mrite
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Post by mrite on Mar 7, 2012 14:47:43 GMT -5
recently two new expansion packs were announced for the game, Armoured Kill, featuring "the biggest map in battlefield history", and Close Quarters, to be released in Autumn and June respectively. So what do you think about this?
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tiesieman
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Post by tiesieman on Mar 7, 2012 14:58:32 GMT -5
That it's a really long waiting time for a few Call of Dutyish maps
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Post by SheWolf on Mar 7, 2012 15:01:31 GMT -5
i'm more looking forward to the guns than the maps actually. some czech stuff in there, yay, rare/exotic! *petty local patriotism mode* anyway, i'd be ten times as exited about the cursed patch, to be honest! let's hope we won't have to shell out 15 bucks for a few cod maps and a hand full of new guns..but i can see into the future already, i'll be too exited and buy it anyway like a good little whore. well played, EA/Dice
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Post by didjeridu on Mar 7, 2012 15:32:50 GMT -5
Maps = good Waiting months = kinda bad Paying money for maps = really bad More guns = meh Still no super duper fix everything in the game except for crapping on foregrips and shotguns patch of semi-gloriousness = uh, anyday now
Although the patch can wait for now. ME3 is here.
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Post by rubionubio on Mar 7, 2012 17:30:12 GMT -5
Yea, the last thing I need right now is the patch for BF3 dropping. It would eat into my ME3 time I needz to save teh galaxies!
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tiesieman
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Post by tiesieman on Mar 7, 2012 17:32:54 GMT -5
Don't listen to them, release that freaking patch
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Post by raxcoswell on Mar 7, 2012 21:54:49 GMT -5
remember when they said this game was going to have amazing support and 3x as much content as bc2
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lolki
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Post by lolki on Mar 7, 2012 23:39:55 GMT -5
Here's some gameplay if you guys haven't seen it yet.
Meh, I don't know about this one, seems too small.
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vinny
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Post by vinny on Mar 8, 2012 0:19:55 GMT -5
The close quarters expansion is limited to 16 players if you didn't know. I'm interested how Rush and CQ will work on those maps, though. If it's restricted to SQDM and TDM then... well, that'll be disappointing to say the least.
I was very put-off when I read "spring patch" on the EA blog. First it was supposed to be February and now it's 'spring'? Probably won't even be this month or the next.
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mrite
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Post by mrite on Mar 8, 2012 1:15:07 GMT -5
remember when they said this game was going to have amazing support and 3x as much content as bc2 maybe to them, vietnam is the only DLC, so they didn't lie about the DLC
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tiesieman
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Post by tiesieman on Mar 8, 2012 5:11:33 GMT -5
The close quarters expansion is limited to 16 players if you didn't know. I'm interested how Rush and CQ will work on those maps, though. If it's restricted to SQDM and TDM then... well, that'll be disappointing to say the least. I was very put-off when I read "spring patch" on the EA blog. First it was supposed to be February and now it's 'spring'? Probably won't even be this month or the next. what Seriously, what? So instead of being just small maps in BF terms, these are actually just Call of Duty maps? I'm not one for huge vehicle maps but that is really crap. Most hilarious part is that they thought releasing that dlc first would please the Touch Football crowd; i don't want to think about how the EAuk forums are looking right now xd I don't even understand why...TDM isn't even the most played gametype; why focus an entire expansion pack to it? It's not like the typical call of duty player is gonna switch just thanks to some dlc. O and I just noticed, the dude in the gameplay has black arms. US assault kit used to have white arms in first person even though you're a black dude that's the best thing I spotted in the entire gameplay, and that says something
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Post by rubionubio on Mar 8, 2012 8:11:07 GMT -5
Thanks for that video.
Holy cow, I love me some OP Meeeetro but... Well, my only hope is that they've taken the best of the close spaces in some of the maps and brought it to those maps... I.E. they're not super-linear and aren't explosive-fests.
Looking at that video though, all I can think is "what would this look like with explosives going off everywhere" and I'm not pleased.
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Post by SheWolf on Mar 8, 2012 9:46:35 GMT -5
and seriousl..8 vs 8? what is this, call of duty? >
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Post by rudybojangles on Mar 8, 2012 10:05:11 GMT -5
i'm more looking forward to the guns than the maps actually. some czech stuff in there, yay, rare/exotic! *petty local patriotism mode* Has there been a list of weapons released for inclusion in the new expansion? i'll be too exited and buy it anyway like a good little whore ...go on...
