wittyscorpion
True Brorange
All warfare is based on deception.
Posts: 8,598
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Post by wittyscorpion on Mar 6, 2014 0:45:20 GMT -5
www.titanfall.com/pilots/assassinPrimary weapons:R-101C CARBINE (in beta) EVA-8 SHOTGUN (in beta) SMART PISTOL MK5 (in beta) R97 COMPACT SMG (in beta) LONGBOW-DMR SNIPER (in beta) G2A4 RIFLE: semi auto, "high damage and extremely precise fire" HEMLOK BF-R: 3 round burst C.A.R. SMG: "fire a more powerful round that provides greater damage and accuracy at range" SPITFIRE LMG: "recoils heavily when first fired, but quickly settles into a tight firing pattern. The manufacturer strongly recommends sustained saturating fire, instead of short controlled bursts." Secondary weapons:RE-45 AUTOPISTOL (in beta) HAMMOND P2011 (in beta) B3 WINGMAN: "extremely powerful revolver with very high accuracy out to long ranges" Anti-Titan:ARCHER HEAVY ROCKET (in beta) SIDEWINDER (in beta) MAG LAUNCHER: fires magnetic grenades Ordinance:FRAG GRENADE (in beta) SATCHEL CHARGE: stick to any surface, manually detonated ARC MINE: stick to any surface proximity detonated (Missing arc grenade(?) which is in beta)
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wittyscorpion
True Brorange
All warfare is based on deception.
Posts: 8,598
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Post by wittyscorpion on Mar 6, 2014 0:52:30 GMT -5
Spitfire LMG's design is a surprise. Looks like it will start with very bad recoil, but get tighter over sustained fire. The conventional method of using controlled burst to manage recoil turns out to be a very bad idea for this weapon. No wonder during beta I can't figure out how to effectively use the "AMPED" version at all.
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Post by dgcool on Mar 6, 2014 3:29:18 GMT -5
Spitfire LMG's design is a surprise. Looks like it will start with very bad recoil, but get tighter over sustained fire. The conventional method of using controlled burst to manage recoil turns out to be a very bad idea for this weapon. No wonder during beta I can't figure out how to effectively use the "AMPED" version at all. It didn't really sit well with me either when I used the burn card in beta, most of the time you are in a firefight you need accuracy on demand; having to wait a few rounds to have usable recoil and clear target tracking through your sights generally spells death more often than not. The damage is good close range (3 BTK) but ADS time is listed at .7 seconds (which is of course egregiously slow)...over all I don't see this weapon getting much use. Something closer to the HAMR in Black Ops 2 would have been more practical I think.
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Post by Pegasus Actual on Mar 6, 2014 3:37:21 GMT -5
The recoil plus the iron sights was a bit much on the burn card edition. I'm sure it will be a lot more usable with a holosight. But probably its main advantage is for Titan rodeos.
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Post by Ishbane on Mar 6, 2014 12:04:09 GMT -5
Kraber and Charge Rifle still remain to be shown.
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Post by torrero on Mar 6, 2014 12:41:58 GMT -5
Kraber and Charge Rifle still remain to be shown. PURELY SPECULATION, but these could be "burn card only" weapons? I hope they are regular weapon options, because I feel like a little bit more variety could be used for the weapon options, but it is a possibility in theory.
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wittyscorpion
True Brorange
All warfare is based on deception.
Posts: 8,598
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Post by wittyscorpion on Mar 6, 2014 13:27:05 GMT -5
Kraber and Charge Rifle still remain to be shown. PURELY SPECULATION, but these could be "burn card only" weapons? I hope they are regular weapon options, because I feel like a little bit more variety could be used for the weapon options, but it is a possibility in theory. It's entirely possible that the list in OP is not the full list. The "EMP" like grenade available in Beta ("Arc Grenade"?) is not shown, so there could be others that they decided to not reveal yet.
