markopolo
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Post by markopolo on Apr 14, 2015 10:58:25 GMT -5
It's the 2nd DLC in a 10 year game project... what are you expecting? lol you don't need years to make a plot polo. Come on. And to think suddenly in the 4th game, 7th year,...a surprise Game of Thrones like plot will suddenly surface? Absurd. The only surprising plotline here is how long they keep fans thinking there will be a surprise plot coming at some point. Note - I don't give two shits about plot to play this game. I still play it way to much. Plot isn't needed, it's a shooter. My only point was kind of joking at how they are still pushing story lines on this. Pushing dramatic GoT music ridden promos that talk about revenge, murder, and ....who the fvck knows. I don't even understand the plot. The Awoken were friends with the lizards, but the lizards betrayed them? When? Since I last visited the reef? Why are the awoken on the reef? Is it that Queen lady? Why does a futuristic space lizard need to wear medieval armor? I give up on plot lol. Let me shoot sh1t and get loot. My point wasn't about the plot, so much as the assumption that the DLC will shower us with content. It won't. It's a DLC. They won't give us anything of consequence... 6 missions and a new moon/planet. So for people to expect this massive plot and content, are just setting themselves up for failure. It's like going to the Olive Garden, getting bread sticks, eating your dinner, and instead of more bread sticks, expecting to get more appetizers. It ain't happening. It's the same thing as the Christmas gift that Bungie gave us... everyone was expecting the "little token" to be this massive and were supremely disappointed. TL;DR: nothing significant plot wise is going to come out of a DLC. Expecting anything more than a subplot/side story is just asking to be disappointed.
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Post by TheHawkNY on Apr 14, 2015 11:05:17 GMT -5
I just want way more exotic weapons than last time. Most of us are out of, or almost out of weapons to grind for, and it doesn't seem like too much to ask.
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markopolo
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Post by markopolo on Apr 14, 2015 11:14:32 GMT -5
I just want way more exotic weapons than last time. Most of us are out of, or almost out of weapons to grind for, and it doesn't seem like too much to ask. The reef has treasures baby. I fully expect some hybrid weapons, with Fallen technlogy that seek out their victims
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wings
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Post by wings on Apr 14, 2015 12:01:19 GMT -5
I just want way more exotic weapons than last time. Most of us are out of, or almost out of weapons to grind for, and it doesn't seem like too much to ask. I imagine a lot of ideas will be scrapped because of PvP. I want the Hunter to have a third subclass where I can have a void Crossbow as my Super.
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markopolo
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Post by markopolo on Apr 14, 2015 12:03:49 GMT -5
Granted, I haven't fully read what is involved with this DLC, but my first impressions (and correct me if I'm wrong) is that it is very PVP heavy. It wouldn't surpise me in the slightest to have exotics that only drop in PVP
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Post by TheHawkNY on Apr 14, 2015 12:34:18 GMT -5
It's not PvP heavy. It has three new Crucible maps (same as last time), and a "new competitive elimination mode in the Crucible". It's not clear if that is Trials of Osiris, or is a new game mode separate from Trials of Osiris.
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Post by iw5000 on Apr 14, 2015 13:02:16 GMT -5
The DLC is sounding kind of blah.
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exxtrooper
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Post by exxtrooper on Apr 14, 2015 13:09:37 GMT -5
Granted, I haven't fully read what is involved with this DLC, but my first impressions (and correct me if I'm wrong) is that it is very PVP heavy. It wouldn't surpise me in the slightest to have exotics that only drop in PVP There already is an exotic, the fate of all fools is only available in pvp, through trials of osiris, through an exotic bounty. Current info on the bounty is this: 1. Win 5 Crucible matches to obtain An Invitation. 2. Bring the invitation to the Bounty Tracker to obtain The First Test. 3. Perform feats of skill in the Crucible to obtain The First Test - Completed. 4. Return to the Bounty Tracker to obtain The Second Test. 5. Trade Motes of Light for Osiris Coins. Use the coins to compete in the Trials of Osiris. If you lose 3 times you will need to use another coin. Earn 10 wins on a single coin, or 25 wins total in the Trials of Osiris to obtain The Second Test - Completed. 6. Return to the Bounty Tracker to obtain The Third Test. 7. Perform kills, headshots, and killing sprees with any scout rifle in the Crucible to obtain The Third Test - Completed. 8. Return to the Bounty Tracker to finally obtain Fate of All Fools.
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markopolo
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Post by markopolo on Apr 15, 2015 10:19:05 GMT -5
So... if there's no raid.... what is the excuse to raise the light level, I'm wondering.
I mean... I could see it with Crota... we're fighting a god/son of a god. I could legit see that we'd need more power and strength.
But really, the more I think about it, without a raid, there's no real reason to increase anything armour related.
