markopolo
True Bro
Once a LMG Camper, Then a Voidlock, Now a Lexington 25-8-366 Runner
Posts: 5,567
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Post by markopolo on Nov 3, 2015 16:14:11 GMT -5
Like the good ol days: praise and blame reddit
Nightfall: Cerberus Vae III Meridian Bay, Mars Just beyond their warbase, Valus Ta'aurc, Fleet Commander of the Cabal Siege Dancers, hides in an Imperial Land Tank. Fight through his guard and stop this terror before he destroys all of Freehold. Modifiers
Epic - Heavily shielded and highly aggressive enemies appear in great numbers. Specialist - Special Weapon damage is favored. Fresh Troops - Some enemy squads have been fortified with additional reinforcements. Airborne - Players deal more damage while in the air. Trickle - Recharge of abilities is significantly reduced. Court of Oryx Tier 3 Boss: Thalnok, Fanatic of Crota Crucible Playlists: Inferno Rumble
Inferno Control
Elimination
Lord Shaxx Bounties
Name Description How To Individual Achievement Win 2 Crucible matches with an individual score of at least 1500 points. Win two matches with a personal score over 1,500. I would recommend either Rift and being the Spark Runner. One dunk will net you that score. Or play Clash or Control, and make sure you get kills, which will be about 15 kills pending assists, headshots, or control point captures. Making an Impact Win 7 matches. Invite some firends, hop on your favorite /r/Fireteams site, create a Fireteam, communicate, win. Above all, have fun. Crucible Combat Win one game in three different Crucible game modes. Play and win 3 different games, in 3 different games in 3 different Crucible modes for example you could win 1 control match, 1 rift match and 1 rumble. Featured Matches Earn points in any featured playlist. Crucible wins are worth 3 points. Starting a new match costs 1 point. Win at all costs, Guardian! Don't leave matches before they end. You could miss out on 3 points otherwise! Returning Victor Complete the Crucible Daily on 3 different days. Play the Daily Crucible Match, 3 times on 3 different days. You do not need to win for this to count. The True Meaning of War Complete all 5 of Shaxx's weekly bounties in one week. Complete a total of 5 of Shaxx's Weekly Bounties. Must have this bounty on your character BEFORE completing the other 5 bounties. Arcite 99-40 Bounties
Name Description How To Full Auto Win 3 matches in any playlist with a minimum of 6 Auto Rifle kills. Grab your favorite Auto Rifle. The Monte Carlo works pretty good for this, or just about any Auto Rifle will work. Hop in a match and win 3 matches with 6+ Auto Rifle kills in each match. I recommend either Clash or Control. Play it safe and work with your teammates. Be sure to steal their kills. Ballistic Trauma Expert Win a match in any playlist with a minimum of 9 Hand Cannon kills. Grab your favorite Hand Cannon. Hawkmoon works great for this. Rack up 9 kills with Hand Cannons in a single match, then win that match. Bullet Grouping Expert Win a match in any playlist with a minimum of 9 Pulse Rifle kills. Load up into Control, sit back and watch the capture points and rack up kills with your favourite Pulse Rifle. Ballistic Scalpel Expert Win a match in any playlist with a minimum of 9 Scout Rifle kills. Grab your favorite Scout Rifle. Boolean Gemini works great for this. Rack up 9 kills with Scout Rifles in a single match, then win that match. Banshee-44
Test Weapons Pending Data from Tower... Data unavailable until Wednesday
Arms Day Foundry Orders Pending Data from Tower... Data unavailable until Wednesday
Petra Venj Bounties
Name Description How To Take the Wanted WANTED: Irxori, Lost to Oryx. Cosmodrome. Fireteam recommended. Patrol Cosmodrome. Head left through Mothyards, into the building at the top, all the way through, and eventually you will reach the Skywatch. Take Them Out Kill 12 Consumed or named Fallen, Hive, Cabal, or Vex on Mars. Either Patrol the Dreadnaught and kill any taken that spawn out of the Blights, do some Court of Oryx, or participate in the Taken Public Events on the planets. Take Them All Kill 100 Taken. Patrol the Dreadnaught. Find the Taken Blights with the enemies spawning and start killing them. They will keep spawning until a mini boss shows up. Playing Court of Oryx helps as well as they usually show up in most of the boss fights. Variks Inventory
Armor: Class Name Type Stats Perks Hunter Kellhunter's Path Leg Armor 37 Strength Heavy Weapon Mags // Fallen Stalker Titan Kellslayer's Greaves Leg Armor 19 Intellect // 21 Strength Heavy Weapon Mags // Hive Stalker Warlock Kellbreaker's Path Leg Armor 20 Intellect // 19 Strength Heavy Weapon Mags // Fallen Stalker Weapon: The Last Rebellion (Rocket Launcher) - Clown Cartridge // Disciplinarian
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wittyscorpion
True Brorange
All warfare is based on deception.
