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Post by TheHawkNY on Jan 30, 2015 12:32:30 GMT -5
Mk 44 Stand Asides, Don't Touch Me, Starfire Protocol, Dragon's Breath. all DLC items for sale. No heavy ammo synthesis. Totally RNG. /s Because it's mathematically impossible to randomly pick all DLC items to sell. /s But seriously though...yeah, I don't think there's any way they're NOT hand-picking or otherwise manipulating Xur's inventory at this point. I was all aboard the RNG bandwagon a few weeks ago, but there's just no way they're going to convince anyone that having all DLC items 3 times in 8 weeks is random. Even if it was (and it could be for all we know) nobody would believe it. That makes it all the more aggravating that Xur hasn't had heavy ammo in a while. It's almost unfathomable that they haven't used that as a way to help mitigate the effects of the heavy ammo bug. At the very least let him have it every other week or something instead of once every 4 or 5 or however long it's been now. It could be randomly selected, but weighted to favor newer items. Which would you know, make sense, because as time goes on if it was not weighted to favor newer items, the chance that he would sell items that anyone would actually not have already would continually decrease. Also, given that everyone is running into problems with heavy ammo now because of the Crota raid, the best way to help mitigate the effects of the heavy ammo bug would be just to add heavy ammo synthesis to the Crota loot table. If you got a handful of them with each drop, it would be fine.
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mannon
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Post by mannon on Jan 30, 2015 12:35:07 GMT -5
They don't have to be permanently stationary, just have a good period of being stationary. Apparently even Crota does this.
You know I'd forgotten about multiple characters. I bet if I transferred some weapons my Hunter could get at least 3 coins. Unfortunately I haven't had time to do any Vanguard rep farming on my Hunter. I haven't had enough time to do all that I want to on my Warlock alone, my Hunter definitely lags behind... and my poor little punchbro is really in dire straits there. heh
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wings
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Post by wings on Jan 30, 2015 13:00:44 GMT -5
Mk 44 Stand Asides, Don't Touch Me, Starfire Protocol, Dragon's Breath. all DLC items for sale. No heavy ammo synthesis. Totally RNG. /s Because it's mathematically impossible to randomly pick all DLC items to sell. /s But seriously though...yeah, I don't think there's any way they're NOT hand-picking or otherwise manipulating Xur's inventory at this point. I was all aboard the RNG bandwagon a few weeks ago, but there's just no way they're going to convince anyone that having all DLC items 3 times in 8 weeks is random. Even if it was (and it could be for all we know) nobody would believe it. That makes it all the more aggravating that Xur hasn't had heavy ammo in a while. It's almost unfathomable that they haven't used that as a way to help mitigate the effects of the heavy ammo bug. At the very least let him have it every other week or something instead of once every 4 or 5 or however long it's been now. I started to notice the shed load of Daily Story Missions that are DLC only. Even DLC owners are getting annoyed with the repetition of having to kill the Soul of Crota, myself included and I am a new to the DLC content. It's probably just as well I have the Helm of Saint-14 just to make earning a whopping two Ascendant Materials a tad easier even though I have 225 AE and 291 AS. Omnigul has appeared in rotation 3 times out of 8 weeks and it's entirely possible when House of Wolves arrives that we'll see even less vanilla content in rotation. They also skipped Winter's Run twice and I wouldn't be surprised if it's because it's one of the easier strikes. Plus, who wants to hear Omnigul shreak so often anyway? It could be a coincidence but may be time will tell when House of Wolves comes out and the more tedious Nightfall strikes are never skipped, like Cerberus Vae III. For the heavy ammo issue they could have reduced their cooldown, reduce their price from the Gunsmith and Xur, have Xur sell them every week, and lift the limit per stack in your inventory and vault (they did this with telemetries, no idea when though). Menu lag can be horrible on last gen consoles so entering the menu for a heavy ammo synthesis pack is often not advisable so I try to always Raid with my void Swarm that has Field Scout. Bungie have even dealt with perks before on shotguns and the Pocket Infinity so I just think they're not interested in fixing it so they can artificially prolong the game. The bug has been around since launch and Bungie acknowledged this yonks ago. Thing is that a lot of gear has the +heavy ammo perk so it's doubly annoying. I pretty much use Helm of Saint-14 over Armamentarium these days, raiding or otherwise because of this. I didn't mind using the Armamentarium for Nightfall since I rarely wipe and the second grenade, despite not affected by Discipline cooldown, is handy against some annoying enemies like those Wizards in The Pits. So Xur has still never sold the Heart of the Praxic Fire or the Skull of Dire Ahamkara. I have both but it would be good to be in games with Warlocks who can produce a fair amount of orbs. Instead if I enter the Raid with Starfire Protocol users it is more of a hindrance because of the ammo bug in the game. Oh and heavy ammo synthesis has not been sold since hard mode Crota's End has been out. To play devils advocate: 1) Xur did sell the Obsidian Mind, which is very similar to the SoDA (but I fully admit, is not as cool looking) 2) My expertise is limited, but is the HotPF that good? 3) Heavy synthesis is not that rare... shit, I have 36 of them. Buy them from Banshie. 1. Skull of Dire Ahamkara is vanilla content so people may prefer this since the DLC is pretty expensive compared to what you get in other games. Plus, as it has never been sold before, people may end up just buying it for their collection and may be end up liking it anyway. Some people might prefer Skull of Dire Ahamkara over Obsidian Mind for PvP usage. If someone mainly does PvP and only some PvE they may prefer the Skull because of the limited inventory and vault space. 2. Probably not as good as people make out as health of enemies are quite high for end-game content but it's fun to spam incendiary semtex grenades on trash if only to produce orbs for teammates. Voidfang Vestments are pretty good but, since the level cap, they were sold once and have never had an upgrade option from Xur from what I remember. Heart of the Praxic Fire has been up for upgrade four times (I think?) from Xur so players are bringing up their non-sale more often, same with the Thunderlord. Any elusive content in a loot-based game will have overrated gear. I've seen countless people ask for a Jakobs Cobra in Borderlands 2 in trades even though it's quite a mediocre rifle. It's basically a trophy because of how rare it is and you'd barely use it anyway. However, it's nice to have options in combat based on gear so I'd like more Warlocks to have the Heart of the Praxic Fire rather than be selfish and never want Xur to sell it. 3. Glimmer cap is an issue for people and I have heard Crota's End on hard mode pretty much forces you to use heavy weapons as a primary. As a temporary fix, players should place House Banners, Silken Codex, Axiomatic Beads and Network Keys in their vault in case Xur and/or Iron Banner has gear you want. This is especially important for each level cap increase the game has too. I have 71,600 Glimmer banked (plus 24,769 Glimmer on my characters) and 301 heavy ammo synthesis packs across three characters but I still buy one heavy ammo synthesis pack when I approach the cap because I do not know when they will be sold by Xur again. On top of this, you have the ammo bug that drains people's stock more than they should. This affects players who Raid the most and I went through a fair amount in the Vault of Glass (hard mode) yesterday so I'd hate to think what Crota's End is like! I don't bother with Iron Banner unless it's really enticing and I have a shed load of Glimmer. Why? Do it each time it's running and you will see your Glimmer reserves drain.
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mannon
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Post by mannon on Jan 30, 2015 13:04:36 GMT -5
I'm starting to think the daily/weekly/NF thing is 50/50 DLC to nonDLC. Which sucks because there isn't as much DLC, so those missions get over represented. It could be the same for Xur. I dunno.
