markopolo
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Post by markopolo on Jun 14, 2018 13:27:13 GMT -5
A lone dirty so and so decided to try to cut the rope on me yesterday. Big mistake on their part. Nomad all day bruh. I bet their name was Aaron...
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bradman
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Post by bradman on Jun 15, 2018 5:03:12 GMT -5
Phew, opened so many caches yesterday, also cleared the daily and weekly goals and nabbed my supply drop. Amassed about 2000 division tech, which I spent in a mattter of minutes. Also opened about 15 crates, it was Xmas in June in the 'ol Terminal. Decided to run some resistance waves to get the 10 named enemies for the shield requirement. Lots of folks doing the same. Got to wave 30 with a rando group, no mics, on Carrier. Team was a Reclaimer (me), an FC, and two Strikers. Ended up with over a dozen caches.
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markopolo
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Once a LMG Camper, Then a Voidlock, Now a Lexington 25-8-366 Runner
Posts: 5,567
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Post by markopolo on Jun 15, 2018 9:00:22 GMT -5
Yea, I saw you on Carrier last night... if you're free, would you hold my hand clearing DZ landmarks or going the 8 hvt's? I'm maxed out on intel so I should be good to go if you can
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bradman
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Post by bradman on Jun 15, 2018 10:42:44 GMT -5
Yea, I saw you on Carrier last night... if you're free, would you hold my hand clearing DZ landmarks or going the 8 hvt's? I'm maxed out on intel so I should be good to go if you can Yeah man, I need the named elites in the dz, myself. We'll get it done.
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markopolo
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Once a LMG Camper, Then a Voidlock, Now a Lexington 25-8-366 Runner
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Post by markopolo on Jun 15, 2018 13:59:47 GMT -5
Yea, I saw you on Carrier last night... if you're free, would you hold my hand clearing DZ landmarks or going the 8 hvt's? I'm maxed out on intel so I should be good to go if you can Yeah man, I need the named elites in the dz, myself. We'll get it done. I cleared 3.... disappointed that those don't count towards the 25
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bradman
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Post by bradman on Jun 15, 2018 15:12:51 GMT -5
The shield things are 10 named elites from DZ, 10 from LZ, and 10 from WSP, and the 25 landmark clears.
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bradman
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Post by bradman on Jun 16, 2018 10:55:12 GMT -5
Here are all da shields;
Deadeye (June) – "One shot, one kill": Complete all weekly HVT's in a single week
Avenger (June) – "Seek and destroy": Take out 10 Named Bosses in Manhattan, 10 in the Dark Zone and 10 in West Side Piers
Shepherd (June) – "Guiding the flock": Liberate the base of operations
Hazard (June) – "On deadly ground": Clear 25 Landmarks in the Dark Zone
Sacred (July) – "Count your blessings": Complete 10 phases, get to level 10 and kill 10 Hunters in the UG
Phoenix (August) – "Never say die": Extract 5 items, survive for 5 hours and kill 5 Hunters in Survival
Talon (September) – "Death from above": Attain a Commendation score of 3000
Rebel (October) – "Fight for your rights": Get to wave 15 in Resistance
Fang (November) – "Tooth and claw": Complete every available mission on Legendary difficulty
Prime (December) – "First and only": Collect 3 full classified gear sets
Marshal (January) – "Law and order": Acquire all Exotic Armor and Weapons
Chieftain (February) – "Hail to the chief": Achieve the highest possible optimized gear score [290]
Already have a bunch of these, I guess I need to play some Survival at some point.
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wings
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Post by wings on Jun 16, 2018 16:55:53 GMT -5
Technically you can go beyond 290 for gear score.
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bradman
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Post by bradman on Jun 17, 2018 14:01:32 GMT -5
291 is the limit.
Got the shields done, time to get to 3000 commendation score.
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tooros
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Post by tooros on Jun 18, 2018 8:39:29 GMT -5
3000 - dunno - gonna take some doing from where I am (2100 ish)IIRC
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wings
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Post by wings on Jun 18, 2018 9:43:45 GMT -5
My score is 1600. Such a casual /s
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bradman
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Post by bradman on Jun 18, 2018 10:50:10 GMT -5
I need 185, so, kind of doable here. Ive played with people that were over 5000.
