wwaa
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Post by wwaa on Jul 26, 2012 3:28:32 GMT -5
^ Programmed auto click fire button with inserted 0.090 sec delays between clicks.
The best way to use G36C is to tripple-tap fast and fire 3 rounds separately or 2-round bursts. For me G36C is a semi/full auto hybrid AR. Very similar is UMP45, tripple-tap very effective, a semi/full auto hybrid SMG.
ACR & MP7, in their dedicated range, should be fired full auto, delays between shots increase TTK.
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Post by TheHawkNY on Jul 26, 2012 12:16:55 GMT -5
The screenshots are great and interesting, but it's pretty easy to tell from playing just for a little bit with it that recoil really isn't an issue with the G36C - at worst it has a large upward kick when fired full auto every once in a while, and can be tapped with no recoil at all. It has a really nice rate of fire and is a minimum four hit kill, and stays balanced by the absolutely horrendous irons.
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mmacola
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Post by mmacola on Jul 26, 2012 12:37:31 GMT -5
The G36c recoil only sucks against dropshooters. If they go to the floor at the same rate you go to the sky, you will lose easily (at mid range, recoil at close range is negligible)
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mmacola
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Post by mmacola on Jul 26, 2012 14:09:59 GMT -5
if you miss with the g36 its your own fault. the recoil should never be a problem at any range on any visible target. even burst firing with it is largely unnecessary when you get the hang of the gun. and im sorry to be so disagreeable but the two best guns for taking out drop-shotters are the g36 and mp7 because with those super-accurate guns every bullet counts and no matter what gun you are using you still have to aim at the drop-shotter. the recoil seems intense on the g36, but pull down slightly and it is incredibly easy to control(left/right/up/down - whatever; it goes where you tell it to go and doesnt put up a fight). the dragunov is pretty good, too. Not if you get 70-70-70 viewkicks in a row. Its pretty hard to control this in a full auto
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asasa
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Post by asasa on Jul 26, 2012 14:10:30 GMT -5
G36C is the absolute worst gun in the game against dropshotting. That... is inherent to a high vertical recoil, inconsistent weapon
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Post by cashmoves on Jul 26, 2012 14:35:46 GMT -5
g36c with kick is a ridiculous weapon. i dont care if you are dropshotting me, sniping me from across mission, or what. its a seriously powerful weapon. id say its the best overall in the game. kick + em or kick + silencer. youre good to go.
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asasa
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Post by asasa on Jul 26, 2012 14:50:37 GMT -5
what you fail to understand is that those numbers dont matter if you know how to use the gun. dont let the recoil get out of control, reign it in. in-game realities are what matter, not recoil numbers or recoil plots. edit: i want to reiterate that im not making these statements for the sake of argument or whatever. this gun is really easy to control, you guys owe it to yourselves to master it. it is so buttery when you figure it out. i use 10 sensitivity(coming from the pc world, anything below 10 is no bueno for me) on the xbox and use fps freeks. maybe that has something to do with why i feel this way. You mean pull the aim down to compensate, and then end up aiming below the guy when it instantaneously recenters the next shot? Sorry, this gun CAN NOT be compensated for.
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Post by cashmoves on Jul 26, 2012 15:53:03 GMT -5
what you fail to understand is that those numbers dont matter if you know how to use the gun. dont let the recoil get out of control, reign it in. in-game realities are what matter, not recoil numbers or recoil plots. edit: i want to reiterate that im not making these statements for the sake of argument or whatever. this gun is really easy to control, you guys owe it to yourselves to master it. it is so buttery when you figure it out. i use 10 sensitivity(coming from the pc world, anything below 10 is no bueno for me) on the xbox and use fps freeks. maybe that has something to do with why i feel this way. You mean pull the aim down to compensate, and then end up aiming below the guy when it instantaneously recenters the next shot? Sorry, this gun CAN NOT be compensated for. haha, are you trolling? the gun is like the mp7... burst fire it and no other gun is as well rounded... how can you NOT compensate for a one dimensional kick? it does not kick down. it does not kick left. it does not kick right. it kicks up. sometimes it kicks up a moderate amount. sometimes it kicks up only slightly. either way, bodies are hitting the floor.