Posts: 8,598
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Post by wittyscorpion on Nov 4, 2015 12:24:12 GMT -5
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wittyscorpion
True Brorange
All warfare is based on deception.
Posts: 8,598
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Post by wittyscorpion on Nov 5, 2015 13:50:23 GMT -5
BWU is here: www.bungie.net/en/News/News?aid=13945Highlights: 1) Trials numbers 2) Upcoming economy changes: After November update: Weapon Parts can be purchased from Gunsmith with Glimmers. This is very welcome because I have pretty much zero weapon parts and every time I need to upgrade or infuse something, I have to scramble. After December update: Petra will accept Etheric Light as payment, while Eris will accept Worm Spore. I suspect such purchases might be gated by their respective ranks. So you may want to start thinking about ranking up if your current rank is < 3. 3) Teaser on Dec update Seems to me that Bungie is trying to stick to a monthly update schedule for adding new content.
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qupie
True Bro
Posts: 12,400
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Post by qupie on Nov 5, 2015 14:15:36 GMT -5
I was okay with the weapon part thing. Imho there should be no single curency in game where everybody has enough of anyway. But at least this will stop the endless whining on reddit about weapon parts, so I am glad
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wittyscorpion
True Brorange
All warfare is based on deception.
Posts: 8,598
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Post by wittyscorpion on Nov 5, 2015 14:32:19 GMT -5
I was okay with the weapon part thing. Imho there should be no single curency in game where everybody has enough of anyway. But at least this will stop the endless whining on reddit about weapon parts, so I am glad Trust me, it is not "whining", it is a real problem Putting my stupidity of accidentally deleting my entire stash of weapon parts (twice, total amount = 240 + 90 = 330) aside, I would ave a shortage of Weapon Parts regardless. Maybe not a problem for players who play Destiny regularly, but I am now down to < 10 hours Destiny play time per week, and the shortage of Weapon Parts is further diminishing my will to play the game (because if i were to do anything interesting, I have to first farm glimmer to buy exotic heavy weapon -> weapon parts, 2500 glimmer for 4-5 parts are not fun at all).
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qupie
True Bro
Posts: 12,400
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Post by qupie on Nov 5, 2015 14:39:08 GMT -5
Well in my opinion, not being able to upgrade every single weapon is not a problem. It is a forced decision you have to make in the RPG part of the game.
I like doing research online and picking a gun I will be upgrading. I understand it is not for everybody though.
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wittyscorpion
True Brorange
All warfare is based on deception.
Posts: 8,598
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Post by wittyscorpion on Nov 5, 2015 14:51:22 GMT -5
Well in my opinion, not being able to upgrade every single weapon is not a problem. It is a forced decision you have to make in the RPG part of the game. I like doing research online and picking a gun I will be upgrading. I understand it is not for everybody though.
In order to see if a weapon is a good fit for me, I need to upgrade it first. The main premise of Destiny is to lure players (at least the ones like me) with different weapons as loot, to keep us playing. If I don't even have enough weapon parts to upgrade them, I am losing my will to go after more loot. After all, the weapons I have are already more than I have time with anyway. And if I don't want more weapons, then I am questioning myself why I am still playing some content that I have played many times, especially when other games that are competing for my limited play time, like Halo 5 and BLOPS 3, are providing so much more freedom. Also, I am quite baffled by why Bungie decided to reduce drop rate of weapon parts in the first place. They never offered a convincing reason. Even before that nerf, I am seeing steady decline of my stock level.
Generally speaking, One of the biggest issues of Destiny, from the players who don't like the game is this: players often feel that we are told/forced to do something, not by choice. Examples: 1) Destiny has a schedule that we must adhere to. Want to get Black Spindle? Sorry, you need to wait until "Lost to Light" mission to randomly show up in daily. Not available that day? You'll have to wait until the next time. Want to play ToO on Wednesday? Nope, not an option that day, etc. 2) You want to buy something with some currency? You'll need to farm that currency first (if you are not one of the "regulars" that play at least 3 hours per day as boasted by ATVI press release), no matter how boring the farming activities are; 3) You want to play interesting endgame content like NF / Raid / ToO? Must find exact number of friends who are at the same "wavelength" (i.e.: skills in ToO, light level for raid, desire for NF, etc) as you, less = not good, more = not good, must be exact. etc. To play Devil's Advocate, these are probably more or less necessary for an investment based game. Not going to complain too much when the content is fresh. But after playing everything N times, I should have earned freedom to do whatever I want. Anyway, it is no surprise to me that the longer is taking a hiatus from Destiny, the less desire that player has for coming back. e.g.: GodMars, iw5k, Beavenge, etc
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qupie
True Bro
Posts: 12,400
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Post by qupie on Nov 5, 2015 15:26:42 GMT -5
You need 15 weapon parts to try out a weapon... Unless it drops on light 220, which they rarely do. You can try it out in strikes, crucible and probably even in nightfalls and heroic strikes if you just put 15 parts in it. There is literally zero need to get it above 280 for 90% of the activities.