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markopolo
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Post by markopolo on Jun 18, 2018 13:33:48 GMT -5
Here are all da shields; Deadeye (June) – "One shot, one kill": Complete all weekly HVT's in a single week Avenger (June) – "Seek and destroy": Take out 10 Named Bosses in Manhattan, 10 in the Dark Zone and 10 in West Side Piers Shepherd (June) – "Guiding the flock": Liberate the base of operations Hazard (June) – "On deadly ground": Clear 25 Landmarks in the Dark Zone Sacred (July) – "Count your blessings": Complete 10 phases, get to level 10 and kill 10 Hunters in the UG Phoenix (August) – "Never say die": Extract 5 items, survive for 5 hours and kill 5 Hunters in Survival Talon (September) – "Death from above": Attain a Commendation score of 3000 Rebel (October) – "Fight for your rights": Get to wave 15 in Resistance Fang (November) – "Tooth and claw": Complete every available mission on Legendary difficulty Prime (December) – "First and only": Collect 3 full classified gear sets Marshal (January) – "Law and order": Acquire all Exotic Armor and Weapons Chieftain (February) – "Hail to the chief": Achieve the highest possible optimized gear score [290] Already have a bunch of these, I guess I need to play some Survival at some point. And IIRC, they don't disappear... so Prime, as an example, you can do in finish up in January if you don't get it done in december. I will have done Fang, Prime, Marshal (I think so) and Chieftain retroactively. As for Survival.... guess I have to see the new guy Kekitch in the Terminal..... finally
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markopolo
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Once a LMG Camper, Then a Voidlock, Now a Lexington 25-8-366 Runner
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Post by markopolo on Jun 18, 2018 14:06:08 GMT -5
A nice reddit post on how to do the shields
https://www.reddit.com/r/thedivision/comments/8rvzkq/completing_shields_and_you/
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bradman
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Post by bradman on Jun 21, 2018 18:38:17 GMT -5
THE guide to matching weapon talents with skillz; shamelessly copy pasta'd
So the basic damage skills are turrets, seekers and sticky bombs (BFB variety).
Turrets:
Pulse (bullet) turret and flame turret
The following talents are procced (Pulse+flame 1-3, pulse only 4-7):
Talented - for a +15% skill power boost for 20 secs on a kill. Works with pulse and flame turrets.
Ferocious - for a +10% damage boost to elite npc's. Damage to elites rolled on your gear will also boost your turret damage to elite npc's. Works with pulse and flame turrets. Not procced on a kill.
Determined - reduces your skill cooldown (including signature skill) by 7.5% upon each kill. Works with pulse and flame turrets.
Distracted - the exotic talent on the MDR. This gives +15% damage to your pulse turret when a target has a status effect (not procced on a kill).
Elevated - this gives a +10% damage boost when your pulse turret is >1.2m above your target. Not procced on a kill.
Responsive - this boosts the Pulse turret damage by +10% when the target is nearer than 10m (not particularly useful unless in close quarter combat). Not procced on a kill.
Prepared - this gives a +15% boost to damage when your target is more than 30m from the pulse turret. Not particularly useful as outside the optimal range the pulse turret. Not procced on a kill.
Please note that enemy armor damage (EAD) and predatory do not work with turrets. This obviously includes destructive.
Both the pulse and flame turrets proc whatever talent is active on your equipped weapon once the turret is deployed. You can switch weapons whilst the turret is deployed and it will immediately affect the turret. So if you have talented on one weapon and ferocious on another then switching weapons will activate the new talent and affect the turret. For example, you want to do max damage to elites, so you drop your turret with ferocious active on your weapon. You see an npc with his armor depleted and close to death so you switch momentarily to your weapon with talented active and talented will be procced when your turret gets the kill. You can then switch back to the ferocious weapon to continue your onslaught. Your second skill - seekers or BFB will now have 20 seconds to benefit from talented being procced for even more damage.
Seekers and BFB:
Cluster seekers are the most commonly used damage skill in the seeker range, although the airburst also proc the same benefits. The BFB also procs the same talents as damage seekers so I have grouped them together:
Predatory - 35% health returned over 20 secs after a kill
Ferocious - for a +10% damage boost to elite npc's. Damage to elites rolled on your gear will also boost your seeker damage to elite npc's
Determined - reduces your skill cooldown (including signature skill) by 7.5% upon each kill
Destructive - adds 15% to your Enemy Armor Damage and stacks with EAD on your gear for extra damage to purple and elite npc's. Also affects skill damage to players but at about 1/9th of the total EAD.
The BFB procs whatever talent is active on your weapon when it is detonated (not when it is laid). Any kills will proc the appropriate talent.
The cluster seeker will proc whatever talent is active when the first individual cluster seeker explodes. If you dont change weapons then this (these) talent(s) will affect all subsequent cluster explosions and each of the bleed ticks. If you switch weapons and hence active talents on any of the subsequent individual cluster explosions or bleed ticks then all the remaining bleed ticks will be affected by the newly procced talent(s). In game, there is no real reason why you would want to switch weapons whilst individual clusters are going off but the fact that the seeker damage is defined at the moment of explosion and not when you launch the seekers means that you can continue shooting whilst your seekers lock on their targets and then switch to your ferocious + destructive skill damage weapon just before they detonate.
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markopolo
True Bro
Once a LMG Camper, Then a Voidlock, Now a Lexington 25-8-366 Runner
Posts: 5,567
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Post by markopolo on Jun 22, 2018 10:18:09 GMT -5
Ran DZ all last night...
Ran striker, got my ass kicked Ran nomad, got my ass kicked Loaded up my pure PVE reclaimer because... wtf not... I can't do any worse... did a supplydrop and saved 2 players with my lunchbox Pugged it up with them for another 2 hours, doing about 12 landsmarks and 5 full 9 piece extractions. Hell, I got a god roll SASGe with 349% stagger out of the deal too
Hell, a rogue tried to gank us... they ran like a scalded dog. Was fun!
