banana
True Banana
Zoro > Law
Posts: 1,577
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Post by banana on Oct 14, 2016 8:38:47 GMT -5
Aiming and shooting are done with R2/L2. People actually still play shooters using R1? Wth Less travel time
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PSIII
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Posts: 275
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Post by PSIII on Oct 14, 2016 10:32:20 GMT -5
Accepting 1 free Xbox key They emailed keys out 10 minutes before allowing to download the application on PSN, so Xbox users will have to wait for next weekend for keys to surface. *Edit* Yeah, there should be plenty keys to go around. In fact, I have a feeling they might hand out more for free. The store is available now and you can buy the game or the Legacy/Deluxe versions there.
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Post by Pegasus Actual on Oct 14, 2016 12:17:46 GMT -5
10am PDT has rolled around, and I can't connect to the servers! I hope nobody who has a heart condition is reading this shocking news. index fingers > middle fingers Well sure, but it's more a legacy of the shittiness that is Dual Shock 3. The awful awful triggers. I'd say using four fingers for the L1/L2/R1/R2 buttons is its own kind of insanity but Dual Shock seems designed for that. Xbox style with two fingers works much better. Not that a gamepad should be used for FPS in the first place, but I digress.
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PSIII
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Post by PSIII on Oct 14, 2016 12:22:58 GMT -5
23 minutes after 10AM, still not able to get on. Amazing.
*Edit*
Now Activision's tweeting that it's delayed. With no time frame of when it'll be running. Hahahahaha
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PSIII
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Post by PSIII on Oct 14, 2016 14:25:34 GMT -5
Got a couple matches in. FOV and graphics makes it feel like AW. Style of maps is this new age complicated maze and tall buildings bullshit. Doesn't feel like bullets do much damage, yet you're dropped quickly. Literally AW and BO3 combined.
Just look forward to MWR.
*Edit*
Servers are fucked, can't find a match. Looking around the menus.
-Camos are extremely bland and lazy. They are just skins that cover the entire gun. And I mean the entire gun, even the fucking lens. Can't use them yet, but you can preview them. For example, Mars makes the gun look like someone rolled it in elephant dung, serious. Whiteout is basically taking the gun and dipping it in white paint at your local Lowes store.
-Seems like you can no longer have multiple killstreak loadouts, one per class. Now just one like Treyarch games. As for killstreaks, not many at all. Only 14, three available for use.
-Supply drops literally seem copy and paste. They call them the same thing and they cost the same as in BO3. A common and rare, and the rare has bonus keys. Even the descriptions are the same.
-Menu is kinda confusing, but you get used to it. Don't know why the hell it has to be so complicated.
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Post by hard1ine on Oct 14, 2016 15:36:55 GMT -5
At least the menu music is good...It's not like Call of Duty matchmaking has been around for over a decade or anything. Neo-Infinity Ward drops the ball once again.
I have two codes for PS4, message me if you want to check out the menus.
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Post by lustindarkness on Oct 14, 2016 16:56:00 GMT -5
Sounds like Call of Duty, LOL. Thanks for the initial impressions PSIII.
I'll be preordering tonight anyway, so might as well give the beta a try this weekend.
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Post by imrlybord7 on Oct 14, 2016 17:44:48 GMT -5
Style of maps is this new age complicated maze and tall buildings bullshit. -Camos are extremely bland and lazy. They are just skins that cover the entire gun. And I mean the entire gun, even the Foxtroting lens. Can't use them yet, but you can preview them. For example, Mars makes the gun look like someone rolled it in elephant dung, serious. Whiteout is basically taking the gun and dipping it in white paint at your local Lowes store. Yeah, the camos look hilariously stupid. But did you really just call BO3 maps complicated mazes?
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Post by Pegasus Actual on Oct 14, 2016 18:49:29 GMT -5
Earlier I couldn't connect to online services at all. Now I can at least get to the menus and stuff but it never launches the game. Even if I am in a seemingly full lobby. The bottom right corner which ostensibly gives you your status has a lot of bullshit like "Lobby sequence. 3, 2, 1 mark." God forbid you tell people when they're searching for a game, when they're connecting, and when the game is going to actually launch. This shit gets dumber and dumber every time.
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Post by Disgruntled Jigglypuff on Oct 14, 2016 20:44:22 GMT -5
Do the shotguns suck?
