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Post by prinsmp on Aug 21, 2012 1:46:01 GMT -5
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Post by Marvel4 on Aug 21, 2012 4:11:29 GMT -5
The game isn't even released, just wait for the real stats. It probably just increases "visual" range and accuracy like the ACOG.
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Post by MoopusMaximus on Aug 21, 2012 4:20:13 GMT -5
The game isn't even released, just wait for the real stats. It probably just increases "visual" range and accuracy like the ACOG. How the hell do you always beat me to it. Like Marvel said, it's probably going to be like ACOG where it says it's more accurate but it's just lying.
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Post by prinsmp on Aug 21, 2012 4:28:47 GMT -5
The game isn't even released, just wait for the real stats. It probably just increases "visual" range and accuracy like the ACOG. yeh but I have never seen a visual improvement of the COD bars, wby adding a RDS. Due to all the additional functions of MMS, target finder etc., it would be nice if they gave the RDS a real buf. Less visual gun kick etc.
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Post by Megaqwerty on Aug 21, 2012 12:20:06 GMT -5
Good news is that BO2 will probably be like every other Treyarch game and won't have encrypted weapon data so don't worry about any of this and just let Den make his sexy charts.
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Post by MoopusMaximus on Aug 21, 2012 12:22:37 GMT -5
Good news is that BO2 will probably be like every other Treyarch game and won't have encrypted weapon data so don't worry about any of this and just let Den make his sexy charts. Black Ops didn't have encrypted weapon files? And I thought Den was done with CoD?
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Post by Marvel4 on Aug 21, 2012 12:30:23 GMT -5
He didn't finish his MW3 chart, so I don't think he will make one for Black Ops 2.
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wittyscorpion
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Post by wittyscorpion on Aug 21, 2012 12:31:22 GMT -5
IMHO, even with the fancy sights (I think we are talking about Target Finder) RDS still can maintain its place.
TF works scarily well when it's effective, but it also has significant drawbacks:
1) Countered by Cold-Blooded; 2) Seems to have slower ADS compared to RDS;
This makes it inferior to RDS when against Cold-Blooded opponents for both close range and long range.
In my view, TF is MW3's marksman on steroids when ADS, but unlike Marskman it does not work when not ADS. It can be a crutch for players weak on visual acuity, but for advanced players the advantage it provides may not be such a big deal.
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Lexapro
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Post by Lexapro on Aug 22, 2012 8:36:32 GMT -5
I have a feeling Cold-Blooded will be the most popular stealth perk (step aside Ghost), seriously limiting the effectiveness of the MMS and Target Finder. If that's the case, then in more competitive environments, the RDS will provide the most benefit by being clear and open without the downsides of the other sights.
I doubt there's any statistical advantage to having a RDS, but I think it does improve target acquisition and tracking in a way that can't really be quantified. The issue is that it now has to compare with attachments that significantly improve a weapon in ways that perks used to. If there are statistical benefits, then I would guess they'd be limited to: -increase in ADS zoom, 1.5x perhaps -reduction in gunkick
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Post by Megaqwerty on Aug 22, 2012 17:35:53 GMT -5
Black Ops didn't have encrypted weapon files? And I thought Den was done with CoD? That's what I said. And I thought Den was going to make charts after he beat Skyrim. ...wait. In my view, TF is MW3's marksman on steroids when ADS, but unlike Marskman it does not work when not ADS. Marksman only functions when sighted, no?
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Post by aidsaidsaids on Aug 23, 2012 2:42:05 GMT -5
I know if RDS and Quickdraw (or hipfire laser thing, or adjustable stock) cost the same point value, I'm never putting RDS on anything ever for as long as I play BO2.
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Lexapro
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Post by Lexapro on Aug 23, 2012 8:57:00 GMT -5
QFT. Especially considering that most of the sights so far have looked very usable. No G36C ringception bullshit.
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wittyscorpion
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Post by wittyscorpion on Aug 23, 2012 14:25:13 GMT -5
Marksman only functions when sighted, no? I am pretty sure Marksman works when not sighted, although I have never done testing and be 100% certain. Any bros can confirm or deny this? My evidence: when playing on Fallen, from the "green house" (2 story house near B flag) I can notice players on the platform with Marksman without ADS. These players are hard to spot visually because the tree branches are in the way.
