Modern Warfare 2019 Initial Impressions Nov 20, 2019 13:24:34 GMT -5
Post by eLantern on Nov 20, 2019 13:24:34 GMT -5
First off, the camera fly in is a major issue. The half second it takes can mean the difference in an okay spawn and a bad one, since an enemy can round a corner and change sight lines during that time. It's also awful because it will sometimes give you information you shouldn't have. I've gotten a ton of cheesy kills because I spotted an enemy player running around and could easily determine where he was moving to a pre-aim it. Were it not for the spawn camera he would have had the drop on me instead.
Secondly, they need to immediately remove the weapon-charging after a spawn where your character will pull the charging handle and/or check the chamber. When you get a bad spawn, this makes it so much worse because you're literally unable to shoot back. It's so dumb that this is a thing.
Third, ground war spawning is inconsistent and dumb. There's been times where my friend is marked as in combat but isn't shooting or damaged. He backed off from the fight for reinforcements. 10 seconds later and I still can't spawn. It can't be enemy proximity considering the number of times I've literally watched someone spawn... Not sure what's up with that. And if you're gonna make me wait until it's "safe" why do I spawn on grenades and infront of enemies so often? Either let me spawn in danger, or make it actually safe. There also desperately needs to be a 1 or 2 second spawn shield to grenades, explosives, tanks, and killstreaks. And how about you face me in the general direction of the closest enemy instead of facing a wall? Not that it would matter much since I'd be too busy charging my weapon to shoot back.
Agree with these.
And I really want to see them change the game over to Scorestreaks (as the default) instead of Killstreaks in order to provide more of an incentive to play the objective instead of just going for kills to earn callstreaks.