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Post by firestorm on Nov 11, 2012 17:20:45 GMT -5
I mean they lowered the centerspeed, not just as a byproduct of increased rof. People need to understand that EVERY WEAPON CLASS IS WEAKER IN BO2. Really. Smgs will still be perfectly fine because they're high mobility weapons that don't fu cking disappear after ten feet. FAL select fire, 650 RPM full auto laser gun(way less recoil than anything but MW2 ACR) kills in 2 shot close and 3 shot far. edit: Just watched the video again, it's a laser already, more so than even MW2 ACR, but my stop watch tell me either the video has frame issue or the guide is wrong, the RoF looks to be around 550, not 650. Still would use it though. Unless this get nerfed it looks to be one of the OP guns. Other AR aren't bad either, such as Mtar looks really good with 3HK close and very low recoil, only downside is dropping to 5HK. AR looks mighty good, unless you believe BO1 got the balance right and FAMAS and AUG were balanced guns...
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Post by firestorm on Nov 11, 2012 17:21:59 GMT -5
You used stopping power on the ump? The only reason to use the ump was to own up that red perk. 2HK close range saved my ass sooooo many times.
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Post by firestorm on Nov 11, 2012 17:27:22 GMT -5
Maybe I just need to accept that I need to use AR in 3arc's game...
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Post by Judge_St3vo on Nov 11, 2012 17:32:31 GMT -5
Maybe I just need to accept that I need to use AR in 3arc's game... I wouldnt count out the MSMC. From the streams I've been watching, that gun is excellent.
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Post by LeGitBeeSting on Nov 11, 2012 17:47:57 GMT -5
Ars are always stronger guns because the smgs have mobility. Yes, SMGee's are inherently statistically inferior as they have superior handling. Too bad they never applied the same logic to LMGee's... Those have both sub par handling and sub par stats.
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Post by aidsaidsaids on Nov 11, 2012 17:49:38 GMT -5
This is completely wrong. The 3sk SMGs in BO both fired at 750 rpm, which (according to the guide) is the same as the 3hk SMGs in BO2, while the PDW also has a 50 round magazine. The 4sk SMGs in BO fired at 937.5 rpm, which (again, according to the guide) is actually slower than some of the 4sk SMGs in BO2 (Chicom, Scorpion EVO). BO2 SMGs are actually almost strictly better. OK, are you really going to take anything over the 74u? Reminder that RF gave a huge boost didn't take away range Plus, BO1 was the game where AR could fire at 937 RPM and still kill in 3-4 shots with low recoil, SMG was already underpowered in that game. You can argue how SMG are OP in MW3 all you want, but the fact is you see a good balance of AR and SMG online, where in BO1, 90% people are using AR only. You said BO2 SMGs are worse than in previous incarnations. I gave you evidence to the contrary. BO2 SMGs are statistically better than BO SMGs. You're wrong, accept it. And if you used SP on the UMP45 in MW2, you're terrible. Sorry. The whole point of the gun was to use Cold Blooded and a silencer from across the map while still keeping SMG mobility. I never said SMGs in MW3 are OP. lol
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Post by LeGitBeeSting on Nov 11, 2012 17:53:47 GMT -5
Darn tootin'! @fire Maps in BLOPSMKII appear to have more CQC than they do in BLOPSMK1. We'll see once the game comes out. Remember, SMGee's have RF and more than 20 round mags this time. @aids Ain't nuthin wrong w/ wanting a 2-3HK SMGee in MW2.
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Dumien
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Post by Dumien on Nov 11, 2012 17:56:12 GMT -5
UMP with lightweight was redonkulous. Dat mobility and stealth with DS and marathon,,,,,
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Post by firestorm on Nov 11, 2012 19:42:31 GMT -5
OK, are you really going to take anything over the 74u? Reminder that RF gave a huge boost didn't take away range Plus, BO1 was the game where AR could fire at 937 RPM and still kill in 3-4 shots with low recoil, SMG was already underpowered in that game. You can argue how SMG are OP in MW3 all you want, but the fact is you see a good balance of AR and SMG online, where in BO1, 90% people are using AR only. You said BO2 SMGs are worse than in previous incarnations. I gave you evidence to the contrary. BO2 SMGs are statistically better than BO SMGs. You're wrong, accept it. And if you used SP on the UMP45 in MW2, you're terrible. Sorry. The whole point of the gun was to use Cold Blooded and a silencer from across the map while still keeping SMG mobility. I never said SMGs in MW3 are OP. lol I still maintain nothing I've seen in BO2 is better than 74u, which also had a real useful RF. On UMP... Really? If you believe there is only one way to use a gun, you are really narrow minded. If you believe SMG is fine in MW3, then you really think they are fine in BO1 and will be in BO2 as well?