I see your point though, but it more in the line of FPS players way of thinking instead of the RPG line of players I think.
1) I agree that the black spindle etc is kinda dumb the way they did it. I don't mind if some players are able to get it earlier, but for example, if it was the daily for the first time on day 'x', it should become available to everybody from day 'x+10'or something. I can see the benefit of giving it to some dy-hard players earlier, but not in keeping us out of the loop all together. None of those missions have ever been the daily on the weekends.
2) Well, the fact that you can buy anything is a bonus in my book. For me it doesn't feel like I am forced to play something, because you can literally get coins/marks in any activity of your choosing. TTK is only out for like 2 months now? and I already have about everything I would like to buy. And I play 8 hours a week on average I think.
3) I don't really see that as a big problem. With any end game activities on the level of destiny end game activity. You need a thourough team (at least for the first couple of runs). The only way to change that is scaling difficulty based on number of players. And that would severely limit the raid mechanics. Destiny is a game which should be played as a team. I can see how that is a limiting factor for some, but I really hope they don't change that formula.
We will see how good COD actually is this time around. I am still enjoying myself big time min maxing loadouts and practicing in crucible.
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wittyscorpion
True Brorange
All warfare is based on deception.
Posts: 8,598
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Post by wittyscorpion on Nov 5, 2015 16:32:09 GMT -5
On Weapon Parts: I worry less about light level, and more about the perks. I want to use the weapon with all perks enabled, because they are just as important as the archetype.
On "Fire team requirement": I totally on board for doing that for raids, but IMHO unnecessary for NF and ToO. Sure, for players who opt to use MM for such activities, they are much more subject to unpleasant experiences. But so what? Players know what they sign up for when doing that, so just let them. No need to "police" the content like a "Big Brother".
And don't get me started on the limited time window and single-map for ToO. It is almost like Bungie wants to maintain an "elitelist" feel of this particular piece of content, and deliberately keep a significant portions of players out. How bad can it be if it is available all the time, with Matchmaking enabled and random map rotations? If Halo 5 and BLOPS 3 can have that for the "try hard" playlists (i.e.: Arena, with visible rankings), why can't Destiny do the same?
Just my 2 cents, and I only care because I want Destiny to be more successful.
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qupie
True Bro
Posts: 12,400
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Post by qupie on Nov 6, 2015 5:38:19 GMT -5
With the new bounty and matchmaking system, matchmaking in ToO wouldn't be that bad I guess. The same goes for nightfall with no kick to orbits. Time gating trials is not needed at all, agreed. Trials did get A LOT easier to enter for casuals though. You get great rewards for simply playing, way faster than iron banner ever did, and the first couple of games are very fun and educational even if you completely suck thanks to the new matchmaking. Get all that trials information from last year out of your head this is a great place for fun, loot, and practice nowadays. I don't agree with the part about map rotation in trials though. Map rotation would do two things in my oppinion: - add another RNG thing to a competitive game type. Some players like map a better, some players like map b better. Keeping it constant limits the influence of RNG on your wins/losses. - make it actually harder for casuals. With the same map over and over again, after one single passage, I know the map very very well. I played bannerfall about three times before this weekend, and I didn't know half the map. After the first 5 games or so, I know every single spot. If you play on rotated maps, the "pro" players who play allot know every map very well, but the casuals (a.k.a. me) don't. IMHO it would not be better at all. It also removes some of the tactical planning in orbit between games, where you can discuss rush routes and sniper spots. Little use in that if you don't know what map you are playing. Why do you think the single map thing makes it more elitist? I would like to make be game better as well, but for me personally, handing out everything for free (exaggeration), would not make the game better. I hope the game keeps it RPG nature.
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wittyscorpion
True Brorange
All warfare is based on deception.
Posts: 8,598
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Post by wittyscorpion on Nov 6, 2015 11:27:01 GMT -5
Elitest in the sense that the group of players who play Trials with try-hard mind set, like it makes or breaks their "career".
