asasa
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Post by asasa on Dec 15, 2011 1:10:29 GMT -5
Famas/M16 HOLO were good up close if you had good aim.
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kalar
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Post by kalar on Dec 15, 2011 1:23:48 GMT -5
Love the heated argument about the best MW2 weapon. Of course a dozen weapons pop up from every category, cause aside from pre-patch 1887s and glocks, the weapon balancing was pretty damned good.
We could argue for ages about the best primary in core, which is goddamned great. Too bad the game had massive explosive and perk issues. I'd honestly prefer they imported the MW2 weapons directly into Black Ops perks/killstreak system. That, IMO would be the perfect CoD I'd never leave.
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saiyaniam
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Post by saiyaniam on Dec 15, 2011 1:31:20 GMT -5
Famas/M16 HOLO were good up close if you had good aim. But thats on the player, if you're good enough you can make any gun work for you. This is about the guns. If anyone is basing their opinion on the fact that you can work with a guns bad points then your point is not valid. The scar, overall is the best gun, it can do everything well, close, mid, and long range. And you don't have to hide any bad points of the gun with skill, because it does not have any.
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niteshadex
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Post by niteshadex on Dec 15, 2011 1:47:11 GMT -5
Love the heated argument about the best MW2 weapon. Of course a dozen weapons pop up from every category, cause aside from pre-patch 1887s and glocks, the weapon balancing was pretty gosh darn golly gee whized good. We could argue for ages about the best primary in core, which is gosh darn golly gee whized great. Too bad the game had massive explosive and perk issues. I'd honestly prefer they imported the MW2 weapons directly into Black Ops perks/killstreak system. That, IMO would be the perfect CoD I'd never leave. Need to nerf support streaks a bit first. Stealth Bomber, Advanced UAV, and EMP are far too OP atm.
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Post by crocs on Dec 15, 2011 1:51:05 GMT -5
I don't understand you guy's saying the tar is best, it has nasty recoil. The scar has a much better recoil pattern, also it has the best iron sights in the game. It's only real down side it the clip size, which can be fixed. And a burst gun is not good at close quarters, so you can't say thats the best. I thought the TAR had really manageable recoil. If you were going to run SP and a silencer, it's hard to beat it. It dominated at short range (fast ROF and 2-hit-kill), and the recoil was only noticeable at long range where you could burst fire it and get the kill in two bursts. IMO, as far as SP classes go, it was only rivaled by the RPD.
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saiyaniam
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Post by saiyaniam on Dec 15, 2011 1:58:47 GMT -5
I don't understand you guy's saying the tar is best, it has nasty recoil. The scar has a much better recoil pattern, also it has the best iron sights in the game. It's only real down side it the clip size, which can be fixed. And a burst gun is not good at close quarters, so you can't say thats the best. I thought the TAR had really manageable recoil. If you were going to run SP and a silencer, it's hard to beat it. It dominated at short range (fast ROF and 2-hit-kill), and the recoil was only noticeable at long range where you could burst fire it and get the kill in two bursts. IMO, as far as SP classes go, it was only rivaled by the RPD. It jumps to the side if you are full autoing it, the scar has better recoil. you don't really need to burst fire with it at long range. it's close to the acr's recoil.
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niteshadex
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Post by niteshadex on Dec 15, 2011 3:29:53 GMT -5
See thats why MW2s weapons were so great. No clearcut winner.
Unlike BO where its FAMAcolypse...
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Post by brutalonslaught on Dec 15, 2011 3:53:02 GMT -5
SCAR, ACR and TAR were the 3 best SP weapons.
UMP obviously the only non SP weapon
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wwaa
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Post by wwaa on Dec 15, 2011 4:04:34 GMT -5
I forgot ....
The best AR was: FAL + holo + silencer + SP = 2HK any range, any part of the body and no mini-map red dot. It was probbably the strongest config overall.
I used to rape all those funny TAR, SCAR, UMP, G18 Akimbo users in ANY RANGE, killed 20.000+, sad there is no total counter...
FAMAS wasn't even close to THAT power, especially in long range, the only competitors: sniper rifles and RPD, but they had to be unsilenced.
