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Post by TheHawkNY on Oct 20, 2014 14:19:44 GMT -5
My mistake, I meant to say reputation, not marks.
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Post by TheHawkNY on Oct 20, 2014 14:54:27 GMT -5
Yes, having weapons maxed out can make a huge difference. Case in point: Aroc holding the whole right side of the Templar fight pretty much by himself at level 25. Also, in the same raid, Aroc clutching one of the Atheon portals by himself after me and whoever else was in there got downed. A 25 with average weapons has no chance in those situations. Yeah...great examples. I think at times we all sometimes get hung up on the whole 'what level are you'. That is a huge determinant of course. Not playing it down. Because if you are two levels below the required level, you are doing a lot less damage. But that offset can be made up by leveled up guns. I would be curious. Can a fully leveled up gun make '?' difference? For example, doing the VoG. Does a Level 28 person with a fully leveled up gun, suddenly become the equivalent of a level 30? So like a level 26 can become a 28? You may be able to make up the damage you can inflict, but the gun won't make up for the decreased amount of damage you can take. In the VoG, the level difference is generally the difference between being killed in one shot by a Hobgoblin and surviving.
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wittyscorpion
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Post by wittyscorpion on Oct 20, 2014 15:00:47 GMT -5
My mistake, I meant to say reputation, not marks. In that case I believe the answer is no. Best way to farm reputations is to complete as many Vanguard bounties as possible. Each will reward 50 or 100 reputations, and they are refreshed daily. So you can get up to ~300-400 reputations daily this way. Weekly strike has the best reputation yield, and they also give strange coins. IMHO they are the highest priority each week for < lvl25 players.
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wittyscorpion
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Post by wittyscorpion on Oct 20, 2014 15:01:49 GMT -5
To bros who are at lower level (intended audience of OP), once you get the exotic/legendary pieces you need, you'll need to worry about armor upgrade. In general you need 3 things for these upgrades: 1) "armor" materials, each class has a different kind. You need to get these by dismantling obsolete armor pieces; 2) planet materials (Earth - spin metal, Moon - helium, Venus - spirit bloom, Mars - Iron), each armor piece has a different requirement; 3) Ascendant shards. You usually have plenty of 1. if not (which is a problem I am having right now), you will be excited to see any blue loot dropped and look foward to a blue armor piece that you can dismantle You can farm 2) when you need them. Check online for farm routes. Perfect side "quests" while you are waiting for public events to appear; 3) is the most difficult, that's why you need to "pre-farm" them before you even need them. Otherwise you will get stuck. Do the daily public event and story missions, preferably on multiple characters, to stock them up. As I mentioned in OP, you need 87 at the bare minimum to get to level 30. In reality you'll need more, go for 100 per character. 2 shards per character per day = 17 days at the minimum. Of course, once you get to level 28 things will become a lot easier because weekly Nightfall and Raid runs can produce much larger amount. So if your goal is to reach level 28, you'll need a minimum of 24 shards for your exotic gear, and 6 more to upgrade one of your legendary (to get 30 + 22 + 22 + 24 = 98).
