Yeah I have a hard time recognizing the guns in BO3. They are slowly getting more familiar to me, but generally they are all just another fictional gun to me so it doesn't stick well. With the others it pops immediately since I'm already familiar with them.
"Guns and bombs don't kill people. Clever scientists who want to build a better method of destruction kill people - lots of them. Most of my Gears couldn't make anything more lethal than a blade or a bow. So you'll forgive me if I think it stinks that my Gears get your "baby-killer" crap and your educated colleagues get research grants. And that's before you start inventing other shit you can't control." - Victor Hoffman.
Strange not to see a bunch of people jumping around with exosuits or jet thrusters. I wonder if that's not in the game, or they just aren't showing it yet?
From the trailer video, they'll have a lot more Zero-G time, a couple scripted starship sequences, and a grapple hook. Will the hook be used only in space? If it's also available on the ground, Infinite could be getting "long range mantling" to scale buildings.
Space. Looks like CoD4 will be the game to put the hours in.
Looks like Titanfall 2 will be the game to put the hours in.
Already played COD4 to death, and I still do boot it up from time to time, it looks incredible with maxed graphics settings. Not worth blowing all that money on a stripped-down, microtransaction-locked "remaster" of the game. I heard they are only releasing half of the maps that the original had? The other half probably being locked in space-COD DLC packs.
I agree, but I only care if the game is fun for me, doesnt really matter if it's balanced or considered good. I think futuristic settings can be good too because they allow more creativity than past/present. I wouldn't mind the next game to be set in the past though, especially since the last few games have been futuristic
AW made me dislike the future pew pew jumpy jumpy combat, I mean there is a reason I play this game rather than firing up my old copy of Quake 2. But BO3 was executed well I think so I am now more open to these future war settings. They can be done right.
“Secondly, of course we know that there are people in our community who are nostalgic for the boots on the ground style gameplay, and that’s why we made Modern Warfare Remastered. But we also have millions of people in our community who want to have new innovative experiences in the game each year, and Infinite Warfare is going to deliver that."