Guns, I can totally see: the reef is full of scarry scarry monsters and we needs big ol' guns to cap their a$$e$.
But armour/light level increase.... I don't get it.
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Post by TheHawkNY on Apr 15, 2015 10:39:37 GMT -5
The Arena is taking the place of a Raid.
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Post by iw5000 on Apr 15, 2015 10:57:46 GMT -5
And the Arena is sort of a Horde mode? Like 1 to 6 of us would get into it, and then just see how long we can stay alive?
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Post by TheHawkNY on Apr 15, 2015 11:00:31 GMT -5
They have not announced details yet, but we do know it is 1-3 players. Speculation is that it's probably like an arena in World of Warcraft, where you would fight waves of enemies between randomized bosses. It could be that they'll switch up which bosses you fight on a weekly basis, and do different burns.
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Post by iw5000 on Apr 15, 2015 11:15:24 GMT -5
That might be ok...if like each level you get to (difficulty)...gives you better and better rewards.
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mannon
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Post by mannon on Apr 15, 2015 12:47:47 GMT -5
They did say it is end game content so rewards are probably going to be about the same as if it were a raid. I really hope they do change it up like that. Would be great to have built in variety in an end game activity other than Nightfall... I also really hope it's not balanced the way nightfalls are where even the lowly peons are bullet sponges. I want to actually fight, not cower and cheese.
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Post by TheHawkNY on Apr 15, 2015 12:51:06 GMT -5
I agree. I'm also sick of standing there waiting for someone to cheese something, or firing off a bunch of rockets together. I just want to kill a bunch of stuff.
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markopolo
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Post by markopolo on Apr 15, 2015 14:19:15 GMT -5
I agree. I'm also sick of standing there waiting for someone to cheese something, or firing off a bunch of rockets together. I just want to kill a bunch of stuff. I suggested we do that for the Abyss one time (we do the group run to each lantern, and then shoot the following thrall) and I was told to eff off by someone in our party I'm up for that if you are!
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exxtrooper
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Post by exxtrooper on Apr 15, 2015 15:24:43 GMT -5
They haven't announced yet exactly how the Prison Of Elders Arena will work, but they have stated their focusing on replay-ability and skill.
We'll see how hard bungie can actually make something, so far there hasn't been a single PVE encounter that can be easily solved with 6 gjallahorns.
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mannon
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Post by mannon on Apr 15, 2015 15:41:10 GMT -5
That's something I don't like about gjallarhorn... the need to balance content for it screws players without it. Personally I feel like you can't realistically balance for an OP weapon awarded purely through RNG, because there's no reliable way for players to compensate. You're either a have or a have not.
On the other hand, this sounds like it may be the type of activity where gjallarhorn may not necessarily be the best exotic to use. It's primarily a single target boss destroyer with nothing to match the DPS, but there are RL's that do better against groups of enemies. We'll see how it pans out.
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wings
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Post by wings on Apr 15, 2015 17:48:48 GMT -5
They haven't announced yet exactly how the Prison Of Elders Arena will work, but they have stated their focusing on replay-ability and skill. We'll see how hard bungie can actually make something, so far there hasn't been a single PVE encounter that can be easily solved with 6 gjallahorns. Have a boss that only takes damage from critical hits then.
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wittyscorpion
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Post by wittyscorpion on Apr 15, 2015 22:13:12 GMT -5
It is definitely disappointing that HoW won't feature a raid.
Whatever the 3 player co-op experience is, probably safe to say that it take significantly less effort for Bungie to develop than a raid, at VoG quality or even CE quality. Honestly speaking Bungie (and maybe more of ATVI) probably did not see huge incentive to go extra mile in this 2nd DLC, considering whoever are interested in it probably have already paid for it. They would rather put efforts (or to be more cynical, already completed content) into a future release vehicle (e.g. the "comet") that the players haven't paid for yet.
This trend of delivering less-than-expected content is a bit alarming. Not-so-hard-core-fans may think twice before investing into a "season pass" without knowing what they are getting into.
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qupie
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Post by qupie on Apr 16, 2015 1:53:27 GMT -5
I dont think you can conclude that. It is possible, but lets wait for it before we start a witch hunt. If it is anything like bo2 zombie maps for example, it might be bigger than a raid. I am not saying it is, it is probably not. But lets see what is actually in there before talking trends.
I was very disappointed when a friend told me there was no raid, but after reading what was actually going to be in there I thought: ok bungie, I can live with that, but better make it good.
