Just wondering how you guys went about choosing your sensitivity in this game; has it changed from past games due to increased mobility in this game? Do you set the same value for horizontal and vertical?
Post by snes chalmers on Mar 6, 2016 20:35:22 GMT -5
I pretty much just use trial and error to determine what sensitivity is just right for me. I went from low-mid (2-4) in first few CoD's..to mid-high (6-10, depending on the game) since Blops 2. I believe I have the same values for horizontal/vertical, haven't had to adjust them (or any settings actually) since the game launched.
You should play on the highest sensitivity that still allows you to aim well at long range. With my Control Freeks I can play on 9, but without them I'm sure it would be at least 2 lower. I set both vertical and horizontal to the same sensitivity; the idea of doing not that sounds pretty Foxtroting gross.
(goal is to kill many enemy players while not being killed by them)
Yeah the FPS Freeks are really good. I got mine way back when and went from like a 7 to 10. That was also back when I played a lot in MW2. I don't run nearly that high now. I don't play consistently enough to keep my aim skill high enough for that.
I also keep both vertical and horizontal the same. I suppose an argument could be made for reducing vertical, but I never do in any game. I always feel like if it's a 1 to 1 ratio then if I can see the angle of the trajectory between my crosshairs and the target and mimic that with the stick, (or mouse movement on PC) then I'll be on target. So I always keep them 1:1 to preserve that relationship of stimulus to control. It's the same reason I eventually stopped using inverted controls, even though I kinda prefer them. I grew up playing flight sims and inverted controls make an intuitive sense to me. But it screwed up that stimulus to control relationship requiring vertical changes to be translated. In terms of rotation inverted still makes more sense, but in terms of simply seeing the target and moving the stick accordingly I feel like I'm faster at it without inverted controls. I don't have to think about it in 3D, just the 2D relationship between the screen and my thumb. Either is fine, (just that's the logic I used to switch and it seemed to help so I stuck with it.)
Especially in BO3 I'd recommend high sensitivity. If you react quickly you often can jump or slide, turn around, and take somebody out who just shot you in the back. On top of that hearing someone thrust or slide and turning just in time to drop them before they nail you from behind is also great. If you add on dead silence and awareness, maybe even sixth sense, then it gets even more important.
Post by noscreenname on Mar 7, 2016 10:11:01 GMT -5
Since World at War I have always played at max sensitivity. Started doing it on zombies for quick turning and couldn't get used to going back. Anything less just seems like I am in quicksand. Makes it easy to turn on people. As for long encounters, I don't have a problem because ads slows it down enough.
I used to be a max sensitivity guy until they made vertical and horizontal in this game. I ended up playing with max vertical and like 3 or 4 horizontal. I've been steadily increasing the horizontal since I got used to the slower speed.
I feel like it's almost better to do it the other way. Start high and inch down until you're comfortable. Your time playing at too high a setting is actually really good practice and trains you to handle a higher setting than if you start low. Every time I start low every increase in sensitivity feels like a notch of accuracy lost, but when I start high it seems like it's easy to come down just enough and find a good butter zone.
At the very least if you're wanting to increase your sensitivity I'd recommend setting it one or two higher than your target and play for a while, (even just against bots if you want). Then you'll be able to reduce to your target and it'll feel good and come more natural.
Unless you're on PC, in which case use whatever. heh I've always preferred higher sensitivity with my mouse, but there's something to be said for going low and dragging the mouse around a large area, especially for precision. As long as you can still turn around at least 180 degrees without picking up the mouse then you're more or less okay for snapping around at people since you can just move the mouse really really fast. (Personally I'm one of those high sensitivity types that can spin around a full 360 degrees 20+ times in the space of a small mouse pad. heh But then that comes down largely to my grip and the fact that I anchor my wrist and only move the mouse with my fingers instead of my whole hand and arm.)