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Post by iw5000 on Mar 9, 2015 10:31:54 GMT -5
As is, it is completely doable to get to LvL 31 without raiding. if anything, raiding only got easier after DLC if you didn't buy it. You can get to lvl 31 and then play it LFG or with a smaller group. Because it won't be as hard. I think for casual players, this is more then enough, if you didn't buy the DLC, the vault of glass is your end-game. You don't need a Gjallorhorn to play that. Casual players are not collecting all exotics. If you want more then 3 exotics, you are not a casual, you should just buy that DLC. As for that reality check: - Destiny is about more then just rewards. - Nightfall and weekly being 80% of the game is Bull$heit. - "It's just difficult to advance up when just doing bounties, story missions and ROC missions." is totally irrilevant to the topic, because those ppl couldn't play nightfall anyway (to low lvl), and it actually got quite a bit faster to get to lvl 30! I agree that they could have done it in another way, and that would probably have been better, just a second rotation as has been said before. But saying they stole 80% of the game, common. It would also introduce another problem btw, another division, as you wouldn't be able to play nightfall with a DLC-less bro anyway. It would be "bullsh1t", but...... I never said "80% of the game". I said 40%, and I was referring to the % in terms of mechanisms to getting good exotics and other prizes like gear. If you aren't doing raids (which most people aren't), and you can't do Weeklies & Nightfalls. So yes, you can quibble all you want about percentages (50%, 40%, 20%) but a fair amount of the prize playing is off the table for a person with this Bungie DLc method. ROC, Story and bounties aren't going to get you much. And yes, one can get say three or four level 33 pieces, to get to Level 31....but it is time consuming. Especially going the Vanguard mark route. I think it's safe to say, going by Bungie's own words, that a lot of people aren't doing well in achieving this route. Uh...from what I can tell, they DID take away something. And it was something people already paid for. Whether it's 50% of the game, 20% or 10% of the game, you don't remove parts of a game, people already paid money for. This is wrong. People need to put away the Bungie goggles and call it for what it is.
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Post by iw5000 on Mar 9, 2015 10:35:39 GMT -5
Matchmaking for raids would be the worst thing imaginable. Picture doing just the hard mode Crota fight with 5 other players, none of whom have ever played together before or will play together again. Some of them won't have mics. You may feel it necessary to mute some of them. Some of them won't shoot rockets for absolutely no reason. Some of them won't let other people know they're out of heavy ammo. Some of them won't bring heavy ammo packs, or simply won't use them. Two people will rush to get the sword. No one will drop a bubble. A guy will go afk and not get close to the shard so you can start. To put it simply, matchmaking for raids would be counterproductive to encouraging more people to participate in them. But the present way isn't working. So isn't allowing people to think for themselves, to have an OPPORTUNITY to fail on their own....better than giving them no opportunity at all, and Bungie playing the "Mommy knows best" routine?
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qupie
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Post by qupie on Mar 9, 2015 10:40:50 GMT -5
They can't play it every other week, and if you say that is 40% of the game. By that logic, the nightfall and weekly should have been 80% Now take of those anti-bungie goggles
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qupie
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Post by qupie on Mar 9, 2015 10:45:39 GMT -5
As is, it is completely doable to get to LvL 31 without raiding. if anything, raiding only got easier after DLC if you didn't buy it. You can get to lvl 31 and then play it LFG or with a smaller group. Because it won't be as hard. I think for casual players, this is more then enough, if you didn't buy the DLC, the vault of glass is your end-game. You don't need a Gjallorhorn to play that. Casual players are not collecting all exotics. If you want more then 3 exotics, you are not a casual, you should just buy that DLC. As for that reality check: - Destiny is about more then just rewards. - Nightfall and weekly being 80% of the game is Bull$heit. - "It's just difficult to advance up when just doing bounties, story missions and ROC missions." is totally irrilevant to the topic, because those ppl couldn't play nightfall anyway (to low lvl), and it actually got quite a bit faster to get to lvl 30! I agree that they could have done it in another way, and that would probably have been better, just a second rotation as has been said before. But saying they stole 80% of the game, common. It would also introduce another problem btw, another division, as you wouldn't be able to play nightfall with a DLC-less bro anyway. It would be "bullsh1t", but...... I never said "80% of the game". I said 40%, and I was referring to the % in terms of mechanisms to getting good exotics and other prizes like gear. So