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tiesieman
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Post by tiesieman on Mar 8, 2012 10:07:37 GMT -5
and seriousl..8 vs 8? what is this, call of duty? > Lets dictate an entire mappack to the game's worst gametype, squad deathmatch! Well, at least there's the guns to look forward too (though I'd prefer the patch to fix half the guns we currently have that are worthless)
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Post by SheWolf on Mar 8, 2012 10:15:12 GMT -5
no list yet released, but some guys appearently got their hands on some of the code / files, and appearently found a CZ750 (bolt action sniper rifle, 7,62x51mm) and a CZ 75 auto (fully automatic pistol, 9x19mm or .40 s&w) in there. further there was talk about a blackhawk and a bradley IFV.
that is, however, just a rumor i heard, not sure how much or if any of this is true.
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tiesieman
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Post by tiesieman on Mar 8, 2012 10:25:58 GMT -5
Yeah, I saw that they got some code out of a dice private server or something on battlefieldo. Can't imagine the vehicles being in the CQ-map pack, but those guns might be true I remember the CZ-75 from Blops and that's a pretty neat looking gun; might be awesome especially if full auto. That sniper rifle seems kinda generic though, so I don't really care for that. I do hope with a mappack named "close quarters" they are adding some awesome shotgun (and no SPAS-12 please). NS2000/AA12, please
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Post by rudybojangles on Mar 8, 2012 11:30:34 GMT -5
There are few "ridiculous" guns in BF3, as it doesn't fit the theme. The only one I can think of off of the top of my head is the Mk3A1 in terms of how much it is used IRL. Maybe the PP-19 too. BC2 fit the theme better, but I'll say it once again: BF3 needs ridiculous guns! LIKE A DANGEROUS GAME GUN!!!OR AN AWESOME PISTOL
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Post by rubionubio on Mar 8, 2012 11:37:42 GMT -5
I bet that Bradley and Blackhawk stuff is just testing for that Armored Hootenanny DLC.
I think I'm in the minority in that I sort of enjoy the occasional SQDM or TDM game, especially when I don't have any friends on and I'm not feeling like beating my head against a brick wall.
Granted, it's not really the true "Battlefield" experience, but I've come to accept the fact that I'm just not one of those old-school Touch Football BF types in that I really don't like vehicles that much. I would rather play Bazaar than Caspian or Firestorm (by a mile, Firestorm sucks) and even prefer the trench warfare of the Davamand Tunnel of RPG Doom to them.
Initially I thought all the BF3 maps were at least adequate, but lately I've been convinced/realized that most of them are pretty bad. BC2 had some absolutely fantastic maps - and that's not just nostalgia, if you think critically about it you'll agree - and I don't see how the same team that created Oasis - granted, not originally a BC2 map but the implementation was fantastic, Valpo, Arica, Panama (my personal fav), and even Laguna and Isla - which I didn't particularly like - feel miles and miles better than some of the awful BF3 maps like Firestorm. For me, the only map that I actually like and look forward to playing is Bazaar... Just about everything else from vanilla is pretty much garbage imo.
Now BtK on the other hand... Some great maps there, except for Wake Island which is abhorrent. Honestly if they just released some of the BC2 maps - OMG I forgot about how awesome Nelson Bay and the other snow maps were! - I would buy the DLC in a heartbeat. For me, the maps are what's holding me back from playing more BF3... Other than saving the galaxy from the Reaperrrrz.
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tiesieman
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Post by tiesieman on Mar 8, 2012 12:10:22 GMT -5
I like caspain; it isn't a really big map because most of the space is unused space and flags are pretty close together (which is mostly used as a complaint by the "vets"). I always liked those medium sized urban battlefield maps more and caspian kind of gives that feeling when you stick to the flags. Most other conquest maps are just multiple flags in a straight line (with conquest large having 2 extra points one both sides of that line); it's pretty boring. Oasis was a great map too, but I don't just want another rehash from the past games. Make even better maps! Oasis was designed as a rush map though so it kinda sucked for conquest.
I hope those new close quarter maps arent going to be focused on TDM, but more on rush. Close quarter rush doesn't have to suck at all (looking at you, operation metro and damavond peak tunnels) as long as you play with height differences and flanking routes instead of it narrowing down to chokepoints. That map in the vid; it would be cool if in rush you'd first have a base outside, and then storm inside the building from multiple entrances. But it's probably going to be chokepoints of duty. Sigh.
