qupie
True Bro
Posts: 12,400
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Post by qupie on Dec 21, 2009 8:46:49 GMT -5
Hi guys, do you know how this works? I have been expirimenting with the following class: WA2000 + acog SOH Lightweight ninja (could be SA if you want)
but does the SOH actually really help when I come out from sprinting strait into ADS? how do these two perks combine?
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mannon
True Bro
wordy bastard PSN:mannonc Steam:mannonc XB:BADmannon
Posts: 15,371
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Post by mannon on Dec 21, 2009 9:17:56 GMT -5
Lightweight:Pro should cut down the delay after sprinting to when you can hipfire and from there you still have to ADS which SoH:Pro should cut in half. SA would help you out if you pulled the trigger before actually ADSed, but with a sniper rifle I don't know that it will be worth it, you are probably better off just waiting that extra time to ADS except at very close quarters and then you might just go for knife instead or use a secondary.
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Post by toad on Dec 22, 2009 5:46:00 GMT -5
Lightweight Pro reduces the time to ADS after sprinting, not firing from the hip.
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Post by corwinwarner on Dec 22, 2009 5:55:27 GMT -5
Toad's right. Moreover, I am not sure Lightweight is the best perk to pick for a sniper class, considering that the basic speed bonus it gives is poor. The PRO version is better suited for a "run n' gun" class equiped with a SMG or AR. Anyway, you're free to try it with a sniper But, this pro perk really has sense when combined with Marathon. I played yesterday in Terminal (TDM) with my M21 + ACOG (had to unlock the thermal ). My perks were: SoH pro (a must have when quick-scoping) SP pro (less shots, more powa, what else? ) Ninja (silent+no heartbeat kid) Result was: 1st / 21-3-1 I prefer the M21 over the WA2000 because the latter obstruct too much of the right part of the screen in my opinion. It's a real pain (to me) in fast-paced CQC games.
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Post by toad on Dec 22, 2009 5:59:29 GMT -5
Agree about the obstructive view of the WA2000.
BTW, the speed bonus for a sniper is the same as an SMG class apparenty...
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Post by corwinwarner on Dec 22, 2009 6:11:03 GMT -5
Yes, it's the same bonus.
What I wanted to say is that the basic Lightweight bonus (to walk, not to sprint) is quite poor (7% if I remember, anyone can confirm?).
What's interesting is Lightweight PRO, if you love to sprint, then ADS quickly. Combined with Marathon, it gives you the highest mobility possible (great in every objective-based games) and the ability to ADS almost as fast as if you were not sprinting.
However, as said before, if you run around a corner in front of and opponent at a distance... d'oh!
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Post by toad on Dec 22, 2009 6:59:16 GMT -5
I do that a lot! I just turn around, and I'm outter there like a rat up a drain pipe! I'm sure people say to themselves "Why does that weirdo keep running away!?" Haha.
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Post by corwinwarner on Dec 22, 2009 7:33:32 GMT -5
Yep That's the moment when the lag may be decisive. And that's why Lightweight Pro may be useful. As usual, it all depends on your knowledge of the map : in Terminal, for instance, I "brake" from sprinting anytime I know I am coming to an open hallway. I stop, I check, in doubt I throw a flash... or a smoke before going. Oh, and BTW, I forgot to tell that smoke can be cool on certain map, as it allows you infiltrate a zone quickly (thanks to your perks) and without (too much) trouble. Go get'em man!
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qupie
True Bro
Posts: 12,400
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Post by qupie on Dec 24, 2009 11:57:55 GMT -5
I only use smokes nowadays
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