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saiyaniam
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Post by saiyaniam on Dec 15, 2011 6:42:35 GMT -5
I forgot .... The best AR was: FAL + holo + silencer + SP = 2HK any range, any part of the body and no mini-map red dot. It was probbably the strongest config overall. I used to rape all those funny TAR, SCAR, UMP, G18 Akimbo users in ANY RANGE, killed 20.000+, sad there is no total counter... FAMAS wasn't even close to THAT power, especially in long range, the only competitors: sniper rifles and RPD, but they had to be unsilenced. It would lose against the scar. There is a reason why most modern guns are automatic. While you have to most times aim down site with with the fal, all I have to do is hold the trigger. Most of the time in a close quarters situation you will lose using the fal. You have to be accurate with it, much less so with the scar. The guns are close in mw2, and stopping power to me made the game have that extra layer to it, you did not HAVE to have it to win. It gives good players more options in perks than the normal person who thinks they can't do without it. I miss stopping power.
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wwaa
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Post by wwaa on Dec 15, 2011 6:52:14 GMT -5
It would lose against the scar. You have to be accurate with it, much less so with the scar. … and you forgot about 1HK headshot .. nevermind I can use FAL, I can aim with it, both shots hit you, in long range you lose, in CQC your ROF is too slow. Tap tap (0.1 sec?) and you are dead. You need Akimbo G18 not SCAR Funny that people here agree MK14 is the best weapon in MW3, and noone wants to admit it is the same story with FAL in MW2. In fact FAL is even stronger than MK14, no damage drop …. Using FAL you fear only 1HK weapons, is SCAR 1HK ?
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saiyaniam
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Post by saiyaniam on Dec 15, 2011 7:42:52 GMT -5
It would lose against the scar. You have to be accurate with it, much less so with the scar. … and you forgot about 1HK headshot .. nevermind I can use FAL, I can aim with it, both shots hit you, in long range you lose, in CQC your ROF is too slow. Tap tap (0.1 sec?) and you are dead. You need Akimbo G18 not SCAR Funny that people here agree MK14 is the best weapon in MW3, and noone wants to admit it is the same story with FAL in MW2. In fact FAL is even stronger than MK14, no damage drop …. Using FAL you fear only 1HK weapons, is SCAR 1HK ? The scar has the same fire rate as the fal... you're wrong. At very long range, of which there are not many of. The fal will win. But the scar will win at close and mid range, it also is very good at long because of the low recoil. The fal has one thing over the scar, and thats an unfixed bug. The scar has close and mid combat, better iron sights, better hip fire, and better ads recoil. Oh and better clip size, because you can put extended mags on the scar. but the fal you can't, because for it to beat the scar long range, it NEEDS the holo bug.
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wwaa
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Post by wwaa on Dec 15, 2011 7:47:29 GMT -5
SCAR damage 40-30 + some uncontrollable recoil FAL damage 55-40 (+ 1 HK if headshot) semi auto = recoil controlled perfectly.
SCAR is completely outgunned by FAL any circumstance, no sense to compare those weapons.
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saiyaniam
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Post by saiyaniam on Dec 15, 2011 8:02:35 GMT -5
SCAR damage 40-30 FAL damage 55-40 Stopping power goes without saying. So it's: Scar: 56 - 42 FAL: 77 - 49 The scar kills in two hits short to mid. And three long. The FAL kills in two hits short to mid. And three long. Is you include the holo it's two at all range. But that takes away all your attachment options. The FAL fails against the scar.
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saiyaniam
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Post by saiyaniam on Dec 15, 2011 8:05:07 GMT -5
At the same level of skill the fal will lose. The scars an easier gun to use.
Head shot is based mostly on luck.
Also your recoil point does not make sense. The scar has better recoil. and the same rate of fire as the fal.
I think it might be good to point out that I play xbox and you pc?
