wittyscorpion
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Post by wittyscorpion on Feb 6, 2015 14:32:26 GMT -5
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wittyscorpion
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Post by wittyscorpion on Feb 11, 2015 15:32:18 GMT -5
Bungie employee spotted at the tower with level 34 gear (exact opposite of "caught with pants down" ):
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markopolo
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Post by markopolo on Feb 11, 2015 16:26:43 GMT -5
Will watch it all later (and with sound) but this makes a ton of sense...
Level 34 is far more reasonable than 39.
And a way to upgrade vanguard weapons? Golden idea
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Post by iw5000 on Feb 11, 2015 16:32:40 GMT -5
HOuse of Wolves comes out on May 19th?
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malgato
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Post by malgato on Feb 11, 2015 17:20:39 GMT -5
Will watch it all later (and with sound) but this makes a ton of sense... Level 34 is far more reasonable than 39. And a way to upgrade vanguard weapons? Golden idea The 39 is the light level on the gear, not the character level. Current gear has a light level of 36, which adds up to a character level of 32.
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mannon
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Post by mannon on Feb 11, 2015 17:20:47 GMT -5
I just hope the progression from 31/32 to 33/34 makes more sense than the way they just gutted levels 29/30 with TDB. They didn't really raise the level cap at all. They just replaced it. Technically 31/32 is just 29/30 with a different name and a few nuances. I'm not saying we should be forced to grind CE to 32 before we could possibly hope to achieve 33... though I'm not so sure that would be a bad thing. I definitely don't think we should be able to just purchase our way to 33 from the vendors all over again and make yet another raid's armor completely pointless to aquire...
I'm nervous, though. Bungie says they learned from TDB, but so far HoW doesn't sound any different to me. I don't know... Maybe HM CE will offer level 33 gear or something and they'll call it a day...
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malgato
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Post by malgato on Feb 11, 2015 17:24:42 GMT -5
I suspect you will be able to buy your way to level 32, and will then have to earn your way to 34.
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mannon
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Post by mannon on Feb 11, 2015 17:37:00 GMT -5
hmm...
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wings
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Post by wings on Feb 11, 2015 18:23:47 GMT -5
I suspect you will be able to buy your way to level 32, and will then have to earn your way to 34. I think that will always have to be one way to do it because you can purchase TDB separately from HoW.
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mannon
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Post by mannon on Feb 11, 2015 18:33:08 GMT -5
Or they could upgrade VoG... or have some other route than vendor & raid for getting there.
To be honest while I do want to have a new Raid with each DLC I don't necessarily like them all being different levels. I feel like the raids should all be of equal but different importance. That the raids collectively should be the end game content, and we should have our choice of which to play based on both what we enjoy and what rewards we want to acquire. Decking yourself out to be the ultimate Xbro you can should probably require you to go through all three. CE really demoted VoG, and if they don't do something it's going to be even further diminished by HoW, which is sad because it's the best thing in Destiny, period.
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hebbnh
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Post by hebbnh on Feb 11, 2015 19:42:11 GMT -5
HOuse of Wolves comes out on May 19th? That's the rumor, but all Bungie has said is sometime in Q2.
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Post by iw5000 on Feb 11, 2015 22:44:04 GMT -5
That's a long way away. I'm trying, but i can't just find myself caring if it's level 34 or 34 three months from now. :-(
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bradman
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Post by bradman on Feb 12, 2015 8:11:54 GMT -5
Take a break now, and you might be itching to play when the content drops.