thats it, you get a lower chance of getting a random exotic, that is it. That is all that has been taken away. A chance at loot. Is that what all the fuzz is about? If you aren't doing raids (which most people aren't), and you can't do Weeklies & Nightfalls. So yes, you can quibble all you want about percentages (50%, 40%, 20%) but a fair amount of the prize playing is off the table for a person with this Bungie DLc method. ROC, Story and bounties aren't going to get you much. And yes, one can get say three or four level 33 pieces, to get to Level 31....but it is time consuming. Especially going the Vanguard mark route. Again, what does this have to do with the topic? Before DLC the road was longer! It can't be substituted by playing weekly/nightfall anyway. And we all walked that road. I think it's safe to say, going by Bungie's own words, that a lot of people aren't doing well in achieving this route. Uh...from what I can tell, they DID take away something. And it was something people already paid for. Whether it's 50% of the game, 20% or 10% of the game, you don't remove parts of a game, people already paid money for. This is wrong. People need to put away the Bungie goggles and call it for what it is. Again, no gameplay is gone, the chance of end game loot (which you don't need, because you don't have the end game) per time frame is reduced. That is it.
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mannon
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Post by mannon on Mar 9, 2015 10:46:47 GMT -5
Ok...and yes, but here's what you are missing. REALITY is that most people don't raid. REALITY is most people aren't level 31 or 32. I ain't making this up, those are BUNGIE'S STATS. Hate on Bungie, not my words. And a lot of people have stopped playing, that's another reality. So regardless of how easy you think it is, or hard I think it is....reality is that people aren't doing it. And if people aren't doing it, the status quo ain't working. There is no other way to look at it. Simply saying to these people, "NUT UP" (which I think they do need), but it isn't an answer If it were, they would have already done it. Why is the fact that most people don't raid so disturbing? It is end game content... and in this type of game most people don't make it to the end game. That's not sad or pathetic, it's reality. In fact most people don't make it to the end game of most games. How many people play CoD and never prestige or maybe prestige once and never reach the level cap again? How many never finish the single player campaign? How many people play Diablo or Borderlands and never hit the level cap? Fact is, it happens. Just because some people don't get there that alone is not evidence that it's "too hard". And in Destiny's case... it flat out is NOT too hard. Reality is you don't even need the daily, weekly, nightfall, or raids to level up in Destiny up to 31... period. Oh sure it helps if you can get at least one exotic armor piece, yes. That's all well and good. And it costs all of 13 friggin' coins. It doesn't take that many weeklies to get enough for an exotic and once you have it you don't really need another one. Really the exotic piece mainly just saves you some marks, 1 commendation, and some shards. At least when your goal is just to get to level 31. Once you get up there then you have more things to worry about and there's the whole raiding and trying to get gear that's good in this case or that, or getting good stats, ect... But when your goal is level 31 none of that matters. Literally any exotic armor piece will be helpful, and especially one that can save you a commendation. Just buy ONE! I nearly had enough for my first one before I had even ran any weeklies, and that was pre TDB. You don't need to run the weekly every single week to get to level 31, and you don't need dailies, NF, or raids at all. What you need is rep, marks, resources, and shards. I'm a casual... not in attitude, but by playtime... definitely, resoundingly casual. The main thing I did was run the bounty/patrol/public event grinding until I could get my armor, and a good bit after to upgrade it. Some dailies and things here and there. A couple weeklies, though I got my first exotic with having run I think only one weekly. It was just a time investment. Reputation was the biggest roadblock, and that's nothing but a grind. I didn't need raids or nightfalls. Hell I was already level 30 before I ever ran a NF. I've only run VoG once and I got piss all from it. Now I'm level 31 with my best gear 30 on some alternate sets I'm upgrading, and I only need a 36 light helmet to get to level 32 thanks to Iron Banner. Really... LFG is not my obstacle. Time is. I think that's a far bigger issue. If players drop out and stop playing it isn't because they can't progress, oh boo hoo they're stuck. That's not really a problem. Hell my Hunter is level 25 and all I did was drop 1 exotic and a bunch of engrams on them. They aren't even all leveled up yet. If people quit before leveling up it's because they don't feel the desire to redo the same content for new levels and new gear until they finally can do the raids. But really... so what? People are going to quit playing. No game retains 100% of it's players. Nor is there any game where 100% of the players got to the end. Is this really a problem?