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wwaa
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Post by wwaa on Dec 15, 2011 8:18:43 GMT -5
Yes, PC. First: FAL+Holo+SP is 77-56 (not 49), 2HK if silenced + holo. At the same level of skill the fal will lose. The scars an easier gun to use. We do not discuss what is „easier”. Yes, agreed, SCAR is easier ….. and weaker than FAL. Head shot is based mostly on luck. If you play with FAL you obsessively aim at head … If enemy goes prone headshot almost guaranteed … 1HK, like a sniper rifle … Sniper showing head far far away? Boom.. headshot.
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tooros
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Post by tooros on Dec 15, 2011 8:21:08 GMT -5
- The MK14 makes your balls scream and give your eyes boners. ;D
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saiyaniam
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Post by saiyaniam on Dec 15, 2011 9:02:21 GMT -5
Yes, PC. First: FAL+Holo+SP is 77-56 (not 49), 2HK if silenced + holo. At the same level of skill the fal will lose. The scars an easier gun to use. We do not discuss what is „easier”. Yes, agreed, SCAR is easier ….. and weaker than FAL. Head shot is based mostly on luck. If you play with FAL you obsessively aim at head … If enemy goes prone headshot almost guaranteed … 1HK, like a sniper rifle … Sniper showing head far far away? Boom.. headshot. Yes if you use the holo it is, but you've just lost all other attachments. The scar is weaker, yes. BUT like you even agreed it's easier to use. Lets say we both have the same skill level, the person with the easier to use gun is more likely to win. Being on pc also changes things. on xbox it is fairly difficult to aim well with your tumb and shoot well with your finger. On pc its easy, you just point and click. But even then, it's still easier to just hold down a button. The scar is better close to mid, and you can extend it's mags. The scar has more over the fal than the fal has over the scar. It is a better over all weapon. It is far more usefull in many different situations than the fal. The fal has has 2 things going for it max, damage over a long range, and this one hit headshot. Both being unreliable. and inconsistent.
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wwaa
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Post by wwaa on Dec 15, 2011 9:41:09 GMT -5
> Yes if you use the holo it is, but you've just lost all other attachments.
Ok, whatever, we should compare the strongest versions.
> Lets say we both have the same skill level, the person with the easier to use gun is more likely to win.
Although you are right to some extent, putting things that way does not make sense, as we compare weapons, not players. You can argue that SCAR is better than Barrett, as SCAR is easier to use and the sniper cannot snipe. Experienced SCAR player will have longer TTK in ANY RANGE vs. experienced FAL player due to worse: 1) damage 2) recoil and 3) head multiplier, what is a fact.
> it's still easier to just hold down a button.
= Longer TTK, you won’t be 100% accurate, even SCAR should be burst fired.
> The scar … is a better over all weapon.
I can agree that for a less experienced player FAL might be too hard to use and from that perspective SCAR is overall better (for him), and that does not have anything to do with FAL killing speed.
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saiyaniam
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Post by saiyaniam on Dec 15, 2011 9:51:42 GMT -5
Wrong. The fal has the same rate of fire as the scar. The damage only comes into effect at long range. You would need to be firing the fal every rapidly to match the scars auto fire.
Also the scar has better recoil. Just look at the recoil plots.
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wwaa
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Post by wwaa on Dec 15, 2011 10:39:39 GMT -5
ok, whatever you want, Sir.
but please bear in mind my FAL has a silencer … and 2HK across every map.
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Post by obnokshus on Dec 15, 2011 10:50:16 GMT -5
TAR had the highest damage output in the game when compared to the other AR's. It was not the fastest firing, but the damage per shot exceeded all others.
UMP shot so slow i actually lost alot of direct gun on gun fights. Suppressed and stealthy was how to use that puppy.
I liked mw2 because i could literally use any gun and run around enjoying myself. I havent felt the same about BO or mw3, there are just some guns that so outperform theres no point not to use them
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saiyaniam
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Post by saiyaniam on Dec 15, 2011 11:26:55 GMT -5
ok, whatever you want, Sir. but please bear in mind my FAL has a silencer … and 2HK across every map. And to be able to do that you have to give up your gun attachments, and you also have to give up a perk.