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wittyscorpion
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Post by wittyscorpion on Oct 20, 2014 15:39:33 GMT -5
Unlike most of you, I consider lvl28 = done, at which point I "truly" unlock all playable content. My goal is to get all 3 of my characters to there before expansion pack drops (current status: Hunter - 26, Warlock - 25, Titan - 24). Lvl29 & 30 = Bungie wants us to keep grinding at RNG's mercy. Great goal to achieve, but we should not be too obsessed about it . Have fun = most important. While that may be true for your leveling process.... I would also consider 'being done' to also include your weapons. Level 28 is nice and all, but it also helps to have some of your weapons maxed out. Doesn't it? That brings up several points to discuss. 1) By "done" I mean "grinding" done, so I won't be bothered by tasks that I am forced to do for the sake of unlocking playable content (and yes, I consider Nightfall a kind of playable content). Examples include: AS farming, Plant Materials farming 2) Regarding when the game is "done", I am hoping never . I want to get all 6 subclasses fully upgraded, and acquire / upgrade a set of legendary/exotic weapons that viewed by community as first tier. That's a lot of playing but I don't consider them grinding (well, to upgrade weapons I still need to farm plant materials and Ascendant Engergy, oh well). These things would not have been considered as "grinding" if a) patrols are a lot more fun, and b) public events happen more consistently. These are on the top of my list for "things to improve". 3) Acquire and upgrade weapons are very important, I can even go so far as arguing that it is as important as leveling up, if not more. At low level 20s, players need to challenge themselves against higher level missions, so they can maximize their return (in terms of coin, marks, reps, etc). It is only feasible with OP weapons. Normally leveling won't interfere with weapon acquisition/upgrade, but when they do conflict (say you have limited coins and can only buy either amor or weapon from Xur), then weapon probably should take precedence, especially you are doing multiple characters because all of them will benefit from the weapon investment.
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qupie
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Post by qupie on Oct 20, 2014 18:31:35 GMT -5
To bros who are at lower level (intended audience of OP), once you get the exotic/legedary pieces you need, you'll need to worry about armor upgrade. In general you need 3 things for these upgrades: 1) "armor" materials, each class has a different kind. You need to get these by dismantling obsolete armor pieces; 2) planet materials (Earth - spin metal, Moon - helium, Venus - spirit bloom, Mars - Iron), each armor piece has a different requirement; 3) Ascendant shards. You usually have plenty of 1. if not (which is a problem I am having right now), you will be excited to see any blue loot dropped and look foward to a blue armor piece that you can dismantle You can farm 2) when you need them. Check online for farm routes. Perfect side "quests" while you are waiting for public events to appear; 3) is the most difficult, that's why you need to "pre-farm" them before you even need them. Otherwise you will get stuck. Do the daily public event and story missions, preferably on multiple characters, to stock them up. As I mentioned in OP, you need 87 at the bare minimum to get to level 30. In reality you'll need more, go for 100 per character. 2 shards per character per day = 17 days at the minimum. Of course, once you get to level 28 things will become a lot easier because weekly Nightfall and Raid runs can produce much larger amount. So if your goal is to reach level 28, you'll need a minimum of 24 shards for your exotic gear, and 6 more to upgrade one of your legendary (to get 30 + 22 + 22 + 24 = 98). This is not correct, fully upgrading exotics only costs 16 shards. Also, investing the first 6 shards into a legendary only gives you one more light. So it is more like 30+22+22+25 =99 for 28 shards
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wittyscorpion
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Post by wittyscorpion on Oct 20, 2014 19:05:57 GMT -5
If I remember correctly, when upgrading my exotic helmet there are 4 "defense upgrade" nodes in the tree, and 3 of them require 8 AS each, for total of 24 shards. I still yet to finish the entire tree so I don't know the light increase distribution for sure yet. I was told the pattern is 2-2-2-3 to go from 21 -> 30.
Yes, to get 2 more Lights from legendary 12 shards would be needed. Legendary has 5 "defense upgrade" nodes, in a pattern of 2-2-1-1-1 Light increase to go from 18 -> 25. First two give 2 more Lights each without requiring and AS. The last 3 provides 1 Light each with 6 AS per upgrade.
Total As needed to reach level 28 with 98 Light without any Raid gear: 1 exotic of 30 Lights for 24 shards, 2 legendary of 22 Lights without AS, and 1 legendary of 24 Lights for 12 shards, total = 36.
While we are on this topic, let's also discuss Raid Gear upgrade: it has 4 "defense upgrade" nodes for a total of 12 Light increase to go from 18 -> 30. I assume that the pattern is 3-3-3-3? I was told a total number of 21 shards are needed for full upgrade.
