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Post by kylet357 on Mar 5, 2015 20:50:39 GMT -5
So the SN6 is basically what the MP7 from MW3 should have been?
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Post by Megaqwerty on Mar 6, 2015 10:22:00 GMT -5
The Hole Puncher is top tier and didn't need a buff. The base ARX is shit, but the Puncher rapes.
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Post by LeGitBeeSting on Mar 6, 2015 11:53:49 GMT -5
nou
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came0050
Bro
labuntur non sordesco
Posts: 7
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Post by came0050 on Mar 7, 2015 18:57:54 GMT -5
As I read the new spreadsheet, the firerates for the variants of the SAC3, XMG and a few other weapons are all the same (i.e., the same for all variants of the same weapon). In other words, a variant with a firerate of +2 has the same RPM as one with -1 or 0. Is this correct?
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banana
True Banana
Zoro > Law
Posts: 1,577
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Post by banana on Mar 7, 2015 19:40:49 GMT -5
no
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came0050
Bro
labuntur non sordesco
Posts: 7
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Post by came0050 on Mar 7, 2015 22:27:42 GMT -5
Let me ask it a different way.
The firetime for ALL of the sac3 variants are listed in the spreadsheet as 67 (read: 0.067). This includes the Fire&Brimstone (-2 firerate) the default, and the Blood&Glory (+1 firerate).
However (for example), the listed firetime for the Bal-Inferno (+1 firerate) is 60, the default Bal is 70 and the Marksman (-1 firerate) is 80.
So clearly the spreadsheet does account for different firerates for most variants. And it looks like the data in the spreadsheet is directly from the game files so: 1) did Sledgehammer miss-code the firetime data for the sac3 (and others) such that all variants have the same RPM, or 2) was the data from the gamefiles transcribed incorrectly, or 3) Am I mis-reading something and if so, what?
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cat
True Bro
domestic cats master race
Posts: 136
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Post by cat on Mar 7, 2015 22:44:06 GMT -5
It's at column BP, fireTimeAkimbo.
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came0050
Bro
labuntur non sordesco
Posts: 7
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Post by came0050 on Mar 7, 2015 23:06:52 GMT -5
Got it, thanks!
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Post by kylet357 on Mar 25, 2015 17:53:50 GMT -5
Is there any info on how much health the Assault Drone has?
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JustABitAgroed
True Bro
Reasons to never go on GFAQs: 1. I'm considered an expert there. 2. It's GFAQs. I mean, come on man.
Posts: 345
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Post by JustABitAgroed on Mar 30, 2015 2:01:31 GMT -5
The Hole Puncher is top tier and didn't need a buff. The base ARX is shit, but the Puncher rapes. How would you guys suggest they buff the ARX without affecting the Hole Puncher and Steel Bite too much? Would there have been anything wrong with just buffing the range?
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Post by kylet357 on Mar 30, 2015 2:08:19 GMT -5
The Hole Puncher is top tier and didn't need a buff. The base ARX is shit, but the Puncher rapes. How would you guys suggest they buff the ARX without affecting the Hole Puncher and Steel Bite too much? Would there have been anything wrong with just buffing the range? Buffing the max damage range to something decent wouldn't be a bad idea and it doesn't affect either the HP or SB since those are an increase in damage to the second damage value and third damage value (and penetration as well in the case of the SB). Right now it's 200u, and I don't see why a buff to something like 500-800 units would be a bad idea.
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Will
True Bro
K/D below 1.0
Posts: 1,309
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Post by Will on Mar 30, 2015 3:12:57 GMT -5
The Hole Puncher is top tier and didn't need a buff. The base ARX is shit, but the Puncher rapes. How would you guys suggest they buff the ARX without affecting the Hole Puncher and Steel Bite too much? Would there have been anything wrong with just buffing the range? Every variant has it's own individual weaponfile. So it would be rather simple to buff every ARX variant except for the Hole Puncher & Steel Bite.
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lllRL
True Bro
Posts: 101
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Post by lllRL on Apr 1, 2015 14:28:09 GMT -5
How would you guys suggest they buff the ARX without affecting the Hole Puncher and Steel Bite too much? Would there have been anything wrong with just buffing the range? Buffing the max damage range to something decent wouldn't be a bad idea and it doesn't affect either the HP or SB since those are an increase in damage to the second damage value and third damage value (and penetration as well in the case of the SB). Right now it's 200u, and I don't see why a buff to something like 500-800 units would be a bad idea. This. The mere existence of the HP and SB alone doesn't justify how ridiculously weak the stock ARX is, especially as you only really get them thanks to pure luck. The IMR is a carbon copy of the M8A1 statistically, except for a slight reduction in 4hk range, so why isn't the ARX a slightly worse version of the arguably harder to use SWAT-556? I'm so fed up with spammy, weak burst weapons -_-
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Post by Marvel4 on May 11, 2015 9:12:53 GMT -5
Corrected rounding of Double Tap, Rapid Fire etc. and added Akimbo times.
