wittyscorpion
True Brorange
All warfare is based on deception.
Posts: 8,598
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Post by wittyscorpion on Oct 28, 2015 17:03:33 GMT -5
As seen in 343i's official video series, "The Sprint":
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pachiderm
True Bro
Chewing some serious leaves
Posts: 647
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Post by pachiderm on Oct 28, 2015 23:05:18 GMT -5
So the magnetic bullets from Halo 4 haven't been fixed?
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Post by Pegasus Actual on Oct 29, 2015 2:22:41 GMT -5
So the magnetic bullets from Halo 4 haven't been fixed?
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pachiderm
True Bro
Chewing some serious leaves
Posts: 647
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Post by pachiderm on Oct 29, 2015 12:04:31 GMT -5
stop trying to get them to take aim assist out of a console shooter pach Aim assist is one thing. Hitting someone when you miss them is another.
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eLantern
True Bro
"Oh, cruel fate, to be thusly boned! Ask not for whom the bone bones, it bones for thee!" - Bender
Posts: 10,761
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Post by eLantern on Oct 29, 2015 12:30:03 GMT -5
What I've noticed in my small amount of play thus far is that the aim assist and magnetism on precision weapons feels reduced from previous titles and the Beta.
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Post by Pegasus Actual on Oct 29, 2015 12:38:19 GMT -5
I didn't play any Halo online since like 5 minutes with Halo 3, and a decent amount of Halo 1 via LAN emulation. But, playing Halo 5 a little with a XIM, it doesn't really feel like there's much (any?) of that sticky aim assist that pulls your cursor around. Really I think this is a better system as it doesn't pull you off target when more than one target is in the aim assist area. You don't have to fight it.
Destiny has massive amounts of both COD style aim assist and the magnetic bullets. That's a bit much, and it totally screws you over when fighting certain enemies where magnetism draws shots towards immune/shielded headshots when you're trying to shoot them in the arm or something.
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