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wwaa
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Post by wwaa on Jul 26, 2012 16:25:18 GMT -5
G36C is the absolute worst gun in the game against dropshotting. That... is inherent to a high vertical recoil, inconsistent weapon strange view... I could name many worse primaries, AK-47 for example, due to huge gunkick ... M16 next one .. etc etc
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mmacola
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Post by mmacola on Jul 26, 2012 16:34:54 GMT -5
G36c is pretty good, that is known. But the inconsistent recoil can be quite surprising is some occasions. You start tracking and shooting the enemy, recoil is good... then all of the sudden the gun goes up like crazy. If you try to compensate it, all of the sudden the gun comes down and as Asasa said, under the enemy. The best thing you can do is stop shooting and let the gun resettle.
But really, in the occasion the gun does this, it is so far away that you won't lose much if stop shooting. Nevertheless, the ACR has no such problem
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wwaa
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Post by wwaa on Jul 26, 2012 18:03:05 GMT -5
G36c is pretty good ... then all of the sudden the gun goes up like crazy. well, what a strange dream
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mmacola
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Post by mmacola on Jul 26, 2012 18:08:05 GMT -5
But its basically that. The gun is very reliable at close and mid ranges but at long you must use it carefully, otherwise you will easily lose your target. Going full auto at long range to take advantage of the good ttk is a risk act, considering enemy player movements and the fact that he may shoot back at any time.
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mmacola
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Post by mmacola on Jul 26, 2012 18:21:09 GMT -5
but the acr at long range is not accurate enough for someone with mad skills, yo. if your target is moving side to side, only the mp7 can 'track' him as effectively. but i would still choose the g36 for long range. Well there is 50% of chance the ACR horizontal recoil will actually help you, and if it doesn't, you can easily make it up for it (I don't use Kick so I don't know how easier it would be. Waste of a proficiency on this gun, really)
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Post by mw2baller on Jul 26, 2012 20:35:34 GMT -5
You guys are severely exaggerating the quality of the g36. Firstly, no one has 100% accuracy. For the most part, people shoot in a manner where they miss the first couple shots before getting the sights on target. Yes you can aim carefully, but when the other guy's about to shoot back you don't have time to triple check your aim.
Now then, since the first few shots are usually off target, the G36's recoil starts to become a big problem. Four scenarios become possible.
1. The recoil kicked up hard after the first shot. To hit your target you now have to stop shooting and wait for it to settle. This wastes time and lowers the TTK by a lot.
2. The recoil kicked up hard after the first shot. You said fuck that and kept shooting. You're now missing your target.
3. The recoil did not kick up and you just kept shooting. No problems here
4. The recoil did not kick up and you paused out of habit. Again you drastically lowered the TTK.
If you compare it to the ARs with low and predictable recoil, like the M4 and ACR, then you'll see that they only have 1 possible outcome, where the gun does not kick crazily and you can just keep shooting.
Basically if you miss at any time with the G36, you are in trouble because you cannot just drag your sights back on target since the high recoil might kick in (pun) and screw over your aim.
So you end up with a gun that is either very unforgiving to poor aim, or one that has to artificially lower it's TTK by a big amount to remain useful.
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mmacola
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Post by mmacola on Jul 26, 2012 20:44:19 GMT -5
^Or use Kick, it will make the 3rd scenario happen more often
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Amirror
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Post by Amirror on Jul 27, 2012 2:36:25 GMT -5
If you fire the g36c semi-automatically (even super fast), it has near zero recoil. This is because the g36c has near zero recoil on the first shot. The second shot starts the recoil.