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wings
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Post by wings on Apr 16, 2015 2:41:54 GMT -5
Whatever the 3 player co-op experience is, probably safe to say that it take significantly less effort for Bungie to develop than a raid, at VoG quality or even CE quality. Honestly speaking Bungie (and maybe more of ATVI) probably did not see huge incentive to go extra mile in this 2nd DLC, considering whoever are interested in it probably have already paid for it. They would rather put efforts (or to be more cynical, already completed content) into a future release vehicle (e.g. the "comet") that the players haven't paid for yet. Which won't be surprising given that people without the DLC cannot do the Nightfall and Weekly Heroics when it's in rotation, despite having effectively separate rotations for the Vanguard strikes, e.g. Tiger and Roc. And even the current DLC compares unfavourably to other games' DLC for value for money too. There are rumours that a lot of the Bungie staff have been moved on to future content ages ago, which would probably explain why Valus Ta'aurc's health wasn't reduced for over half a year. It should have been obvious way before the game was shipped. Cannot wait for Bungie apologists to show up on Reddit when Comet comes and say daft things like, "Yeah, Bungie are a company they are here to make money. Do you expect content to be released for free?". Even though I can name one instantly. I've already seen people blame previous gen on the lack of game modes for PvP.
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qupie
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Post by qupie on Apr 16, 2015 6:46:38 GMT -5
And even the current DLC compares unfavourably to other games' DLC for value for money too. Please eleborate, as a CoD veteran, I do not agree with this statement. But I have not bought many non-COD DLC.
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Post by iw5000 on Apr 16, 2015 8:53:21 GMT -5
It is definitely disappointing that HoW won't feature a raid. Whatever the 3 player co-op experience is, probably safe to say that it take significantly less effort for Bungie to develop than a raid, at VoG quality or even CE quality. Honestly speaking Bungie (and maybe more of ATVI) probably did not see huge incentive to go extra mile in this 2nd DLC, considering whoever are interested in it probably have already paid for it. They would rather put efforts (or to be more cynical, already completed content) into a future release vehicle (e.g. the "comet") that the players haven't paid for yet. This trend of delivering less-than-expected content is a bit alarming. Not-so-hard-core-fans may think twice before investing into a "season pass" without knowing what they are getting into. Nice post Witty. while I am going to try and keep an open mind about whether this new stuff will be good. But the more I think about it, ...I was definitely under the assumption I was going to be getting a raid. For me, that was part of the deal. I give them money for DLC, and then I keep getting a new Raid every few months. Thinking more on what you said Witty, this is definitely kind of a bush-league move. A stab in the back somewhat. I don't think this new stuff (Horde mode, etc..) is being given to us because Bungie thinks it will be a great experience, different, but on par with the Raids. I think we are getting it, like how you said it - because it was pretty much just CHEAPER and EASIER to do, AND they already got our money. Plus addiction. That's really not nice.
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Post by iw5000 on Apr 16, 2015 9:11:29 GMT -5
And even the current DLC compares unfavourably to other games' DLC for value for money too. Please eleborate, as a CoD veteran, I do not agree with this statement. But I have not bought many non-COD DLC. I think it depends on the CoD game you are talking out. With the past Treyarch BO2, their DLC was just freaking incredible, in terms of price, value and content. New maps, plus new zombie stuff. This CoD BO2 DLC content was mind blowing. Some of those zombie DLC maps were almost entire games within themselves, that even today, still are freaking incredible. If Treyarch releases a stand alone 'CoD Zombie game', that had nothing but the zombie stuff and all the DLC, for the XB1, I would buy this for $60 in a heartbeat. But let's compare the current games..... CoDAW Season Pass - $49 for four DLC drops, or $14.99 each. Typical DLC ($12.50 per drop) - four new Multiplayer maps - Zombie mode stuff - New weapons - swag stuff Destiny Season Pass - $34.99 for two DLC drop, or $20 each. Crota DLC ($17.50 per drop, or $20 alone) - Three new Multiplayer maps - Some new armor and guns - One new strike missions (Omnigul), plus a few story missions, new areas on the same maps (The Awakening, Fist of Crota) - New Raid House of Wolves ($17.50 per drop with pass, or $20 alone) - Some new Multiplayer maps - some new armor and guns - A new strike mission? - New Prison of Elders 3 person horde mode thing. ....all in all, you are paying an extra $5 for this DLC over CoD content, but it's not outrageously more. But overall, with no new raid, the $20 for it feels like a rip off compared to the prior DLC. Especially if you don't do the Crucible much, ..which almost no one does, as it sucks.
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Post by TheHawkNY on Apr 16, 2015 9:54:25 GMT -5
IDGAF about the price/value comparison. All I care about is the content.
I want the Arena to be fun to play (with good replayablity), have good rewards, and not be able to be cheesed/checkpointed. The beginning parts of both raids were fun, but now no one wants to do the beginning of VoG, and no one wants to do the beginning of Crota without cheesing. The end of VoG was pretty good when it first came out, now it's kinda meh. The end of Crota was always boring.
Right now, it's looking like there's a level 28 and a level 32 version in the database. I'm hoping that the level 28 version will be a fun activity like Roc Strikes, with replayability, while the level 32 will be Nightfall/Raid difficulty with Raid level rewards.
