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Post by UrbaneVirtuoso on Nov 11, 2015 10:59:30 GMT -5
Time and again I've heard stories, when people delved into router technicalities beyond the game and gained phenomenal power -- omniscience, even, as you could literally expect to stand around and wait as opponents are roughly a second late in response-time, or how you can immediately swing a potential shitfest entirely in favor before they actually happen.
Yeah, shit like that... I might a well give it a try, what with this being the start of BO3's lifespan.
To lend perspective, the router I'm trying to forward ports with is a Dlink DIR-615. The PS4s' static IP is a given, but for whatever ports I open hasn't given me dice -- I'm still stuck with Moderate NAT. What do you people use to rectify? Here's what I used last (bear in mind I haven't dabbled too often with router settings, so that'll likely have something to do with it):
TCP 88,500,3544,4500,53,3074-3076
UDP 80,53,3074-3076
And no, before you ask I'm not enabling DMZ; I treasure my hardware's sanctity of their asshole.
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Post by xFEARtheSHIELDx on Nov 11, 2015 11:47:47 GMT -5
Curious where you found those ports? According to portforward.com,
TCP should be: 80, 443, 1935, 3478-3480 UPD: 3478-3479
Additionally, people on Reddit were having luck with UDP 3075
Why the concern over DMZ? All this crap is greek to me, I had my ISP make all the changes yesterday, and had a great time playing last night.
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Post by ChloeB42 (Alexcalibur42) on Nov 11, 2015 13:48:40 GMT -5
I vaguely knew how a few years ago, but I'm 99% of the time Open NAT, so I don't care
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Post by illram on Nov 11, 2015 15:28:11 GMT -5
Basically, a moderate or strict nat is going to affect things like, being able to host games or finding lobbies. Right? Not latency, i.e. being shot around a corner or losing heads up gun fights because your connection sucks? This is different than a switch right? I use one of these as the modem/router (cable) is in another room and I still get open NAT on everything except BLOPS 3. I don't have static IP but I set up port forwarding anyway as I was annoyed with my "moderate" NAT type scarlet letter taunting me every night. For port forwarding my router wants the ipv6 and ipv4 addresses, not the "regular" (?) ip addresses, and although my network is not static it's remained open ever since I set it up (UDP only, port 3075 on xbox one). Is that something to do with using the v6 and v4 addresses and not the regular (dynamic) ip address? Do those also periodically change on a non-static network? Still would be nice if blops just played nice with UPNP since that's why they invented it...
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JustABitAgroed
True Bro
Reasons to never go on GFAQs: 1. I'm considered an expert there. 2. It's GFAQs. I mean, come on man.
Posts: 345
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Post by JustABitAgroed on Nov 11, 2015 15:39:56 GMT -5
I'm having a similar problem. I have a moderate NAT on my pleb box (Juan) and can't find a method of fixing it that works. I have a static IP, I've enabled upnp, I'm port forwarding, I've power cycled, and I tried the trigger+bumper thing that's supposed to work for some reason. Nothing. BO3 is the first game I've had on the One so I can't compare to anything else but I never used to have these problems on the 360. Sorry. /blogkirson
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Post by illram on Nov 11, 2015 15:50:48 GMT -5
Basically, a moderate or strict nat is going to affect things like, being able to host games or finding lobbies. Right? Not latency, i.e. being shot around a corner or losing heads up gun fights because your connection sucks? This is different than a switch right? I use one of these as the modem/router (cable) is in another room and I still get open NAT on everything except BLOPS 3. I don't have static IP but I set up port forwarding anyway as I was annoyed with my "moderate" NAT type scarlet letter taunting me every night. For port forwarding my router wants the ipv6 and ipv4 addresses, not the "regular" (?) ip addresses, and although my network is not static it's remained open ever since I set it up (UDP only, port 3075 on xbox one). Is that something to do with using the v6 and v4 addresses and not the regular (dynamic) ip address? Do those also periodically change on a non-static network? Still would be nice if blops just played nice with UPNP since that's why they invented it... Yeah. A switch manages the flow so that the only real issue becomes a loss of bandwidth (and I would assume a bit of latency as well but idk the significance). I don't really get what you mean by the second paragraph. ipv4 and ipv6 are both types of ip addresses. If your ip address is dynamic then your ip addresses should change every time you turn on your console, and thus port forwarding should fail at that point. Keep in mind I meant the console has a local static IP address, not the router itself. It's maintained an open NAT for two days now and several power cycles. (Haven't turned it on yet today). I don't know why this is. Maybe the router doesn't change the ip addresses for a longer period of time or something? I'm sort of waiting for it to revert and am continuously pleasantly surprised to see it has not.
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Post by Pegasus Actual on Nov 11, 2015 21:40:35 GMT -5
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Will
True Bro
K/D below 1.0
Posts: 1,309
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Post by Will on Nov 11, 2015 21:48:02 GMT -5
Have you tried turning it off and back on again?
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Post by Pegasus Actual on Nov 11, 2015 23:46:20 GMT -5
Have you tried turning it off and back on again?
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JustABitAgroed
True Bro
Reasons to never go on GFAQs: 1. I'm considered an expert there. 2. It's GFAQs. I mean, come on man.
Posts: 345
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Post by JustABitAgroed on Nov 12, 2015 9:24:40 GMT -5
I'm having a similar problem. I have a moderate NAT on my pleb box (Juan) and can't find a method of fixing it that works. I have a static IP, I've enabled upnp, I'm port forwarding, I've power cycled, and I tried the trigger+bumper thing that's supposed to work for some reason. Nothing. BO3 is the first game I've had on the One so I can't compare to anything else but I never used to have these problems on the 360. Sorry. /blogkirson Have you forwarded the xbox one ports that were recommended? Theyre different than the 360 ones. also 3075 is an additional one for blops3. That appears to have worked. Thanks for the help. Quick question: the 3075 port said that it was for Demonware so wouldn't that mean that there's SBMM in this game? Or do they just handle the matchmaking?
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Post by xFEARtheSHIELDx on Nov 12, 2015 15:30:43 GMT -5
- You can't use multiples of the same console at the same time if your port forward. You can do so with UPnP.
Just so I know I have this right... Now that I have a second PS4 (after four years of splitscreening on CoD, we finally have two consoles... yay!) and both will almost always be online at the same time, my only option is UPnP? All changes that I just made (static ip, port forwarding, dmz, firewall disabling) need to be changed back to normal, right? Anything other considerations for dual consoles? Both are hardwired, everything else is on wifi, if that matters.
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Post by mchappy4 on Nov 12, 2015 18:30:10 GMT -5
Howdy everyone, I was having the moderate issue also. Just opened up my modem, added my router to the DMZ and that fixed it up, could help some of you
BO3 has been the only game this was an issue for me.
felt like it made a difference as my next few games didnt feel like a was getting melted as much and i played much better. Then again, probably all mental
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