on the new multiplier (especially compared to the new M416 multiplier), I still believe the AUG is subpar. FAMAS needs a reload buff more than a recoil buff, and is still a worse AEK. G53 is still a bad G36. QBZ with HBar probably outclasses the AKS now, but that's not saying much. All the hipfire in the world won't save the LSAT. It's still slow as crap, and the SAW is still a better choice. T88 surprisingly might become usable, but still only in a niche role. Decreased fully automatic fire for UMP? You mean rate of fire? Good thing I unlocked the camo already, because that's horrible. Another REX buff. Not complaining, but imo the 1911 is now too weak in comparison. I never aim the M26, but a fix is a fix I suppose.
Praise almighty for the M16 and L86 fix. I liked using the L86 with the laser, but I like the Hbar more. I almost hate to say it, but the M16 is balanced now. The crying won't stop though.
Based on detailed community feedback and data analysis we have made some minor weapon tweaks to recoil and accuracy. The goal of these tweaks, and the overall goal in Battlefield 3, is to give each weapon a unique feel and competitive performance to other weapons of a similar type.
M416: First shot and horizontal recoil slightly increased. This should make the choice between M16 and M416 more interesting again.
L85A2: Slightly reduced horizontal recoil.
AUG: first shot recoil slightly to increase weapon controllability.
FAMAS: Slightly reduced horizontal recoil.
G53: Vertical recoil reduced to make this weapon more controllable.
QBZ-95B: Slightly reduced horizontal recoil.
LSAT: Hip accuracy has been increased to highlight the weapon’s role as a highly mobile LMG.
Type88 LMG: Recoil has been decreased to make it a viable option when compared to the M249.
M5K: Increased horizontal recoil and decreased vertical recoil to focus this weapon as a high damage, low control PDW.
UMP45: Decreased fully automatic fire to differentiate this weapon from the PP2000.
MP412: Increased its accuracy to better distinguish it from the .44 Magnum.
M26: Increased aimed accuracy to be in line with the other shotguns.
Fixed the MTAR’s range not being correctly reduced when equipped with the sound suppressor.
Fixed a bug where suppressive fire had reduced effect on the M16 and M5K when compared with other weapons.
Fixed a bug where the M5K’s Flash Suppressor had no effect on accuracy.
Fixed the L86A2 Heavy Barrel’s hip accuracy penalty being far larger than other weapons.
Fixed an issue with the Mk3 shotgun’s ACOG being low resolution.
---------------------------------------------------------------------------------------------
Thoughts? I want to see hard numbers first, but it looks okay.
M416 nerf was necessary. Depending on the new multiplier (especially compared to the new M416 multiplier), I still believe the AUG is subpar. FAMAS needs a reload buff more than a recoil buff, and is still a worse AEK. G53 is still a bad G36. QBZ with HBar probably outclasses the AKS now, but that's not saying much. All the hipfire in the world won't save the LSAT. It's still slow as crap, and the SAW is still a better choice. T88 surprisingly might become usable, but still only in a niche role. Decreased fully automatic fire for UMP? You mean rate of fire? Good thing I unlocked the camo already, because that's horrible. Another REX buff. Not complaining, but imo the 1911 is now too weak in comparison. I never aim the M26, but a fix is a fix I suppose.
Praise almighty for the M16 and L86 fix. I liked using the L86 with the laser, but I like the Hbar more. I almost hate to say it, but the M16 is balanced now. The crying won't stop though.