Post by rubionubio on Dec 31, 2011 17:28:31 GMT -5
Any - Any
Seriously, whatever works for you. Don't force yourself into using something just because someone else/"the numbers" say it's "The Best". Get 100+ kills with a weapon. If you liked using it, use it. If you didn't, use a different one.
Comfort level/proficiency is > performance on paper
Edit: It's fair for me to at least spell out what guns I prefer, but note that this is only MY preferences and I strongly suggest ignoring and trying for yourself.
Assault: F2000 w/ US Holo or Russian 3.4x or US Acog (Man I wish this gun had a SUSAT; Dunno why but I LOVE that sight), Foregrip, and Silencer usually. I'm a run n' gun guy, and this can't be beat. Famas is going to get a nerf, and the firerate is too high for me anyway.
Support: M249 (RU Holo, Grip, Silencer), M240 (RU 3.4x or Holo, Bipod, Ex. Mags), or PKP (ditto M240). Ugh, really, they're all good, it's easier to say which one I DON'T like using, which would be the garbage T88. Pretty much all other ones fit some role or are fun to use, and I like playing around with all of them. That being said, if I'm looking to be a Professional Russian I gotta go with the M240 just because it sounds SO MANLY.
Engineer: I haven't really found one yet to be honest. I'm not typically an engy when rolling with my clan, so I don't have much gun-time with these. If I'm pubbing I usually go with the SCAR or the SG553, but only because they're the most AR-like of the engy guns, and that's what I'm comfortable with. I am intrigued by the QBZ-95, but I have yet to unlock it.
Recon: Shotgun or PDW weapons only. I strictly do NOT snipe. I am bad at it, and know this, and refuse to be a detriment to my team "learning" it. We have some professional bush-wookies in the clan, and happily leave it to them.
Because it bears repeating again: Ignore all these, or read them as a simple review, not a recommendation. When it comes right down to it I enjoy using almost every gun in BF3 if I use it in the proper manner. Trying to rock the 6x with the F2000 for instance is not going to lead to many happy times, but I LOVE the 4x, even though on paper it shouldn't be that good.
Last Edit: Dec 31, 2011 17:48:32 GMT -5 by rubionubio
Gotta echo ruby. Use whatever floats your boat. On that note, I'll just list two for each class that I would personally recommend to others (active and passive).
M16A3: Fast, but not too fast. Accurate, has good irons, and reloads quickly. Works great at every range. The ultimate jack of all trades weapon. Even if you don't want to go toe to toe with the enemy, it's still a fantastic choice, as well as my favorite weapon in BF3.
G3: Decent recoil, but mostly vertical for easy control. As long as you don't run and gun, it works good up close, and it's great for potshots at longer ranges. A good gun for people who like to fight at their own pace, yet still stay close to the action.
M4A1: The M16's little brother. Everything is echoed here, except with a little worse performance at range. Despite this, it's still highly accurate, so the extra bullet or so you may need isn't hard to pull off. As long as you keep the carbines' limitations in mind, you can't go wrong with the M4A1.
VAL: The 1v1 killing machine. High RoF and as well as decent damage and accuracy make this weapon extremely deadly. As long as you have good trigger control, this weapon will outperform every carbine. The main downside is the magazine size, so it's best in a more passive role. The best advantage the VAL gives Engis is a better ranged option, so don't try to rambo (at least until it gets extended in the next patch).
MG36: Just pretend this is an AR with a big magazine, rather than a LMG. The speed isn't quite up to par with other close range weapons, so don't get too cocky. That said, don't be afraid to get into the thick of things. The main benefit is the reload speed, so you can theoretically pump out as many rounds as the belt LMGs. Easy to use, and very effective.
PKP: The ultimate powerhouse weapon. While the damage is high, don't underestimate the recoil or slow RoF. Take your time, plan your attacks, and this weapon will do you good. If you use a bipod or have good recoil control, this is the best LMG for both killing and area control.
SKS: High RoF (for a semi), good accuracy, and great damage. While it isn't great for "sniping," it's best suited towards medium range combat. Use 4x or lower, and get into tactical positions close to the objective/enemy. Use a silencer for best effect. Plant a TUGS/MAV close to the objective/enemy while you kill/scout, and make sure you always have a spawn beacon up in a tactical position. If you do it correctly, you will be the ultimate pain in the ass for the enemy team, and a hero for yours.
P90: If the SKS isn't close enough for you, roll with the P90. High capacity, good reloads, high RoF, and the rare laser + silencer combo makes it the ultimate CQC weapon. Unless you're running head on into FAMAS/AEK/F2000 Assaults, you should have little trouble dispatching anyone you come across. Stay stealthy, and don't be afraid to take on 2-3 enemies at once (as long as you're flanking of course). As with the SKS, remember to use your equipment liberally.
