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Post by GodMars on Jul 31, 2014 19:11:54 GMT -5
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Post by GodMars on Jul 31, 2014 19:25:43 GMT -5
If I think Bungie has hosed anything up is their mixing of rating (also know as item level) into various statistics. At some point in Destiny player levels stop being levels and become a rating of your overall power potential. Attack listed on guns isn't so much damage but a rating of the gun's overall potential; impact is truly the weapon's raw power. MMOs traditionally separate ratings from every other attribute to prevent the kind of confusion this system can create. Ratings usually exist to allow you to know when a certain piece of gear is overall greater than, less than, or equal to another
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Post by GodMars on Aug 1, 2014 10:36:30 GMT -5
Apparently, there are two leveling systems at play that contradict some of what I was musing on in my previoua post. The traditional leveling system stops at 20. You can move past that soft cap by equipping gear that allows you to attain motes of light (think that is what they're called) that act as a new form of experience, allowing you to move past level 20.
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Post by -3055- on Aug 1, 2014 12:15:53 GMT -5
That bitch hovered over the exotic items for like half a second. Had to screenshot them. imgur.com/LNCgmeQ,KdoiuVC#0 Copy and paste the whole thing, don't click it.
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Post by GodMars on Aug 1, 2014 12:59:30 GMT -5
Yeah, you can see the + Light on it.
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wittyscorpion
True Brorange
All warfare is based on deception.
Posts: 8,598
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Post by wittyscorpion on Aug 2, 2014 21:01:23 GMT -5
Apparently, there are two leveling systems at play that contradict some of what I was musing on in my previoua post. The traditional leveling system stops at 20. You can move past that soft cap by equipping gear that allows you to attain motes of light (think that is what they're called) that act as a new form of experience, allowing you to move past level 20. Trying to understand this a bit more. So you are saying the "leveling" after 20 are gained from equipping gears? If 20 is the "normal" cap, I guess that each class will only have 2 subclasses instead of 3 which I originally hoped.
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Post by GodMars on Aug 2, 2014 21:38:50 GMT -5
Apparently, there are two leveling systems at play that contradict some of what I was musing on in my previoua post. The traditional leveling system stops at 20. You can move past that soft cap by equipping gear that allows you to attain motes of light (think that is what they're called) that act as a new form of experience, allowing you to move past level 20. Trying to understand this a bit more. So you are saying the "leveling" after 20 are gained from equipping gears? If 20 is the "normal" cap, I guess that each class will only have 2 subclasses instead of 3 which I originally hoped. Yes. Certain pieces of gear unlock a new type of experience which allows you to level further.
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