Total AS to reach level 30 with 120 Light with 1 exotic and 3 Raid gear: 24 + 21 * 3 = 87 shards. Out of the 36 on the route to level 28, 12 are un-reusable. So the total number of shards required using this 2 step process = 87 + 12 = 99. Of course, if you start running Raid before reaching level 28 and are lucky enough to get one raid gear, you don't need to "waste" that 12 shards on non-raid-gear legendary.
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mannon
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Post by mannon on Oct 20, 2014 23:43:57 GMT -5
I finally managed to get Vanguard up to rank 2 and picked up my first legendary items, (chest and gloves). I don't lack many marks from being able to pickup boots too. So I skipped right from level 21 to 23. ;3 Don't think I'm getting any legendary or exotic weapons anytime soon, though. Not enough time to play, but maybe this weekend. I should really start hitting those weekly/daily things and such, but I still haven't finished the story missions either. ;p I just spend far too much time doing patrols and chasing events. I'm also not too far from maxing out Sunsinger.
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qupie
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Post by qupie on Oct 21, 2014 3:20:26 GMT -5
I am sorry to be nitpicky, but I like this board because of the accuracy of its information. So here I go again no hard feelings If I remember correctly, when upgrading my exotic helmet there are 4 "defense upgrade" nodes in the tree, and 3 of them require 8 AS each, for total of 24 shards. I still yet to finish the entire tree so I don't know the light increase distribution for sure yet. I was told the pattern is 2-2-2-3 to go from 21 -> 30. Sorry, this is simply not true. I double checked this morning with helmets, as I only fully upgraded chests, but also here, there is only two upgrades which need shards! only the right most two. The other two need planet materials and armor materials only.Yes, to get 2 more Lights from legendary 12 shards would be needed. Legendary has 5 "defense upgrade" nodes, in a pattern of 2-2-1-1-1 Light increase to go from 18 -> 25. First two give 2 more Lights each without requiring and AS. The last 3 provides 1 Light each with 6 AS per upgrade. Sorry but this is also not correct. Legendary starts out at 18, then +2 +2 with planet materials, then +1 +2 +2 with shards. So you will get 27 in the end instead of 25! So in the end, it does not make a difference for reaching lvl 28 (you will need to invest in your exotic, and two tiers in your legendary), but it sure does for reaching higher levels!Total As needed to reach level 28 with 98 Light without any Raid gear: 1 exotic of 30 Lights for 24 shards, 2 legendary of 22 Lights without AS, and 1 legendary of 24 Lights for 12 shards, total = 36. 16 for exotic, 12 for legendary, to get to light 99! Exotic 25 + 16 shards = 30 light Legendary + 12 shards = 25 light (22+1+2) + 2 fully non shard upgraded legendaries will give you 22 + 22
For a total off 30+25+22+22= 99While we are on this topic, let's also discuss Raid Gear upgrade: it has 4 "defense upgrade" nodes for a total of 12 Light increase to go from 18 -> 30. I assume that the pattern is 3-3-3-3? I was told a total number of 21 shards are needed for full upgrade. I am not sure about this one, as I have none, all I know is that 21 shards is correct to get them to lvl 30Total AS to reach level 30 with 120 Light with 1 exotic and 3 Raid gear: 24 + 21 * 3 = 87 shards. Out of the 36 on the route to level 28, 12 are un-reusable. So the total number of shards required using this 2 step process = 87 + 12 = 99. Of course, if you start running Raid before reaching level 28 and are lucky enough to get one raid gear, you don't need to "waste" that 12 shards on non-raid-gear legendary. Total off 16+21+21+21 = 79 shards, and 12 extra 'wasted' shards if you invested in a non raid legendary to get to lvl 28. Again, sorry for nitpicking
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wittyscorpion
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Post by wittyscorpion on Oct 21, 2014 5:42:58 GMT -5
We do need to be nitpicky here because it is important to get these numbers right, so thanks for double checking.
