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Post by jaedrik on Feb 24, 2013 17:26:47 GMT -5
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tooros
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Post by tooros on Feb 25, 2013 12:23:31 GMT -5
I don't care if the PS4 is fekkin' skynet - if they don't fix the atrocious update system and online experience then they'll never see a penny of mine. No-one can say using a PS3 online is anything but agony.
XBL is seamless and just works. Yes it costs but I know I can just jump online and everything will be right.
If Sony can fix their online experience to be like M$ then I'd happy to give it a shot.
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Post by Broadband on Feb 25, 2013 13:36:38 GMT -5
Uh... apart from party chat, what exactly is wrong with PSN? I'd rather deal with a slightly inferior online service for free than an overpriced one with a couple of cool features but otherwise a bunch of crap (ESPN lol).
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Usagi
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Post by Usagi on Feb 25, 2013 15:44:29 GMT -5
[/u][/b] [li]Deep Down [/li][li]Destiny [/li][li]Diablo III [/li][li]DriveClub [/li][li]Final Fantasy (Untitled) [/li][li]inFAMOUS: Second Son [/li][li]Killzone: Shadow Fall [/li][li]Knack [/li][li]Watch Dogs [/li][li]The Witcher 3: Wild Hunt [/li][li]The Witness [/li][li]Old Man Simulator 2014 [/li][li]Clay Dix 3D [/li][/ul][/quote] Fixed.
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tooros
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Post by tooros on Feb 26, 2013 8:36:30 GMT -5
Uh... apart from party chat, what exactly is wrong with PSN? I'd rather deal with a slightly inferior online service for free than an overpriced one with a couple of cool features but otherwise a bunch of crap (ESPN lol). OK - Ignoring party chat (which can't really be ignored but anyway) I get a couple of hours a night - usually from 10->midnight. If there's an expected update, even a system update, I can turn on at 10 and be playing by - worst case - 10:15. With a PS3, in the same scenario, forget it - bedtime.
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Post by beavernator on Feb 26, 2013 14:38:29 GMT -5
Cmon broski goalie already posted that My bad; didn't see that.
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eLantern
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Post by eLantern on Feb 26, 2013 18:44:08 GMT -5
I'm intrigued by the PS4, just like I was by the PS2 & PS3. I've never been a PS owner, but have always considered getting one. My biggest hang-ups in deciding to get one thus far have been...
1. The cost. The added cost was something I didn't want to spend considering I had already dropped cash on purchasing a Dreamcast, Gamecube & Xbox (when considering the PS2) as well as a Wii and 360 (when considering the PS3). I will probably only get one system this time around, so I'll wait to make the right decision for myself... I never buy a console day one. Even Valve's Steam Box will merit consideration.
2. The controller. I have always greatly disliked the location of the left thumbstick on the Dual Shock controllers... it makes using the analog stick very uncomfortable to me, which is critical in FPS games. I'm aware that there were 3rd party controllers for Sony's system that had the design changed to match that closer of the Xbox and Gamecube controllers... I have a friend who owns several of them, but they feel cheap and chincy to me, which simply presents another form of controller dislike. Also, like Mousey pointed out about the lack of an audio output... it was an issue to me too, but thankfully this has been addressed with the Dualshock4.
3. No Halo. Lacking my favorite exclusive title caused me to always consider it as a secondary console option after M$'s Xbox. Not-to-mention, Gears of War grew on me as another very good exclusive and the Forza games became better than the GT games imo, plus there's all the Arcade exclusives that I love which helped cement M$'s console over Sony's from my perspective. However, Sony's Motorstorm game(s) quickly became my biggest draw to their console, but I have to admit that games by developers Quantic Dream, Naughty Dog, SCE Santa Monica Studio also got my attention. And developers Team Ico, Guerrilla Games, and Media Molecule have and will be creating some games that I have interest in as well. The question is how much do I value these Sony exclusives in comparison to my personal favorite exclusive.