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Post by iw5000 on Mar 9, 2015 10:49:13 GMT -5
They can't play it every other week, and if you say that is 40% of the game. By that logic, the nightfall and weekly should have been 80% Now take of those anti-bungie goggles You can argue all you want with me...but what is reality? Reality is Bungie releasing a few pieces of info saying most people don't raid or get to those levels. And that people are leaving the game. Please don't argue with me, argue with that stuff. I'm only presenting the factual side. So if it makes you feel better to say you are right, knock yourself out. And then go play this game by yourself.
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hebbnh
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Post by hebbnh on Mar 9, 2015 10:49:31 GMT -5
iw5000: Then I think the reality is that most of those people don't really want to raid, and/or don't really care that much about hitting 31/32. They're on the game for the story mode and to mindlessly shoot things for fun, not challenge themselves with finding a group and raiding. That's the conclusion I come to, anyway. If they really cared to do those activities, they'd be doing them. A lot of people buy CoD and only play single player. I can't imagine why, but it's true. I don't think that means the status quo isn't working, I think it means different people want different things out of their games. It's kind of an apples to oranges comparison, but I think it illustrates the point. Also, it's not like the Nightfall/Weekly/Daily are always locked for non-DLC players. It's maybe 50% of the time for dailies, and 25% or less for Nightfall/Weekly. Non-DLC players still have plenty of opportunities to get those rewards, just not as many as I think they should have. As far as people being stuck in the 20s forever? I dunno man. I really don't. I have a friend (twisted don -- can't remember if you were in a group with him at some point or not) that was the same way for quite a while. He kept bitching about how he couldn't get anywhere and was stuck at level 22 or something. THebb and I told him exactly what to do, what the fastest way to 31 would be. Get marks. Do public events as much as you can because that's the fastest way to get them IMO, 20 or 30 per hour easily, so he could have Vanguard marks capped in a couple days. Then play crucible to start getting those marks to spend too. Get enough marks and but some vendor gear. It'd take a couple weeks but then he'd be there. Done. And then he proceeded to keep doing nothing but bounties and Roc strikes while he was underleveled (i.e. dying all the time and having no fun), just like he was doing before, and complained that he wasn't making any progress because all it ever gave him was blue engrams and the bounties didn't give him legendary gear. That may or may not be a similar situation to what your friends have going on, but that's probably all it is for a lot of people -- they either don't know the best way to progress and haven't bothered to check, or they just don't care that much. I'll admit that the game doesn't do a good job (or any job, really) of explaining how to progress after level 20, but it's not that hard to figure it out either.
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Post by TheHawkNY on Mar 9, 2015 10:49:59 GMT -5
Matchmaking for raids would be the worst thing imaginable. Picture doing just the hard mode Crota fight with 5 other players, none of whom have ever played together before or will play together again. Some of them won't have mics. You may feel it necessary to mute some of them. Some of them won't shoot rockets for absolutely no reason. Some of them won't let other people know they're out of heavy ammo. Some of them won't bring heavy ammo packs, or simply won't use them. Two people will rush to get the sword. No one will drop a bubble. A guy will go afk and not get close to the shard so you can start. To put it simply, matchmaking for raids would be counterproductive to encouraging more people to participate in them. But the present way isn't working. So isn't allowing people to think for themselves, to have an OPPORTUNITY to fail on their own....better than giving them no opportunity at all, and Bungie playing the "Mommy knows best" routine? No, not at all. Anyone that wants to find people to do a raid with can use one of the LFG tools on the internet, and be in a raid in a matter of minutes, and have a better experience overall than had they done completely random matchmaking.