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Post by firestorm on Nov 11, 2012 19:45:13 GMT -5
Ars are always stronger guns because the smgs have mobility. Yes, SMGee's are inherently statistically inferior as they have superior handling. Too bad they never applied the same logic to LMGee's... Those have both sub par handling and sub par stats. SMGs are statistically inferior, that's fine. But to what degree? I just don't see people running SMG compare to AR in BO1, the fact shows that you can't make SMG too weak using excuse of better mobility, players don't buy that, they just use AR. Also, LMG looks really good this time around, esp that 3HK up to 3500u one.
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Post by firestorm on Nov 11, 2012 19:51:15 GMT -5
@fire Maps in BLOPSMKII appear to have more CQC than they do in BLOPSMK1. We'll see once the game comes out. Remember, SMGee's have RF and more than 20 round mags this time. Only reason I will be using them would be playing KC, where long range kill are meaningless most of the time.
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Post by LeGitBeeSting on Nov 11, 2012 20:08:14 GMT -5
Why use 3 bullets to kill someone when you can do it in 2? The TTK difference between a 2 to 3HK is 100%.
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Post by firestorm on Nov 11, 2012 20:10:53 GMT -5
Why use 3 bullets to kill someone when you can do it in 2? The TTK difference between a 2 to 3HK is 100%. Totally, 2HK to 3HK is a huge difference. BTW here is the 2HK laser gun for BO2.
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Post by Judge_St3vo on Nov 11, 2012 20:39:33 GMT -5
Why use 3 bullets to kill someone when you can do it in 2? The TTK difference between a 2 to 3HK is 100%. Totally, 2HK to 3HK is a huge difference. BTW here is the 2HK laser gun for BO2. I have found my AR of choice. Might have to be my first unlock. Don't care if I need to choose the select fire attachment. I'll play with a Pick 9 system. Select fire and emags or select fire reflex site.
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Post by LeGitBeeSting on Nov 11, 2012 20:53:00 GMT -5
excuse me while im immune to everything Except bullets, knives, fall dmg and explosives.
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Post by LeGitBeeSting on Nov 11, 2012 20:59:10 GMT -5
Hey, the best defense is a good offense; kill them before they can hurt you.
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Brick2urface
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Post by Brick2urface on Nov 11, 2012 22:21:56 GMT -5
From the footage i have seen smgs in blops 2 will be fine. High ads mobility and faster ads time have always been a significant advantage for me. The only real down side to blops 1 smgs were 20 round mags, poor recoil, and the existence of the famaug. With none of those things in blops 2 smgs should be fine.
There will always be one AR to rule them all though...
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Robospy
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Post by Robospy on Nov 12, 2012 0:06:16 GMT -5
Has anyone not seen the common theme yet? Were touting so many guns as "OMG most overpowered gun ev'r!" then that just means that they are all "overpowered" and thus they are actually just balanced.
And please nobody make a reply to this about shotguns
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Post by LeGitBeeSting on Nov 12, 2012 0:20:25 GMT -5
Has anyone not seen the common theme yet? Were touting so many guns as "OMG most overpowered gun ev'r!" then that just means that they are all "overpowered" and thus they are actually just balanced. And please nobody make a reply to this about shotguns So basicly what your saying is that all guns are the "best gun". Except shotguns those suck.
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Post by rubixx on Nov 12, 2012 0:43:57 GMT -5
i think that is ridiculous seeing people proposing balance suggestions before they've played the game arcanineI agree with him on the SVU-AS. It has a slower fire rate than the RSASS which means it will be harder to pump 2 bullets into someone quickly. Also for some reason Treyarch had a mental breakdown and decided to not make the gun OSK to the head when silenced. It's hard enough to get headshots; the gun needs all the help it can get.