1) Checked the exotic chest piece that has no upgrade on it and you are right, it only requires 16 shards for full upgrade. That's great news!
2) Can't check legendary's max Light value myself because I don't plan to fully upgrade it. The only fact I know is the first 3 upgrades gave 2-2-1 Light. I'll take your word for it for the last 2 upgrades.
3) Turns out Raid Gear has 5 upgrades, and first give 2 Lights. My guess is that it has the following distribution for the 12 Lights from full upgrade: 2-2-2-3-3
OP updated.
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markopolo
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Post by markopolo on Oct 21, 2014 8:46:14 GMT -5
I finally managed to get Vanguard up to rank 2 and picked up my first legendary items, (chest and gloves). I don't lack many marks from being able to pickup boots too. So I skipped right from level 21 to 23. ;3 Don't think I'm getting any legendary or exotic weapons anytime soon, though. Not enough time to play, but maybe this weekend. I should really start hitting those weekly/daily things and such, but I still haven't finished the story missions either. ;p I just spend far too much time doing patrols and chasing events. I'm also not too far from maxing out Sunsinger. Are we gaming the same character? trust me; if you want the vanguard marks, do the loop in the cosmodrome. Because my kids aren't sleeping as well as they should be, I haven't been able to do it properly, and just by half assing it, I've 50ish marks this week alone. And again, that was not dedicating time to it... just look at the clock and see where you need to go and go. It really really helps to when others are farming marks (especially if they are of the same/higher level as you), because they, you have a little posse who can help you with the heavy lifting. I find for the walker, comrades are good. Even if you have to solo it and you don't get a gold, you can at least get something for your time. If everything goes well for you, and if you can do say 4/5 hours to it (not all at once) you'll max out the 100 marks for sure. Dunno how it is on the other planets, but in the Cosmodrome, it's easy peasy lemon squeezey. If everything goes according to plan, by this time next week, I should be able to buy the vanguard helmet for 120ish and the boots for 65ish. Then it's grinding for the weapons Almost @ Vanguard rank 2 (200/300 away) but I've been very lucky with my blues as they have been increasing my light level... friday I went from 20 to high 22, then last night, from 22 to mid 24. As much fun as it is, I'm probably not going to upgrade my current armor any more, except for my purple gauntlets. everything else I have is blue and maxed out via glimmer (although I did waste some mats) I'll save it for the vanguard equipment Thanks for the advice about grinding down the blues; I was probably going to leave them for character #2.... eff them.
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wittyscorpion
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Post by wittyscorpion on Oct 21, 2014 14:44:37 GMT -5
Wanted to check in. I can't state enough how important Raid boots are. They are literally the only armor "constant" in the road to level 30. You need raid boots whatever your armor configuration is. As a wonderful stroke of irony...after weeks of just needing boots... I get two boot drops in a row. Because I had collected so many other titan exotics and raid pieces, last night I was able to get 2 complete level 30 titans. One is speced purely in intelligence and discipline with the "armamentarium." One is speced purely in strength and intelligence with the "no back-up plans." I'll tell you right now...its amazing how differently they play compared to each other. Now I only need warlock raid boots and I will have a level 30 warlock (completing my set of 3 level 30s). I also spent alot of time last night configuring my weapon arangement so all three characters are hard raid ready without the need to constantly switch armor/weapons using the vault. At this point... I'm pretty sure I won't be making a hunter. I am curious on why you need 2 lvl30 Titans. I can understand that you need multiple of the same class before reaching level 30 so you can run Raids multiple times and maximize loot chances. Now you have got everything you need, what's the reason? Based on our brief in game chat the other day you said it is because you want 2 different configurations? One issue I have about Destiny is that it does not support multiple loadouts per character. I believe that they had it planned all along, only to cut right before the ship. I don't know why they did that. The original plan: 1) You can have multiple loadouts per character; 2) You have the option to "lock" a loadout, which means all the choices you made at the time are frozen. In return, your upgrade progress for this loadout will speed up significantly; 3) At the same time, you'll get a copy of your previous loadout, which you can continue to experiment; Sounds perfect to me...
