wittyscorpion
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All warfare is based on deception.
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Post by wittyscorpion on Nov 28, 2014 4:35:09 GMT -5
Warlock: Voidfang Vestments (for the 6th time!): fully upgraded discipline = 146 Titan: Armamentarium (for the 5th time!): fully upgraded strength = 144 Hunter: Crest of Alpha Lupi (for the 3rd time): fully upgraded strength = 139 Weapon: Plan-C Engram: Gaultlet
Telemtries: Pulse Rifle, Fusion Rifle, Rocket Launcher Sparrow upgrades No freaking heavy ammo synthesis?!
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wittyscorpion
True Brorange
All warfare is based on deception.
Posts: 8,598
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Post by wittyscorpion on Nov 28, 2014 4:36:06 GMT -5
The only good news this week is Plan-C, great weapon, get it! Well, for armor pieces at least the stats are solid, so if you need to buy any of these you'll be getting one with good stats. There is absolutely nothing for me to buy though. I already have Plan-C and the 3 armor pieces, with better stats. I also have all 3 exotic gauntlets, so if I buy the engram then the only reason is to hold on to it until after expansion pack and then turn in and hope for a new piece. Since I don't have a lot of MoL, I am not going to do it. I have 90 coins now, will officially be a hundredaire next week
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Post by iw5000 on Nov 28, 2014 6:48:26 GMT -5
Is the plan c solar, void or arc?
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wittyscorpion
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All warfare is based on deception.
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Post by wittyscorpion on Nov 28, 2014 6:49:33 GMT -5
Is the plan c solar, void or arc? Arc Fusion Rifle.
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Post by iw5000 on Nov 28, 2014 7:09:05 GMT -5
Have to figure out a way to get this
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wings
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Post by wings on Nov 28, 2014 7:24:53 GMT -5
Looks like Bungie is drawing out the grind needlessly because:
1. Heavy ammo synthesis packs can no longer be bought when players have plentiful of coins, making the purchase inexpensive if it was available. This would also help people doing exotic bounties that may require Glimmer purchases. 2. Speaking of Glimmer purchases, do make the rare fusion rifle availability scarce and then make an appearance during the Iron Banner event that require Glimmer purchases. That's a good disincentive for doing Shattered Memory Fragment. 3. No Skull of Dire Ahamkara or the Heart of Praxic Fire for Sunsinger Warlocks while Titans get the Armamentarium on several occasions. Why shaft Sunsingers? Is it because of the glitch involved with the Raid?
So I have close to 250 coins and there's nothing interesting to buy since the Cryptarch gave me a Plan-C a while back anyway.
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qupie
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Post by qupie on Nov 28, 2014 9:02:46 GMT -5
Yeah pessimistic comments are always easy to come up with, getting kind of tired about them. Have you thought about the following? I am not saying they are true, but I am kinda tired of only reading negative stuff about how bungie is prolonging this game by "x" or "y". IF you really want to draw a conclusion out the RANDOM items xur is selling, try to jump to a positive conclusion for once.
1. Maybe strange coins will have a new function after DLC? So bungie to avoid ppl wasting them on heavy weapon synthesis.
2. Have you ever thought about it just following a schedule? What would you have preferred? Don't sell the fusions during Iron banner? How could that be any better to anybody? Two events overlapping does not mean every player is doing both. Ppl not caring about iron banner will be happy they were able to finish their bounty.
3. Random will be random
4. If you almost have every exotic item in the game after a few months (even with this RNG everybody keeps complaining about), you can't really complain about not being able to spend a currency which is solely used to buy exotic gear.... Especially since most ppl are hoarding them with three characters while only using one copy of a weapon
It is really easy to assume every single decision is made to make the game last longer. We can come up with those negative assumptions ourselves. But the fact remains, is that it is pure speculation. Often without any solid reasoning behind it.
Tldr; cut them some slack sometimes, while they ofcource want to prolong their game and increase their profit. I believe most developers actually try to give us more content while also creating some fun experiences
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markopolo
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Once a LMG Camper, Then a Voidlock, Now a Lexington 25-8-366 Runner
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Post by markopolo on Nov 28, 2014 9:17:23 GMT -5
I'd be lying if I said I wasn't disappointed or underwhelmed by Xur's offerings this week
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qupie
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Post by qupie on Nov 28, 2014 9:23:50 GMT -5
Yeah me to.
But to be honest, the only thing I would be really glad about is if Xur sold the sunsinger chest exotic, or the hard light. That's it.
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wings
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Post by wings on Nov 28, 2014 10:18:06 GMT -5
How are Xur's items random when the Voidfang Vestments have appeared as often as they have?
Why am I pessimistic? I played Borderlands 2, that's why. I guess Bungie could try and find a use of Strange Coins or Destiny will have another feature likened to Borderlands, which is the general uselessness of Eridium once you have purchased your upgrades, save for the occasional farm.