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asasa
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Post by asasa on Dec 15, 2011 11:30:12 GMT -5
Famas/M16 HOLO were good up close if you had good aim. But thats on the player, if you're good enough you can make any gun work for you. This is about the guns. If anyone is basing their opinion on the fact that you can work with a guns bad points then your point is not valid. The scar, overall is the best gun, it can do everything well, close, mid, and long range. And you don't have to hide any bad points of the gun with skill, because it does not have any. Thats not the truth at all. The M16/Famas shot faster than every other weapon while having low recoil... in the burst. The downside is the burst. But you've got 3 shots and only need to hit 2. At ~950RPM. SCAR was a noob tool, not the best weapon in the game.
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saiyaniam
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Post by saiyaniam on Dec 15, 2011 11:38:17 GMT -5
But thats on the player, if you're good enough you can make any gun work for you. This is about the guns. If anyone is basing their opinion on the fact that you can work with a guns bad points then your point is not valid. The scar, overall is the best gun, it can do everything well, close, mid, and long range. And you don't have to hide any bad points of the gun with skill, because it does not have any. Thats not the truth at all. The M16/Famas shot faster than every other weapon while having low recoil... in the burst. The downside is the burst. But you've got 3 shots and only need to hit 2. At ~950RPM. SCAR was a noob tool, not the best weapon in the game. Exactly, the down side is the burst. A burst gun is not as good as a auto one in close combat. You don't get punished if you miss some shots as much as you do with a burst.
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saiyaniam
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Post by saiyaniam on Dec 15, 2011 11:44:09 GMT -5
You can't base how good a gun is just on damage and TTK. Just look at snipers, they have the highest damage, and the fastest time to kill. At all ranges.
But if you go in a sniper lobby with a full auto gun, you will likely win.
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Post by brutalonslaught on Dec 15, 2011 11:55:54 GMT -5
MK14 best gun in MW3? No chance.
Gun is terrible if you come across more than 1 decent person which, in my experience - running around after the objective - is a hell of a lot of the time. Full auto is a necessity if you play with game with any urgency. If you "tactically patrol" an area then it's a good gun but that's because you'll be taking people on with everything massively in your favour, you'd do just as well with a full auto but in your mind, you probably play more aggressively with a full auto and camp harder with a single shot.
It's also shocking if you have any degree of lag compensation. Aim at body, hit body, miss hitbox, dead.
I judge weapons on what good players kill me with most often (i.e fair battles, not by someone who is tactical patrolling/tactical loitering/snipers) and it would definitely be full auto ARs or SMGs (often with RF).
Cue person telling me they rush with a MK14. In advance of this I already call BS, it would only work against terrible players and/or you benefiting massively from having a terrible connection in which case your opinion on the game is entirely irrelevant until they patch it (that is, if you can post through tears of unimaginable sadness!).
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Post by cashmoves on Dec 15, 2011 12:28:27 GMT -5
1) its easier to be 'good' with a powerful assault rifle = you get killed more by them = you think they are superior
2) not getting killed often by a player who is 'good' with an mk14 does not effect the guns potential.
with some who can aim ans use higher sensitivity, yes its very good.
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saiyaniam
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Post by saiyaniam on Dec 15, 2011 12:54:23 GMT -5
1) its easier to be 'good' with a powerful assault rifle = you get killed more by them = you think they are superior 2) not getting killed often by a player who is 'good' with an mk14 does not effect the guns potential. with some who can aim ans use higher sensitivity, yes its very good. Thats useing skill to cover up a flaw. The same player that is good with the mk14 should be able to do even better with a full auto weapon.
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Post by kirbyderby on Dec 15, 2011 14:23:08 GMT -5
I don't understand you guy's saying the tar is best, it has nasty recoil. The scar has a much better recoil pattern, also it has the best iron sights in the game. It's only real down side it the clip size, which can be fixed. And a burst gun is not good at close quarters, so you can't say thats the best. The TAR shoots faster and has a larger magazine. The recoil only slows it down in long range fights. Iron sights are preference/opinion. I like the TAR-21 more than the SCAR. Burst guns are great in CQC, but only if you're accurate/lucky. They have high rates of fire, so a one-burst kill is deadly. High risk, high reward.
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