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Post by raxcoswell on Mar 8, 2012 12:19:29 GMT -5
Rubio: Seems like the only people who ARE those old-school hardcore BF types are either supremely casual players who just want to fly vehicles around for fun, and elite crouchwalking MLG pro tools who's dream is 24/7 vehicle spawncamps. And Grand Bazaar is also my favourite map by a mile. From Rush perspective, a lot of the maps suck because they're just not really rush maps - specifically the Karkand ones were made before the concept was even born (although Karkand itself is actually one of the better Rush maps imo), and stuff like Op Firestorm which yeah, is just a terrible map all-round. I was talking about Arica Harbour yesterday with my guys (that was my fav bc2 map), but yeah now you mention it, even the maps I totally hated like Nelson Bay are on the same tier as the good BF3 maps. As for the close quarters 8 vs 8 thing - I actually don't hate the concept. Bigger teams and bigger maps basically just increases the dumbness in my experience. But if there's no objective modes then it's only half a dlc. I don't hate TDM buy any means (not least because it's easy as balls and I love to win ) but it does definitely sort of feel like I'm somehow 'not playing the real game'. Then again that's just my own dumb fault for how I started, and some guys feel like that about Rush etc etc and I'm sure I could change that over time. But yeah based on these 2-line descriptions, I guess I currently expect the close quarters to be more playable/enjoyable than armored kill (which sounds like a v lame 30 vehicles vs 30 vehicles conquest-only bore-off)
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Post by rubionubio on Mar 8, 2012 13:55:51 GMT -5
Yea Bro, Armored Danceparty sounds awful to me. And I like the shameless plug about your TDM win-rate lolols. <3
I need to play more Rush, because I'm pretty sure at this point - for my playstyle/outlook - it's going to give me the most fun times. CQ just ends up being a huge circlejerky of rotating captures and no one knows where to stick it.
I just really can't see them releasing a DLC centered around SQ/TDM. It's not that popular a game mode, and with as many poopybutt maps they have now I would love to see a few other options for the regular game modes so there's less chance of Firestorm flinging poopy in my face.
But that's not going to happen, because if you're running a server that's 64 sweaty-man CQ you can't just throw a 32 person cuddle-party in the mix without kicking half the server. So you're forced to run a server with 32 max, which eliminates a lot of the maps that I really don't like very much in the first place wait that's good so maybe this whole paragraph was for nothing
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Post by raxcoswell on Mar 8, 2012 17:52:28 GMT -5
Haha, that w/l is so gross it deserves to be shared But yeah it seems like your general deal w/this game is similar to mine, and I play in like a 10:1 ratio of rush to conquest. I guess basically, I play this game because I like winning at it, and that is fun times for me. Conquest never gives me that 'fuck you, I won' feeling. To quote the Wire: "No one wins. One team just loses more slowly."
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Post by rudybojangles on Mar 9, 2012 11:31:42 GMT -5
Haha, that w/l is so gross it deserves to be shared But yeah it seems like your general deal w/this game is similar to mine, and I play in like a 10:1 ratio of rush to conquest. I guess basically, I play this game because I like winning at it, and that is fun times for me. Conquest never gives me that 'Foxtrot you, I won' feeling. To quote the Wire: "No one wins. One team just loses more slowly." I got into BC2 console conquest for the exact reason you are into rush. I loved pulling out a win basically by myself in conquest because I felt like I could make a much bigger impact on the outcome in CQ vs. Rush. On some Rush maps had the worst kill-zones, whereas the majority of CQ maps had massive flank routes for days. Sneak around, ninja cap a flag, and switch the whole flow of teammates and enemies, very empowering. To each his/her own?
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Post by raxcoswell on Mar 9, 2012 13:08:11 GMT -5
Maybe that's a game difference, actually. I can definitely remember doing stuff on panama canal etc where I got that feeling, and I definitely get it more in BF3 rush than I did in BC2. And though I didn't play much BC2 conquest, it never felt like mindless running around like it often does in BF3.
Felt a lot harder to do solo plants etc in BC2, whereas one squad can win a game of rush in BF3 almost all the time.
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Post by kirbyderby on Mar 10, 2012 4:19:19 GMT -5
A lot of the time you could just blow up the mcoms anyways, or collapse the buildings they were conviniently placed inside of. I particualrly remember sniping the mcoms on the first stage of... isla inocentes(?) with the little grenade launcher boat. Way better than those silly RHIBs in BF3 and their horrendously inaccurate machine guns.
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Post by SheWolf on Mar 10, 2012 15:22:05 GMT -5
Yea, the last thing I need right now is the patch for BF3 dropping. It would eat into my ME3 time I needz to save teh galaxies! that would be true for me too. though unfortunately i am one of the many who's masseffect3config.exe crashes instantly on starting, and thus i can't access most of the graphic settings and am stuck with consolesque ugly-textures
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Post by baron on Mar 11, 2012 3:27:37 GMT -5
thus i can't access most of the graphic settings and am stuck with consolesque ugly-textures nah man, that's just what tali's face looks like *rimshot*
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Post by SheWolf on Mar 11, 2012 11:55:03 GMT -5
i was actually more talking about the clothing of the characters...andersons uniform texture in close up, good grief.. i got the config utility to run by now, and lo and behold, no option for textures in there i'm really stuck with those consolesque low res textures.
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Post by didjeridu on Mar 11, 2012 15:13:57 GMT -5
Well, I suppose my version of the game is working fine, but textures are pretty terrible in places. Along with several other things, it's pretty obvious that PC is an afterthought to ME3. And without going into too much of a rage (or off topic), what they did for Tali is inexcusable.
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