M98: Fastest velocity means best accuracy at range. While the max damage is nice for finishing wounded foes, you generally shouldn't be close enough to make use of it. Obviously this is the sniper's weapon of choice, and it should be used as such. Needless to say, don't be a wookie.
Post by rudybojangles on Jan 1, 2012 3:14:52 GMT -5
Assault: MP7 - all of the assault guns do not allow for good hipfire when using rifles, thus, you need something more accurate.
Engineer: MP7. The extended mags give you 40 rounds of pure domination, compared to a paltry 20 rounds on the Scar and 30 on everything else.
Support: MP7. All of the support weapons have hefty magazines. However, it doesn't matter when you are under sustained fire - your weapon will be just as inaccurate as from the hip. Might as well go for the best!
Recon: you guessed it, MP7. Seriously, are you THAT good? no. You need many bullets in automatic fire to drop your target. No one shot - one kill for you. You'd rather contribute to your team. MP7 it is then!
rubio i wish you played console you are a man after my heart
Yeah for real just keep using different ones until you get one you like. I swear if you randomly reskinned all the assault rifles and carbines I wouldn't even know which one I was using unless it was abakan or 7.62
little bit more on recon since there's more going on there: I've had some success with a semi auto (obv doesn't matter which), on a few of those (imo horrible) maps that are huge and have no cover (kharg + wacky island etcs), but otherwise I would not really recommend a sniper rifle. For their general killing efficacy, I guess the jury is still out but I am guessing they are less good than most guns, and, as much as teamwork and variable roles etc are great, the less close you are to the objectives the less good you're doing. (exception vehicles obvs buddies), plus your core gadgets rely on you being the most ballsily-positioned badboy on the map.
I don't get a lot of playtime cause I'm a big casual, but I like, according to my battlelog
Assault: AEK Engineer: says SCAR-H but I don't use it anymore. A-91, sometimes M4. Support: M240B, M249 close behind Recon: 870, PDW-R and UMP (in that order) are all before my sole sniper with any significant amt of kills, the QBU-88
Pistol: G18 has my most kills, but both M9 and MP443 are almost right behind, and essentially the same gun. I use the tact. version for them mostly, because it's great and I love it.
Currently Assault : KH2002 (beast of a gun once you get past the 3 round burst) Engie: HK53 Support: PKP Recon: M39 EMR PDW:MP7 Shotgun: 870 (pump shotguns are the only true ones) but i have only unlocked so much, so it may change once i unlock more
i use a grip/silencer/holo combo for almost all of them, since i'm on the move/flanking a lot, except on the mp7 where extended mags is the main reason to use it over the as val. oh yeah, on the mg36 i got extended mags too. i use the sks with my usual attachment combo and the m39 with an 4x (acog) instead of the holo. i found out i don't like it when adsing takes too long (8x, 12x) and i can aquire a target at very long range good enough to hit/suppress it with the acog, but if possible i just go around and get closer...
Post by rudybojangles on Jan 7, 2012 14:30:24 GMT -5
My real recommendations:
Close range - FAMAS. Nothing beats the FAMAS up close. Nothing. That should tell you enough.
All-rounder - AEK/L85A2. Depending on playstyle, the AEK or the L85 will do the trick. One is super easy to control, the other is mid recoil but chainsaw damage. You can get kills at 50M pretty easily with both
Long Range and WTF? - AN-94. Must include HBAR attachment. Pinpoint accuracy is only on sniper rifles and this gun. That should tell you enough, but the 2 burst on this gun goes at 1200 RPM, and the HBAR is ready to be buffed according to the devs. Should be delicious!
Close Range - A-91. When you can't get better RPM, get better hipfire. A-91 has statistically worse recoil and reload values, but has tight hipfire when compared to it's twin, the M4A1. Go for it, but don't go crazy with silencers - kills the hipfire ability.
All-rounder - M4A1. Much like the M16A3, the M4A1 is about the best at everything it does. More pronounced - it has a better TTK than most other Engi weapons, and dayum sexy reloads.
Long Range and WTF? - Not the SCAR-H, but the AS VAL. 900 RPM, silenced from the bat with the ability to put a laser sight on (deadly combo), and could be getting extended mags. What's not to like? It kills faster than any of the carbines. (I think IRL it's technically a carbine) and has the advantage of having sniper-rifle gravity as opposed to regular bullet gravity
Close Range - PKP or anything but LMGs. PKP still has the magical ability to kill in 3 bullets. YAY! Other than that, you are better served by a shotgun or a PDW (MP7!!!!!!! DO IT)
All-rounder - MG36/PKP/M240B. Each of these guns has good facets. PKP gets you awesome sighted and still spread, M240B at range is a faster firing PKP, and the MG36 has quick reloads. Personal choice here. Some also go with the M249, but it just doesn't tickle my testicles.
