wittyscorpion
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All warfare is based on deception.
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Post by wittyscorpion on Aug 26, 2015 12:37:14 GMT -5
I hope the telesto actually has any benefit though. Delaying a effect means that the opponent dies later, giving them a chance to do more damage. So I hope the explosion has some decent AoE or that the explosion is EXTRA damage, not part of the normal fusion rifle damage, otherwise, it will be pretty useless. I fully expect an almost carbon copy of Halo Needler, considering Bungie made that iconic weapon in the first place. Power wise, probably Strong in PvE but UP in PvP. Enjoyed using it to kill many an Elite in Halo CE, to this day still to me the most challenging and fun AI opponents in any FPS games I played, and Needler is the best counter
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wings
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Post by wings on Aug 26, 2015 12:58:39 GMT -5
So I assume there's no point in keeping duplicate shaders unless I wear them very often?
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wittyscorpion
True Brorange
All warfare is based on deception.
Posts: 8,598
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Post by wittyscorpion on Aug 26, 2015 13:21:13 GMT -5
So I assume there's no point in keeping duplicate shaders unless I wear them very often? Yes, but does not hurt to keep them for another 3 weeks just in case
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wittyscorpion
True Brorange
All warfare is based on deception.
Posts: 8,598
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Post by wittyscorpion on Aug 26, 2015 13:22:07 GMT -5
Bungie's Dreadnaught strike twitch streaming is now live: community members + Bungie people vs. the twin cabal bosses
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wittyscorpion
True Brorange
All warfare is based on deception.
Posts: 8,598
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Post by wittyscorpion on Aug 26, 2015 13:49:21 GMT -5
Man, this strike in Nightfall looks impossible to solo...
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qupie
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Post by qupie on Aug 26, 2015 13:55:28 GMT -5
That looked like fun
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qupie
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Post by qupie on Aug 26, 2015 13:56:22 GMT -5
Man, this strike in Nightfall looks impossible to solo... Lol, yeah not really gonna want to play that nightfall.... But that is a good thing in my book. Nightfalls should be a nightmare, and soloing stuff should be hard.
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wittyscorpion
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All warfare is based on deception.
Posts: 8,598
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Post by wittyscorpion on Aug 26, 2015 13:57:11 GMT -5
That's a wrap, not very impressed, but expected. Still the familiar strike structure with some twists (bosses a little bit more interesting, a little less spongy, and maybe lack of cheese spots?) to the boss fights, does not look that different from Year 1. Replay link is up on Twitchand YouTube: Roundup of some useful info (not a lot): 1) complete walkthrough of the 3 new subclasses at the beginning, worth a watch; 2) Artifacts look like yet another gear to give you perks, can only be equipped at level 40 - "Provide a talent with a chance to generate Orbs in an alternate way: E.g., Elemental Melee/Grenade/Precision kills"; 3) Encounters are supposed to be more "variable" and "dynamic"; 4) "Strike Bosses will now drop unique, exclusive gear for you to claim in The Taken King.";
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wings
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Post by wings on Aug 26, 2015 14:16:13 GMT -5
Nightfalls should be a nightmare, and soloing stuff should be hard. Expect solar burn to be one of the modifiers on the very first Nightfall, and I suspect the Gjallarhorn not being confirmed as a year 2 exotic is part of this reason. Bungie can't give Guardians too much of a help now can they? Compare Lightswitch to Brawler and it's a no brainer, there's no way to build up melee damage to make taking out medium enemies with skill. I wouldn't mind the strength of enemy attacks so much, but the burns usually make a cover system mandatory if cheesing is not available. But, even if we have cover, people will complain about cheese if the AIs aren't intelligent enough to flank you. The Weekly Heroic might be brutal for this, assuming matchmaking remains, unless solar burn is excluded. I noticed a reference to the Skolas mechanics in the stream, i.e. running round in circles picking off 'adds'. I think the bosses are a bit slow. When I heard a Cabal twin boss, I was expecting something pretty fun like Boom Bewm from Borderlands 2 heh. I'm not sure how much of a story there is going to be either because it's the same old "let's save the world by killing everyone in sight" mentality. I always thought Bungie missed a trick with the Cabal in not having them as allies, even if they're not angels. I mean Mass Effect did it.
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wittyscorpion
True Brorange
All warfare is based on deception.
