n1gh7
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Post by n1gh7 on Nov 24, 2010 23:18:42 GMT -5
[ Den this chart is very useful. would you consider replacing yours and giving a small credit to this chart... its still basicaly yours but his makes it easier to read. This, in my opinion isn't the best way to arrange all of the information. I don't have the means to arrange it the way I see as best, but I believe Den can do a better job than this person has done.
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Post by RageHulkSmash on Nov 25, 2010 2:16:07 GMT -5
The more info I know, the better. Give the guy some slack.
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Post by Ishbane on Nov 25, 2010 6:13:26 GMT -5
[ Den this chart is very useful. would you consider replacing yours and giving a small credit to this chart... its still basicaly yours but his makes it easier to read. You know, all mine does (yet) is add infos about attachments and make it less readable. This, in my opinion isn't the best way to arrange all of the information. I don't have the means to arrange it the way I see as best, but I believe Den can do a better job than this person has done. Just tell me what bothers you, I'll gladly change it. That being said, this chart changed quite a bit since i started it, who is to say it won't anymore?
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dog
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Post by dog on Nov 25, 2010 12:43:28 GMT -5
Den, please sticky this.
EDIT: Albeit there's A LOT of information in this chart (very helpful too), there's just too much clutter for easy-reading.
MOAR EDITS: Also, it would be helpful if you could add in information regarding adsidleamount on scoped weapons. Like M16 + IR = idle amount of 40 and G11 + VS = idle amount of 60, etc.
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Post by ecomni on Nov 25, 2010 13:36:22 GMT -5
Aww man, Dual Wield Skorpion damage capped at 40? I'm sad now.
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Post by Ishbane on Nov 25, 2010 14:27:07 GMT -5
Also, it would be helpful if you could add in information regarding adsidleamount on scoped weapons. Like M16 + IR = idle amount of 40 and G11 + VS = idle amount of 60, etc. Will be done. Also rearranging some things.
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fred
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Post by fred on Nov 25, 2010 14:30:03 GMT -5
This is an excellent chart. The additional info that your chart contains shows why there are benefits to using certain weapon/attachment combinations (or not): * M16 w/ IR * Drag w/ IR or ACOG * AK74u with Grip * Python w/ ACOG damage * Akimbo up/down times (good for CZ75 & Makarov, bad for Python) * Also standing out were the different zoom levels, sight attachment ADS speeds, and attachment combinations info all in one place.
Also am interested in including the idle sways. It was important for W@W on the PTRS, Arisaka and M1 w/ scope.
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aranshada
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Post by aranshada on Nov 25, 2010 14:52:06 GMT -5
Hey, it got stickied. Gratz on the sticky. I've been watching this thread since it started, and I've been saving the new chart at each evolution. I absolutely love how much data is represented on this chart, and I've been coming to this one as my standard for comparisons. When there's something that I want to be sure of, I'll double check it on Den's chart or in the MP files that Den ripped and put up for download, but the main strength is the attachments. I LOVE that I can instantly see how each attachment affects stats. I wish there had been a chart like this for the other games.
Also, I second the motion that sway should be looked into. Keep up the good work!
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Post by RageHulkSmash on Nov 25, 2010 21:39:15 GMT -5
Question: does acog on python only increase damage range when ads or does hipfire benefit as well?
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n1gh7
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Post by n1gh7 on Nov 25, 2010 22:36:20 GMT -5
both.
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arcanine2009
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Post by arcanine2009 on Nov 26, 2010 1:34:52 GMT -5
Wait.. So let me get this straight...
So besides the kick of a weapoon, Center speed is a huge factor that controls the recoil of a weapon? With higher center speeds reducing recoil, and lower center speeds increasing recoil for certain attachments.. right?
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n1gh7
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Post by n1gh7 on Nov 26, 2010 2:04:02 GMT -5
Lower center speed just means that your second shot will happen when the gun is pointed farther away from straight than it would if you had a high center speed.
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arcanine2009
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Post by arcanine2009 on Nov 26, 2010 2:16:26 GMT -5
Lower center speed just means that your second shot will happen when the gun is pointed farther away from straight than it would if you had a high center speed. Eh? Sorry.. But I don't get what you're saying. Doesn't grip attachments reduce the recoil of the gun by increasing its center speed, right? Or did he author of this thread who made the modified den kirson chart, not add the values in reduction in kick (if it is truly defined by that) w/ grip attachments? I'm confused...
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arcanine2009
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Post by arcanine2009 on Nov 26, 2010 2:22:42 GMT -5
Or at least grip attachments as well as IR and Acog scopes for certain weapons discussed in this thread, gives a similar effect to reducing recoil, right?