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Post by iw5000 on Feb 12, 2015 9:51:34 GMT -5
Take a break now, and you might be itching to play when the content drops. It's not a current thing at all. Has nothing to do with now. I'm still having fun when I play now. Well, at least when doing Raid stuff or grouped up. Solo? I get bored in about 20 minutes now and stop playing. I don't find any solo tasks in this game even remotely challenging. And at least to me, ...a game that challenges is better. Where you can see yourself improve, grow, etc...I like that. Getting better at something. There's no challenge to solo stuff anymore. Just one's ability to learn cheese moves and glitches, better than the next person. What are we up to now? Hundreds? Ammo glitch, Crux glitch, Lamppost cheese, ...everything with Crota is just about cheesing (and note, I'm to blame here, as I will NEVER turn down a good cheese. At this point, got to save time) So just saying try as I may....I can't get jazzed up about speculation on something three months away. I just cant' care about their 'teasers' and other stuff, as I still feel burned by Bungie. The bullshit they did last time, how they deliberately made me waste DAYS of playtime. I won't forget that.
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hebbnh
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Post by hebbnh on Feb 12, 2015 10:03:42 GMT -5
I'll second what bradman said, IW, because I'm getting to that point also where the "I HAVE to do Nightfalls and 3 HM Crotas and Weeklies and HM VoG too if possible!" thing is dying out. I have all the CE raid weapons I want fully upgraded. I have 3 level 32 characters. I don't really have a reason to log on every day or every other day anymore, because I don't need to do bounties, dailies, etc to level stuff up. It's mostly done already. I'm missing the Crux of Crota (like it matters...) and the CE fusion rifle, I'm still looking to get some raid armor with different/better stat rolls in a few places, and I'm still hoping for some new exotics once in a while, but I'm to the point where I just don't care that much. I'll get that stuff when I get it, and if I don't, it's no big deal. There's new stuff coming soon enough. I guess averaging between 3-4 hours a day every day for 5 months will do that, LOL. And that's on the low end compared to you, Post, Kakashi (who has almost double my playtime I think), and plenty of others, I'm sure. I'm actually surprised it took me this long to start burning out a bit. I usually only last about 2 or 3 months on one game before scaling back on it big time -- playing with the bros here is the biggest reason I'm still playing so much, so that's a credit to you guys! All that being said, I'm sure I'll still be on every Tuesday and Thursday at a minimum for Nightfalls and raids, but a lot of the other stuff is going to get cut way down. There's just not much point in doing weeklies when I have 100+ coins and nothing to buy, bounties when there's nothing to level, and so on. I guess I could farm marks or materials to get stocked up for House of Wolves, but meh, that sounds boring right now. Maybe Iron Banner next week will have something good -- Jolder's Hammer would be a nice addition to my arsenal -- that sucks me back in for a while.
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Post by iw5000 on Feb 12, 2015 10:19:06 GMT -5
I stopped doing that stuff a few weeks ago, maybe longer. No desire to do the checklist stuff you said (3 NF's, 3 Weeklies, 3 crotas, 3 Vogs, etc..) I'm already finished on that routine. Again though, be glad to help others. I still enjoy playing with people.
Note. I don't really like how I feel now...I wish I could recapture that 'new' fun feeling. But like you said, all games go through this.
I think I am missing the Crota pulse rifle. Plus the Necrochasm (I have Adeleon Ally fully leveled). But I have zero desire to go through the process of chasing after that prize, if it's going to require me to do the 'Charlie Brown kicking the football routine' over and over. No thanks Bungie. I know there are some people on here who think that lootdrop stuff is awesome, but I think it's dumb. Worst part of this game.
Still need the Gjallorhorn and Vex...but same deal. If Post can't get it with all his attempts, I have no hope.