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qupie
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Post by qupie on Mar 9, 2015 10:53:11 GMT -5
They can't play it every other week, and if you say that is 40% of the game. By that logic, the nightfall and weekly should have been 80% Now take of those anti-bungie goggles You can argue all you want with me...but what is reality? Reality is Bungie releasing a few pieces of info saying most people don't raid or get to those levels. And that people are leaving the game. So if it makes you feel better to say you are right, knock yourself out. And then go play this game by yourself. Lol, we are discussing weather taking away a nightfall once every two weeks is stealing from the customer. ^ this has absolutely nothing to do with that. I just enjoy a discussion if I don't agree, I thought you would be able to see that. I agreed with you that they could have done it another way to keep the playerbase happy. But to be honest, I really won't miss those players who didn't buy the DLC. I will play content they don't have 90% of the time.
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Post by iw5000 on Mar 9, 2015 10:56:18 GMT -5
iw5000: Then I think the reality is that most of those people don't really want to raid, and/or don't really care that much about hitting 31/32. They're on the game for the story mode and to mindlessly shoot things for fun, not challenge themselves with finding a group and raiding. That's the conclusion I come to, anyway. If they really cared to do those activities, they'd be doing them. A lot of people buy CoD and only play single player. I can't imagine why, but it's true. I don't think that means the status quo isn't working, I think it means different people want different things out of their games. It's kind of an apples to oranges comparison, but I think it illustrates the point. Also, it's not like the Nightfall/Weekly/Daily are always locked for non-DLC players. It's maybe 50% of the time for dailies, and 25% or less for Nightfall/Weekly. Non-DLC players still have plenty of opportunities to get those rewards, just not as many as I think they should have. Right. But my only point is this...that the above the only time I have ever seen a console game take away something, that was already paid for. Whether it's 25%, 50%, or whatever, I don't feel that's right. And it's most certainly not going to encourage more people to play. I am a complete loss why people would even be against what I said there. Well, yeah. What you described, is the same thing I was getting it. There is a disconnect there. Obviously, no disconnect for us. For crying out loud, I got from zero to level 32 in like 5 or 6 days. To us, it is ridiculously easy, but I think most all of us have forgotten what it feels like to be on the other side of the street, where you don't have 24/7 instant tips and news coming at you from a message board. And again...there's no point in arguing with me on this for people on this thread....reality is what I have stated above. I'm just taking the news from Bungie. I think they maybe need to put in some anti-dividing measures, add content, not remove/divide from people. And maybe consider adding Raid options for randoms.
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hebbnh
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Post by hebbnh on Mar 9, 2015 10:57:40 GMT -5
Personally I'd have no issue with them adding matchmaking for raids, if and only if it's optional. If we get a group of 4 guys from here on to do Crota normal, I don't want to be stuck with 2 underleveled randos that we'll have to carry along, or who might sit AFK to freeload their way to raid gear. It's aggravating enough having that shit happen on strikes. Outside of that, let people matchmake all they want. It'll probably be a terrible experience for a lot of them, but at least the option is there.
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Post by iw5000 on Mar 9, 2015 10:59:24 GMT -5
You can argue all you want with me...but what is reality? Reality is Bungie releasing a few pieces of info saying most people don't raid or get to those levels. And that people are leaving the game. So if it makes you feel better to say you are right, knock yourself out. And then go play this game by yourself. Lol, we are discussing weather taking away a nightfall once every two weeks is stealing from the customer. ^ It is. Based on how console games works, the history of things (as far as I can see)...Bungie took something from someone that they had already paid for. This is stealing. Stealing is stealing, regardless of whether you steal a pack of gum or a car. and I say all the above speaking as someone who does have three level 32's. Who made a new level 32 not long ago, and went from zero to 32 in like six days. I also have most all the guns and everything I need. But what I don't have, what I do need....most of all, is at times more people to play with. Especially on the stuff I like, the Raid and hard stuff.
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markopolo
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Post by markopolo on Mar 9, 2015 11:02:44 GMT -5
A compromise might be that let people run whatever DLC content they want to, for free, or on a free weekend kinda promotion, sure. Hell, add matchmaking or whatever.
But when it comes time to rewards, they get the grand squadoosh... the zilcherino... nada nothing nichts. Just like people who are running a nightfall/weekly for the 2nd/3rd/4th time.
Let 'em play for free just not get the rewards at the end.