I am the kind of players who just want to have fun with it. Sure, loot would be great, but not getting loot wont stop me from playing it. The artificially enforced limits on the other hand would.
For players like me, who care more about fun than loot, a single map simply sucks. But Bungie decided to keep it that way to keep elitest group happy. That's where my original comment comes from.
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wings
True Bro
Posts: 3,776
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Post by wings on Nov 6, 2015 12:02:56 GMT -5
I would like to make be game better as well, but for me personally, handing out everything for free (exaggeration), would not make the game better. I hope the game keeps it RPG nature. I imagine that's what the limited time exotic weapons are for, like the Black Spindle. Many RPGs and MMOs are known for being jobs, and having limited time events, such as the missions for Black Spindle, No Time To Explain, and Sleeper Simulant, are just that. I'd be more interested in Trials if it's 6v6 with no revives and combine it with Gun Same so it resembles Arsenal: Demolition from Counter Strike.
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hebbnh
True Bro
Cacodemon expert
Posts: 2,688
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Post by hebbnh on Nov 6, 2015 13:01:00 GMT -5
Elitest in the sense that the group of players who play Trials with try-hard mind set, like it makes or breaks their "career". I am the kind of players who just want to have fun with it. Sure, loot would be great, but not getting loot wont stop me from playing it. The artificially enforced limits on the other hand would. For players like me, who care more about fun than loot, a single map simply sucks. But Bungie decided to keep it that way to keep elitest group happy. That's where my original comment comes from. I'm with qupie in thinking the single map is actually a benefit for casuals, giving them a chance to learn the map over multiple games which gives them a chance to win. I rather doubt elite PvPers even care about map rotation. They're going to beat casuals 99% of the time regardless, and they'd destroy casuals if the casuals didn't know the maps as well because they rotated. Getting wrecked game after game isn't anyone's idea of fun I don't think. On the event timing, a couple thoughts. First, I'd guess the weekend is the best time to play for a large majority of the player base. Second, even if it was available all the time, do you really see yourself skipping out on raids/Nightfalls/whatever in PvE during the week? Probably not.
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wittyscorpion
True Brorange
All warfare is based on deception.
Posts: 8,598
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Post by wittyscorpion on Nov 6, 2015 13:28:01 GMT -5
I just don't see the point of artificially enforced limits on ToO, any at all.
Open it up to Matchmaking, 24/7 availability, and all maps, and let the free market rules. At this point Bungie is playing the role of dictatorship: "you shall play the way I want you to play". How would that compete with other games for player engagement?
I am trying hard to find reasons to play Trials, but at this point it does not look good. If players like me don't even have desire to play it, I doubt the general population would.
That's where my "elitist" conspiracy theory arises from: maybe Bungie does NOT want the general population to play it willy nilly. Maybe, just maybe, they want to keep the experience "pure" and "unspoiled" for the elites.
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qupie
True Bro
Posts: 12,400
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Post by qupie on Nov 6, 2015 13:33:21 GMT -5
We don't disagree with you matchmaking could be a possibility. Although I can see reason not to do it. Not seeing a reason to play it is a little unfair if you never played it though imho. The teamwork and thrill is what makes it super fun and kind of unique. Getting 3 guys to team up should not be that hard imho
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wittyscorpion
True Brorange
All warfare is based on deception.
Posts: 8,598
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Post by wittyscorpion on Nov 6, 2015 13:49:09 GMT -5
We don't disagree with you matchmaking could be a possibility. Although I can see reason not to do it. Not seeing a reason to play it is a little unfair if you never played it though imho. The teamwork and thrill is what makes it super fun and kind of unique. Getting 3 guys to team up should not be that hard imho I played it once with hebbnh and wings (got my ass kicked, and dragged them down with me) Of course: team up is crucial for doing well in that game mode. That said, when I am getting slapped, no amount of communication can magically make me better. I would rather play with randoms to get better, and only then team up for win streaks. I know that I will be at huge disadvantage when I am going in that way against organized teams, but I want that choice. How would I get better if it is not even accessible most of the time? Sure, I can play Rumble / Skirmish / etc to get better, but they don't provide any interesting loot. And let's face it, the general PvP environment in Destiny is sub optimal: lags, 30FPS, lack of SBMM unless I play extended hours, etc, which when combined together is just not that fun to be worth the no-loot-trouble. I might as well use that time for LFG Raid HM and get myself yelled at by complete strangers Additional note on my typical game play time: I have two kinds, 1) big chunk of time that I can use mic, and 2) small pieces of time (0.5 - 1 hour per piece) that I can only solo. The former is a commodity, while from latter I have much more flexibility, and is when I can work on skill development (that probably sound funny, but in order to not be the dead weight in ToO I need that. If nothing else, I need to find the weapons that I feel comfortable with). I can argue that the Arena in Halo 5 is way more hard core than ToO, having a division and ranking on top of you visible to everybody (e.g.: Oryx - II vs. Gold-III vs. Bronze-I). It is also just as brutal to solo players (if not more) when facing organized teams. I would be furious if the only way to play it is to first form a 4 player "fireteam". So I am baffled by Bungie's choice of playing overprotective "Big Brother" in ToO.