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Post by kylet357 on May 18, 2015 18:51:45 GMT -5
Hey Marv, for some reason I'm locked out from seeing the AW sheets.
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Post by Marvel4 on May 24, 2015 17:08:50 GMT -5
Updated the Advanced Warfare spreadsheet.
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Post by kylet357 on May 29, 2015 13:38:58 GMT -5
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Post by Marvel4 on Jul 9, 2015 18:34:16 GMT -5
Updated the Advanced Warfare spreadsheet. Also, I added a donation button. Thanks to anyone willing to help!
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Will
True Bro
K/D below 1.0
Posts: 1,309
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Post by Will on Jul 9, 2015 20:35:43 GMT -5
I popped a link to yours at the top of "mine". Maybe we should just delete the old sheets and leave only a link to your new one, so all the traffic goes there? It would be nice if it meant a donation or two came your way.
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Post by T-Raycroft on Jul 9, 2015 21:21:30 GMT -5
I think the Akimbo pistols will be much more commonplace now thanks to their range buffs (and the damage buffs on the Grach and PDW). They look to be statistically powerful on the chart, and probably more so with Advanced Rifling (although Extended Mags is hard to pass up on IMO). I'm expecting a lot more pistol users to kill me the next time I play.
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Post by LeGitBeeSting on Jul 10, 2015 19:08:39 GMT -5
i dont have any money to give but ive mailed you a signed photograph of myself Don't you give those out for free to anyone anyways?
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Usagi
True Bro
Grin and Barrett
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Post by Usagi on Jul 10, 2015 20:02:11 GMT -5
I popped a link to yours at the top of "mine". Maybe we should just delete the old sheets and leave only a link to your new one, so all the traffic goes there? It would be nice if it meant a donation or two came your way. Your charts are prettier and easier to read.
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Post by Marvel4 on Jul 11, 2015 9:50:03 GMT -5
I popped a link to yours at the top of "mine". Maybe we should just delete the old sheets and leave only a link to your new one, so all the traffic goes there? It would be nice if it meant a donation or two came your way. Your charts are prettier and easier to read. Yeah, well, you know, that's just, like, your opinion, man.
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Post by kylet357 on Jul 11, 2015 13:02:21 GMT -5
Blunderbuss gameplay:
For once we get a good shotgun (if you ignore the 1 one shot magazine at least).
EDIT: Nvm, terribad spread
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Post by dunsparceflinch on Jul 11, 2015 14:11:26 GMT -5
Blunderbuss gameplay: For once we get a good shotgun (if you ignore the 1 one shot magazine at least). EDIT: Nvm, terribad spread I heard it shoots 18 pellets, if that's true then spread might not matter.
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Post by T-Raycroft on Jul 11, 2015 15:52:21 GMT -5
Hopefully the Blunderbuss will have accuracy variants to help that.
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Post by LeGitBeeSting on Jul 11, 2015 16:18:20 GMT -5
uh unless they all do like fifty f ucking damage then yes it would They'll do 50 DMG within 0.00000000000000000000 units.
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banana
True Banana
Zoro > Law
Posts: 1,577
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Post by banana on Jul 11, 2015 19:36:21 GMT -5
damnit content rejected
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Post by kylet357 on Jul 11, 2015 19:37:48 GMT -5
Looks really cool. Is it save to say that it'll be also free like the M1? Dunno. My hunch says it's coming with DLC4, but the other two weapons look free.
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Post by kylet357 on Jul 11, 2015 19:41:04 GMT -5
Blunderbuss gameplay: For once we get a good shotgun (if you ignore the 1 one shot magazine at least). EDIT: Nvm, terribad spread I heard it shoots 18 pellets, if that's true then spread might not matter. The stats are all on Marv's 'Raw' section of the spreadsheet. Does 50-30 damage, shoots 18 pellets, range is 300-650 (same as Tac-19), 1 shot magazine, reloads in 4.5 seconds. But the spread is at 15. Even with 18 pellets (20 on some variants), I worry that the shit range will make it stupid.
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