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Post by iw5000 on Mar 9, 2015 11:02:53 GMT -5
Personally I'd have no issue with them adding matchmaking for raids, if and only if it's optional. If we get a group of 4 guys from here on to do Crota normal, I don't want to be stuck with 2 underleveled randos that we'll have to carry along, or who might sit AFK to freeload their way to raid gear. It's aggravating enough having that shit happen on strikes. Outside of that, let people matchmake all they want. It'll probably be a terrible experience for a lot of them, but at least the option is there. Last night I got to the last stage of Crota, playing the whole way solo. I couldn't go any farther. I had no friends on. I had to quit playing. Deadline for the reset is soon approaching. I wanted to finish. What would the harm have been, in allowing me the opportunity to finish with some strangers? Would it have failed? Probably. But I would have had the opportunity. As it was, I just quit playing. So I pretty much don't appreciate Bungie's paternalistic "Father knows best" routine they are pulling here. Fvck them. Those dipshits can't even write a D- plotline, so who the hell are they to tell me I can't make part of a raid work with a few strangers? I don't really think most all the Bungie people even know how to communicate with another live person, so what do they know?
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Post by iw5000 on Mar 9, 2015 11:07:02 GMT -5
A compromise might be that let people run whatever DLC content they want to, for free, or on a free weekend kinda promotion, sure. Hell, add matchmaking or whatever. But when it comes time to rewards, they get the grand squadoosh... the zilcherino... nada nothing nichts. Just like people who are running a nightfall/weekly for the 2nd/3rd/4th time. Let 'em play for free just not get the rewards at the end. Right. And measures like that, will only help encourage more people to do what they are doing now. Quit playing. Good call.
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markopolo
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Post by markopolo on Mar 9, 2015 11:12:12 GMT -5
A compromise might be that let people run whatever DLC content they want to, for free, or on a free weekend kinda promotion, sure. Hell, add matchmaking or whatever. But when it comes time to rewards, they get the grand squadoosh... the zilcherino... nada nothing nichts. Just like people who are running a nightfall/weekly for the 2nd/3rd/4th time. Let 'em play for free just not get the rewards at the end. Right. And measures like that, will only help encourage more people to do what they are doing now. Quit playing. Good call. No... it will give them a taste of what they can get, and pay to do so. Besides, if they never had the DLC, they can't play anyways. So instead of getting nothing, they get to run the content. IF that makes they quit, then nothing short of giving them a fully 40 light level eq's with a maxxed out Gjallie and Hawkmoon (especially for Xboxers) will due.
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bradman
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Post by bradman on Mar 9, 2015 11:20:50 GMT -5
I don't buy the stealing analogy. Nobody had the DLC and had it taken away. The game was way behind schedule and content was excised so they could make release date. The DLC may be a poor value proposition but it wasn't taken away from what was released.
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Post by iw5000 on Mar 9, 2015 13:05:40 GMT -5
Right. And measures like that, will only help encourage more people to do what they are doing now. Quit playing. Good call. No... it will give them a taste of what they can get, and pay to do so. And they didn't pay for it. So there goes that idea. And now there are less people playing. Again, good call (insert sarcasm there) Nothing is that black and white. Things are more in increments. You have a bad plot. You have no match-making for Raids. You put out DLC that divides. Poor loot system. Those things, and others, all attack in increments that work together, to slowly drive people off. And before you write that I am full of it or crazy, keep in mind Bungie has already backtracked on two of the above things, admitting they were wrong.
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Post by iw5000 on Mar 9, 2015 13:08:33 GMT -5
I don't buy the stealing analogy. Nobody had the DLC and had it taken away. The game was way behind schedule and content was excised so they could make release date. The DLC may be a poor value proposition but it wasn't taken away from what was released. Are we misfiring here? But people DID HAVE the daily, weekly and Nightfall strikes that they could do each week (and day) And then Bungie took that away. Some weeks, sometimes I suppose multiple weeks in a row, a non-DLC person can't do those things. They could before. They is taking something away.