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hebbnh
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Post by hebbnh on Jan 30, 2015 13:09:41 GMT -5
TheHawkNY: Yeah, would make some sense at least for a while, but that also falls under "otherwise manipulating Xur's inventory" as far as I'm concerned. Also, a higher chance to sell new items is all well and good for a few weeks, until you end up with the situation we have now, where all those "new" items have been sold multiple times, to the point that anybody that really wants them probably bought them already on one of the other two or three occasions they were sold. Meanwhile, Vanilla items like HofPF that people have been chasing since release and would buy in a heartbeat have still never appeared at all, and the chance of them appearing is decreasing with each DLC release. That sucks, honestly, and if that's what they're actually doing it's pretty shortsighted. That wouldn't surprise me at all though. Adding heavy synths to the loot tables in CE hard mode would be a nice change. Hell, add them to all raid loot tables as far as I'm concerned!
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wittyscorpion
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Post by wittyscorpion on Jan 30, 2015 13:27:54 GMT -5
In a nutshell: don't bother buying anything this week (unless you want to play as a Hunter through Crota's End, then buy Don't Touch Me).
On Heart of Praxic Fire: it might be debatable whether it is THE best Warlock armor piece, but should be safe to say it is the best Sunsinger piece, and best Chest piece. With it, it is all about maximize your production during Radiance, not only the nades, but also the melee.
In general, get the most out of Radiance is the top concern. Make a max intellect build and enable Radiance Will (to increase Radiance duration).
Two other benefits (not necessarily from the armor piece):
1) empower teammates. Drop more orbs for teammates and use Song of Flame to reduce their ability cooldowns; 2) Become (near) invincible: melee for flaming shield and Radiance Skin (when not using Song of Flame);
Although I don't own it, IMHO this is still the most powerful Warlock build. Obsidian's Mind is great, but it only goes with Voidwalker which is a bit of a "Glass Cannon", a lot of offense but a bit short on defense. It also does not support teammates nearly as well. Sunsinger on the other hand has everything: powerful super offensive ability (with Heart of Praxic Fire), strong non-super offensive ability (rich nade options, and you can have 2), solid defense ability with Flaming Shield, and great team support (orbs, cooldown reduction).
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Dumien
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Post by Dumien on Jan 30, 2015 13:29:39 GMT -5
On the upside... I feel like the Gunsmith was selling something far more rare last night than Xur's items.
A scout rifle with the "shoot to loot" perk (also known as the heavy ammo synth perk). You can shoot the same ammo pack more than once to "pick it up" multiple times. This lets you completely refill heavy ammo if your RoF is fast enough. The scout rifle he sold only got two shots off before the pack disappeared unforunately...so doubling heavy ammo packs is still pretty solid.
Too bad only Witty was on to get the advice.
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wittyscorpion
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Post by wittyscorpion on Jan 30, 2015 13:34:40 GMT -5
On the upside... I feel like the Gunsmith was selling something far more rare last night than Xur's items. A scout rifle with the "shoot to loot" perk (also known as the heavy ammo synth perk). You can shoot the same ammo pack more than once to "pick it up" multiple times. This lets you completely refill heavy ammo if your RoF is fast enough. The scout rifle he sold only got two shots off before the pack disappeared unforunately...so doubling heavy ammo packs is still pretty solid. Too bad only Witty was on to get the advice. Bought 3 as soon as I saw Dumien's message, one for each class. This sucker is a gem. Thanks a lot for the advice! I thought that I am able to shoot the pack 3 times occasionally, because my heavy ammo count went from 0 to 3. It might be a double of 2+1 though. Regardless, I am able to get >=3 heavy ammo per pack more than 50% of the time. Besides this "glitch" (which I would like to believe is intended ), having a weapon like this can also make your life much easier. Say you are cheesing from a safe spot and need ammo, you can just switch to this gun and pick up whatever ammo you want. Having fun with Blackhammer (say cheesing through the Crota's bridge crossing from the top of the building) but is running out of bullets, and can't switch to your Ice Breaker because you don't want to lose your heavy ammo on Gjallarhorn? No problem, shoot green ammo on the ground to refill. Best of all, it only cost a few hundred glimmers
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Post by TheHawkNY on Jan 30, 2015 14:03:27 GMT -5
On the upside... I feel like the Gunsmith was selling something far more rare last night than Xur's items. A scout rifle with the "shoot to loot" perk (also known as the heavy ammo synth perk). You can shoot the same ammo pack more than once to "pick it up" multiple times. This lets you completely refill heavy ammo if your RoF is fast enough. The scout rifle he sold only got two shots off before the pack disappeared unforunately...so doubling heavy ammo packs is still pretty solid. Too bad only Witty was on to get the advice. I was completely unaware of that, good tip. None of the faction vendors sell a weapon with Shoot to Loot?