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Dumien
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Post by Dumien on Oct 21, 2014 19:57:44 GMT -5
I am curious on why you need 2 lvl30 Titans. I can understand that you need multiple of the same class before reaching level 30 so you can run Raids multiple times and maximize loot chances. Now you have got everything you need, what's the reason? Based on our brief in game chat the other day you said it is because you want 2 different configurations? So...there is a complicated answer and a few straight forward answers... I've done some thinking about this. I enjoying a rather specific role in our team. I don't particularly enjoy playing as the hunter either. I also am enjoying the convenience of "weekly maintainance" where my main stuff gets done on Tuesdays and the rest of the week I spend helping people who need help and leveling up my guns. This is the central fun of the game right now. Tuesday Raid times (testing new guns out on them) and helping buddies. The complicated answer is that I have a certain opinion of hunters atm... They aren't very desirable in hard raid and only really do work in the gatekeeper phase/gorgon maze. Having a balanced raiding composition (as in 2 warlocks 2 titans 2 hunters is perfect balance) is increasingly important to raiding. The majority of players I play with main hunters...it would make sense for me to pick a complimentary class. A real example of this is earlier today we tried to cheese the templar (new templar cheese requires warlock/titan but preferably warlock) with only one warlock (me). Everyone else was hunters. It was really slow. The fun part of this is that right now both of my titans have two completely differently setups where they play completely differently. Going full shotgun/melee in hard raid is REALLY FUN. You can easily chain force barriers with max strength and the proper skills/armor. My other titan outputs crazy damage with the armamentarium and maxed discipline. Lots of grenades. Lot of rockets. Also I finally got three characters a complete set of level 30 armor! I'll be posting pictures/video of the setups tomorrow! I think I'll make a super selfish, self indulgent bragging thread about it. Bishop and I did it at the same time...though he did it with 3 titans. I did it with 2 titans and a warlock.
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wittyscorpion
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Post by wittyscorpion on Oct 22, 2014 11:47:48 GMT -5
I did not realize that Hunters are such a dominant choice. It seems to me everywhere I go I see Warlocks...
Had Bungie really supported multiple loadouts per character, do you still see needs to have 2 characters of the same class? Just to be able to have 2 loot runs of hard Raid? With the experience and arsenals you have, I imagine that if you start a new Hunter you can hit lvl 28 in 1 week for normal Raid, then hard Raid ready the week after.
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mannon
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Post by mannon on Oct 22, 2014 11:56:50 GMT -5
With two (or three) characters of same class one can use best gear possible for raid and bank gear for 3rd class. Once enough gear is acquired for the other class I don't see the point unless you just don't want to play all 3 classes... which he may not.
Personally I don't have the time to run multiple characters through high level content anyway so I'm just doing all three classes at the same time, but my main is my Warlock, (which I didn't expect... thought it would be Hunter).
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Post by iw5000 on Oct 22, 2014 12:00:29 GMT -5
I'm pretty much just running one class. Warlock. That's all I have time for. I want to keep that character close to my friends, so i can do things in Destiny. I've found (at least for me), the game isn't fun if you aren't near everyone. If my friends stall out/hit a slow period, ...i'll then try to catch up my other two characters. So right now, I can't be fussing with the other characters. I need to get my warock to 30, so I can keep up with the Hard stuff. I don't like the idea of being carried in that mode.
Warlock is what I ended up with. I think that's best, especially if you end up running a lot of weekly strike stuff solo. Nothing beats a self-revive. And that also helps a lot in things like VoG, ...you don't have to feel like the one who fvcks up stuff. If you die, you can clean up your own mess.
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mannon
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Post by mannon on Oct 22, 2014 12:28:16 GMT -5
I think once you're buried deep in RNG grinding to hit 30 it may pay off to put in the investment to bring another character slot of the same class up to level 20 to double up on raids, but yeah, I'm not gonna bother, personally.