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Robospy
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Post by Robospy on Nov 12, 2012 0:58:32 GMT -5
Has anyone not seen the common theme yet? Were touting so many guns as "OMG most overpowered gun ev'r!" then that just means that they are all "overpowered" and thus they are actually just balanced. And please nobody make a reply to this about shotguns So basicly what your saying is that all guns are the "best gun". Except shotguns those suck. Yes for the first part. For the second, yes in the way that they do look like they suck, but I'll be optimistic, and no, in the way that whenever you make any comment about weapon balance, someone (usually you!) has a smartass comment about shotguns
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Post by batman on Nov 12, 2012 0:58:35 GMT -5
All this talk of the shotguns being bad is making me unhappy.
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arcanine2009
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Post by arcanine2009 on Nov 12, 2012 1:42:17 GMT -5
i think that is ridiculous seeing people proposing balance suggestions before they've played the game arcanineHow is it ridiculous to propose balance suggestions on a gun that I've seen seen a half a dozen videos on, +feedback from the people who've already tested it, seeing+noting that it is clearly underpowered compared to the rest of the sniper rifles? It's SVD from MW3 all over again, except with m21 recoil. Now the other 3 sniper rifles hardly get any drawbacks with the silencer attachment, and retain a OSOK to the chest and arms w/ a silencer, but SVU-AS gets none. Treyarch gave all sniper rifles a 2.0X multiplier to the head and neck in BO1, why can't they do the same here.. >_> And I'm calling it.. Vector and MP7 is shit compared to the other 4 smgs.
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Post by ElysMustache on Nov 12, 2012 2:24:40 GMT -5
How is it ridiculous to propose balance suggestions on a gun that I've seen seen a half a dozen videos on, +feedback from the people who've already tested it, seeing+noting that it is clearly underpowered Are you one of those people that thought the RSASS was underpowered (AKA did not know how to use it)?
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Robospy
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Post by Robospy on Nov 12, 2012 3:30:25 GMT -5
How is it ridiculous to propose balance suggestions on a gun that I've seen seen a half a dozen videos on, +feedback from the people who've already tested it, seeing+noting that it is clearly underpowered Are you one of those people that thought the RSASS was underpowered (AKA did not know how to use it)? He's more of a Dragunov guy
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arcanine2009
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Post by arcanine2009 on Nov 12, 2012 3:35:47 GMT -5
Are you one of those people that thought the RSASS was underpowered (AKA did not know how to use it)? He's more of a Dragunov guy What he said^^. Since the COD4 days. RSASS is definitely not underpowered. SVD though is, and was outclassed by it in almost every way. Anyway, only similarities between RSASS and SVU-AS, is the low recoil. RSASS has almost twice the mag size, and at least 3x the rate of fire. Anyway, I'm sicking of talking about the SVU-AS for now..
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Post by kirbyderby on Nov 12, 2012 6:50:29 GMT -5
Well, I'm glad it's finally out of your system. You were going at it with the ferocity of at least 7 Den forumers complaining about shotguns.
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Post by aidsaidsaids on Nov 12, 2012 7:15:35 GMT -5
If you believe SMG is fine in MW3, then you really think they are fine in BO1 and will be in BO2 as well? Yes.
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Post by iw5000 on Nov 12, 2012 9:39:35 GMT -5
i think that is ridiculous seeing people proposing balance suggestions before they've played the game arcanineHow is it ridiculous to propose balance suggestions on a gun that I've seen seen a half a dozen videos on, +feedback from the people who've already tested it, seeing+noting that it is clearly underpowered compared to the rest of the sniper rifles? It's SVD from MW3 all over again, except with m21 recoil. Because watching videos isn't the same thing as playing the game? Because perhaps the people who did get some pre-playing in, the game might be tweaked before then? All in all.....there are a number of reasons why someone should just sit tight, wait and then just play the game....before declaring universal truths about it.
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tiesieman
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Post by tiesieman on Nov 12, 2012 10:18:40 GMT -5
Funny thing is i dont think the svu as looks half bad
It seems as fast as the smr, except headshots kill and its a flat 2 hit kill. Just dont slap a silencer on it I mean, obligatory shotgun comment; it cant possibly be as bad as that
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