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Post by Ishbane on Mar 6, 2014 14:42:56 GMT -5
Replace Anti-Titan Weapon with a faster charging Charge Rifle."Faster charging" implies that there will be a regular version. Replace Primary Weapon with a Kraber-AP Sniper that fires explosive rounds.I'm expecting a Kraber without HE rounds, but i could totally do without enemies using it at all.
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Post by Pegasus Actual on Mar 6, 2014 14:51:38 GMT -5
Really? Scared of the Kraber? The burn card version at least wasn't even hitscan. No hitscan plus high mobility plus low recoil instadeath assault rifle = not worried about Kraber.
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Post by torrero on Mar 6, 2014 17:12:37 GMT -5
i am curious how much damage the kraber rifle does against Titans. the fact that it has AP in the title, and its looks/mechanics makes it seem like it will have an increased damage output vs Titans.
Also if i remember correctly, when scoped you get the red highlighted areas showing up on enemy Titans (similar to when you are piloting a titan), which also makes me think it has increased effectiveness.
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Den
He's That Guy
Posts: 4,294,967,295
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Post by Den on Mar 6, 2014 17:41:50 GMT -5
i am curious how much damage the kraber rifle does against Titans. the fact that it has AP in the title, and its looks/mechanics makes it seem like it will have an increased damage output vs Titans. The default sniper rifle hits a Titan for 100 damage (600 if you're shooting its hatch on a rodeo). The Amped version does an extra 150 damage from its explosion.
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wittyscorpion
True Brorange
All warfare is based on deception.
Posts: 8,598
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Post by wittyscorpion on Mar 9, 2014 3:22:21 GMT -5
Now we have the full list of everything: titanfallblog.com/2014/03/08/complete-list-of-pilot-weapons-tactical-ability-ordnance-tier-kits/Primary Weapon: R-101C Carbine EVA-8 Shotgun Smart Pistol MK5 R97 Compact SMG Longbow-DMR Sniper G2A4 Rifle (Unlocks at level 18) Hemlok BF-R (Unlocks at level 29) C.A.R. SMG (Unlocks at level 34) Spitfire LMG (Unlocks at level 39) Kraber-AP Sniper (Unlocks at level 44) Anti-Titan Weapon: Archer Heavy Rocket Sidewinder Mag Launcher (Unlocks at level 22) Charge Rifle (Unlocks at level 33) Sidearm: RE-45 Autopistol Hammond P2011 B3 Wingman (Unlocks at level 27) Tactical Ability: Cloak Stim Active Radar Pulse (Unlocks at level 19) Ordnance: Frag Grenade Arc Grenade Satchel Charge (Unlocks at level 17) Arc Mine (Unlocks at level 31) Tier 1 Kit: Enhanced Parkour Kit Explosives Pack Power Cell Run N Gun Kit (Unlocks at level 36) Quick Reload Kit (Unlocks at level 42) Stealth Kit (Unlocks at level 48) Tier 2 Kit: Dome-Shield Battery Minion Detector Warpfall Transmitter (Unlocks at level 16) Dead Man’s Trigger (Unlocks at level 37) The ‘Icepick’ (Unlocks at level 43) Guardian Chip (Unlocks at level 49)
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Deleted
Deleted Member
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Post by Deleted on Mar 11, 2014 20:12:12 GMT -5
The Hemlock looks like it was inspired off a Dahl Assault Rifle from Borderlands 2. It wouldn't be completely unreasonable to say that this is a nod to Borderlands 2 since the Hemlock just so happens to be a burst-fire weapon. If both these weapons are based off of a real-life weapon I haven't heard of it.
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Post by Ishbane on Mar 12, 2014 14:05:37 GMT -5
Titanfall wikia on the Hemlock:
It appears to be a massive visual homage to James Cameron. Its magazine looks similar to that of the M41A1 Pulse Rifle-it's even the same color and shape, and its receiver may be inspired by one of the plasma rifles from the future sequences in Terminator. Its heat shield, though, is similar to that of the modified M60 from Avatar, though more boxy.
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