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Post by Pegasus Actual on Oct 14, 2016 22:58:56 GMT -5
It really does feel like BO3 mechanics grafted on top of AW engine, for better or worse. For worse because frankly the graphical capabilities are a step back. Or at least they're definitely not a step forward. I will say this for the maps, I can double jump and wall run through them pretty freely. In BO3 it was immediately apparent that things were off limits. This game embraces its movement mechanics in a more sensible way. Aside from that, this feels like the true Maddenification of COD. They were always iterating on the same tech and basic gameplay, but this feels like it's unified with BO3.
I've only done two games so I can't really say if it's going to be good for a COD game. And I haven't tried the shotguns yet. I'm feeling ARs over SMGs right now, and that's about it.
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Post by lustindarkness on Oct 15, 2016 0:25:53 GMT -5
Beta initial thought: somewhere between OK and good. Took me 5 matches before I went positive, two to even think about changing control layout, duh. Tried an AR and an SMG, did better with the latter. Good hit detection so far, fast ttk, I still suck at wall running. Will play with it some more tomorrow.
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Post by wg4f on Oct 15, 2016 1:31:36 GMT -5
Hit detection seems really good, which is surprising with how shitty the beta has worked so far.
I love the new "Defender" mode
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Post by Pegasus Actual on Oct 15, 2016 1:52:48 GMT -5
Upon further review, this game is shit. It brings nothing of its own to the party. It's got listen-servers for days. It's got shit out-dated graphics. It's about as fun to play as Crucible in Destiny.
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Post by imrlybord7 on Oct 15, 2016 2:16:32 GMT -5
It really does feel like BO3 mechanics grafted on top of AW engine, for better or worse. For worse because frankly the graphical capabilities are a step back. Or at least they're definitely not a step forward. I will say this for the maps, I can double jump and wall run through them pretty freely. In BO3 it was immediately apparent that things were off limits. This game embraces its movement mechanics in a more sensible way. Aside from that, this feels like the true Maddenification of COD. They were always iterating on the same tech and basic gameplay, but this feels like it's unified with BO3. I've only done two games so I can't really say if it's going to be good for a COD game. And I haven't tried the shotguns yet. I'm feeling ARs over SMGs right now, and that's about it. IMO it feels much, MUCH more like BO3 grafted onto the Ghosts engine, although thankfully without the Ghosts map design anywhere in sight. AW and BO3 both had levels of polish and flair that feel completely absent here. The visuals aren't as ugly as Ghosts, but they're substantially worse than either AW or BO3. There are brief spots of beauty in some maps, but overall the color palette is boring and most of the textures look minimal and flat. I'd love more motion blur to drunk goggles it up a bit. The guns and players are also really generic looking. The game has all the personality of a Chinese P2W knockoff. The bland menus, generic music and half-assed voiceovers are laughably, even eerily vacant. BO3 might have been obnoxious, but I'd take those vibes over beige cubicle purgatory any day. All that being said it actually plays pretty decent. The movement is just BO3 turned down ~25%. Maps and perks seem okay, but until I'm playing Search in the full release I won't have any strong feelings about them, which probably means nothing was fucked badly or improved substantially. I like the Rigs so far, but I think at least a few setups will end up being pretty overpowered. However I don't feel nearly as connected to my gun as I did in BO3 or AW, which comes back to the void personality and bare presentation.
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Post by illram on Oct 15, 2016 11:53:04 GMT -5
Maps maps maps. If the maps are good it'll be a winner for me.
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bradman
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token old guy
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Post by bradman on Oct 15, 2016 12:16:27 GMT -5
Still waiting to get into a match, LOL.
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Post by hard1ine on Oct 15, 2016 13:09:24 GMT -5
Maps maps maps. If the maps are good it'll be a winner for me. They just added another map, Precinct, into the beta. It's really good, feels like a CoD4 map but made to accommodate boosting and wall running. Frontier is absolute trash, though. Steer clear.
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PSIII
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Post by PSIII on Oct 15, 2016 15:29:57 GMT -5
Where to begin with this one.
Shotguns absolutely suck, at least the first two. The semi can be best described as a semi-auto version of the MW3 AA-12. All I have to say about it. It does one-shot though. Good luck getting close enough.