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Dumien
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Post by Dumien on Jan 30, 2015 14:14:39 GMT -5
Correct...also it seems to be a perk that only drops on weapons of quality blue and below
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Post by TheHawkNY on Jan 30, 2015 14:54:06 GMT -5
Correct...also it seems to be a perk that only drops on weapons of quality blue and below You're right, I just checked, and it's not on any legendary weapons.
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mannon
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Post by mannon on Jan 30, 2015 15:21:34 GMT -5
heh I had one in beta. Didn't have that much use for the perk back then. How I'd love to have it back now. ;3
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malgato
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Post by malgato on Jan 31, 2015 1:04:16 GMT -5
2. No, at least not from what THebb has said, and he's one of the very few people I know who actually has it. I had two... I sharded one. It is an adequate chest piece, but I almost always use exotic helmet.
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wings
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Post by wings on Jan 31, 2015 4:46:02 GMT -5
Correct...also it seems to be a perk that only drops on weapons of quality blue and below You're right, I just checked, and it's not on any legendary weapons. It is. It is sometimes found on legendary sniper rifles but swapping weapons results in ammo loss. It is not available for legendary scout rifles from what I remember though and swapping primary weapons has a minimal ammo loss. The key is to have a level 20 blue scout rifle for combat relevance and I think they can have a 294 attack value from the ROC strikes.
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wings
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Post by wings on Feb 1, 2015 12:30:43 GMT -5
Footage of the stream where DeeJ mentioned that Xur is not random, which got deleted from Twitch:
In case it gets pulled, I have a backup.
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Post by iw5000 on Feb 2, 2015 8:57:33 GMT -5
How is that proof?
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hebbnh
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Post by hebbnh on Feb 2, 2015 9:45:35 GMT -5
I guess it's not proof, per se, but it's DeeJ (aka the Community Manager from Bungie that always does the weekly update) flat out saying it isn't random, and that there's a plan, and that there are guys in charge of what Xur is selling. It's probably the best evidence we'll get outside of access to the game's code.
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hebbnh
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Post by hebbnh on Feb 2, 2015 9:47:35 GMT -5
And now he's apparently issued a clarifying statement regarding that video, so whatever, nevermind:
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markopolo
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Post by markopolo on Feb 2, 2015 10:36:50 GMT -5
All I know is that Xur did God Work for warlocks 2/3 weeks ago, selling Icebreaker and the Obsidian mind together. Personally speaking, he's been good to me with exotic engrams and while I doubt he is the RNGesus... he's definitely a RNGrophet/RNGaint. No warlock in their right mind has any reason to complain after that week (unless they didn't have the coins, which isn't something Xur is responsible for) Xur literally bought himself another 3 months of Sunbreakers and Voidfangs
Speaking as someone who 1) isn't an exotic collector, 2) isn't a major raider (but is getting there), and 3) doesn't have mats or coins burning holes in his vault... Xur is cool, random or determined or whatever.