I noticed WA2000 and Dragunov have the same kicks.. But w/ WA2000, it feels like it has less recoil.. or is much easier to spam shots, due to its faster center speed.
And since WA2000's center speed is 825, regardless of the attachment, and the Dragunov gets a massive increase (from 500 to 1000) that surpasses WA2000's enter speed by 175 w/ IR or ACOG attachment, its easier to spam shots with Dragunov then WA2000 then?
However sway is also a deciding factor right, which hasn't been posted yet?
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Post by RageHulkSmash on Nov 26, 2010 2:23:28 GMT -5
Higher center speeds mean the weapon will center itself faster after every shot.
Think of center speed as counter recoil. With grip, the recoils are still the same but the counter recoil effect that realigns the sight is faster.
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arcanine2009
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Post by arcanine2009 on Nov 26, 2010 2:39:06 GMT -5
Higher center speeds mean the weapon will center itself faster after every shot. So Dragunov w/ IR or Acog Scope attachment completely outclasses WA2000 then?
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Post by RageHulkSmash on Nov 26, 2010 2:43:39 GMT -5
Yes, unless you don't want acog or IR.
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arcanine2009
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Post by arcanine2009 on Nov 26, 2010 2:46:53 GMT -5
Yes, unless you don't want acog or IR. My god... Its even better than the Dragunov from COD4!
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Post by RageHulkSmash on Nov 26, 2010 2:52:51 GMT -5
Ishbane, can you add the ballistic knife and crossbow? I want to know the raise/drop times for those.
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arcanine2009
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Post by arcanine2009 on Nov 26, 2010 3:02:57 GMT -5
Wait... But what about sway?
Is the sway on all snipers the same in this game, or are their differences? And has anyone found out the values for sway in this game yet?
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Post by RageHulkSmash on Nov 26, 2010 3:19:50 GMT -5
There is a sway column on the chart. L96 has more sway than the other snipers.
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arcanine2009
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Post by arcanine2009 on Nov 26, 2010 3:28:07 GMT -5
There is a sway column on the chart. L96 has more sway than the other snipers. Where? Is it between spread and recoil?
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Post by Disgruntled Jigglypuff on Nov 26, 2010 3:31:35 GMT -5
There is a sway column on the chart. L96 has more sway than the other snipers. Where? Is it between spread and recoil? Yeah, the yellow numbers are the ones that apply to ADS.
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arcanine2009
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Post by arcanine2009 on Nov 26, 2010 3:42:45 GMT -5
I have two more questions.
in COD4, shotguns w/ grips actually decreased the view kick (not mentioning of increasing center speed according to COD4 site of Den Kirson?) of a weapon. Is this true with all the shotguns from COD4 to Black Ops?
2nd question:
How much sway do IR scopes give? I'm assuming its the same as regular sniper scopes.. But what about for non sniper rifles? Same as ACOG scopes then?
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n1gh7
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Post by n1gh7 on Nov 26, 2010 4:31:45 GMT -5
1. it appears not.
2. IR scopes add sniper like sway to any gun they are attached to. Not surprised considering they add sniper like zoom.
Look at the damn chart. Even I, the person that hates the chart the most can figure this out from it.
Here is a more picture-esque way of explaining your center speed question.
Low center speed (assuming the same recoil numbers and the same recoil pattern and the same firetime and all other stats being identical): (recoil goes up to here) | |o (the second shot) | | | | (The "center" where the first shot went)
High center speed (assuming the same recoil numbers and the same recoil pattern and the same firetime and all other stats being identical): (recoil goes up to here) | | | | |o (the second shot) | (The "center" where the first shot went)
I probably made it more confusing.
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arcanine2009
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Post by arcanine2009 on Nov 26, 2010 5:15:38 GMT -5
No, I actually got it.
Makes me realize how the MP40 was such a beast with a center speed of 2500.
Looks like the Dragunov will be even easier to spam shots than the WA2000. I wonder by how much though, when compared to M21 from COD4... Hmm.
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dog
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Post by dog on Nov 26, 2010 6:10:42 GMT -5
Man, the updated chart looks almost complete (nearly all the factors that affects the weapons' performance have been charted). Now its time to make the chart look a lil' more presentable by flashing it up. Den, will you do the honors?
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Post by Ishbane on Nov 26, 2010 6:19:10 GMT -5
I sure hope he will.
Imagine the gun displayed in the middle with greyed-out attachments and clicking them changes the values. It would be the ne plus ultra of this chart.
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Post by caboose on Nov 28, 2010 2:37:33 GMT -5
You're missing the reload times on dual wield Kiparis. Unless they're the same as single wield, which I strongly doubt after trying it today. Seemed pretty slow actually if I remember correctly.
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Post by Ishbane on Nov 28, 2010 4:26:35 GMT -5
It's the same for both.
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