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bradman
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Post by bradman on Jun 22, 2018 11:06:11 GMT -5
DZ is a blast rolling with a crew.
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markopolo
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Post by markopolo on Jun 22, 2018 13:19:51 GMT -5
Best part about it; we didn't use voice... we just set waypoints to communicate with one another
And of course.... jumping jacks while waiting for the extractions
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markopolo
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Post by markopolo on Jun 22, 2018 13:21:55 GMT -5
DZ is a blast rolling with a crew. Speaking of a crew... wanna do something tonight if you're available? I wouldn't mind finishing up the landmarks if you haven't... I also have to do the 10 WSPiers named f$$kers. That one is apparently easy, if you do it on WT1 (loot sucks, but you slaughter everything in sight with ease)
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bradman
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Post by bradman on Jun 22, 2018 13:55:37 GMT -5
HMU, landmarks are pretty easy at the very north end of the DZ. Eff doing WSP on WT1, run Resistance, or follow the bouncing ball with the mini-missions. Should take 20-30 minutes, poopton of loot and caches.
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markopolo
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Post by markopolo on Jun 22, 2018 14:38:08 GMT -5
I meant resistance on ws1 to survive and get numerous boss runs... but I see your point
IS the named kills a group thing? If we take one down together but you get the final kill, do I get credit for it?
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wings
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Post by wings on Jun 25, 2018 5:32:48 GMT -5
Well, I had no idea playlist progress reset if I didn't complete it for the patch last time Outbreak was in rotation. But I did get the missing Final Measure piece from the first cache I bought.
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bradman
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Post by bradman on Jun 25, 2018 11:11:40 GMT -5
Need 1 FM piece myself. Been cleaning up the map for echoes, drones, and survival guides for the commendations, as well as underground.
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markopolo
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Post by markopolo on Jun 25, 2018 11:33:52 GMT -5
All that you need to know about the new GE: outbreak
https://www.reddit.com/r/thedivision/comments/8tayj1/global_event_outbreak/
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markopolo
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Post by markopolo on Jun 25, 2018 11:36:52 GMT -5
Oh, pugged a Carrier with a piss poor group.
It was so weird because we had no communication, no coordination, people only going on voice to argue with one another, we were all over the map, by all things considered, it should have been a clusterf$$k...
Every single time I've been in a group like that, in CoD or Destiny or wherever, it always ended poorly.
This time... I got to level 15 which is the highest I've ever gone to.
We went up the ramp and put all of our SHD into the turret at the back, and with 2 reclaimers and 2 rambo strikers, we did pretty well. We reclaimers both had great lunchboxes and I honestly have no idea how we did it. The 2 rambos were like swearing at each other for taking each others SHD tech threatening genital mutilation and rape of each others mothers, and calling each other every single racial slur on Urbandictionary.com while killing... the other reclaimer was threatening not to res people if we all didn't play a certain way. I would resgun the strikers and the other reclaimer would say that the strikers should "give me a thank you blow job for doing that because (he) sure as f$$k wouldn't because you guys are being a bunch of f$$king reckless a$$holes"
Honestly... it was dysfunctional as absolute holy f##k. Normally, these groups don't even beat a daily on hard.... but we got to level 15 and most importantly I got my 3 needed boss kills and got all for 4 shields done.
Now time to break my underground cherry.... guess I better see that new guy Keketch in the terminal.
Hopefully Benitez will st-holy-fu after that.
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wings
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Post by wings on Jun 25, 2018 12:13:41 GMT -5
I'd recommend The Division's sub-reddit's Discord. Roy Benitez is the least annoying NPC you have to rescue in the campaign tbh. Dr Kandel talks down to her colleagues when you rescue her from a bunch of hoodies and getting in the way in the process, and Paul Rhodes has about twelve different ways of saying GTFO to you in the Base after rescuing him from potentially being roasted alive by the cleaners.
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markopolo
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Once a LMG Camper, Then a Voidlock, Now a Lexington 25-8-366 Runner
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Post by markopolo on Jun 27, 2018 9:02:54 GMT -5
If I needed to get it done in a timely fashion or had a tight deadline, I would have... but I didn't so I was more than willing to pug it up.
Oh, and I did 5 of the missions needed for this GE (Dragon's Nest I haven't done yet) but I still literally have no idea how this modifier works. At least for me, it's a very confusing modifier... I died running through a train car in Hudson... no clue how....
I need to do more research, I guess
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bradman
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Post by bradman on Jun 27, 2018 11:06:39 GMT -5
Tips for this GE:
Stay as far from enemies as possible. Shoot them in the head.
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markopolo
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Once a LMG Camper, Then a Voidlock, Now a Lexington 25-8-366 Runner
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Post by markopolo on Jun 27, 2018 12:27:12 GMT -5
Tips for this GE: Stay as far from enemies as possible. Shoot them in the head. And be or have a reclaimer
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bradman
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Post by bradman on Jun 27, 2018 15:32:57 GMT -5
Finished Final Measure set, polishing it up now. Built it out to 5/6/4 to start, chicks dig a grenade magnet.
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