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wittyscorpion
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Post by wittyscorpion on Feb 2, 2015 11:19:38 GMT -5
Randomized = there is hope that Gjallarhorn may appear some time. So anybody who does not have one: make sure you have 17 coins at all times. Dont over spend one week if you can't be sure that you can still come up with 17 in the next week
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markopolo
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Post by markopolo on Feb 2, 2015 11:32:20 GMT -5
Randomized = there is hope that Gjallarhorn may appear some time. So anybody who does not have one: make sure you have 17 coins at all times. Dont over spend one week if you can't be sure that you can still come up with 17 in the next week Someone needs to photoshop a gjall into that Obama poster from years ago with Gjall instead of Obama with the word Hope on it
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Post by iw5000 on Feb 2, 2015 11:39:39 GMT -5
And now he's apparently issued a clarifying statement regarding that video, so whatever, nevermind: That honestly doesn't clarify anything. Does anyone in their right mind, really think Bungie is going to admit they play a part in the loot process? Well, let me rephrase that. Of course they play a part. A human being(s), Bungie employees, created the system. So it's not pure 'random'. They created the parameters that dictate what will drop and when. You can have random, but with parameters saying something like..."The DCL came out, increase the odds for DLC drops by 60%). That is by any definition, Bungie meddling. Even the VoG, with how they adjusted the loot in their, adjust values. That's meddling. It's not pure random. As I have said from day one, IMHO, Bungie is ALWAYS meddling in this system every week, while trying to make you think there it's pure random. Think. That's what they want you to believe. And that makes sense for them to want that. In adds to your own emotional involvement, thinking there is some Xur 'God' in the sky who bestows gifts upon you each week. That 'hooks' you in the game deeper. That sounds more fun, that Bungie coders tweeking things all the time, which does the Wizard of Oz, pulling the curtain away from you. And let's be real. Saying he was still learning the intricacies of the system a few months ago? Bullshit. Bungie has been working on this game for years. They knew what was up a few months ago. I don't buy that stupid cover. If anything, the above sounds like a cover story, to get people to back off tweeting stuff to Bungie about the loot system.
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mannon
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Post by mannon on Feb 2, 2015 12:07:39 GMT -5
Why is it complete BS? He didn't write the code for the system. He's not even on the dev team, he basically PR. You act like everyone at Bungie knows everything about the game because it's their game. In my experience one hand not knowing what the other hand is doing is pretty standard for most companies. Do you know how many people in my company know exactly what I do or how to do my job? Maybe 1... maybe. *shrug*
Basically we don't have enough information to go anywhere with this. This is more a religious debate than anything where everybody decides what they believe about Bungie and where they put their faith and talks about that. Personally, I'm sticking with agnostic.
As for "meddling" that depends on what you consider meddling. And I don't recall Bungie ever saying, "It's all PURE randome, we hand NOTHING at all to do with ANYTHING praise be to RNGesus!" They said it's random. That's a simple statement with many possible interpretations. Are they going to get specific? Prolly not. Do they need to? Why? Personally I don't see evidence of the adjustment of drop rates so to speak. I could see it happening. It's a way of doing things and it would still be random so it wouldn't contradict what Bungie has said. However, it seems more like pure loot tables and "randomly" picking an item from lists. Those loot table lists are certainly adjusted to add DLC items, subtract some other items, ect. I think most loot drops in the game look like pretty much pure loot table implementations. The advantage of that is it's easy. Easy to program, easy to determine probabilities, easy to make it "fair" (to each item in the list), and dirt simple coding so fewer bugs. It also means when you want to change drop rates you just swap out the loot tables. No code update. Is that meddling or is that random? IMO the answer is... yes. ;p Or rather I wouldn't use the word "meddling". I'm not sure why this word with it's negative connotation is really being used. I would merely say "changed".
I just don't see why this narrative focuses so much on making Bungie out to be the bad guy. I'm not a Bungie "apologist" who thinks they can do no wrong, but just how, exactly have they been the big bad evil corporation they keep getting characterized as? Why the constant insistence that they are lying to us for one nefarious purpose or another? Bungie are not our friends, but neither are they our enemies. They're just a game developer, and everything they have done regarding Destiny is just business as usual.