4. Online experience. I've played several of my friends PS3 games online and find the experience to be lacking in comparison to the 360, but I really do like the fact that it doesn't cost money and it's a big reason why I'm considering the PS4 over the next Xbox.
Going forward I am absolutely curious as to see the "living room companion" role each console will serve as I've become a bit less of a gamer then I've traditionally have been and am fully interested in seeing what else a console can provide. I dropped my cable subscription recently and instead stream many of the shows I like online instead... if a console actually offered some of their own entertaining channels and managed to find a way to offer a "pick & choose" system for specific channels directly through their console I'd become extremely interested. Give me access to AMC, ESPN, ESPN2, FOXsports, HBO Go, Showtime Anytime, and perhaps even TNT without the need for a cable or satellite subscription and I'll be set. Considering Xbox Live's annual subscription, maybe something like this could actually be worked out and if so, then hands down M$'s next system would be my no-brainer choice.
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Post by Broadband on Feb 26, 2013 19:20:24 GMT -5
Uh... apart from party chat, what exactly is wrong with PSN? I'd rather deal with a slightly inferior online service for free than an overpriced one with a couple of cool features but otherwise a bunch of crap (ESPN lol). OK - Ignoring party chat (which can't really be ignored but anyway) I get a couple of hours a night - usually from 10->midnight. If there's an expected update, even a system update, I can turn on at 10 and be playing by - worst case - 10:15. With a PS3, in the same scenario, forget it - bedtime. Wtf? Game updates take 5 minutes max, unless you just bought the game and have to apply every single update (which I admit, takes a long ass time). System updates... yeah they're a pain, but they normally take no longer than 10 minutes. Plus they're so infrequent. Just out of curiosity... do you even own a PS3? After the disgrace that was Halo 4, that is a non-issue to me and to a lot of people.
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eLantern
True Bro
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Post by eLantern on Feb 26, 2013 19:35:40 GMT -5
Broadband - Well that's on you and those others. I've enjoyed Halo 4 and believe that they're slowly improving some of the things that were less than desirable about it. This isn't to say that the game is cured of all of its problems though as there are still issues, but all games suffer some form of complaint(s) by the consumers. Nothings perfect. Besides, for me it's truly about being able to experience the ever expanding universe and storyline of Master Chief.
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Post by Broadband on Feb 26, 2013 19:54:50 GMT -5
Through one of the shortest FPS campaigns in history?
The day they properly nerf the Boltshot and DMR, and add a REAL competitive playlist (no sprint and ordnance, dumb shits at 343i). Team Throwdown almost nailed it, but is sadly ruined by those things.
And seriously, no visible CSR is just so facepalm-worthy. Custom games are still crippled, Forge still sucks. There's a good reason the population of the game has dropped so dramatically - THE GAME SUCKS.
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eLantern
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Posts: 10,761
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Post by eLantern on Feb 26, 2013 23:16:12 GMT -5
what is the appeal of the asymmetrical controller design? it has nothing to do with the size of one's hands. thats clear. can someone please explain why the right thumb is comfortable in the center position but not the left? the right thumb is for aiming after all. I suppose you could simply consider it a personal preference thing, but at the same time I think it's actually a situation where the xbox controller layout actually provides a more natural resting position for your left thumb. In regards to the personal preference though, it could simply be a case where I've had a history of using controllers with a somewhat similar thumbstick control style for quite a while. Ever since the N64. I consider the N64 similar because the analog stick was in the center of the grip you had to hold to use it, it didn't require your left thumb to wrap completely over and across the grip to use. Going from that controller to the Dreamcast provided me a layout design that I was quite comfortable with and I'd get use to seeing in many of the future controllers I used, which is probably why I prefer the left thumbstick on the Xbox over the PS. Following the Dreamcast was the Gamecube controller, then the Xbox and Xbox360. I played with the Dualshock controller enough to be somewhat comfortable with it, I actually think it works fine for many games on the PS, but I didn't find it very comfortable for FPS or racing games and only sometimes comfortable for 3rd Person games. As it is, I just don't like having to reach my left thumb across the grip to access the left thumbstick, it just doesn't feel very natural for my left thumb to rest there. What is there to say other than... to each there own. For me it does factor into my decision making on whether or not to consider getting the PS4.