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markopolo
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Post by markopolo on Feb 12, 2015 10:42:03 GMT -5
I stopped doing that stuff a few weeks ago, maybe longer. No desire to do the checklist stuff you said (3 NF's, 3 Weeklies, 3 crotas, 3 Vogs, etc..) I'm already finished on that routine. Again though, be glad to help others. I still enjoy playing with people. Note. I don't really like how I feel now...I wish I could recapture that 'new' fun feeling. But like you said, all games go through this. I think I am missing the Crota pulse rifle. Plus the Necrochasm (I have Adeleon Ally fully leveled). But I have zero desire to go through the process of chasing after that prize, if it's going to require me to do the 'Charlie Brown kicking the football routine' over and over. No thanks Bungie. I know there are some people on here who think that lootdrop stuff is awesome, but I think it's dumb. Worst part of this game. Still need the Gjallorhorn and Vex...but same deal. If Post can't get it with all his attempts, I have no hope. My suggestion IW.... (assuming it lets you) delete an alt and relevel it. I was starting to get the Destiny burn out. But making Junior really really helped. It totally takes you out of your comfort zone and the strategies that you are used to doing. Make a warlock and get it into the patrol. For me, it was totally weird dropping like a rock to the ground without glide. Or throwing an axion bolt. Or hell, throwing a nova bomb. Or critting the first story boss for 23 yellow damage. I totally appreciate Polo Senior after this. Running nightfalls or weeklies... hell, using purple and exotic items! Or, delete an alt and roll and new character class so you can't use the same exotic gear? Anyways... just sharing what worked for me.
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Post by iw5000 on Feb 12, 2015 10:59:43 GMT -5
thanks.
maybe,....that might be an idea. Depends on how fast I could do it. I've thought about doing a Hunter, mostly for the doing Crota solo stuff. But probably not going to do that. That seems like it just restarts me right back at the chasing stuff again routine.
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Post by TheHawkNY on Feb 12, 2015 11:13:22 GMT -5
hebbnh: The page is showing Efrideet's Spear and Silimar's Wrath. Silimar's Wrath is one of those AR's that's great for tickling enemies. Field Scout does raise the mag to 84 and total capacity to 1,000 though. Efrideet's Spear is a really nice sniper, tied with Black Hammer for highest impact in the category. I have one with Arc and Firefly that puts in work.
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mannon
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Post by mannon on Feb 12, 2015 11:18:45 GMT -5
It's impressive that you've gotten as much out of Destiny as you have considering that Destiny is largely a single player game you can play in coop with some coop specific missions thrown in. Run through all the missions, do each patrol a couple of times, tackle all the strikes and both raids and boom... you've technically done everything there is to do in Destiny. Everything on top of that is just harder versions of the same content. But we keep coming back anyway. Sure, it's the loot and progression that entice us, that give us the excuse to replay mission after mission, to go back to the same raids over and over and over, but it's doing it with friends that keeps it fun. And somehow... it does stay fun, at least with friends. It's understandable that you ARE going to burn out on soloing eventually. How could you not? We'll all reach that point eventually. (Well, probably not me... only because new content comes out faster than I burn out due to lack of play time. A few hours every couple of days is all I get to play lately...)
Don't push yourself to do solo stuff. Play for fun and for friends when you're up for it. Hang in there and see if HoW looks interesting... though if it's anything like TDB you'll likely blow through all of it inside a week or two other than farming the new Raid to get to level 34 and then the eventual hard mode and the new weapons.
We desperately need some new end game content to use all this new gear on. Sure there's NF, but it's only 1 strike per week, and still a bit of a slog, especially solo. There's the raids but that's only 2 per week. That's not counting multiple characters, of course. But even then... I just think we need something more to do with all this gear we are collecting and upgrading. Something that isn't completely stale and useless once you've run it once that week. Honestly the only thing I can think of is Destiny NEEDs firefight/horde mode. Give it it's own NPC and rank. Maybe even bounties (but no more than about 4... we have enough sources of bounties already). It wouldn't have to have amazing rewards, it would already be potentially very abuseable for bounties, so that should be looked at. I think I'd give it more than just 3 difficulty levels so that you can support even low level players. hmm... Anyway... lots of options there. I think it's something really missing from Destiny, and at the harder difficulties with lots of modifiers on it would give us more things to do with our loot. Rewards wouldn't have to be all that great. Hell just drop a chest every so many waves with a few shards or something in most, maybe every 3rd or 4th chest has a chance at some item, but each chest (for a given wave) can only be obtained once per week, of course. Or maybe there's no chests, just a reward when you back out or wipe... I just think that type of nearly endless assault would fit the game and give us something to do with our best gear, because the difficulty could ramp up and up and up nearly indefinitely. Plus it would be great data for Bungie since the higher difficulties would put us up against odds and enemies just as tough as hard mode raids and the worst nightfalls, or even beyond.