Posts: 8,598
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Post by wittyscorpion on Aug 26, 2015 16:02:23 GMT -5
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wings
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Post by wings on Aug 26, 2015 17:07:42 GMT -5
4) "Strike Bosses will now drop unique, exclusive gear for you to claim in The Taken King."; It's already in the game with Crota.
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wittyscorpion
True Brorange
All warfare is based on deception.
Posts: 8,598
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Post by wittyscorpion on Aug 26, 2015 17:51:07 GMT -5
Crota is a raid boss. They are basically saying strike bosses are (kinda) like raid boss now.
Don't know how this would work though. Different tiers of gears for Nightfall, Heroic, and others (Strike playlists, Strike from director, etc)?!
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wings
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Post by wings on Aug 26, 2015 18:01:54 GMT -5
Whoosh.
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qupie
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Post by qupie on Aug 27, 2015 3:26:48 GMT -5
That comment made me kinda scared. Destiny has created a certain fan base, and the majority of that fan base likes grinding. I for one hope the grind is still real!
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markopolo
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Once a LMG Camper, Then a Voidlock, Now a Lexington 25-8-366 Runner
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Post by markopolo on Aug 27, 2015 10:43:46 GMT -5
so... I can now wear Sepiks Prime's eye ball as a cod piece?
#Throw$$$$$$$@dascreenbitches
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wittyscorpion
True Brorange
All warfare is based on deception.
Posts: 8,598
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Post by wittyscorpion on Aug 27, 2015 14:54:19 GMT -5
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wittyscorpion
True Brorange
All warfare is based on deception.
Posts: 8,598
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Post by wittyscorpion on Aug 27, 2015 19:37:53 GMT -5
This week's BWU on the other hand is solid, offering juicy details on what the weekly activities would be like post TTK (among other things): www.bungie.net/en/News/News?aid=13430Highlights: Most changes are positive, aimed at removing chores and improving player efficiency (of earning loot). However, one thing to note is that coins may not be easy to earn any more. Does this mean a) coins soon to be retired? or b) coins to become a rare currency again? Regardless, the safe thing to do is to hold onto your coins like squirrel hoarding nuts until more info is provided. Also, FYI:
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wittyscorpion
True Brorange
All warfare is based on deception.
Posts: 8,598
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Post by wittyscorpion on Aug 27, 2015 22:14:27 GMT -5
Confirmed, coins still here to stay (and back to premium status I guess):
I wonder what currency Xur is going to take...
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malgato
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Farm ammo, then everyone wipe.
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Post by malgato on Aug 28, 2015 0:58:31 GMT -5
Time to do some weeklies... ASAP.
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wings
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Post by wings on Aug 28, 2015 6:24:28 GMT -5
I like how he blamed players for playing too safe as a reason to get rid of being kicked to orbit when the root cause of the problem is with their design. I tried playing Cerberus Vae III legitimately as this was my first successful Weekly Heroic attempt but the time to kill on the phalanxes was too high because of Angry. So I discovered the under the ramp cheese accidentally when I was low on health as I crouch jumped on top of the block and jumped down.
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wittyscorpion
True Brorange
All warfare is based on deception.
Posts: 8,598
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Post by wittyscorpion on Aug 28, 2015 14:09:43 GMT -5
Luke Smith talking about Legendary Marks and Weekly Heroic:
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wittyscorpion
True Brorange
All warfare is based on deception.
Posts: 8,598
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Post by wittyscorpion on Aug 28, 2015 14:18:10 GMT -5
To summarize:
1) Weekly --> Good Legendary Marks pay out;
2) Legendary Marks usage: i) buy stuff from vendoer, ii) exotic, iii) infuse, iv) fill a slot you haven't looted yet (not quite sure what this means)
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markopolo
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Once a LMG Camper, Then a Voidlock, Now a Lexington 25-8-366 Runner
Posts: 5,567
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Post by markopolo on Aug 28, 2015 15:14:20 GMT -5
I like how he blamed players for playing too safe as a reason to get rid of being kicked to orbit when the root cause of the problem is with their design. And he's right too. With chhese spots and weapons like Icebreaker or BHammer, it was too easy to sit and pick off bosses from a far, in fear that a wipe would restart the whole show The flaw isn't in their design, rather it's a whole philosophy change, wanting players to be more active and engaged with the strike bosses in combat, rather than sitying back and dniping for 10 minutes without running out of ammo. I wouldn't be shocked if new mechanics are in place for PoE to make players move from the edges too. Players won't give up their cheese spots anytime soon, so Bungie is doing it for us... But I hesitate to label it as "Bungie is blaming the players" as you suggest.