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wittyscorpion
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Post by wittyscorpion on Oct 22, 2014 12:31:25 GMT -5
Running 3 characters at the same time might sound like a drag, but things are progressing along much faster that I anticipated. For the first month all I have time for was to get all 3 to level 20 (With Raid ready OP exotic/legendary weapons, you guys can blow through this part very quickly by setting enemy at +3 level above you). One week ago (when I finally can play this game with extended sessions): I was at Warlock - 22, Titan - 20, Hunter - 20; Today (after 1 week of play): I am at Hunter - 27, Titan - 25, Warlock - 25; With enough coins saved up and some help on exotic offerings from Xur: I am expecting to have all 3 at 27+ by the end of this week. Yes, 2 weeks for all 3 to go from 20 to 27. Had I focused on only 1 character, it won't be nearly as fast. So one more time: play all 3 characters at the same time = highly recommended iw5000: if your goal is to hit level 30 on your Warlock, you should really consider tear down your other 2 characters and rebuild them as Warlocks. A little investment up front (1 Sunday and you are done), and you can then do 6 raids per week, all with Raid drop chances! With 1.5 weeks away from CoD:AW, this is the best way to get it done before that.
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Post by iw5000 on Oct 22, 2014 12:40:47 GMT -5
maybe i should witty.
But I wanted to have fun with all three. I want to have a Titan. So I can use the bubble shield and have fun with that. The Hunter looked fun, if only for the fun of pissing people off with that stupid ninja sword stuff.
Perhaps I should tear down my Hunter. Make that a 2nd Warlock. And just continue with the Titan.
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wittyscorpion
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Post by wittyscorpion on Oct 22, 2014 12:43:41 GMT -5
maybe i should witty. But I wanted to have fun with all three. I want to have a Titan. So I can use the bubble shield and have fun with that. The Hunter looked fun, if only for the fun of pissing people off with that stupid ninja sword stuff. Perhaps I should tear down my Hunter. Make that a 2nd Warlock. And just continue with the Titan. That would work nicely. Grind down Warlock with variety from Titan. I don't think you'll like Hunter anyway
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markopolo
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Post by markopolo on Oct 22, 2014 14:06:42 GMT -5
Ground my butt off last night... 400 rep with 1 50 bounty... Rank 2 achieved, yea yea
Got my pretty looking armour.... Now to do the cosmodrome loop for a few hours to get me some more marks....
Should be raid ready in a few hours.
Then to nag my ps4brahs to carry me.
Question... But I think I asked already... Is it really worth it to grind for level 3 for the weapons?
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Post by iw5000 on Oct 22, 2014 14:15:31 GMT -5
Ground my butt off last night... 400 rep with 1 50 bounty... Rank 2 achieved, yea yea Got my pretty looking armour.... Now to do the cosmodrome loop for a few hours to get me some more marks.... Should be raid ready in a few hours. Then to nag my ps4brahs to carry me. Question... But I think I asked already... Is it really worth it to grind for level 3 for the weapons? If you follow a similar path as me, at some point Ascendant Shards will be junk to you. You'll have more than you need, and be looking for Ascendant Energy to level up all your new weapons. When that comes, being able to cash out marks (from Vanguard and Crucible) to buy Legendary weapons, which can make As Energy....it might be worthwhile.