In the end, it's just a game. Does it really matter exactly how the game decides what loot you get or what items Xur sells?
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mannon
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Post by mannon on Feb 2, 2015 12:11:52 GMT -5
Also why wouldn't they admit to how the game works if it worked some certain way? What difference does it make? If they wanted to hand pick Xur's items and went public about it the only thing that would change is they would be bombarded even more with requests for ballerhorn... which they would ignore until they decided to sell it... so what? It's not like half the population would stop playing just because Bungie picked it. I don't see their incentive to flat out lie about anything. There are things they don't want to talk about, but all they have to do is not talk about them.
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Post by iw5000 on Feb 2, 2015 13:09:14 GMT -5
Why is it complete BS? He didn't write the code for the system. He's not even on the dev team, he basically PR. You act like everyone at Bungie knows everything about the game because it's their game. In my experience one hand not knowing what the other hand is doing is pretty standard for most companies. Do you know how many people in my company know exactly what I do or how to do my job? Maybe 1... maybe. *shrug* Basically we don't have enough information to go anywhere with this. This is more a religious debate than anything where everybody decides what they believe about Bungie and where they put their faith and talks about that. Personally, I'm sticking with agnostic. As for "meddling" that depends on what you consider meddling. And I don't recall Bungie ever saying, "It's all PURE randome, we hand NOTHING at all to do with ANYTHING praise be to RNGesus!" They said it's random. That's a simple statement with many possible interpretations. Are they going to get specific? Prolly not. Do they need to? Why? Personally I don't see evidence of the adjustment of drop rates so to speak. I could see it happening. It's a way of doing things and it would still be random so it wouldn't contradict what Bungie has said. However, it seems more like pure loot tables and "randomly" picking an item from lists. Those loot table lists are certainly adjusted to add DLC items, subtract some other items, ect. I think most loot drops in the game look like pretty much pure loot table implementations. The advantage of that is it's easy. Easy to program, easy to determine probabilities, easy to make it "fair" (to each item in the list), and dirt simple coding so fewer bugs. It also means when you want to change drop rates you just swap out the loot tables. No code update. Is that meddling or is that random? IMO the answer is... yes. ;p Or rather I wouldn't use the word "meddling". I'm not sure why this word with it's negative connotation is really being used. I would merely say "changed". I just don't see why this narrative focuses so much on making Bungie out to be the bad guy. I'm not a Bungie "apologist" who thinks they can do no wrong, but just how, exactly have they been the big bad evil corporation they keep getting characterized as? Why the constant insistence that they are lying to us for one nefarious purpose or another? Bungie are not our friends, but neither are they our enemies. They're just a game developer, and everything they have done regarding Destiny is just business as usual. In the end, it's just a game. Does it really matter exactly how the game decides what loot you get or what items Xur sells? It's a topic. And I am offering my opinion. That's all. It makes no difference to me whatsoever, other than the fun of discussing it. As far as my definition of meddling, I thought I was pretty clear on that. And pretty clear as to why they do what they do. Why is Bungie the bad guy? It's not that black/white. The problem is we all like this game. But it's easy to get frustrated by Bungie's policies which DO make them look like a bad guy. Gaming policies they put in place, that make 'time played' the most important factor in this game. Idiocy with DCL separation. Stupidity with the DLC drop wrecking progress on guns, with no warning. Dumbness with how they they still don't bother to fix obvious glitches in the raids. Should I go on?
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Post by iw5000 on Feb 2, 2015 13:17:24 GMT -5
Also why wouldn't they admit to how the game works if it worked some certain way? What difference does it make? If they wanted to hand pick Xur's items and went public about it the only thing that would change is they would be bombarded even more with requests for ballerhorn... which they would ignore until they decided to sell it... so what? It's not like half the population would stop playing just because Bungie picked it. I don't see their incentive to flat out lie about anything. There are things they don't want to talk about, but all they have to do is not talk about them. I already answered why they might lie. Immersion in the game.