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markopolo
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Once a LMG Camper, Then a Voidlock, Now a Lexington 25-8-366 Runner
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Post by markopolo on Nov 28, 2014 10:30:16 GMT -5
How are Xur's items random when the Voidfang Vestments have appeared as often as they have? Because there's only 2 Warlock exotic chest armours, is my guess. But I do agree... it is lazy on Bungie's part
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wittyscorpion
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Post by wittyscorpion on Nov 28, 2014 10:58:10 GMT -5
My theory on the underwhelm-ness of Warlock armor offerings is that Sunsinger Warlock is arguably the PvE king of all options. Xur does not feel that Warlocks need good armor because they already have 2 grenades and can self revive
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Post by psychlon on Nov 28, 2014 11:39:10 GMT -5
Good for all those not doing much pvp ;-)
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markopolo
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Post by markopolo on Nov 28, 2014 11:44:46 GMT -5
My theory on the underwhelm-ness of Warlock armor offerings is that Sunsinger Warlock is arguably the PvP king of all options. Xur does not feel that Warlocks need good armor because they already have 2 grenades and can self revive It's all about game balance, I suppose
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mannon
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Post by mannon on Nov 28, 2014 11:58:40 GMT -5
But voidfang is good for PvP. heh
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qupie
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Post by qupie on Nov 28, 2014 14:32:58 GMT -5
My theory on the underwhelm-ness of Warlock armor offerings is that Sunsinger Warlock is arguably the PvP king of all options. Xur does not feel that Warlocks need good armor because they already have 2 grenades and can self revive I guess you mean PvE right? In PvP sunsinger is a decent class (2 grenades, warlock melee, fireshield), but it's double jump and especially its super is mediocre at best. self revive is not nearly as good as itsounds, not even in control. Radiant skin also doesn't feel to usefull. I don't know, but I really don't think it is the best pvp class
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mannon
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Post by mannon on Nov 28, 2014 16:29:50 GMT -5
I feel like Warlock is actually very strong in PvP, more so as Voidwalker than Sunsinger, but Sunsinger works better than you might think. Also Voidfang as the name suggests is even stronger for Voidwalker than Sunsinger because it gives you an extra axion bolt seeker. Voidwalker is deadly killer in PvP. The grenades, the melee, their super counters bubble shield, very good all around.
Sunsinger is probably better than you think, though. I played IB purely as Sunsinger wearing Voidfang, and it that subclass can certainly make their presence felt. Radiance isn't as immediately offensive as other supers, but when combined with AoE grenades if you can keep yourself alive you can throw about six grenades in a row with almost no waiting. That means you can control an area until radiance is gone, and in the event the grenades don't get them you are also deadly as hell, especially if you packed on radiant skin. For IB I grew to prefer radiant skin over fireborn because I felt it was better to deny them the kill and keep radiance going longer before I die if I am going in heavily offensive, rather than hoping to ambush from a self revive, especially because that often doesn't work. If you rush a point and they kill you there, most players have learned to watch your corpse. And if they haven't then after one super use they learn quick. You can choose not to use it, but I really hate having my super stuffed because they pick me off immediately, but if I'm using fireborn I feel like using it when I'm not dead is a waste so I save it. With radiant skin I only hold onto it long enough to need some offense or defense for a push.
Also as a Sunsinger with voidfang I can rush B and due to Voidfang I have two grenades ready to go when most other players don't even have one yet. It makes a super early cap and defense on B more the feasible and then you just gotta hold. I often die when defending B like that, but I make the enemies pay for it enough that my team usually takes or holds the point, and I'm cool with that. IB is all about wins, not K/D. (Well arguably it's 4/5ths about games played and 1/5th about wins. heh Still wins are better, and you gotta get a win eventually if you want to cash out your rep.) Radiance may seem mediocre, but it can be quiet useful. I can and have taken B practically by myself due to Radiance and about the only thing that really counters me when I've got radiance is either really good play from multiple players or another super to take me out immediately. But even if I die if I get 3 grenades covering the CP I've done my job and my team should be able to clean up.
As for Glide I don't have a problem with it. I find it quite useful, and very controllable. I don't see why anybody would find glide mediocre.
I don't know if I would call Warlock the best PvP class, but it is very good, and has a lot of flexibility between the two subclasses. I don't know why Xur keeps handing out PvP armor and holding out on good PvE armor for us.
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wittyscorpion
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All warfare is based on deception.
Posts: 8,598
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Post by wittyscorpion on Nov 28, 2014 17:17:10 GMT -5
I do mean PvE, corrected my post.
However, Warlocks are very good in PvP too. Voidwalkers are a force to be reckoned with, and Sunsingers' self revive = reincarnation with super powers. You can run in to take a flag, get killed, only to reborn with unlimited grenades and melees, and resistance to damages. Voidfang Vestments is a superb PvP chest for both Voidwalkers (for the insanely powerful Axion Bolt grenade) and Sunsingers (2 grenades ready at spawn).
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qupie
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Post by qupie on Nov 28, 2014 17:49:07 GMT -5
I agree with all you said, great post. The sunsinger is certainly a force to be reckoned with in pvp, but as you said voidwalker is probably better/easier to use. None off the classes are bad imo.
On the glide, It is very usefull in PvE, but it is the slowest off all jumps. Which makes it less ideal in PvP. The difference is not that big, but when comparing classes you should consider the jump as well. And I feel like glide is a bit slow compared to the others
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mannon
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Post by mannon on Nov 28, 2014 18:55:15 GMT -5
Glide is a bit slow, but once upgraded I think it's quite handy, plus if I really want speed I just use short glides and sprint. It can be quite good for raining down death from above, though.
As for Radiance the only thing is that fireborn and radiant skin are mutually exclusive so you can either revive or have resistance to damage. (Unless you can get those melee's for fire shield.)
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wittyscorpion
True Brorange
All warfare is based on deception.
Posts: 8,598
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Post by wittyscorpion on Nov 28, 2014 19:06:45 GMT -5
As for Radiance the only thing is that fireborn and radiant skin are mutually exclusive so you can either revive or have resistance to damage. (Unless you can get those melee's for fire shield.) Yeah, that's right. So the priority after reborn is a revenge punch to get flaming shield
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Post by iw5000 on Nov 28, 2014 22:31:06 GMT -5
I am drinking in a bar on Bourbon Street. Actually texted my brother in law through the process of getting the plan c. Me at the bar, he was on my XB1. I also shot a video, got it on YouTube...and uploaded it on here
Props to me and technology.
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