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markopolo
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Post by markopolo on Oct 22, 2014 14:18:25 GMT -5
Ground my butt off last night... 400 rep with 1 50 bounty... Rank 2 achieved, yea yea Got my pretty looking armour.... Now to do the cosmodrome loop for a few hours to get me some more marks.... Should be raid ready in a few hours. Then to nag my ps4brahs to carry me. Question... But I think I asked already... Is it really worth it to grind for level 3 for the weapons? If you follow a similar path as me, at some point Ascendant Shards will be junk to you. You'll have more than you need, and be looking for Ascendant Energy to level up all your new weapons. When that comes, being able to cash out marks (from Vanguard and Crucible) to buy Legendary weapons, which can make As Energy....it might be worthwhile. Just so i understand... You suggest I grind to level 3, buy new weapons, and use them to grind them down for mats? Right? Edit: grind them down when i get better weapons, i mean
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Post by iw5000 on Oct 22, 2014 14:35:04 GMT -5
Yes. It's not like you can choose NOT get to Rep points. if you keep playing, you will keep getting Marks and Rep pts towards Vanguard Level Three. It happens automatically. Once you are there, level three, you THEN have options. Use the marks to buy Legendary armor (65m), or Legendary weapons (125m)
My guess? More than likely, You won't need to grind out upgraded armor (Ascendant Shards needed here),..the need will be to upgrade weapons (Ascendant Energy). Weapons come fast around levels 26 to 29, much faster than armor.
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markopolo
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Post by markopolo on Oct 22, 2014 14:41:35 GMT -5
Yes. It's not like you can choose NOT get to Rep points. if you keep playing, you will keep getting Marks and Rep pts towards Vanguard Level Three. It happens automatically. Once you are there, level three, you THEN have options. Use the marks to buy Legendary armor (65m), or Legendary weapons (125m) My guess? More than likely, You won't need to grind out upgraded armor (Ascendant Shards needed here),..the need will be to upgrade weapons (Ascendant Energy). Weapons come fast around levels 26 to 29, much faster than armor. But as you do public events, you just get marks, not rep
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wittyscorpion
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Post by wittyscorpion on Oct 22, 2014 15:00:25 GMT -5
I probably mentioned this before: the best way to get Vanguard reps is to "farm" Vanguard bounties. They yield 50 or 100 reps, and there are 5 new ones every day, total around 300-400 reps. Check in daily to pick up the ones with good return-on-time-invested, you will be able to rank up fairly quickly. markopolo: sounds like you are doing a lot of public event farming. I have two suggestions while you are doing that: 1) Combine that with planet material farming. Check youtube for good farming routes, and do them while you are waiting for public events to show up; 2) Combine that with patrol missions for rep farming. Go for the VIP every time you see one, which will give you 25 reps; By doing these 2) and get as many Vanguard bounties done as possible, you be able to kill 3 birds: 1) Marks, through public events; 2) Reps, through patrol missions and bounties; 3) Planet materials farming; You'll find out soon enough that there are no such thing as having too many of these. Even if you do (say you have a shit load of spin metal), you can trade them for glimmer, and buy green armor/weapons just to dismantle into armor materials and weapon parts, which you'll also find out soon enough that there are no such things as having too many of them.
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markopolo
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Post by markopolo on Oct 22, 2014 15:10:18 GMT -5
I probably mentioned this before: the best way to get Vanguard reps is to "farm" Vanguard bounties. They yield 50 or 100 reps, and there are 5 new ones every day, total around 300-400 reps. Check in daily to pick up the ones with good return-on-time-invested, you will be able to rank up fairly quickly. markopolo: sounds like you are doing a lot of public event farming. I have two suggestions while you are doing that: 1) Combine that with planet material farming. Check youtube for good farming routes, and do them while you are waiting for public events to show up; 2) Combine that with patrol missions for rep farming. Go for the VIP every time you see one, which will give you 25 reps; By doing these 2) and get as many Vanguard bounties done as possible, you be able to kill 3 birds: 1) Marks, through public events; 2) Reps, through patrol missions and bounties; 3) Planet materials farming; You'll find out soon enough that there are no such thing as having too many of these. Even if you do (say you have a shit load of spin metal), you can trade them for glimmer, and buy green armor/weapons just to dismantle into armor materials and weapon parts, which you'll also find out soon enough that there are no such things as having too many of them. Yep... But a couple of things to comment on: 1. i mainly, actually, exclusively farm in the cosmodrome. When doing the farming method suggested, there isn't a heckuavlota time between events. So sometimes the side missions gets problematic. Yes, I could leave the drome, but I'm so familiar with it that it just works the best. Generally, i spend an hour eventing for marks and an hour farming for rep 2. With the bounties, they are exclusive to areas sometimes... Strike missions on venus, or killing majors. So while bounties help for sure, they are not as reliable as they might seem. Sometimes, I get lucky and 2/3/4 bounties apply to me... Sometimes, 1 or none.