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danoski666
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Post by danoski666 on Jul 27, 2012 8:13:25 GMT -5
If you fire the g36c semi-automatically (even super fast), it has near zero recoil. This is because the g36c has near zero recoil on the first shot. The second shot starts the recoil. SO IT MUST BE OVERPOWERED!
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Post by cashmoves on Jul 27, 2012 8:24:56 GMT -5
you guys make the g36c with kick out to be some wild bull to be tamed... ive gone back and forth between these weapons several times, and always come back to the g36c. i read some ridiculous post about how incredible the acr is and im always disappointed.
heres the deal. if you cannot use an assault rifle in a controlled manner, then use the ACR. if you CAN use an assault rifle in a controlled manner, the G36C is unparalleled with kick.
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mmacola
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Post by mmacola on Jul 27, 2012 10:21:48 GMT -5
If you fire the g36c semi-automatically (even super fast), it has near zero recoil. This is because the g36c has near zero recoil on the first shot. The second shot starts the recoil. I don't believe anything in the codes can make a weapon have less viewkick on the first shot (there is on gunkick however, but the G36c have low gunkick numbers). On the other hand, I've never seen MW3 codes :-P
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mmacola
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Post by mmacola on Jul 27, 2012 10:22:39 GMT -5
you guys make the g36c with kick out to be some wild bull to be tamed... ive gone back and forth between these weapons several times, and always come back to the g36c. i read some ridiculous post about how incredible the acr is and im always disappointed. heres the deal. if you cannot use an assault rifle in a controlled manner, then use the ACR. if you CAN use an assault rifle in a controlled manner, the G36C is unparalleled with kick. lol I got Mastery on the F2000 ok
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Post by ElysMustache on Jul 27, 2012 10:30:46 GMT -5
if you CAN use an assault rifle in a controlled manner, the G36C is unparalleled with kick. Mk14
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wwaa
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Post by wwaa on Jul 27, 2012 11:46:18 GMT -5
But why use G36C with kick when I can ACR without kick? ACR is random, although high accurate due to low recoil. G36C lets you enjoy firing as you have it under YOUR control.
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Post by merqury on Jul 27, 2012 12:12:28 GMT -5
I agree with the guy that said you're grossly over-exaggerating the effectiveness of the G36C. Ever since the CM901 underbarrel fix(nerf), I've been maining the G36C . You don't win fire-fights by bursting down your opponent unless you have host/they're terrible and going full auto just isn't feasible if the gun feels like kicking up. I can easily manage the recoil profile of the G36C, but against an equally skilled ACR+Kick user, I have to use every trick in the book just to stay level with him. Only reasons I don't use the ACR+Kick is because I'm too edgy for it(CM901 is my second most used gun) and the reload of the G36C is lovely. ACR+Kick also doesn't feel right for me. Not saying I can't pick one up of the many littering the battlefield and be effective, but it's not for me.
ROF aside, I feel like the G36C is outclassed(not ineffective) by the ACR+Kick.
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mmacola
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Post by mmacola on Jul 27, 2012 13:01:15 GMT -5
How can you say it is outclassed without taking in account ROF? Close-Mid ranges you doo-doo all over the ACR. That is, if they don't get a headshot
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wittyscorpion
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Post by wittyscorpion on Jul 27, 2012 13:05:18 GMT -5
It's interesting to notice that how a MK14 thread turned into yet another G36C discussion :-)
I am an average player who have clocked a lot of hours on both G36C and ACR. Below are my take for 2 cents worth:
1) G36C is a very good weapon. IMHO it is the most powerful auto AR throughout the entire range, due to its fire rate, 3HK range, 4HK max, and recoil.
For close to mid range, it has lots of power due to its fast fire rate; for mid to long range, when equipped with RDS (to improve aim tracking for long range) +Kick (to reduce the random upward jump), it has very good accuracy due to low and easily manageable recoil. Also, among all ARs, G36C's recoil pattern makes it the most effective AR to use controlled burst firing.