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qupie
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Post by qupie on Apr 16, 2015 10:01:33 GMT -5
we don't know what is in there exactly, but to directly compare them:
COD: 15.00 4 multiplayer maps horde mode some new weapons and swag (cant be more than 1 gun per dlc though? or did COD change that much last year?)
House of wolves: 20.00 3 multiplayer maps horde mode allot of new armour and guns and swag new story missions new strike missions (at least, I think they will be in there?) new social area new multiplayer event
Comparing the two, I am paying 5 extra bucks for: way more swag, some story/strike missions, new social area, new multiplayer event, 1 less multiplayer map.
I am perfectly fine with that. I don't think somebody with a right mind can say COD has better DLC value.
The problem might be: maybe DLC of both games suck money/content wise. I don't have much to compare to. I don't have a problem with it though.
If I am still playing a game a half year after release, the game was great value. As a result I am willing to pay 10-20 bucks for some extra content, even if that content doesn't have the same money/content deviation as was in the original game. (by that I mean: the original game has 15 maps for 60.00 (4.00/map) while the DLC is 3 maps for 20.00 (~7.00/map). I don't have a problem with that. It doesn't have to be 1:1 imho.)
I don't think the new horde mode will be less content than crota's end raid though..... I really think we will be pleasantly surprised when this DLC releases. All we really know now is that there is no raid, but we are getting multiple other stuff for it in return.
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mannon
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Post by mannon on Apr 16, 2015 10:10:35 GMT -5
I totally agree that Destiny DLC is overpriced. Honestly I think it should only be $10, but DLC across the board on consoles have bloated prices so $15 would be "fair". For $20 I honestly would expect more, particularly more geography. Although it looks like HoW may have more geography than TDB did. On the other hand... how much more? Will the reef be nothing but the new social space and all the missions occurring in the usual places with maybe an extra couple rooms or hallways? If so then *yawn*... Do we really need two social spaces? What is going to make the Reef special? I guess we'll wait and see.
As for the lack of raid... I'm in full on wait and see mode. It's still end game content so as long as it doesn't suck... I don't have a problem with it at all. We already have two raids. Having a different kind of end game activity actually sounds like a good thing to me, especially if it's more dynamic than the static raids. Personally I see a lot of potential here. Will it live up to that? Well who knows...
Also... I also just kinda don't care. I feel like I've already gotten my money's worth out of Destiny, the full amount I paid for the Digital Guardian edition. I don't even have to play HoW. I'm not chomping at the bit for it. Wooo more stuff. I haven't finished the stuff I've got now so it's no big deal to me. I don't expect much so it'll be hard to disappoint me. Hell at the rate I'm going it might be out a few weeks before I even decide to pickup where I left off on Destiny again. I don't know. I'm not making plans right now. Just biding time. I may decide to at least beat GTAV single player first, who knows... I do feel there's not much point in me playing any before HoW though. *shrug*
Now... the comet... Bungie better step up. If they want more of my money I don't want just more of the same. In fact I want to have a better idea what exactly I'm buying than what they have given us before hand with the DLCs. So I may not even purchase it until after it's released to make sure I really want it. That will probably be my make or break. When I decide to either stick with the game all the way or drop out completely until the sequel. I expect I'm not alone.
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Post by iw5000 on Apr 16, 2015 10:10:58 GMT -5
IDGAF about the price/value comparison. All I care about is the content. I want the Arena to be fun to play (with good replayablity), have good rewards, and not be able to be cheesed/checkpointed. The beginning parts of both raids were fun, but now no one wants to do the beginning of VoG, and no one wants to do the beginning of Crota without cheesing. The end of VoG was pretty good when it first came out, now it's kinda meh. The end of Crota was always boring. Who the hell is cheesing the beginning of Crota? Just run through the Abyss and kill the Ogre. It's easy. Are people still all sitting around and letting one person finish it? Why do that? edit. Crota solo stuff is still one of the best, most challenging things in the game to do.
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Post by TheHawkNY on Apr 16, 2015 10:38:31 GMT -5
IDGAF about the price/value comparison. All I care about is the content. I want the Arena to be fun to play (with good replayablity), have good rewards, and not be able to be cheesed/checkpointed. The beginning parts of both raids were fun, but now no one wants to do the beginning of VoG, and no one wants to do the beginning of Crota without cheesing. The end of VoG was pretty good when it first came out, now it's kinda meh. The end of Crota was always boring. Who the hell is cheesing the beginning of Crota? Just run through the Abyss and kill the Ogre. It's easy. Are people still all sitting around and letting one person finish it? Why do that? edit. Crota solo stuff is still one of the best, most challenging things in the game to do. Yes. I don't know...less enemies if there's only one person, I feel like I've been told. Why even bother?
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