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mannon
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Post by mannon on Feb 2, 2015 13:18:16 GMT -5
I just don't buy it I guess.
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Post by iw5000 on Feb 2, 2015 13:26:24 GMT -5
Why lie?
Happens all the time.
Take movies for instance. Joaquin Phoenix spent almost 16 months lying to the public about his retirement from acting, and his subsequent downward spiral into depression and drugs...to help build a foundation for his documentary "I'm Still Here" a few years ago. He even went on David Letteman and created a nationwide scandal with his behavior, to help do this.
Iraq War. Duh.
NFL Football. New England Patriots. As as long as it can't be tied back to Brady or Belicheck, apparently it doesn't count as cheating (or lying)
Personal Ads. Every online ad from a bro, has him making 100k year, with Brad Pitt looks and a 10" penis.
should I go on? Like I said, Bungie wants you immersed in the game. Buy into the 'story'. It helps immerse better if people transfer there feelings to some Destiny Godlike character like Xur, in dealing with the loot stuff. I'm not saying this is bad. It's probably actually good. Helps sell the game. But I am acknowledging for this topic, I think it's there. That's my opinion.
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mannon
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Post by mannon on Feb 2, 2015 13:45:27 GMT -5
I asked why Bungie would lie about something like Xur's inventory, not why humans ever lie. I'm not Data from STNG or Sheldon from Big Bang Theory. I understand the principle. I just don't see why Bungie would think the risk/reward for this particular lie pays out. They could have come out at any time and said, "Yeah we hand pick Xur's inventory... deal with it." And if they had... basically nothing would have changed. We would still keep playing and hoping for a good Xursday. I don't think it's the huge payoff that you do for us to think it's totally random. Personally I don't even care. Whether it's hand picked or completely rng makes zero difference to me. He sells what he sells when he sells it, and I'll buy what I can.
To me this all just sounds like conspiracy talk. "We're being lied to... because we're always being lied to, by everyone." Okay... To me saying they lied is an accusation and there's a burden of proof that goes along with that. A (flimsy) motive and some inconsistent statements by an employee who's job is to talk about the game, (not be a complete expert on it's every facet) doesn't meet that burden in my opinion.
So we're sharing opinions here. I'm not seeing the common ground, though. That's why I say it's kind of a religious debate. Not particularly just you... I mean the whole conversation.
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Post by iw5000 on Feb 2, 2015 15:37:15 GMT -5
I asked why Bungie would lie about something like Xur's inventory, not why humans ever lie. I'm not Data from STNG or Sheldon from Big Bang Theory. I understand the principle. I just don't see why Bungie would think the risk/reward for this particular lie pays out. They could have come out at any time and said, "Yeah we hand pick Xur's inventory... deal with it." And if they had... basically nothing would have changed. We would still keep playing and hoping for a good Xursday. I don't think it's the huge payoff that you do for us to think it's totally random. Personally I don't even care. Whether it's hand picked or completely rng makes zero difference to me. He sells what he sells when he sells it, and I'll buy what I can. Sorry if I made you feel like Sheldon from BBT, but humans do lie for odd reasons. I gave examples. All had their own unique and various reasons. Bungie might be no different. To answer your question, I think them coming out and admitting what you said right from the start, would have only invited problems. Massive amounts of whining over various media sources each Friday. See 'SBMM-Gate' in CoD. Pressure from players and the community to adjust drops. I also think they felt players would be immersed more in the world if they felt 'Xur' handled the drops, and not Bungie employees. They do want you immersed in the 'Destiny World'. Those are a few reasons there. I could list another dozens reasons, but I hope that's enough. Nthing I said is 'conspiracy' talk. Please. Come on, that's kind of insulting lumping my views in with people who feel there is a Bungie employee who controls drops, and hates Warlocks. . Last thought. It might be like religion, but religion is fun to discuss too, if talking to open minded people. Personally, I find this discussion entertaining. Isn't that what message boards are for?
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