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wittyscorpion
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Post by wittyscorpion on Feb 12, 2015 11:22:43 GMT -5
thanks. maybe,....that might be an idea. Depends on how fast I could do it. I've thought about doing a Hunter, mostly for the doing Crota solo stuff. But probably not going to do that. That seems like it just restarts me right back at the chasing stuff again routine. Despite I am a player who like Hunter the most (but still haven't pinned down the rational reasons behind it) and think that it will become "master race" someday, I would still suggest Titan for anybody who plans to start a second character. If you don't like the hunter on your initial impressions, you probably will never like them. It's probably not something that can "grow" on you. Titan is just so..., awesomely versatile. Offense, defense, melee, team support, simplistic jumps... it has everything. To the opposite of Hunter, Titan love can "grow" on you strongly the more you play them. Warlock, despite being the most popular and the best looking (pretty much go with all shaders), seems to stuck at 3rd favorite in my book.
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mannon
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Post by mannon on Feb 12, 2015 11:31:21 GMT -5
Warlock was my first. I planned to get it out of the way in the beta so I could focus on Hunter which I assumed would be my favorite. Turns out I love Warlock. It's fun. So I main a warlock and my 2nd is a Hunter. I also have a titan, but have barely played it. Just the whole soldier/punchbro thing not really my cuppa... I'm sure at higher levels with all that versatility I could find ways to play it that appeal to me, but as is it's hard for me to play the game as a notwarlock. heh
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markopolo
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Post by markopolo on Feb 12, 2015 11:34:11 GMT -5
thanks. maybe,....that might be an idea. Depends on how fast I could do it. I've thought about doing a Hunter, mostly for the doing Crota solo stuff. But probably not going to do that. That seems like it just restarts me right back at the chasing stuff again routine. Yes and no. Again, it's different for every person. While I thought that's what it would do (and maybe it still will) but while the chase might be the same, the catch won't. And by rolling a different class, it will allow you to do different strategies, different play methods/ways.
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wittyscorpion
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Post by wittyscorpion on Feb 12, 2015 11:38:12 GMT -5
You guys are echoing what I said last week in the Xur thread : denkirson.proboards.com/post/204330/threadLots of good discussions here. To touch back on motivations of why to play Destiny (aka player engagement): it is a fact that the player engagement is dropping. Looking at the friends who are regularly playing this game: I am seeing more and more who quit playing the game completely, and for people who still do the amount of playing time are declining at a rapid rate; Putting aside the debate that this issue by itself may not necessarily be a bad thing (many of the players are playing too much, with a significant portion of the play time = unfun and grindy, it's nice to not be slaved by Destiny's loot treadmill and play other games), I think Bungie is at a cross road of where to go next. Let's look at why people put in a lot of playing time before DLC was out: 1) the primary reason is to hit level 30. This was made very difficult by low drop rate and duplicates of VoG raid armor pieces, as a result, players have to play a hell lot to even have a chance to get there; 2) Vex Mythoclast, initially too OP and then nerfed too much, was nonetheless an attractive target that inspired people to keep going after it. Even to this day some players are playing VoG solely for the purpose of getting it; 3) Other activities are largely driven by being more competent for raids, so they can get the 2 above; #1 is clearly the wrong way to achieve high engagement. Bungie corrected that mistake with DLC 1, and as a result people who can raid on a regular basis can reach level 32 fairly easily. On the con side (purely from player engagement of view), that removed one of the biggest reasons for loot driven players to keep playing. Similar things can be said for loot weapons. #2 is a good thing to have IMHO, so I expected Bungie to double up, but instead the opposite happened. Crux of Crota is out performed by many other weapons so much to the point that you can't even find a niche it is useful for that no other weapons can fill (arc primary? there are 3 other raid legendary choices, crowd control? not better than Bad Juju, not to mention many legendary options. PvP? nope. vs. Boss? It is at the bottom of the list among primary exotics, etc). IMHO each raid should have 1 rare drop that is hard to get but significantly OP than others, that should not compete with other weapons for primary slot, and ideally that players would want multiple copies of.A much bigger problem that unmasked by the recent trend, is that without attractive loot it becomes more and more obvious to players that Destiny is lacking replayable content to keep them playing this game purely for fun.