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wittyscorpion
True Brorange
All warfare is based on deception.
Posts: 8,598
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Post by wittyscorpion on Nov 7, 2015 11:21:33 GMT -5
Sleeper Simulant mission is active today, just an FYI.
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exxtrooper
True Bro
Who the fuck is Mousey
Posts: 398
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Post by exxtrooper on Nov 7, 2015 15:34:12 GMT -5
Sleeper Simulant mission is active today, just an FYI. This is very important people, the sleeper, while not having higher DPS than the Black Spindle might be important for people who want it for collection purposes and the like. Another good use of the sleeper simulant is to use it in conjunction with a sniper in PVE activies, this gives you two longer range stagger options as well as giving you a huge capacity of "sniper" weapons. While a machine gun and rocket launcher can easily stagger as well, sleeper gives you the range if needed as well doing more overall damage than a rocket to bosses. For the people low on time, if you just do the first missions (essentially "starting" the quest), you still dont need to finish it that day in particular. Finishing the whole quest will give you the option to do a special version of the saber strike the day after you've finished the quest line, if you finish it tomorrow for example, the strike will just appear the next day instead. Keep in mind this is from someone on reddit, and I cant say for sure from personal experience. Another note regarding the No Time To Explain quest, if you did the alternate route in the daily story mission this week, the quest will be made available to you on reset next week. The quest works on reset times, not based on when the daily appears. If FWC is not your faction of choice, simply choosing allegiance with FWC right before reset then changing it back to your preferred faction completely negates this problem.
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wittyscorpion
True Brorange
All warfare is based on deception.
Posts: 8,598
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Post by wittyscorpion on Nov 7, 2015 17:32:29 GMT -5
Hey, exxtrooper! Long time no see. We have many questions for you here
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exxtrooper
True Bro
Who the fuck is Mousey
Posts: 398
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Post by exxtrooper on Nov 7, 2015 17:37:42 GMT -5
Hey, exxtrooper! Long time no see. We have many questions for you here Cant thank you enough for keeping this place alive scorpion, i've set den kirson as home page now so hopefully i wont forget it. Working on a PVP Meta thread and some updates, Den Kirson still deserves to be the go-to place for all things gun stats, hiatus was not planned but happened nonetheless im so sorry ;_;
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wittyscorpion
True Brorange
All warfare is based on deception.
Posts: 8,598
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Post by wittyscorpion on Nov 8, 2015 13:24:08 GMT -5
Callouts for Exodus Blue:
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qupie
True Bro
Posts: 12,400
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Post by qupie on Nov 9, 2015 9:38:23 GMT -5
I was worried when that map came up, but somehow my Crucible skills have increased allot after 2.0. Don't really know how. We completely obliterated allot of teams. Even went 10 wins in a row in 1.5 hours on one run with only one game in which the opponent had more than 2 won rounds. Did 5 runs and went to lighthouse 4 times...
Not to brag, I am still only mediocre, but it seems with the new meta, individual gun skill became less important and tactics and communication more important. Probably because of the TTK changes. And I am more of a 'smart' player than a good twitch player. I think allot of bro's on this board fall in the same category.
Picked up Blops 3 this weekend, it is a nice game so far. Gives me back the ghost feelings (I liked ghosts). The TTK is slightly higher than before, which I like. It does get stale pretty quickly for me though. There are not enough maps (or the rotation is shitty) and map voting is imho a bad feature. As it results in playing the same map trice too many times. Also, what the hell is up with getting 12+ players in a lobby? that shit is weird.
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wings
True Bro
Posts: 3,776
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Post by wings on Nov 9, 2015 10:29:33 GMT -5
...and map voting is imho a bad feature. As it results in playing the same map trice too many times. My experience in Black Ops 2: Vote 1 = Nuketown Vote 2 = Nuketown Vote 3 = Random, gives Nuketown Vote 4 = Random, gives Nuketown Me: FFFFFFUUUUUUUUUU *whips out Target Finder LMG*
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