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eLantern
True Bro
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Post by eLantern on Feb 26, 2013 23:46:40 GMT -5
Through one of the shortest FPS campaigns in history? The day they properly nerf the Boltshot and DMR, and add a REAL competitive playlist (no sprint and ordnance, dumb doo-doos at 343i). Team Throwdown almost nailed it, but is sadly ruined by those things. And seriously, no visible CSR is just so facepalm-worthy. Custom games are still crippled, Forge still sucks. There's a good reason the population of the game has dropped so dramatically - THE GAME SUCKS. I enjoyed the campaign quite a bit. While perhaps a little short, it was not dramatically short and it was still a pretty engaging story IMO. I keep up with all the stories within the Halo universe, so that may be partly why. The Boltshot nerf is coming very soon. The DMR, not so much, but I've only experienced a real issue with it on maps that have a ton of long range engagements, otherwise I find that the BR, LR, and to a slightly lesser degree CC compete just fine if not better in some cases against the DMR. As for a "Real" competitive playlist, well that's completely a subjective outlook, isn't it? I happen to think Sprint is perfect in Halo and should not be toggle-able or removed. I think it belongs in both ubber competitive playlists and less competitive playlists. I think global ordinance drops are also perfect as a means for spawning weapons and whatnot onto the maps. Personal ordinance drops I think have been handled quite well within Team Throwdown, if anything I'd like to see them be the only method for accessing power-ups. Through a tier system, have the first drop provide only a speed boost, a second drop provide a choice between speed boost or overshield, and the third drop could provide all three options. The requirements (initial point requirement and/or point multiplier) for earning these PODs can be tweaked so that it would be more difficult to earn them. The setting can be adjusted to fit the gametypes and modes, with the 2nd POD requiring a good game to earn and the 3rd POD only available to some who was having a tremendously awesome game. I also think that the AAs under the competitive playlist should be treated like H3 equipment and former power-ups. Drop one Active Camo on the map and one Regeneration Field as replacements for the old Invisibility and Overshield power-ups. Scatter a couple other tactically advantageous AAs specific to the map and I think you have the ideal game settings for a general competitive Halo 4. Then the only other changes I'd make for the more competitive gametypes verses less competitive gametypes would be having preset BR starting loadouts with no AAs and minimal loadout differences associated with the TP & SU, plus an ally only radar verses allowing custom starting loadouts, full radars and no AAs on the map, because they'd be part of the custom loadouts. The other issues you mention were indeed let downs to say the least. Especially, the custom game and forge ones, but nevertheless I don't see them as being game breaking issues. Plus, the CSR is coming which will make some a bit happy even if it's not viewable in game and custom games will get some addressing in the TU, but certainly not enough. Further updates should address some of the additional problems in custom games and forge, but who knows for sure. Overall, I really don't believe it's as bad as your doomsday outlook makes it out to be.
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Post by KingVaroon on Feb 26, 2013 23:51:02 GMT -5
I've played online on both systems (PS3 and 360). Other than the party chat feature, I absolutely could not spot a difference. If people aren't smart enough to wire their consoles in, they shouldn't be allowed to complain about shitty internet either.
And whoever said system updates take forever on the playstation - are you high? never takes more than 5 minutes
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eLantern
True Bro
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Post by eLantern on Feb 26, 2013 23:58:19 GMT -5
I think he meant that if the left stick is in such a good position, then why is the right stick not in the same position? I think its just a button layout issue (xbox dpad is a bit ch and ABXY are important) and it deserves an overhaul imo. That's a pretty good question... I think the right thumbstick would be in an even more comfortable position if it were moved into a more symmetrical position to the left thumbstick on the Xbox as it wouldn't require your right thumb to wrap over and across the grip to establish a neutral resting position, but the problem would be as you point out that the moving of the ABXY buttons to the right thumbstick's previous position would be too much of a hindrance as their importance is also quite great, much more so then the D-pad. Not-to-mention, there's an even greater historic tradition to having those vital buttons placed where they are in relation to how the controller is most comfortably gripped. I believe the new Wii U gamepad might provide the closest example to that change your/his question poses. I personally haven't held one to tell you whether or not it's all that comfortable or ideal as a layout.