The pump action instantly brings to mind the original shotguns in MW3, barring the Striker. Have not gotten a decent range one-shot, only ones at 10+ meters. If you get them. You're mostly getting hitmarkers. Gotten plenty deaths from getting two hitmarkers and still not getting the kill. I think the laser sight made it worse overall.
Sniper rifles? Actually better than the shotguns right now. The Longbow is actually fun and relatively easy to acquire targets and drag scope on 20-20 sensitivity. Don't like the forced scope-out for rechamber, and it doesn't raise very fast (don't think Quickdraw helped much either). You have to be pretty gosh darn golly gee whiz fast to railgun freely. At the end, you'll lose most one-on-ones with against anyone with any sort of reaction time. Yes, you'll get wtf blasted instantly by it with no time to react yourself, but that's clearly due to the connection. The semi-auto, meh. Wasn't crazy about it, even with the full auto mode. You might as well use Overkill. A good sniper can do some work, but overall, the game flow and maps don't accommodate well for it.
Gayloads are basically Specialist Weapons. Honestly, they're not as bad so far. But that erasor pistol straight from Marvin Martian himself needs to screw itself. Just barely below the Annihilator because it's not instant, but it one shots. Everything else is just an extra weapon so far, but they don't kill as fast.
Explosions and blasts everywhere. Why did they think a grenade that create multiple blasts was a good idea?
Don't know if I suck, I can't get reliable kills at all. Unless at close range and are shooting dead center, it takes a lot of bullets to kill. But as I said before, I'm getting dropped instantly from all ranges. It's pissing me off.
Game feels cheap. AW cheap. Dunno how anyone can think the engine feels like BO3. Feels nothing like it. Feels nothing like Ghosts either. Animations are hilariously bad. Especially when they're doing their taunts after the match. Just look at how they move. It looks like a free to play game. Think about that for a second. This really could be one of those games if it wasn't called CoD. But it's a AAA game...
Weapon "crafting", my ass. Haven't crafted yet, but it's such a PR bullshit term here. There's no crafting. Real crafting is free form. All this basically is, is the AW supply drop system with getting weapons with the ability to just buy them directly. Their excuse to put the bare bones minimum number of weapons in and say they have a lot of weapons because of built-in attachments. Lazy bullshit.
What's even more laughable is the nuke. Seems like only a select few weapon variants can run it? Who came up with that one.
As I said, maps are this new aged bullshit where they have to be as complicated as possible and have a million routes to get shot in the back from. They really don't fit the movement well (except for the added one, Precinct). Or at least as well as it should. Complicated like AW or some of Ghosts maps and very like the DLC maps from every game since MW3. What the hell is wrong with a map design like Skidrow in these new games. That map would probably be great for this shit.
Killstreaks, yawn. Only unlocked two more so far. Their version of the RC (yes, this game is that derivative) and some missile shit I have no idea what the hell does because it takes way too many points to get. The airstrike sucks because of all the indoors. It would probably be OK in clear maps, but be prepared for a lot od duds. The Warden is alright so far. As long as it's not shot down.
Perks. Nothing more than filler so far. Dexterity is the only requirement. If you're half decent and go for UAVs, use the new Hardline I guess.
I haven't found a real use for tacticals. Same for lethals, but that's my style. You'll see gay ass bombs everywhere.
Like I said, game feels like a cheap F2P offering. You'll die in weird angles with no idea of what the hell happened.
*Edit*
Oh yeah, sound right now is shit. Can't hear any enemy footsteps.
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Post by ChloeB42 (Alexcalibur42) on Oct 15, 2016 17:52:51 GMT -5
Never got a beta code, but from the gameplay I've seen, I'm not torn up about it. Hated BO3, hated Ghosts, looks like a horrible fusion of the two.
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Post by confuzzled on Oct 15, 2016 17:59:48 GMT -5
Played a few matches of Advanced Blops 3.5 and meh... movement is pretty fluid but its, I don't know, seems very cartoonish and very silly.
Sound is blah and I hate getting shot by bursts of energy instead of bullets... every map location has 62 ways to get flanked...
Pretty much here for MW multiplayer... I'm ready to go back to slow, boring, patient stealthy gameplay....I want boots on the ground...
Quickdraw on snipers is probably the only thing I'm liking...