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wittyscorpion
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Post by wittyscorpion on Aug 23, 2012 14:27:41 GMT -5
I know if RDS and Quickdraw (or hipfire laser thing, or adjustable stock) cost the same point value, I'm never putting RDS on anything ever for as long as I play BO2. I think that this depends on map size. For larger maps (Turbine for example), I can see RDS helps more than QD/LS/AS. Of course, with the severely crowded attachment space, players will try very hard to use iron more effectively. IMHO this is going to be an area that separates advanced players from the rest.
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Amirror
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Post by Amirror on Aug 23, 2012 14:33:59 GMT -5
They should increase actual overall effective range when using a ACOG or some other long range sight. A small increase though, like maybe only 5% to 10%.
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Post by Megaqwerty on Aug 23, 2012 16:07:56 GMT -5
If an ACOG: -Costs the same as a perk. -Increases ADS In. -Decreases centerspeed. -Is obnoxious as fuck.
...then a mild range bonus would be absolutely acceptable.
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Lexapro
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Post by Lexapro on Aug 23, 2012 19:32:16 GMT -5
ACOG should just be a longer range, slightly more obstructive RDS. Anything else and it becomes even more obsolete than it already is.
Considering that the Target Finder is less obstructive, also zooms in and tag enemies, the ACOG definitely needs some kind of buff to stay even remotely competitive. I'd be down for a 20% increase in range.
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Post by Megaqwerty on Aug 23, 2012 19:56:08 GMT -5
Yeah, ACOGs don't cut it in current games and BO2 raises the stakes dramatically for a given slot.
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Post by Marvel4 on Aug 23, 2012 20:00:03 GMT -5
That doesn't make sense. How does a scope increase range?
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Post by LeGitBeeSting on Aug 23, 2012 20:07:54 GMT -5
That doesn't make sense. How does a scope increase range? The same way a proficiency does.
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Post by aidsaidsaids on Aug 23, 2012 20:36:24 GMT -5
That doesn't make sense. How does a scope increase range? Because realism has nothing to do with Call of Duty and never will, and no number of eye rolling smileys will change it so you may as well accept it. How does a perk modify anything? If you have room in your military ontology for perks, arbitrary range changes should be no problem.
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Post by Marvel4 on Aug 23, 2012 20:50:02 GMT -5
That doesn't make sense. How does a scope increase range? Because realism has nothing to do with Call of Duty and never will Then where is my fu cking blaster rifle?
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Post by Megaqwerty on Aug 23, 2012 20:50:43 GMT -5
Black Ops III.
Actually, all the guns are lasers by merit of firing hit scans.
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Post by LeGitBeeSting on Aug 23, 2012 20:54:12 GMT -5
And the melee pretty much is a beam sword...
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wittyscorpion
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Post by wittyscorpion on Aug 23, 2012 22:36:32 GMT -5
I have a feeling Cold-Blooded will be the most popular stealth perk (step aside Ghost), seriously limiting the effectiveness of the MMS and Target Finder. Is there a convincing evidence to support the assumption that Cold-Blooded will counter MMS? Its description says: "Resistance to targeting systems including Dual Band, Target Finder, Sensor Grenades and player-controlled aircraft." MMS is not mentioned at all.
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Post by Megaqwerty on Aug 23, 2012 22:54:59 GMT -5
Including, but probably not limited to.
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Post by aidsaidsaids on Aug 24, 2012 0:51:49 GMT -5
MMS resistance should go to Hardwired if that perk is to see any use at all whatsoever
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wittyscorpion
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Post by wittyscorpion on Aug 24, 2012 3:51:18 GMT -5
MMS resistance should go to Hardwired if that perk is to see any use at all whatsoever This. I don't have issues on it having a counter, but I think it would be better if the counter is something other than Cold-Blooded. Otherwise CB is going to be like "Assassin" in MW3, counter way too many things. The TF is already scary enough for me to put CB at the top of my perk list. If MMS wants to have its glorious days, it needs to be immune to CB. At the very least, CB should not completely counter it, but resistant to it (to give a crappy idea on how that might work: say only works 50% of the time). Just my 2 cents.
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wwaa
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Post by wwaa on Aug 24, 2012 4:06:29 GMT -5
Funny new "sights", but in the end .... the real soldier uses IRON SIGHTS, RAPID FIRE, EXT. MAGZ., K N I F E, ... dat kind of equipment HBS, lasers, x-rays are for pu ssies
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