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wings
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Post by wings on Aug 28, 2015 17:09:29 GMT -5
The flaw isn't in their design, rather it's a whole philosophy change, wanting players to be more active and engaged with the strike bosses in combat, rather than sitying back and dniping for 10 minutes without running out of ammo. Yes it is. What is the point of shotguns if a strike have both Angry and Lightswitch on? Why bother using shotguns on bosses when they have an AoE stomp? Why bother running Nightfall like a Dragon strike when everything can one shot kill you? The flaw isn't in their design, rather it's a whole philosophy change, wanting players to be more active and engaged with the strike bosses in combat, rather than sitying back and dniping for 10 minutes without running out of ammo. Most of the time this happens in the game because the artificial intelligence of the bots are poor. Take the Devil's Lair strike for example, even in Nightfalls, the Fallen just stand there between you and the Devil Walker. So even if you do nerf the Black Hammer and the Ice Breaker, people will just pop a synth with another rifle instead. Rather than decide to nerf those guns, how about make the AIs challenging so that they try and flank you? I'm talking about how the current game is. If they want to encourage players to be more 'engaged' in combat, they will have to seriously change the modifiers and the health of the current enemies. I'd be happy for more engaging combat myself but I don't see Bungie being able to change it up for the whole game. When their AIs are able to perform elementary combat tasks, such as flanking properly, then I might be able to see otherwise.
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wittyscorpion
True Brorange
All warfare is based on deception.
Posts: 8,598
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Post by wittyscorpion on Aug 28, 2015 17:35:03 GMT -5
Just a note on the modifier front: Bungie did mention that post TTK they will try to match the modifiers to the strike better (currently probably just random).
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markopolo
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Once a LMG Camper, Then a Voidlock, Now a Lexington 25-8-366 Runner
Posts: 5,567
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Post by markopolo on Aug 28, 2015 19:19:40 GMT -5
But the Devil Walker is a mini boss, who cares?
Sepiks is rhe real challenge and he has lots of teleportation and Fallen Vandals that follow you and can kill you if you're not paying attention .
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wings
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Post by wings on Aug 29, 2015 6:27:08 GMT -5
Just a note on the modifier front: Bungie did mention that post TTK they will try to match the modifiers to the strike better (currently probably just random). Not heard of this but that's good. I don't mind the burns per se, but when you can get two shotted in The Summoning Pits Nightfall because of the Boomers with arc burn or Phogoth with void burn, it should be obvious that people will find the safest way to fight. I never had too much of an issue with Cerberus Vae III with the high health of Valus Ta'aurc, but Angry and Lightswitch meant popshotting their hands from relative safety, and made the strike last an hour when I first tried it. Now Valus Ta'aurc is a joke of a boss because he has no mechanics besides high health, which got nerfed a while ago. Of all the bosses that should have the highest health it should be him but it's Omnigul and you fight her basically in a closet. I actually think Qodron will be harder than Skolas when people reach level 35 because of this. But the Devil Walker is a mini boss, who cares? Sepiks is rhe real challenge and he has lots of teleportation and Fallen Vandals that follow you and can kill you if you're not paying attention . And having a mini-boss being less able in combat is fine, but if you have the 'adds' being brain dead it doesn't make the strike engaging even if the boss itself is a good fight. Sepiks Prime is actually my favourite strike because he's the only boss that moves around significantly.
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markopolo
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Once a LMG Camper, Then a Voidlock, Now a Lexington 25-8-366 Runner
Posts: 5,567
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Post by markopolo on Aug 29, 2015 8:30:07 GMT -5
Well, if boss movement is what you like, you'll love the upcoming changes.
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wittyscorpion
True Brorange
All warfare is based on deception.
Posts: 8,598
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Post by wittyscorpion on Aug 30, 2015 17:37:27 GMT -5
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wittyscorpion
True Brorange
All warfare is based on deception.
Posts: 8,598
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Post by wittyscorpion on Aug 31, 2015 12:21:16 GMT -5
Another trailer: And tweet to ensure us the Raid is done
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