Their top priority for the next DLC should be to address that:
1) Revamp PvP. It needs to be a lot more fun by itself, not just a play ground for bounty completion and/or IB loot; 2) Better replayable activities. An easy idea can be firefight or horde mode, a more complex idea is to turn Strikes into mini-raids. An even more complex idea is to make more complex raids that require significantly number of players than 6, with matchmaking support (e.g.: require 18 people, but support fireteam level matchmaking).Regarding HoW: I hope Bugnies has plans to address the gold part above, and really step up on the quality of the replayabliity. The current state of Destiny has clearly shown 2 things: 1) Players have started to realize that "addiction to Destiny" is a "myth" after all. They don't have to play Destiny on a regular basis if it is not "fun", especially when there is no highly desirable loot to play for. Once they realize that and stop playing for a bit, they found it easier and easier to taking longer breaks from it, and eventually completely stopped. For example: Post ( Dumien)'s old raid team (Kakashi, Kroft, Ice, Bishiop), used to be very hard core about Destiny, and played with us occasionally, pretty much all quit or at least have significantly reduced the play time. I think that this is a good thing. Players should NOT play the game just for loot. Loot driven high player engagement is NOT healthy. We as a community are getting healthier. 2) I said this before and I'll say it again: Bungie is at a cross road for HoW, because of 1) above. They need to make big improvement by making "injecting fun into game" as their top top priority, or Destiny will become history, not a 10 year project as they hoped for.
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Post by iw5000 on Feb 12, 2015 11:40:30 GMT -5
Polo
Good post. That's the thing though. When grouped up with people, I have a blast. Game still fun. It's all the other stuff I've grown bored with. It's the solo that is just 'yawn' right now and switching characters might not change that. I originally had a Hunter and Titan. Just my opinion here, but I didn't feel any real strategy differences on 99% of the stuff we do on stories, bounties, strikes, weeklies, etc... No real tactics when solo, you know? Just bot-stomp and the harder the mission, the more patience you need.
I do think the tactics would come in play, for solo Crota stuff. But the issue here is, do I want to do all that work, just so I can solo Crota, a raid that is already filled with cheeses and is winding down?
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Post by iw5000 on Feb 12, 2015 11:49:06 GMT -5
2) Better replayable activities. An easy idea can be firefight or horde mode, a more complex idea is to turn Strikes into mini-raids. An even more complex idea is to make more complex raids that require significantly number of players than 6, with matchmaking support (e.g.: require 18 people, but support fireteam level matchmaking). [/font][/quote] Do you know what the most fun solo thing I do now in Destiny? What grabs my fun meter? Trying to solo the Abyss on Hard. And I am talking doing it legit, not cheesing. I've done it now with a warlock legit. It's hard. Very fun. Very challenging. That's partly what I am enjoying most about CoDAW recently. The game is hard. I'm finding it fun (when I can get past quirky lag/connection issues) to like break the game down, and get better at it. Rather than complain about it being different, I'm trying to find fun in challenging myself to learn how to play it well. That's what is missing in Destiny now.