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Post by illram on Oct 15, 2016 20:49:40 GMT -5
It's funny to think of MW now as slow and boring... I remember when I first played it coming from a game like SOCOM, I thought it was frenetic and crazy for a military shooter.
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Post by lustindarkness on Oct 15, 2016 22:58:02 GMT -5
So after a few more hours of playing this and ranking up (at 25 now) many of the prior listed problems still exist, but I realize I'm having fun, so it can still stay at a solid "OK", not really make it to "Good".
BTW, ghost and silencer is helping me a lot since no one else wants to shoot down UAVs.
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Post by UrbaneVirtuoso on Oct 16, 2016 0:55:26 GMT -5
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Post by ChloeB42 (Alexcalibur42) on Oct 16, 2016 1:12:47 GMT -5
Finally got my beta key. Not going to get the game, but I am liking the EBR-800.
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haoz
True Bro
Posts: 185
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Post by haoz on Oct 16, 2016 3:56:40 GMT -5
Tweet said it only ends kill games TDM and FFA But if you mean that people will avoid obj for nukes. Idk. Having to have the specific gun and scavenger is pretty limiting.
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Post by Pegasus Actual on Oct 16, 2016 4:47:36 GMT -5
Better name for the game... Limited Warfare.
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Post by noyoucannot on Oct 16, 2016 4:52:25 GMT -5
This game is pretty weird. It feels a lot like BO3 (which I like) but the maps make little sense for the increased movement. Most of the time. Like the maps would still make sense if there was just ladders or ramps in a lot of areas with the boosts taken away. Which makes it feel weird compared to AW and BO3 maps which had a real feel of having to use the movement to win.
Some opinions:
Assault rifles feel pretty useless. Can't think of a map I wouldn't want to either use a SMG or sniper+SMG/Shotgun on. My favorite gun so far is RPR in assault mode. I don't know if the stats are insane when in that mode or something, but I win so many gun fights at pretty much any range. Basically any SMG you can't go wrong with though IMO.
Frontier sucks. I was kind of worried about the maps because of the really bad ones in Ghosts like that Castle map. Well, Frontier is basically the exact opposite but bad. You are constantly playing like people are shooting fish in a barrel. The other 3 maps seem decent.
I can't prove it now, but it feels like Synaptic has a smaller hitbox compared to the other rigs. If so, that is pretty dumb since you can play as Synaptic, then switch to use someone else's ability if you want because your super meter doesn't reset when changing rigs. It just gives you a prorated value.
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Post by ChloeB42 (Alexcalibur42) on Oct 16, 2016 13:22:00 GMT -5
After playing the beta more and playing several games of Domination, I can safely say I hate this game. It's literally the worst parts of Ghosts, AW and BO3 combined. Tried playing domination to get a feel for how much I'll enjoy the game and it's straight up broken on half the maps. Precinct has A and C nearly in eye shot of each other, a slight corner and a car or two in the way. Frontier is just a straight up clusterfuck with everyone spawning everywhere, the B flag in frontier reminded me of the B flag in Radiation from Black Ops 1, minus the two ladders and the door you could open to get to it. Meaning it's death funnel where people just camp behind cover and melt anyone who comes around the corner. The hit detection is like Ghosts, which I personally hated, and the animations and onscreen notifications are terrible slower than the hit detection. I can't tell you how many times I cooked a grenade and then as I went around the corner to throw it died before it even left my hand. Or the number of times I'd die and never even see or hear a single gunshot being fired. The spawns are terrible, they can't decide if they want to constantly flip, or never flip. Frost is was the only decent map for domination (Throwback is okay, but not good) and you could have your entire team pretty much on top of the enemy spawn and it not flip, meanwhile you have your team spread out between B and your flag and the enemy flips back and forth. Maybe if the game goes on sale for 75% off and includes MW remaster I'll pick it up, but other than that, this game is dead to me.
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Post by LeGitBeeSting on Oct 16, 2016 15:27:17 GMT -5
index fingers > middle fingers Your opinion on this subject has no value as you have no fingers. Oh yeah, sound right now is shit. Can't hear any enemy footsteps. RIP. Assault rifles feel pretty useless. Can't think of a map I wouldn't want to either use a SMG or sniper+SMG/Shotgun on. You lie.
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