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Post by KingVaroon on Feb 27, 2013 0:08:24 GMT -5
I think the right thumbstick would be in an even more comfortable position if it were moved into a more symmetrical position to the left thumbstick on the Xbox as it wouldn't require your right thumb to wrap over and across the grip to establish a neutral resting position You must have very tiny hands.
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eLantern
True Bro
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Post by eLantern on Feb 27, 2013 0:45:03 GMT -5
I've never been too huge on halo's matchmaking, but Customs and Forge were what made the series for me (didnt play much at all before H3). Custom games and forge sucking huge cock were what turned me off Halo4. I'm not a fan of a game being released seemingly unfinished to be patched upon a later date. It seems especially stupid to have been trying to rush it out right before BO2 (which at this point has far beyond usurped halo in both hype and popularity). Maybe unfinished isn't the right word, I'm just saying that I've already turned in the game and won't re-buy it out of principle even if they patch in anything. However it seems like they removed most of custom game options for no discernable reason aside from "you have to play the game this way!" which I suppose is fine for people who only use custom games for scrimages, but everything else stops there. One of the worst offenders is how they not only removed assault as a gametype, but that griffball is basically the same thing. Griffball has options which one could tweak in order to play it as an assault varient, however they're stuck on one possible selection. Also infected, which was always used (aside form rare use of invasion) for creating two teams with different traits, is worthless for that because infected team can now only use energy swords. and then for forge. Nothing too bad with forge. However 343 removed precision editing. I mean i can see them doing that if they were making room for something, but now the button that it was attached to is completely unused. Really i can deal with the matchmaking changes since I never played it seriously. but outside of that, I might as well just play reach, because 343 has straight up removed content from the game for absolutely no reason aside from limiting content. As a huge fan of Halo racing, I was extremely disappointed with the limitations in forge and custom games, but to be honest, as much as that bothered me I knew I could go back and do those racing games in Halo: Reach or Halo 3 if I so choose. This is a big reason why I said I didn't think it was a game breaking omission despite my belief that it was a huge mistake/blunder by 343i. I agree that Halo 4 got rushed and plenty of critical mistakes were made, but I believe 343i has learned quite a bit about their mistakes considering all the backlash they got and I have a sneaky suspicion that Halo 5 will be much more polished when it gets released. I also think that 343i's decision to design the ball physics, including the throwing capability, to revolve around the Grifball gametype was absolutely detrimental to having a proper Assault gametype integrated into the game and even the Oddball gametype. As is, I just stay away from Oddball as much as possible, instead focusing on Slayer, CTF, KotH, Snipers, SWAT (basically Slayer variants) and sometimes Dominion, Extraction, and Team Regicide. This would also include Team Throwdown and Team Doubles too, though the quitting problem in Team Throwdown is very annoying, but I believe they will be putting a modified JiP into that playlist soon.
