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Post by danielkross on Sept 5, 2015 5:26:27 GMT -5
Well, as the title suggests. I'm trying to find out all the sprint delay times and I'm looking through marvel4s stat charts. denkirson.proboards.com/thread/4943/call-duty-weapon-attachment-statsAre the correct times listed under "Sprint Out" or do I have that confused with something else? I'm trying to figure out the correct ADS time total for using a sniper after sprinting on each game, for each rifle. Sorry if this is in the wrong place
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JustABitAgroed
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Post by JustABitAgroed on Sept 5, 2015 5:29:32 GMT -5
If you are talking about the time that it takes to bring your gun up and be able to shoot after sprinting then yes, that is "Sprint Out" on Marvel's sheet. For example, on AW, the sprint-out time is 300 for every base version of every sniper, if you add that to the ADS time, then you will get the total time it takes to go from a full sprint to a full ADS. If that's not what you're talking about then please try to elaborate.
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Post by danielkross on Sept 5, 2015 5:58:30 GMT -5
If you are talking about the time that it takes to bring your gun up and be able to shoot after sprinting then yes, that is "Sprint Out" on Marvel's sheet. For example, on AW, the sprint-out time is 300 for every base version of every sniper, if you add that to the ADS time, then you will get the total time it takes to go from a full sprint to a full ADS. If that's not what you're talking about then please try to elaborate. Yeah, that's exactly what I'm looking for.. thank you I'm trying to make note of each change to snipers throughout the series. I'm only working on the bolt actions since they're most widely used by "snipers, railgunnerrrzzz" I'm surprised to see .3 being a normal rate for a lot of AR's / SMG's as well and wanted to make sure I had the right numbers. This is what I had listed if you were curious. The mors is actually .35
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JustABitAgroed
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Post by JustABitAgroed on Sept 5, 2015 6:05:30 GMT -5
If you are talking about the time that it takes to bring your gun up and be able to shoot after sprinting then yes, that is "Sprint Out" on Marvel's sheet. For example, on AW, the sprint-out time is 300 for every base version of every sniper, if you add that to the ADS time, then you will get the total time it takes to go from a full sprint to a full ADS. If that's not what you're talking about then please try to elaborate. Yeah, that's exactly what I'm looking for.. thank you I'm trying to make note of each change to snipers throughout the series. I'm only working on the bolt actions since they're most widely used by "snipers, railgunners" I'm surprised to see .3 being a normal rate for a lot of AR's / SMG's as well and wanted to make sure I had the right numbers. This is what I had listed if you were curious. The mors is actually .35 The ADS time for the MORS Iron Sight is .35. The Sprint Out time however is .3. Edit: Ah, my apologies. I didn't understand your meaning by that statement until reading the post a second time.
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Post by Marvel4 on Sept 5, 2015 8:09:38 GMT -5
For example, on AW, the sprint-out time is 300 for every base version of every sniper, if you add that to the ADS time, then you will get the total time it takes to go from a full sprint to a full ADS. No, the animations start at the same time.
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Post by danielkross on Sept 5, 2015 8:36:42 GMT -5
For example, on AW, the sprint-out time is 300 for every base version of every sniper, if you add that to the ADS time, then you will get the total time it takes to go from a full sprint to a full ADS. No, the animations start at the same time. Soo there wouldn't be a difference between ads times sprinting or not? I've been up all night and i'm a little burnt out, trying to make sure I'm getting that correctly Ads = .4 (reg scope) Sprint Out = .3 Max ADS Time Possible = ?
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Post by Marvel4 on Sept 5, 2015 9:31:44 GMT -5
Soo there wouldn't be a difference between ads times sprinting or not? Yes, a faster sprint out time just lets you shoot before you're ADS.
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banana
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Post by banana on Sept 5, 2015 9:59:53 GMT -5
If you stop sprinting and ads at the same time (which is what everyone does) the total ads time is the higher of the two, it isn't added
Ex: Sprint out: .3 Ads: .35 Total time: .35
Ex2: Sprint out : .4 ADS: .3 Total time: .4
So dexterity isn't necessary for sniping unless you're trying to hipfire iirc. And hi Kross
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Post by danielkross on Sept 5, 2015 11:05:19 GMT -5
Well, that changes things. I was always under the impression if you were running it would increase the time.. EX: sprint out + ADS = total time and it would be longer to aim / fire. TIL that's not the case. Elloo
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JustABitAgroed
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Post by JustABitAgroed on Sept 5, 2015 11:17:29 GMT -5
If you stop sprinting and ads at the same time (which is what everyone does) the total ads time is the higher of the two, it isn't added Ex: Sprint out: .3 Ads: .35 Total time: .35 Ex2: Sprint out : .4 ADS: .3 Total time: .4 So dexterity isn't necessary for sniping unless you're trying to hipfire iirc. And hi Kross I was completely unaware of this. Thanks for correcting me. You too Marvel.
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asasa
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Post by asasa on Sept 5, 2015 17:08:48 GMT -5
If you stop sprinting and ads at the same time (which is what everyone does) the total ads time is the higher of the two, it isn't added Ex: Sprint out: .3 Ads: .35 Total time: .35 Ex2: Sprint out : .4 ADS: .3 Total time: .4 So dexterity isn't necessary for sniping unless you're trying to hipfire iirc. And hi Kross Unless they bring back the sprint to ADS accuracy delay, yeah. (I'm guessing it's not back in BO3 though)
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banana
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Post by banana on Sept 5, 2015 17:40:29 GMT -5
From what I played, I'm 99% sure it isn't
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