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wings
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Post by wings on Mar 10, 2015 5:28:30 GMT -5
Personally I'd have no issue with them adding matchmaking for raids, if and only if it's optional. If we get a group of 4 guys from here on to do Crota normal, I don't want to be stuck with 2 underleveled randos that we'll have to carry along, or who might sit AFK to freeload their way to raid gear. It's aggravating enough having that shit happen on strikes. Outside of that, let people matchmake all they want. It'll probably be a terrible experience for a lot of them, but at least the option is there. It's already happening with the Weekly Heroic strikes as I did a few for my Bad Juju bounty as it counts as two. Came across some cretins who decided to rush me after killing Sepiks (I was after the House Banner/Ether Seeds) because I was not prepared to revive them out in the open and face a potential wipe when the boss health was already at 50%. I think they tried cheesing under the grates or something. So after one of them called me (message rather than voice chat) a c****/motherf*cker (it was in Spanish and spelt wrong anyway) I just told them the Spanish have always sucked at wars since 1588 (my Gamertag implies I am English). He seemed to easily rage so I guess he might have gone mental, decided to block him after I sent that anyway. If I had my capture device connected I could have been a Youtube WUM. But yeah it really should have been an option. I don't mind playing with randoms if they are a making an effort even if they are underlevelled. Raid is a bit different though because of how much extra time that would add. But then I get to play the level 24 Heroic with level 30+ players who are doing their exotic bounties too.
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wings
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Post by wings on Mar 10, 2015 5:38:41 GMT -5
I don't buy the stealing analogy. Nobody had the DLC and had it taken away. The game was way behind schedule and content was excised so they could make release date. The DLC may be a poor value proposition but it wasn't taken away from what was released. Isn't that the argument proposed by people who see nothing wrong with copyright infringement? I mean you download a piece of software or music and nothing has been taken, right? If you can easily access illegal copies of intelelctual property, you might not have bothered to have purchased the material legally anyway.
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wings
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Post by wings on Mar 10, 2015 5:55:02 GMT -5
I don't buy the stealing analogy. Nobody had the DLC and had it taken away. The game was way behind schedule and content was excised so they could make release date. The DLC may be a poor value proposition but it wasn't taken away from what was released. Are we misfiring here? But people DID HAVE the daily, weekly and Nightfall strikes that they could do each week (and day) And then Bungie took that away. Some weeks, sometimes I suppose multiple weeks in a row, a non-DLC person can't do those things. They could before. They is taking something away. Calling it now, each subsequent DLC will replace vanilla content. So when House of Wolves arrives, that will be in rotation after Omnigul. Omnigul has already been every four weeks so add in House of Wolves, and then we will have vanilla content being in rotation half of the time already and we haven't even reached Comet or the subsequent DLC drops thereafter. Irony is that Bungie haven't released the game on PC possibly because of piracy reasons. I really don't see why a separate rotation would be unreasonable, especially considering the amount of DLC the game might have. If players are dropping Destiny because of The Division and Borderlands Remastered are out, I wouldn't be surprised. I'm not sure why Bungie are not seeing this, perhaps they think their reputation all from Halo means they can get away with it. There are rmours of moving Xur to the Reef away from the Tower so you need the DLC to buy exotics.
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Post by iw5000 on Mar 10, 2015 6:29:40 GMT -5
Are we misfiring here? But people DID HAVE the daily, weekly and Nightfall strikes that they could do each week (and day) And then Bungie took that away. Some weeks, sometimes I suppose multiple weeks in a row, a non-DLC person can't do those things. They could before. They is taking something away. Calling it now, each subsequent DLC will replace vanilla content. So when House of Wolves arrives, that will be in rotation after Omnigul. Omnigul has already been every four weeks so add in House of Wolves, and then we will have vanilla content being in rotation half of the time already and we haven't even reached Comet or the subsequent DLC drops thereafter. Irony is that Bungie haven't released the game on PC possibly because of piracy reasons. I really don't see why a separate rotation would be unreasonable, especially considering the amount of DLC the game might have. If players are dropping Destiny because of The Division and Borderlands Remastered are out, I wouldn't be surprised. I'm not sure why Bungie are not seeing this, perhaps they think their reputation all from Halo means they can get away with it. There are rmours of moving Xur to the Reef away from the Tower so you need the DLC to buy exotics. What you described, sounds exactly what Bungie is going to do. Again, to repeat myself, i am completely bewildered that people on this board think that's a good thing.
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mannon
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Post by mannon on Mar 10, 2015 7:37:00 GMT -5
I didn't say it was good. I said I think it is overblown.