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wittyscorpion
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Post by wittyscorpion on Feb 12, 2015 12:21:41 GMT -5
Nowadays I am getting my "challenging" fix from Halo. Getting my ass kicked as always and loving it. Just hope that the upcoming patch can finally "fix" the game (it is already working pretty well for me personally, but lots of players are still having matchmaking problems), so they can focusing on putting "ranked play" into all playlists next. As it stands today I constantly get matched to players way out of my league, that's no fun . I am seriously missing the fun I had during Halo 5 beta, when I was accurately matched with "my kind of players". I am planning to get back to CoD:AW someday. It is as "challenging" as Halo to me in terms of me getting pwned, however when compared with Halo it does not give me an awesome feeling when I kill somebody. In Halo, I feel that I really earned each kill; While in CoDAW I just feel that I got lucky. From Destiny I am getting fun from the following: 1) Still enjoy the core shooting loop, so goof around (say No Land Beyond) once in a while to get some quick bounties done can still be quite enjoyable; 2) Co-op on Raid / NF / Weekly; 3) Solo NF/Weekly once per week. In some way having the fear of death does make the experience more thrilling than co-op. If I am not doing it for the solo purpose of loot, I don't care that much if I reset, but still annoying as hell to keep me deviating from taking methodical and disciplined approach or otherwise face serious consequences;
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hebbnh
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Post by hebbnh on Feb 12, 2015 12:23:26 GMT -5
hebbnh: The page is showing Efrideet's Spear and Silimar's Wrath. Silimar's Wrath is one of those AR's that's great for tickling enemies. Field Scout does raise the mag to 84 and total capacity to 1,000 though. Efrideet's Spear is a really nice sniper, tied with Black Hammer for highest impact in the category. I have one with Arc and Firefly that puts in work. Super. Just what we need -- another garbage AR, because we can't buy those from multiple factions already. I'm sure the Spear is great, plus I could actually use an arc sniper, but it'll probably require rank 4 and that just ain't happenin' unless I get extremely bored next weekend. C'est la vie.
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Dumien
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Post by Dumien on Feb 12, 2015 12:30:41 GMT -5
I rarely take a stand on this sort of thing...but I completely disagree that chasing loot is not healthy.
It totes is...
Given the right loot system loot hunting is a fantastic end game. Here are some things that Destiny could implement to emulate/improve upon other games with...
Bosses having specific drops: We already have this implemented with one miniboss and one raid boss (Blades of Crota for Husk/Crota for Crux of Crota). Every exotic should have an extremely low chance of dropping from a specific boss. If you play a little they you get a chance to get it from normal play and from Xur. If you are dedicated to the game as your recreational activity of choice..they you will be duly rewarded for your dedicated by being able to grind out the gun you really really want to play with. You can see this in Diablo/Borderlands.
The ability to Reroll legendary items: Turn that dud legendary into a beast. Give me something else to do with my motes and shards and coins.
Transmogrification: Give me the ability to wear that sweet dead orbit armor with the stats of my raid armor using the following equation: (Item for stats + transmog material+ item for appearance). Let the trasmog material items be rare and specific drops from specific enemies. One of my favorite memories in any game was having the best gun in Trickster Online (a long time ago lol) and transmoging it onto a level 1 water gun. If there is anything FPS brodudes have learned by switching from general FPS games to Destiny.... looking awesome feels awesome.
Exotic variation: Getting loot is FUN. One of the problems with getting cool loot is having it and then immediately being done with it. I recently cleared out my vault. There were 4 last words in there. You know what would be cool? Having exotic weapons have one "variable" slot. That slot could be any perk in the game...so it would be very cool get an exotic drop like the last word....check the stats and fine out it hasfirefly...SWEET. This makes it so mch more cool when you compare guns with your friends. Get a Truth with Scattershot! Get an Icebreaker with Shoot-to-Loot! WHAAAAT?
Now...all of these things I have mentioned have been implimented in RPGs that I have played that actually had a fantastic end game loot system. getting amazing loot and "Perfect" drops SHOULD be fun, challenging, and achievable if you put your mind to it.
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wittyscorpion
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Post by wittyscorpion on Feb 12, 2015 12:31:08 GMT -5
On a related note, for the bros on XONE:
With HoW still months out and Destiny is getting uninteresting by the week until then, maybe we should find another game that we can play together? I like our group dynamics and it will be great if we can transfer that to other games.
I was thinking Evolve that there was no interest. How about Borderlands? Another game to consider: "The Division", but it is still a long way away, probably won't be released until Q4 or even later.
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