Long Range and WTF? - PKP/M240B/THEPIG. Yeah, the support class is pretty balanced. All of the high damage belt fed weapons above will do you good. The M60 espeically with extended mags gives you INSTASTREETCRED!
Close-Range - Shotgun/PDW (okay, maybe SKS). C'mon, you want that PDW if you are truly going to be within 20m of the enemy. Sure, you can get lucky with a bolt action, spam the Mk. 11, or hope you hit with a shotgun, but you know that the PDW gives you reliable, close range power. Why not try the MP7? The SKS gives you an interesting facet in that you can spam up close (not too much, terrible hipfire spread) and still kill at long range.
All-rounder - SKS/L96. The L96 is the 10rd. clear winner. Hands-down. Use it if you want a bolt action that isn't the M98B. The SKS, while it looks depressing on paper, gives you the most utility out of the DMRs. If you really want a 10rd. DMR, try the M39 because it has marginally better bullet velocity - should help you tag you targets at long range.
Long Range and WTF? - M98B. You can aggressive recon on SUPA-TOUCH-FOOSBALL-2011, or you can be a man (admittedly a really huge pussy of a man) and go for 2KM headshots from your base. M98B is the king of wookie staves (think GANDALF THE WHITE), in that it is the longest, most annoying extension of your penis you can use in game.
What you should really use is the MP7, or are you a GIRLYMAN who forgot to take the rag out and has succumbed to toxic shock syndrome?
SKS looks depressing on paper when compared to the other semi sniper rifles but when you look at other weapons, it's another story. Consider the following: the SKS is a low capacity, fast reloading PKP with better ranged damage. It also has better suppression. It's sexy.
I won't stop until I convert everyone to the SKS cause.
Has anyone tried the AS VAL as a sniper? Like 7x or 8x scope? If it were viable, it'd bring me back to the days of the VSS in BC2, basically it's cousin IRL.
Well, I've used it a fair bit with 4x, and considering I always used ACOG on VSS in BC2, they feel like the same gun. However the VSS was quite a bit more powerful than the regular automatic weapons in BC2, while the VAL is only as good as ARs. That isn't to say the VAL is bad, but rather the difference isn't that great compared to normal weapons. That said, the VAL is still the best choice when it comes to ranged combat on an Engi.
VSS with the default scope was so amazing, you could take +Ammo since it chewed through it, and be competitive at all ranges.
I always used it (on console nonetheless) with a 12x scope. Platinum'd it by exclusively using it like that. Fun fact: you get 20 extra rounds if you use the 12x. Or so I thought. You definitely started with at least 20 more rounds than if you used the RDS or the 4x.
Sure, the VSS was 25-20 which made it the best automatic weapon in the game (faster than G3) but it only had 600 RPM, where the VAL has 900. Too bad that extra 300 RPM doesn't help with long range headshots.
I desperately want BC2 DLC. I don't care that it is still a game being played now, but those maps were wonderful! Rush was such a blast in Valpraiso and Laguna Presa, and the AT-4 on Isla Innocentes was fantastic! But it MUST include these weapons:
AUG(A3), yes! As long as it doesn't suck like in BC2. Neostead, nah. Too weird and ugly for my tastes. SPAS is always nice though, provided they fold the stock down. MG3, sure I guess. I wouldn't use it much, but no one can deny having fun with such a ridiculous weapon. Uzi, only if it's the real Uzi. I hate Mini-Uzi, Micro-Uzi, or whatever else. M24, oh yes. As much as I don't snipe, I have many fond memories with it. Especially since the M40 is so lackluster.
Never played BC though, so I wouldn't know about the maps. More is always better. I wouldn't mind some of the BC2 maps, although it's too soon for them to be recycling those. Although now I'm reminded of wookie mountain, and the craptastic Heavy Metal.
M24, oh yes. As much as I don't snipe, I have many fond memories with it. Especially since the M40 is so lackluster. .
I think IRL they are about the same rifle, based on the M14 platform, fitted only slightly differently for use in Army/Marines, or something like that. That's why I left it out. Would rather see the GOL.
To follow that, M14 = M21 = Mk 14 EBR = M39 EMR = M1A I feel like such a nerd
Garand, M14, M21, EBR, M39, all sexy, sexy guns. I didn't know about the R700 family though. I like them all because of their style, and now that I think about it, they practically look the same (aside from the M40's funky buttstock). Now I hate that you guys brought that up, since the R700 is my favorite modern-ish bolt rifle. I demand it, especially in that sleek, sexy black.