That said, G36C is quite awkward to customize if you want a silenced AR. If giving up Kick, the random upward jump significantly limits its long range effectiveness. If giving up RDS, the iron sight makes it quite difficult to track target at long range (a general problem for any AR, but most severe for G36C).
Conclusion: RDS+Kick is the best setup for G36C, at least for non-expert users (if best is disputable, then at least easiest to use should be non-disputable). If you are not convinced, look at the data sheet below (for every category it can be considered as one of the best of auto ARs):
1) Fire rate: 769. 2) 3HK range: ~1200 units or 30 meters. 3) 4HK max 4) Recoil - center speed: 1600, way beyond any ARs 4) Horizontal recoil: (-35 35) with 20% less due to kick, plus the large center speed. Can be practically considered as zero horizontal recoil 5) Vertical recoil: (-35 75) with 20% less due to kick, plus the large center speed. Full auto is entirely doable unless for the very long shots, for which case just do 2 controlled bursts of 2-3 bullets to get the 4HK.
2) ACR is a great weapon too, and a much more flexible one to customize. Also, it is the best AR to put silencer on because unlike G36C it does not need Kick to be effective for most situations. So RDS+Silencer is a good combo. This is a huge plus when considering ACR vs G36C.
Another huge plus in ACR's favor is its fast reload. All auto ARs in general have a common problem: they tend to run out of ammo quite fast when you are on a killing streak. For ACR, this can be easily solved by using Scavenger as first perk. The extra mag at the start and the ability to pick up ammo from the ground virtually guarantees unlimited ammo. G36C on the other hand is facing a dilemma: if choosing Scavenger (which I recommend), it will suffer slow reload and slow switch to secondary weapon, making it vulnerable to reload kill; if choosing SoH, ammo will be a big concern. This severely limits its ability to earn high pointstreaks in assault strike package. A good compromise is to use Specialist with Scavenger at start and SoH as first unlock.
So my assessments for G36C vs. ACR debate:
1) Choose G36C when you want to emphasize power. In a heads up fight, G36C has an edge over any auto ARs. 2) Choose ACR when you want to have a balance of power vs. stealth;
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mmacola
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Post by mmacola on Jul 27, 2012 13:15:11 GMT -5
Slow switches? Really?
Secondary: G18 Ext. Mags
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wittyscorpion
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Post by wittyscorpion on Jul 27, 2012 13:22:47 GMT -5
Slow switches? Really? Secondary: G18 Ext. Mags That's a good point. G36C does have the fastest drop time of all primary weapons at 300 ms. Choosing a good secondary to fully take advantage of this feature can make up for the reload kill problem. G18 is an interesting choice that I had not thought about. It wins over the other MPs due to its fastest raise time? The only other weapon that beats it is Five-Seven, I can see why G18 wins there as MPs completely out class pistols in MW3 :-)
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mmacola
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Post by mmacola on Jul 27, 2012 13:27:52 GMT -5
It is supposed to be the fastest, at 0.55 raise time. Ext. Mags will help you to ensure cqc effectiveness especially against more than one enemy. Due to the short range and low damage, using it to finish off enemies is the best choice.
And I'm 100% sure the G18 has much less gunkick than the FMG9 when ADSed. Just pull down your aim slightly and you are done.
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Post by Marvel4 on Jul 27, 2012 13:46:47 GMT -5
The only other weapon that beats it is Five-Seven, I can see why G18 wins there as MPs completely out class pistols in MW3 :-) That's not true. Most handguns have a quick raise of 0.25 (except the P99 and Five-seven) and also give your primary quick drop (0.25 for most weapons).
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mmacola
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Post by mmacola on Jul 27, 2012 13:49:58 GMT -5
These little time modifications means nothing against a weapon that shoots at 1000rpm.
And I still don't remember quickraise modifying anything other than knife/equipment recovery time. I could be wrong though.
Edit: Unless you mean firstRaiseTime
Edit: No, you are right. quickraisetime is always present in handguns (if there is one time specified). So, for what regular raisetime is used on handguns?
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