Personally I think the current system does vanillay and DLC approximately 50/50. (Probably a 50/50 RNG choice then pick the actual mission randomly... but that's just a guess.) I think HoW actually won't change that at all, it'll just sometimes be TDB and sometimes HoW when it picks DLC, which would be good for variety. Maybe bad for players that only got TDB and not HoW, but not as bad as for vanilla only players.
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qupie
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Post by qupie on Mar 10, 2015 8:25:35 GMT -5
Indeed, nobody said it is a good thing, hell we even agreed with you that a separate rotation would have been better. (it would introduce a whole different kind of whiners though, ppl complaining they need to do omnigul while ppl who did not pay for the DLC got it easier)
There will always be whiners, whatever they do.
Moving Xur to the reef would be a big mistake, although I think there is a pretty big chance non-dlc buyers will have access to the reef social area.
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hebbnh
True Bro
Cacodemon expert
Posts: 2,688
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Post by hebbnh on Mar 10, 2015 8:56:36 GMT -5
I wonder if Bungie might eventually make the DLCs free after a time. I know WoW does that with their expansions, but that's usually 2+ years down the line. I'm assuming other MMOs do that as well? It also wouldn't be an unprecedented move for Bungie, as they made Halo 2 (and I think Halo 3, but I could be wrong) map packs free downloads after 3 or 6 months, something like that. That could potentially help the player divide stuff, although I guess even if it does happen it might be too long from now to do much good. People who already have whatever DLC will likely have moved on to the next DLC and be focusing on that. Then again, we've been going back and playing "vanilla" content quite a bit lately, and if Bungie would wise up and add some new difficulty levels and incentives (331 VoG weapons, anyone?) for replaying older content, that could really help replayability while also uniting the playerbase. Probably a pipe dream, but who knows.
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Post by iw5000 on Mar 10, 2015 13:44:32 GMT -5
A person isn't a 'whiner' if they paid $60 for a game (which INCLUDES Strikes and Nightfalls)...and then a few months later, finds those activities gated/locked off sometimes, unless they fork over another $20 or $50 for a season pass.
I would never call anyone a whiner with the above, especially in console gaming.
If you want to throw names out at people, direct the insults to Bungie, where it's better deserved.
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markopolo
True Bro
Once a LMG Camper, Then a Voidlock, Now a Lexington 25-8-366 Runner
Posts: 5,567
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Post by markopolo on Mar 10, 2015 13:59:57 GMT -5
I wonder if Bungie might eventually make the DLCs free after a time. I know WoW does that with their expansions, but that's usually 2+ years down the line. I'm assuming other MMOs do that as well? It also wouldn't be an unprecedented move for Bungie, as they made Halo 2 (and I think Halo 3, but I could be wrong) map packs free downloads after 3 or 6 months, something like that. That could potentially help the player divide stuff, although I guess even if it does happen it might be too long from now to do much good. People who already have whatever DLC will likely have moved on to the next DLC and be focusing on that. Then again, we've been going back and playing "vanilla" content quite a bit lately, and if Bungie would wise up and add some new difficulty levels and incentives (331 VoG weapons, anyone?) for replaying older content, that could really help replayability while also uniting the playerbase. Probably a pipe dream, but who knows. I dunno what happened to it, but I posted (at least, I thought I did) that within 2 months or so of Destiny 2... I fully expect to buy destiny 1 with all dlcs for $39.99 One quick question that I never though of: will we be able to transfer characters from Destiny 1 to Destiny 2. I know the answer to that question but I'd rather not hear it... it'd be too sad to say goodbye
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mannon
True Bro
wordy bastard PSN:mannonc Steam:mannonc XB:BADmannon
Posts: 15,371
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Post by mannon on Mar 10, 2015 14:53:01 GMT -5
Actually I think Bungie stated that it was their intention that we be able to keep the same characters throughout the entire franchies, although, what exactly that means is difficult to really figure out. There aren't that many details to each character. They don't even have unique names or stats. You pick your face, then almost never see it. Everything else is determined by what you're wearing and what your subclass specs are. I find it hard to believe they will let us keep our inventories in Destiny 2, but well... who knows what the sequel will even be like.
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