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wittyscorpion
True Brorange
All warfare is based on deception.
Posts: 8,598
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Post by wittyscorpion on Oct 22, 2014 15:20:46 GMT -5
Sure 1) On bounties: one thing you can do is to check Destiny companion app to see what are available at bounty master every day, and try always keep 5 that applies most to your playing. Even if you don't have time to play, you can start your PS4, "check in" at the tower and quickly swap less desirable bounties with better ones, in-and-out in less than 5 minutes; 2) On patrol missions: when public event farming you can just cherry pick the VIP missions (can be done very quickly with handsome rewards), kill-any-enemy missions, and kill-certain-types-of-enemy missions (free free to abandon them if they are for enemies not spawning frequently in the area). Since you are moving across 2-3 areas while doing event farming, you should be able to find plenty of these.
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Post by TheHawkNY on Oct 22, 2014 15:39:48 GMT -5
Rank up Vanguard to be able to purchase weapons. You don't have to hurry, but I wouldn't ignore it. There are going to be holes in your weapon inventory that you'll want to make purchases to fill. Eventually, the goal is to have a weapon of each type (auto rifle, fusion rifle, etc), with damage of each type (arc, solar, void). I'd start by making sure you have a good secondary and heavy with void damage to be ready for the VoG.
Make sure to always grab the "do 6 bounties on this planet" bounties and grab materials, so you'll at least not be completely devoid of materials when you need them.
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mannon
True Bro
wordy bastard PSN:mannonc Steam:mannonc XB:BADmannon
Posts: 15,371
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Post by mannon on Oct 22, 2014 16:13:07 GMT -5
I always grab any bounties I can do in the area I'm going on patrol. Usually I patrol Cosmodrome, but I like to do the moon some too for the helium and change of pace, though you don't get quite as many events. I wouldn't say it's possible to always keep 5 you can do. There's usually one or two story or heroic mission ones and often one set on Venus or somewhere you're not going. I usually manage to have about 3 that I can do while on my patrol, (although annoyingly one of them is usually the one to kill 2 or more enemies with a fusion rifle 20 times, which is fine if you just go grind it out at a story checkpoint, but a pain in the ass on patrol where the enemies only sometimes cluster up and like to spread out if they have cover).
I go for my first event area first thing and if it hasn't popped yet I start looking for patrols and cherry pick. Materials, kill anything are no brainers. I always grab those unless it would mean missing an event. I'll even take the time to grab one if the event is started if I can still make it. I love multitasking them, while multitasking bounties. VIP's are pretty good and quick and worth bonus rep so I do those too. If I've finished off the materials and kill anything ones I just grab it and keep the mission until the event is finished or I'm sure it won't pop. Often when the event is done I'll pickup any patrol in the area before moving on and if it isn't doable on the way or in the next area I drop it, but often I'm able to bring an extra materials or kill anything patrol with me.
Even if it's not my focus I love doing bounties so I can multitask. Do 6 patrols, Earn 9K XP, Melee Kills, Kills without dying, Kills without taking damage, precision kills, ect = money in the bank.
I also only drop bounties to replace with better bounties. No point.
I dunno. I manage to hit a lot of events, but sometimes they don't happen, prolly due to me playing solo. I generally find I can do more patrols and bounties than the game can supply me with. (At least unless I have bounties I can't do but don't want to drop. heh My exotic bounty is kinda bugging me like that, but sure as shit not dropping it.)
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