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Post by imrlybord7 on Sept 19, 2014 12:36:11 GMT -5
I don't have room for both unless I give up Blast Shield, Marathon or Dead Silence and I'm gonna call that a non-option. With Steady Aim I can run Sleight of Hand which is pleasant as fuck. But maybe Stalker is better question mark.
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Post by ChloeB42 (Alexcalibur42) on Sept 19, 2014 13:26:23 GMT -5
According to Marvel Steady Aim only works on hipfire, not ADS spread, but Stalker only helps when you're ADS. ADS is 1.5 regardless and normal spread is 2.7 Min Spread and 3.8 Max Spread for hipfire.
So with Steady Aim (if it's still 35% decrease) makes it about 1.8 and 2.5
So it's really up to play style, if you sprint more are up closer than Steady Aim, if you walk more or keep more distance Stalker. IMO
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Post by imrlybord7 on Sept 19, 2014 16:39:38 GMT -5
Thanks brah.
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Post by imrlybord7 on Sept 20, 2014 9:54:46 GMT -5
Wow the Chainsaw is bad. At least in Hardcore. Probably done with that class forever.
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Post by UrbaneVirtuoso on Sept 20, 2014 10:14:24 GMT -5
It's typically your Nuketown-mindset weapon. Not much else going for it.
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Post by imrlybord7 on Sept 20, 2014 22:44:37 GMT -5
Yeah its just such a fun concept for rushing and the hip fire box is so small like why doesn't it just stop being a dick and work for me in gunfights fuck
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Post by kylet357 on Sept 20, 2014 23:39:25 GMT -5
Yeah its just such a fun concept for rushing and the hip fire box is so small like why doesn't it just stop being a dick and work for me in gunfights Foxtrot What was the entire setup that you were running? I usually use the XboxAhoy setup or my Free for All class.
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Post by imrlybord7 on Sept 21, 2014 13:36:52 GMT -5
Rapid Fire + Muzzle Brake Ready Up SoH Marathon Steady Aim Dead Silence Blast Shield
I also tried replacing SoH and Steady Aim with Stalker and Resilience, although the former setup definitely sounds more sensible to me. Anyway, both setups had me losing a lot of engagements that I felt like I should have stood a real chance in. I guess pinpoint spraying is just too essential in Hardcore.
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Post by kylet357 on Sept 21, 2014 16:32:06 GMT -5
Rapid Fire + Muzzle Brake Ready Up SoH Marathon Steady Aim Dead Silence Blast Shield I also tried replacing SoH and Steady Aim with Stalker and Resilience, although the former setup definitely sounds more sensible to me. Anyway, both setups had me losing a lot of engagements that I felt like I should have stood a real chance in. I guess pinpoint spraying is just too essential in Touch Football. I'd recommend getting rid of the Muzzle Brake for the Grenade Launcher. Not normally useful unless you're running Recon, but in Touch Football it'll be useful for getting people around corners and behind cover that you can't hit with your Chainsaw.
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Post by imrlybord7 on Sept 21, 2014 22:02:27 GMT -5
'preciate the input bruh but the gun is actually useless. Most gunfights have me spraying like a fool and hitting nothing; I switch to a Ripper AR RF/MTAR-X/VEPR with Quickdraw and suddenly the game is playable again.
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