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tooros
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Post by tooros on Feb 27, 2013 4:38:03 GMT -5
OK - Ignoring party chat (which can't really be ignored but anyway) I get a couple of hours a night - usually from 10->midnight. If there's an expected update, even a system update, I can turn on at 10 and be playing by - worst case - 10:15. With a PS3, in the same scenario, forget it - bedtime. Wtf? Game updates take 5 minutes max, unless you just bought the game and have to apply every single update (which I admit, takes a long ass time). System updates... yeah they're a pain, but they normally take no longer than 10 minutes. Plus they're so infrequent. Just out of curiosity... do you even own a PS3? After the disgrace that was Halo 4, that is a non-issue to me and to a lot of people. No - I don't own one. But All my (local and virtual) friends do and I've played lots on one. I did (do still) own a ps2 and I loved it - I'm not at all anti-sony or a M$ fanboy. I'm really intrigued that a couple of you have said about the update time (wired in obviously - I don't know anyone who chooses wireless connection over ethernet) because here where I live - they take forever! I'm not joking - maybe it's local bb speed? Maybe it's Sony Europe? I don't know but a real example (not a first time install: ) Visiting a friend doing the whole Forza/GT thing - he turns on the box to show something - system update, eventually get to GT5 - game update. We watch a whole film on the TV while the box churned away doing it's thing. Updates appear to be much more regular too. Regarding the PS4 news we know - I really like the controller - I have quite small hands and even I struggle with the traditional one. *This Image* shows a huge improvement in the primary interface which is a massive step forward. Couple that with triggers, concave sticks, more resistance in the stick movement, grippy finish, - ignoring the touchscreen/move integration which may be useful or may just lead to further wii-ification TBD. Regarding 1st party exclusives - I've given up on Forza (T10 have just lost their way more and more since FM2 IMHO) Gears has got worse and worse since the first one (Still possibly the best MP experience I've had) and Halo - still not sure I could live without Halo - even the Call of Duty Halo that is #4. Destiny might solve everything there though! It's too early for me to decide - no-one knows anything concrete about the Durango/720 either for a fair comparison. Well done Sony for getting the jump. I'm looking forward to destiny, the next borderlands, whatever COD morphs into, the next Skyrim etc etc - not one of which is tied to a system. tl;dr - Eveyone I know (in the real world) who has both Xbox and PS3 uses the PS3 as a bluray player and turns the xbox on for partychat, while playing pre-updated ps3 games. The PS4 is a huge draw and 3rd party titles are the big attraction. Oh - and the new controller rocks.
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eLantern
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Post by eLantern on Feb 27, 2013 13:10:14 GMT -5
@mousey -
Well Halo 4 was 343i's first go at developing a game basically from scratch, so I can forgive them for not being perfect in their first go around, but that doesn't mean that I don't believe some of their blunders and mistakes didn't deserve critical finger pointing and a demand for a quick remedy.
Considering my appreciation for the franchise and universe I will continue to have as much of as a positive outlook as I can. No doubt I will continue to vent my displeasure with what I see as mistakes and blunders, plus I will propose solutions and demand fixes, but most importantly I will remain optimistic that things will get better going forward.
Btw, it was a bit disappointing that the Final Boss battle was completely a quicktime event... I wouldn't have minded it if it required you to at least battle him for a little while before going into a quicktime event.
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Post by SheWolf on Feb 28, 2013 18:18:38 GMT -5
moar info: apparently, the gpu used is a relabeled and very slightly castrated (to decrease power draw) HD 7850, a middle class card from early 2012 which currently costs around 120 bucks in retail. not great, but not too bad. for now, we'll talk again in a few years when the generation is in the middle of its life cycle.
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asasa
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fuck
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Post by asasa on Feb 28, 2013 21:46:47 GMT -5
Looks nice. What font is that?
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Deleted
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Post by Deleted on Mar 12, 2013 16:18:41 GMT -5
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Post by SheWolf on Mar 12, 2013 17:08:21 GMT -5
yeah, most likely just hollow propaganda. we'll have to see when it comes out how it actually performs. but the thought of a device outperforming pc's at such a price and size is a bit silly.
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phale
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Post by phale on Mar 12, 2013 20:44:10 GMT -5
moar info: apparently, the gpu used is a relabeled and very slightly castrated (to decrease power draw) HD 7850, a middle class card from early 2012 which currently costs around 120 bucks in retail. not great, but not too bad. for now, we'll talk again in a few years when the generation is in the middle of its life cycle. HD7850 may be "middle" class, but it's widely regarded as the best performance/price (i.e. best value) card on the market currently. It's enough to max out almost any game right now and get good FPS. It'll be middle-class in a year or two, we'll see how long it will be able to last.
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